I've officially opened a Discord server and I'd love if you joined it! I'm currently in vc just waiting around planning to make the server good here's the link: discord.gg/xUtE4qcFYv
ive actually almost clutched in lezping as a chaplin and could have revived my teammates, since the sappers that had died put some barracaides that i used to kill the runners. unfornunatly, i popped a cruxifix too early and got grabbed in the building. The chat was actually respectful to me about it, very rare
The jumping around isn’t needed when it comes to dodging a runner. You only need to circle around them. You also don’t need your camera focused on them the whole time while circling around them either, but I guess that’s a good thing to do if you’re less experienced. Another thing that people don’t point out is that you can audibly hear when a runner spawns. Their growl is a lot more aggressive and they also have quick footsteps that you can hear from a mile away (if you’re volume is high enough) which can help you if they’re basically camouflaged into the horde. You can also strafe from left or right when dealing with a zapper, which is helpful if you’re waaay too close to a zapper and you can’t back out fast enough.
I'd like to say that I wasn't focused on them the entire time for the point of it but to show the viewer. At the same time, it's just better to sword it instead of dodge it for that long.
@@tyuld you don’t need to headshot a runner. But yeah jumping to hit headshot is really helpful. Sadly I’m really bad at doing it on mobile, which is why I hope that I can fix my pc cuz that’s where I am best at playing this game.
Here’s a few more tips! 1. If you want to get up close, hit the zombies and jump back! You’ll be able to take out enough of them, and provide yourself with range! 2. Down arrow swing is the FASTEST when preparing and swinging, making it better to clear hordes! 3. If you know you’re gonna get grabbed, swing at the moment you are going to get grabbed, it will damage the Shambler/Runner (Killing the Runner) and prevent you from being locked. 4. If you’re doing a recovery animation, you’re immune to damage. Make sure to prepare to run away if you’re getting swarmed! Jump! 5. If you’re a Bugler, call your bugle as soon as you can during hordes. That sweet sweet 100% extra damage can be life or death. Officer is situational. If you know you’re gonna get overrun, call a charge and book it while killing as many zombies as possible. 6. DONT BACK YOURSELF INTO A CORNER! 7. Target Runners. If you have time, take out surrounding zombies. 8. Walking into a Zapper’s range and then backing out while jumping will garuntee a dodge. Remember, Zappers charge swings and go forwards when swinging. They can also do really quick turns while swinging. 9. If you need some breathing room, you can always get into an area where the zombies will swarm, but you know you can get out. And finally… 10. Keep yourself in open space. Enclosed areas are terrible for maneuvering. Maneuvering can help with Runner dodging, Zapper dodging, getting away from Bombers or fire, and can help you circle your horde!
Also this! However, it doesn't let you bottom swing making you much more vulnerable to runners who can still tackle you as you might also not be used to the speed and swings. At the same time this was meant for as many classes as possible so not just the officer and is why I didn't include it !!!
FOR SAPPER MAINS: put some stakes because if you somehow get tackled by a runner while alone the stakes will kill it(also it detonates the barrel zombies instantly when touched)
@@riggedriggs5621 stakes are good but barricades are better, you should only really be using stakes if your not going to be there to defend it or all the barricades are getting destroyed and you need something quick to build and will hold off the zombies for a while
One more tip, if you encounter a horde, ALWAYS take out the runners first, and then look behind to escape any sudden grabs or you will get tackled by a runner when you're looking behind
@@Melanryo oh mb, you said to clear out the runners first, I said to not look back at the horde while moving because you may suddenly get grabbed by a shambler
I accidentally got the "Alone at the End of the World" achievement while recording footage for this video, I guess that proves that this works... Remember that sapper is probably still easier for solo because of building, but if you wish not to be a sapper then this applies to almost every other class and is why I made this video. Also this was intended for BEING ALONE either separated from other people, being the last person surviving, or playing solo; Bombers are much more dangerous non-solo because of other people.
