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I love that you include the troubleshooting along the way!! Sometimes "perfect" tutorials just confuse me more. Seeing Benny run into the errors and just keep on working really reduces the daunting nature of entering new territory :')
There is a simpler way to know the measurements of your UV map when exporting it. Just export as an SVG and open in Illustrator. This file format is a vector image, so you can resize, measure, edit etc just like an AI file ^^. I hope this helps!
Very well done. Thanks, Benni. You don’t need to worry about videos being too long for us. You two are at the top of your field, so anytime you are willing to share your experience and suggestions, it will always be appreciated. Stay safe.
Benni claims he isn't "that clever," but figured out how to make foam patterns by using the tool meant for making textures on 3D models in Blender. This is like when Svetlana says she can't sew.
It's 2 years on so maybe you've discovered this add-on by now but just in case... There is a free add-on called Seams to Sewing Pattern which pretty much does what it says. It exports at scale and also adds registration marks to help match pattern pieces. Created by a clever person named Thomas Kole.
When my daughter asked to be Donnie from Rise of the TMNT, I despaired, because Donnie has a tech shell that he wears and she wanted that part. After watching this 10 times, along with your beginning blender guide, I have ACTUALLY managed to 3d sculpt the shell, size it to my kid, print the uv map, hold this thing up to her, edit the shape in blender to fit better and print it again. I’m no expert with foam so it may yet go wrong, but I’m so excited that I got this far, and I’m so so SO grateful for this tutorial! THANK YOU!!!!
I've been working with Blender for quite a while and I recently got into cosplay again. I did not know that you could use Blender for it! Thank you so much for this. Now I can actually use my skills to make things for my cosplays.
A trick for getting your scaling right in one go: Add an additional object to your scene that acts as a scale bar. In this instance, I probably would have used a rectangular prism that's 10 meters long (in blender space). When you export its UV, you know that you need to scale your image until it's exactly 10cm long.
UV unwrap works better than the paper, I can't believe it! I always thought UV would lose the relations in the proportions and form but it doesn't. I tested and it even works better than the paper method. Great video, thank you for sharing
What I really like about you guys is that you are not arrogant or anything, you explain this in a way, everyone can understand it and you don't hold back. Investing in your books is surely something that pays out in the future. Happy customer here :)
Benny, I always watch You and spatlanta. Make your cosplay costumes, and it's always better to know extra stuff. That you didn't know, thank you. You have a great show.
This kind of content isn't boring at all. I learned so much. I'm a novice with eva foam and this is my first time working with it. Your video helped me a lot with learning how to make horns for my Tiefling cosplay. Big fan here.
You can also take the pattern, use a cheap digital projector and project on to a full sheet of EVA (4'X8'). You include a scale reference (6" square surface). I then just trace. Just pay attention to lens distortion (use center of projection if possible). I use that workflow to make 5' long tentacles.
Corgi! Also very grateful for the in-depth videos- not just for learning how to do it yourself, but also for deciding if skills like Blender are something worth learning for your own lifestyle, time constraints and tech savvy-ness. I really appreciate you showing the entire process from start to finish, even with all your experience, so beginners truly understand what it takes to get from screen to paper to foam. This video helped me realize a hands on modeling method is better for my learning style, but also I that just buying y’all’s patterns is definitely the way to go for my needs 😅.
This goes to show that no matter how knowledgebleable of blender or any other tool you are, some things only come with experience and trial. Awesome super insightful video!
Well done, Benni! I know Svetlana is our cosplay darling, but I really enjoy the technical stuff that Benni's videos tend to be. I've watched the airbrush videos many times and it's cool to have another one of Benni's vids to add to the rotation.
Exactly right Benni, this kind of video isn't going to get the same *volume* of views as some of the others on this channel, but for those who need it, it's absolutely invaluable. Quality over quantity!
This doubles as fantastic tutorial for when i feel like doing my own patterns, and a reminder that I can just support you both and purchase the patterns I need from your store!! love it, I would love to see more content like this in the future!!
You can adjust the Unit Scale under Scene Properties >> Units tab in the properties panel. (e.g. change Unit Scale from 1.0000 to 0.01) This will fix the Dimensions displayed on the N-panel.
I loved this method. The possibiliti of adding registration marks on the 3D model is awesome. Armorsmith add registration marks on patterns, but it does alot of it. I always wondered if we could use uv unwrap for patterns.
I started cosplaying my characters from Vampire The Masquerade which is a tabletop game ... But now I love doing lots of different things! But I'm so scared of working with Eva foam but I want these horns so badly! They are so beautiful! 😍💖💖
I have been learning Maya and Blender for about 2 years now. And of all the classwork and tutorials, I haven't come across how the modifiers work. Until this video lol Great video! I learned some new things! Keep up the good work!
I have seen your first Blender video several times as a guide - this one will I look at just as much. Thank you for sharing, it's a big help for me to improve my own art
Love these types of videos. Practical how-tos on techniques that haven't been covered a lot are super useful. I'd love to see more Benni painting videos as well.
THANK YOU for this, I've been looking for giant ram horns for a WHILE, even making my own patterns, but nothing has been right before this. I can't wait to make them!!!
I really enjoyed this vidéo, tour teaching style is much calmer and more soothing that Svetlana's, ans that was a great clear tutorial that made me understand a lot of things. Thank you Benni!!
Loved the video! A few suggestions as far as measuring size in Blender: 1. In object mode hot key 'N' will open a window to show dimensions of the selected object. 2. In edit mode you can open 'overlays' (top right on work screen) and at the bottom of the panel there is a measurements area where you can select length, angles and areas to be displayed on the objects. Hope this helps. Keep up the fantastic work and the videos!
Eure Tutorials sind immer super hilfreich und motivierend! Benni lässt die technische Seite so einfach aussehend und erklärt so super, dass man das mit etwas Geduld auch selbst nachmachen kann 👍 Ihr beide seid ein super Team, macht weiter so!👍 um es nicht zu vergessen: Corgi! ❤
Followed your first steps to blender video and made a model of Taro's mask (Kena bridge of spirits) but then couldn't get it to unwrap at all so came to this one to have a go at a simpler patterns first. Made Kanna Kamui's horns and they unwrapped perfectly first time when following this video!! Cant wait to size them up correctly and maybe print them out and have a go at making them! But back to the drawing board with Taro's mask with my new found knowledge from here XD Thanks Benni for the help!!
I’m not into making cosplay outfits, I don’t cosplay nor do I dabble with Blender, but here I am lol. You make a great teacher! Your accent reminds me of someone else I used to know. I think she was Polish. Welp, I’m halfway through the video. 🍿🍿🍿
Very good info here, thanks for putting it together. I work with leather on occasion and this definitely helped fill in the blanks for getting a 3D idea into a 2D pattern
Absolutely useful video, I'm not into making cosplay gear, but it's super interesting to see how different techniques can be used to bring a digital model into the physical space.
How did you know I was looking for this exact tutorial??? I’ve been Googling “making horns in blender” for the last few days so I could make my own pattern for foam! 😃 This is awesome! I’m so happy!
I'd like to see more vids on making models for 3D printing, I know you did a lot of 3d printing for Aloy, and with another game coming out soon, I'm sure more ppl will be looking for tutorials on how to make stuff like that