Timestamps: 00:00 Intro 00:39 Advantages 02:19 Tips for Use 05:00 Examples 07:33 Zoid Uses 10:00 Pirate Ship Game Examples 13:06 Mario Kart Power-Up Cube Example 13:54 TankBall Examples 15:21 Fish Tank Example 16:24 Reactor Example 18:09 Energy Core/ Laser Examples 20:15 Accent Lighting Example 20:32 Synthesis Beam Example 21:40 Solar System Example 23:50 Outro
We are working on the knowledge here, skill comes from implementing that knowledge, and patience to stick with it until it becomes what you want it to be.
Good lord, projectors might be some of the most useful blocks in game for aesthetics, I never imagined. Thank you for the absolutely outstanding video! Gives em so many great ideas!
1. In your pirate game, you could add some waves using three pistons moving a cluster of projectors that turn on and off as the waves rise and lower their projections beneath fixed point. You could use a few of these clusters and load each projector semi randomly from a few sets of "waves." 2. If you ever want to do a PONG animation that might be simple in one sense. But would be a fun aesthetic to add to a large room. 3. The Console Block allows large grid blocks to be projected at a reduced size... and is even SIZABLE. You could use small projections of jump drives, large reactors, catwalks, etc to make some interesting details.
Ronin again with the clever feedback. Awesome ideas with the waves and pong, those would be fun to do. I originally mentioned the console block in the scene with the fish tank but I cut it out for time considerations. It's a great block but pretty limited in the range of travel for the projections.
Oh man, everything looks so nice! I love the mechanization of all those robot arms and the planets at the end are so simple but so nice. Great video again, I've been underusing projectors! Thanks for reinspiring me to make cool stuff in SE. In my most recent build, I used custom legs inspired by one of your older designs (the vulture fighters I think). Now time to add some projectors!
Inspiration, damn dude your freakin insane, these are AWESOME, makes me want to go thru every build ive made again lol , your a Space Engineer Artist. Im surprised the Bottom of the pirate ship game under the water isnt concrete pattern to hide those lines 8) look more like sand under water. But the ship moved, BLEW my Mind I was not ready for that, to Cool.
Thanks Boom! I probably will change it to concrete. I thought the current texture looked a little like whitecaps on the water which is why I didn't change it.
... if there is just one person deserving the achievement master engineer ... you got a very high propability to be the one. Always impressive and inspiring.
I've watched a lot of SE how tos but nothing tops the level of creativity your stuff has. I'd just never have thought to use some of these blocks in these ways. Looks super super cool
As a new player with only 80 hours in and only having built a single (rather dull looking) base and some vaguely drivable rovers, I am astounded at the creativity here. Man built a goddamn pirate ship tabletop game. That works! One day I hope to build a cool ship or base that looks even a single percent as awesome as these things. Maybe in another 1000 hours!
Holy Clang! the more i watched the reactor part the more my jaw dropped from amazement, after over 3000h in SE i was arrogant enough to think i knew almost everything, oh boy how humble have you made me feel after watching all of your advanced tips videos lol!
This is again really impressive. I have used projectors mainly as aiming guides, like your thruster but with ground down 1x1 windows. It has a center ridge and is incredebly accurate. Also used projectors for aiming a stabby weapon on a battlebot. We didnt allow camera's on them so a red "laser" beam helped a lot. I think i was aware of the potential of these blocks but none the less you inspired a lot again :D
I love these videos, not just because of the cool things you create, but also how nonchalant you are about the cool things. You even casually just move through your examples skipping over things that are minor to you, but still mind blowing for others. Every video I'm just glued to the screen thinking "this guy" and then two minutes later I'm saying it again even more amazed.
For the tank ball miniature versio, couldn't you take those projection tables, project the actual tank blueprints, scale them down and move the tables around ?
They weren't in the game when I made it, but I also don't think the console block has enough range to reach up there, and they might be bumping into each other under the floor
Dude I’m stealing that fish tank. Can u show us some mods or scripts you use ? Also can U show how u use sound blocks that would be cool. Those sound effects r cool as fuck. I’m still trying to get custom music going with no luck
At 17:00 would it be easier to use 2 projectors for the rings? 2 independent projectors both on pistons, 1 goes off and when it f8nishes it turns off, while activating the second one
Great video, I learnned alot. One tiny gripe I have is that your ingame sound is quite loud compared to your voice, it sounds like you are recording in a desert. Love the videos please keep them coming
The actual problem is I am not a loud speaker or used to talking a lot and I have to amplify the sound to get the levels up. However to compensate I could turn down the game volume some more.
I m not gey but i really love you men i really love your videos and your voice you are so fucking smart and inteligent ! Thank you for all whot you done for us ! ! !
THIS IS very helpful. Any chance you could try explaining complicated pistons, hinges, rotors and timer blocks used in any combination with a future video?
@@BlackArmor718 thanks a million man. There's a lot of people out there looking to improve their skills and many of us don't have the scripting skills to truly realize some of our designs. You're a saint. :D
@@BlackArmor718 oh... Um... oof. Still, you're REALLY good at what you do man. I'm definitely going to try applying some of what you provided in this video. I'd love to learn how those mechanical welding arms work timer block-wise. That must have taken a while to make each individual arm. xD
@@dexketristo2349 They all start in the same position and have the same limits. There's 4 different joints that I have to work with, and I think I used 6-7 timers for the cycle. But essentially I just reversed the joints randomly throughout the cycle, making sure that by the end they return to the original position
@@BlackArmor718 Lol no I was thinking more about bypassing the primary use of a block ! (Sorry for my imprecise vocabulary, English is not my mother tongue, google translate helps me a lot but we all know that it can make us talk nonsense!)
As a Noob in this game your builds are a bit intimidating, not gonna lie. But man, i can`t wait to figure out own cool ideas. Thanks for the inspiration. Subscribed :-)
Thanks bud I appreciate it! My stuff is kinda skewed towards people who have played for bit and are looking for some new ideas to try out, but in your case I certainly want to showcase what you can achieve in the game. Not that my stuff is the highest level you can go by any means
@@Voidlingstudiosofficial I don't get the reference but sounds about right! Actually I used a console, not a projector, and instead of putting it on a large circular track, I just set the horizontal offset to max and slapped it on a slow rotor so that he orbits around the console.