Another thing: if you really hate runners and are trying to get alone at the end of the world, try vardo endless. Runners (for whatever reason) can’t spawn at all there. Also it’s a pretty decent endless map too, so long as you know how to jump through windows
@@gurgleglugit more of took place in the first sightings of the blight despite berezina being the first map chronologically so this was basically their spawn point and no infections took place other than zappers
As an og player of g&b I can say these strategies work very well and I use them everytime I play, I ended up getting the marston badge solo by using many of the techniques shown in this video. And remember it takes a lot of practice and hours to get control and many attempts to actually clutch/solo on maps.
Another Tip: always look behind if your clutching if you dont you might get grabbed by a shambler, get killed by a sapper/zapper or get killed by a runner.
some useful things i thought of randomly, when soloing a round of la haye sainte but ur a priest and you see a runner dont think ur gonna die, get outside and bait the runners into the fire this will take away atleast 5 health and since the stake does 25 and the runners have 30 when they are burnt they can now be staked easily fire baiting is good for any class and any map (more on maps later) but especially priest on la haye, and now maps like hougoumont, and le ferme den haut you can still fire bait but its alot harder idk how to do it in le ferme den haut but in hougoumont you can just run the corners and go right towards the barns bigger opening they will twist their path and go into the fire if ur a priest in hougoumont and theres a runner fuck it, go through the fire quickly and stake em once ur out now theres also something with runners and fire animation, basically when ur getting the fire off of you, you become immune to runners this can be useful for if ur in a lag spike and need some time or something idrk how to use this but keep it in mind and now my yap session is over
Honestly, this is a really good tutorial! I do actually use this strategy in game and.. I didn't even know that it was a real thing until I saw this video!.. Hah.. Anyways I'd like to add onto this.. NORMAL SABRES Yes, Forward stabbing or Stabbing (Directional swing downwards) is in fact one of the most viable methods to deal with hordes. It's important to keep in mind of what sabre you're using! Normal sabres and Officer sabres deal their highest damage with the Swinging downwards (Directional swing upwards), but that's if you at least successfully hit the head. If you're not into that type, it's most likely best to do one of the side-swings since they deal such good crowd control and have good damage to deal with an area of enemies. OFFICER SABRES If you're going to use the class "Officer". It's really important to keep in mind and remember to use the charge function of it. Yes it does remove the directional slashes but It is enough to greatly increase your DPS in scary situations! As an officer, it is BEST not to go for one of the slashes related to velocity (Upwards or Downwards slashes/Stabbing or downward swing) since this will minimise your charge meter being filled up. I strongly suggest the Right > left swing (Directional swing West or Left) since it has the best AOE output and can be a lifesaver for those who aren't good at navigating their own cameras. For Shamblers on a bigger map though, Any choice is fine by you, but it's better to stab (Directional swing downwards) due to the much bigger room and higher chance of runners being a problem, as well as the zombies not being bunched up because of less choke points.. HEAVY SABRES These things are absolute menaces (I use them myself). At first, when you buy The Heavy Sabre, you'd most likely die A LOT MORE! This is because of the extended time to swing and slower recharge. Ignoring all of this, The best way to use this is to either do a Left > Right swing (Higher chance of 1 shotting to the head depending on the terrain then others) and Stabbing (Much lessened recharge rate, Damage of a normal Left > Right swing from a NORMAL sabre, and can still deal AOE when flicked) METHODS Normal sabres are best to be priorities on survival, in which swinging from right > left and/or at the head from top > bottom is viable to eliminate huge groups of Shamblers and hard counter Zappers. Personally, I think that this isn't something I think you should follow since well.. It's more of depending on your strengths and style. Heavy sabres are best used ONLY if you know how to do something that I call: AOE Stacking. This is the action in which the user does any move and flicks their camera to the opposite direction to the direction the sabre is positioned or being swung from. This is best done with stabbing and moving the camera from right > left repeatedly with some jumping to heighten the chance of hitting the Head. Though, if you're going for more chill gameplay, just time your jumps whilst using the Left > Right swing. I'm sorry if this is confusing but this is all depending on my long experience on the game and please remember this is my personal preference!😅 -EDIT- I do also do a bit of interlocking to deal with huge hordes with like 20+ zombies in 1 area which hugely helps.. though, my method... It's not recommended for beginners, veterans, or short time pros. More of aim at the hardcore players out there! I could make a video about it if you want about my channel.
