if these stairs existed in real life with the out creepy ass music, it would be great exercise if u ran on these stairs for an hour every day you would get in shape in no time:)
That's not how it works the only way is for Mario to get up the stairs by jumping backwards so He can kick Bowser's Big Fatt Shell and recuse Princess Peach from the dark world or get more Stars than it won't be Endless Stairs so it will just be Called The Stairs?
The stairs are technically not endless. An invisible force is actually pushing Mario back as he tries to reach the top. If you turn the camera around, then you'll see that the bottom of the stairs seem to follow him upward.
the endless stairs is basically an illusion. as you go up the stairs it looks like you're getting higher but you;re not. i turned around and i was like WTF?! it looked like i was not even halfway up! so i was climbing that many stairs for like 3 minutes?!
they had the song restart while it was still going higher and it sounded endless. But if you listened close enough, you would hear the restarted lowest part of the song
When I first got this far I always thought it would take me a long time to get to the top. But when I went back down after enough climbing, I couldn't believe I was instantly back to the bottom. Had to get 70 stars and I tried again and went up them and within a few seconds I made it to the top
AaBoyGaming Wow I struck a nerve, are you going to cry? I'm just saying if you're going to talk shit about someone's grammar, then please do it with correct grammar.
I remember playing as Yoshi or something like that and actually getting high enough to see the door during a ride in my parents car when I was younger. I used the flutter ability and did someone at a certain second, I remember counting and you could flutter almost all the way up. I don’t remember if I ever got there using that strategy though.
it's an application of a really cool musical concept called the Shepard tone. Imagine a barbershop pole's endless rising and then think about it musically. (basically: listen to the bass in the second part of the music, it rises up until it becomes the treble in the first part.)
To get through the stairs you need to do a backwards long jump. Sometimes it glitches out and goes through the wall. there is basically an invisible wall i think that's up and it pushes you back. Backward long jump can bypass that.
(HIDDEN MEME LOCATIONS) 0:06 5:00 5:38 5:55 6:14 7:48 9:01 10:22 10:30 (Pause the video at the right time before the video ends in 1 frame remaining, and you can see the awesome face being stuck in Mario's head! Mario has this awesome face mascot and the Waluigi mascot. Right? Every copy of Super Mario 64 is personalized!) (PURPLE LINE LOCATIONS) 0:30 1:05 4:19 4:39 5:38 5:59 6:18 6:37 (DOUBLE FEATURE WARNING!) 7:17 7:48 (HIDDEN/SUBLIMINAL MESSAGE/DOUBLE FEATURE WARNING!) 7:55 8:10 8:15 8:44 (TRIPLE FEATURE WARNING!) 8:48 (2 line combo! This line combo will expire in 5 seconds!) 9:14 (DOUBLE FEATURE WARNING!) 9:45 (2 DOUBLE FEATURE COMBO!) (DOWN-POSITIONED SCREEN LOCATIONS) 6:23 8:44 (More locations coming tomorrow!) (BLACK SCREEN LOCATIONS) 6:39 (More locations coming tomorrow!) (TRAILED ICON LOCATIONS) 9:01 9:21 9:23 (More locations coming tomorrow!) (WHITE LINE LOCATIONS) 3:03 (No double feature here, but more locations coming tomorrow!) (FREEZE FRAME LOCATIONS) 2:47 3:51 7:25 (More locations coming tomorrow!) NOTE: Tomorrow at 12:00 PM, I will edit the timestamps that are wrong.
The part where he was climbing the stairs was as intense as before when he was climbing the stairs. I think he enjoyed climbing the stairs more than he did climbing the stairs. But forget climbing the stairs, by far the best part of this video is when he was climbing the stairs! Never seen anything like that before!!!
That's cool how they got the idea of the endless stairs from the part of the game story of NES Super Mario Bros 2, where Mario climbed a lo-o-o-ng staircase in his dream. And how the design of Vanishing/Flying Mario music came partly from SNES Yoshi's Island. And how Sky Land music on NES Super Mario Bros 3 came partly from the beat of The Beach Boys lyrics beat, Kokomo.
you do know Super Mario 64 is one of the best games, even today! As well as The Legend of Zelda Series! These games are what defined what "Games" are today! Without games like this you wouldn't have your COD shit!
interesting fact, to force you to collect enough super stars, the staircase only repeats itself and requires the glitch to get up it when there arent the required amount... Mario, why u do dis XD
This musical effect is called a Shepard Tone or Shepard Scale, the "illusion of a tone that continually ascends or descends in pitch, yet which ultimately seems to get no higher or lower".
It's called a Shepard Tone. A series of ascending sounds suprimposed that gives the auditory illusion that the sound is ever increasing (or ever decreasing) without actually being so.
Because the entrance to the door looks like it's going to lead to Peaches, but it's actually a "trap", so her face changes at the last second to kinda let you know that.
and they did a dam good job at doing it in a way like this where its not staticaly a flat raising tone, but a musical jingle whre the notes are not consitantly going up in pitch, its complicated to explain, but its obvious that the music is playing assorted notes
I was always scared that bowser and his friends or whatever were up those stairs just watching me run up to them, I remember I had a nightmare that night. I’m still scared of it
the game tricks you into thinking the stairs are endless by looping you midway through the stairs, giving the sense of forever going stairs (it was revealed in the DS port)
without this game call of duty would not exist. this is the game that CREATED 3D free roaming. yeah graphics are important, but take into consideration that back in 1996, these were THE BEST GRAPHICS TO DATE. all other games WISHED they could look this good.
Over thirty-three BILLION steps? Such a quantity is not even feasible for the average human being in his lifetime, not even one as athletically gifted as Mario.
Man this feels like you’re in a 300 stage building, and there was no elevator but stairs, you you were supposed to meet your manager at the 300tg stage
This is what happens: pretend 3 instruments are playing notes. notes are numbers 1-20 as soon as an instrument reaches the 20th number, it goes back to one. the so because the 2 other instruments are not going down, you barely notice it. so it is "never ending"