I was on San Sebastian the other day with surgeon grinding for Soldier’s grace and at the finale we had no sappers, so we were overrun real quick. I just kinda ran around and did a ring around the rosy routine with the zombies, and I was the only one who made it out. 10/10 would go to San Sebastian again, nice video
Personally, i actually like heavy saber if you lock the arrow down way. If you jump while attacking it can actually headshot a shambler/zapper and potentially one shot them. Heavy saber also does more damage+ (if your a sweaty gamer) you can rotate your camera while attacking to attack multiple zombies while still holding the direction lock.
for objective best way to clutch is by using the sabre resistance and also trying to not kill a lot of zombie if not needed since there’s a spawn limit and spawn limit is lower depending on how many people is alive
I heavily recommend using the new Heavy Sabre coz of the good stab dmg and longer range compared to the normal sabre, it can kill shamblers in 1 or 2 headshots. I used it to clutch half of kaub when my stoobid teammates keep dying
when it comes to runners, i play it really risky. i normally jump on their head if timed right so i can get past them. this is espicially useful on the map berezina because if you're holding a log, you can jump over the runner's head to not only not drop the log but also get past a runner. with the except of getting tackled right after you do so if the runner isn't dead
Also a tip for sapper soloing: Those little spiky balls are very fast to place, and the slowed down horde can easily be picked away at. It also provides better protection against runners. Just keep placing some when you have a bit of space between you and the horde. Also: shove. Shove can slow down a few of the zombies, letting you get some more space.
@@Kira_Ecologistalso you can use shove on runners, as soon as theyre about to bow their head and tackles, unleash the shove, they will ran into it and get stunned Because of this, i need my teamate less
This is a very nice tutorial and all but it is unfortunate that I can only run at 15 fps at best and my ping is in the 200s. Thanks to these two limitations this is what happens: 1. it makes runners look like jump scares 2. it makes my walking speed slower than everyone including the runners 3. I literally have to predict 2 seconds when and where I should strike 4. I'm usually the first one to die since I'm left behind.
3:45 not necessarily true any objective can still be solo'd each map just adds in different factors that you have to keep in mind. Leipzig for example has a pretty big area you can move around in to avoid hordes at each area aswell here's a list of what you have to keep in mind at each objective. 1. Destroying the door with runners behind it. This 1 is in my opinion the hardest for people who haven't practised dealing with many runners before. Luckily there are cannons behind you but you have to be fast because zombies will spawn from where you spawned earlier. So load 1 cannon, not 2 because you most likely won't have enough time to aim and shoot while the runners are coming at you. Make sure to use cannister because you will have to hit multiple runners to get to the next objective. Once you succesfully hit a horde of runners that ran at you in a straight line you can deal with the remaining by jumping and sideswinging (make sure that you either circle around the runners or make them circle around you). 2. Pushing the cart and putting rubble on fire. This is the second hardest part in my opinion because even though there is space to move you have to keep an eye on 2 places zombies come from. Lit a torch on fire and push the cart to the rubble. Then as the zombies spawn move through the building that is next to the bonfire when there's a horde on you and move back toward the rubble to lit it on fire, and then back to the bonfire, do this about 12 times to get to the next objective (You can alternatively move to the building you came from at the previous objective but it's going to take long to get back up so just going in a triangle from bonfire, to building to rubble is faster imo) 3. Pushing the cart to the gate. This is a lot easier than the previous objective but it also takes longer. To do this objective pre-lit your torch so you don't have to walk all the way back to the bonfire when you finally pushed your cart to the gate. When the objective starts push the cart till the wheel rolled around 2-3 times bit by bit and then make sure you have a horde in a straight line behind you, once you have a horde behind you go to the end of the road where the zombies spawn at those wooden fences and walk right next to it in half a circle so the zombies move the same way you do and then back towards the cart to push it again, also you don't have to hit the horde behind you because at that objective they will stop spawning about 3 to 6 minutes after the objective starts. You can of course kill them when they stop spawning to make pushing the cart easier but I would just push the cart bit by bit to the gate and then blow it up. 4. Ringing the bell and holding the zombies off till the exit gate is blown up. The easiest part imo because you have a giant area to move around in, you only have to watch out for runners that spawn around you. Like the other objectives make sure the zombies follow behind you. Do this for about 4 minutes until the gate blows up. When the gate blows up you have about 30-50 seconds until the song ends so head to the exit when the song starts. 5. Just make sure you get to the other side of the bridge before the song ends.
I don't believe Kaub and san sebastian are impossible to solo because of their end objectives. With San Sebastian you could bait some zombies off the roof at the end and use their heads to avoid fall damage when you jump down doing it next to the wall by the elevator is a lot less risky but you also have to act quickly since hordes will be coming for you fast. I believe Kaub is also not impossible to do by yourself because you can use staircase ledges to walk on to avoid shambler graps, it's just very difficult imo to kill runners while balancing yourself on the staircase ledges. But it is not impossible, I refuse to believe that it is because it breeds excuses.
And yes doing it with sapper does increase your chances but I was talking about every class in these examples, even chaplain is possible but exponentially more difficult because of runners and you will require the skill to dodge/defend yourself against runners.
the specific name for this type of clutch is called "kiting" by some pro players 🗣🔥🔥 when a runner 🏃 is in the horde you have to listen 🤫🧏♂ and lock in to know when to hit the red eye(s) (they have a more aggressive growling), zappers 🥶 can be spotted 🔎 if you look 👀 at the goofy hats 💂 that are slow ⚓ within the horde, (✨special!!! 🤫🤫✨) shamblers can have their grabbing move ✋ be disabled by hitting them (s) for a small amount of time ⏲ (this theoretically allows you to walk inside of a horde if you hit all the zombies in every direction☝🤓), bombers... 💣 just walk next to them or shoot them idk 🛌, torch.. lantern zombie guh ❓ walk out of their flames 🚶🔥🔥 (made this cuz i'm bored) 💤💤
I tried that but there is a delay to jumping meaning overall you are probably slowing down in the amount of zombies you kill, at the same time risking yourself much more when doing that.
headshot runner is almost an impossible task not to mention that stake hitbox is extremely small(im waiting for a new weapon like metal stake or a silver dagger)
I once had a guy Solo the Endgame in the Artic Map where he bundled up the Zombies and burned the Timer through baiting them around the town and then he completely survived all of that and went to the docks when the ship arrived... Then he slips into the crack between the dock and the ship and dies I have never seen such skill and such a fumble ever since
Very good video. I hope more tutorial stuff can be covered and that people subscribe to your channel for more stuff too! People should support G&B channels more
While i don't agree with everything in this video, its a pretty good video for covering the basics that are needed to be effective at really just the game in general.
@@Melanryothey are saying that you don’t need to move and flick your camera for one shambler, as it is just a single hitbox, you gotta flick during a crowd so it is more effective in dmg and etc.
i stand near 5 guy and died to a horde with no one helping, guess i have teammate issue :/ also sometime the zombie can’t pathfind you so it keep standing at their spawn until they can pathfind to you, i died once because i thought i get rid of all runners in wave 11 just to get grabbed by one
The heavy saber is not as recommended because of its slower swing speed. The side-swing also deals less damage with it. Yes you should use a combination of top and bottom swings. The top is good due to its one hit to the head and you should aim for the head, it provides good distance but the swing speed is even slower and makes you a prime target for runners which is why you should use down swings for runners. So in all, the downside is that you're more likely to lose to runners and in tight spaces, but the upside is better range and damage.
useless fact: in the older version of the game, when endless mode Hougomont was the only map, runner could not tackle players but they could only attack players and deal minimal dmg. the most dangerous enemy was the bomber.
@@Melanryo Speaking of bombers, one time, I was the only sapper on La Haye Sainte, and I was building barricades in the house where everyone else was, and a runner grabbed me while I was ahead of the barricades, instead of killing the runner, a stupid officer shot a nearby bomber instead of the runner on me, which killed me (We lost the game because of him)