I'm not a producer or an artist, but this feels like a video for producers and artists. So maybe you and many others in the comments section just came in with the wrong expectations?
Instead of a long talk, you could provide us some examples... I notice that the language used to describe all those sub-genres are sometimes a little vague, so, learning by hearing an explanation is a little complicated.
I mean it made perfect sense to me, maybe I just have more experience listening to and making electronic music and the differences between the genres, but if you approach the genres even just by the rhythms and the style of the bass (not vague terms, by the way) you should be able to pick out the differences if you hear enough of it. If you don't know how to count rhythms, learn; you're not going to reliably be able to make something good without that base level of music knowledge (not even saying you must learn music theory, just learn how to count music). Also, he didn't have to make this video for you guys for free , and it was not useless. I think it is all the more useful that he didn't use audio examples, because even within the same genre the sound can vary widely and you wouldn't want to pigeonhole the sound of entry level producers in that genre to one particular thing other than the loose constraints (rhythms, bass, crowd reaction) that define the genre (in other words, yall would try to imitate that particular sound rather than learning to determine the similarities similarities and differences on your own). The point of the video to was to be as broad and overarching as possible so that you understand how to figure it out.
I do agree with Art in that to be as objective as possible it is good to not give too specific details but from a pedagogical perspective perhaps the vid could benefit from more concrete examples. Or not, since then you could end up defining a genre too much as stated.
I'm a bartender at a Techno party tonight. Last time, they ordered lots of water. So is Techno about drinking water with a bunch of people or is it about liquid bass lines? Please tell me. Maybe I can get along with the hype tonight.
Well he dose know he just telling u to use Ur brain and make a track similar he's helping but not giving the full amount of info and his info is amazing and fully understandable
Vincent, the video is titled “how to understand genres” and NOT “how to make this or that genre”. People only want the easiest way and often forget to understand these concepts/aspects that he’s talking about which are actually important.
D&B and Dubstep doesn't have to be crazy and filthy though, there are sides to the genre that are not as wild and extreme. D&B has a subgenre called Liquid D&B, which tends to be more chill with atmospheric elements. then Dubstep, which is so loosely defined, has tracks which many would call like chillstep or progressive dubstep, but neither of those subgenres are fully agreed upon to be legitimate. but take like Bassnectar for example, he may delve into trap music a lot, but most of his music is dubstep, and while he has a few songs that represent like 2009-2010 stereotypical dubstep, otherwise he doesn't put emphasis on making crazy Skrillexy sounds.
Melodic dubstep is also part of dubstep. The most important thing about dubstep is wobble basslines with a half beat. Brostep is the most popular subgenre of Dubstep and that’s what comes in mind of most people when you say dubstep.
Dubstep is sub-bass oriented, and energetic , "shakes you to your core in a visceral way" would be a good description of harsh noise. Dubstep almost always is atmospheric, and has a spacious low key sound.What you're talking about when you bring up clubs & dubstep is brostep, the extremely predictable song structures and mid range melodies. This is what happens when you use club talk(where people who just listen to singles and not albums and have no idea about albums or the progression of music in general and listen to 90's electronic dance genres) to get your info. Clubs are bullshit. The best electronic dance music, whether it's future garage, bubblegum bass, glitch pop, ambient dub, microhouse etc, functions best both in the club AND on private listens anyway.
detroit techno it's a cross between early house and electro with futuristic sounds, no melody, more percussions, reverb and delay effects. notable artists: juan atkins, bellville three, kenny larkin, eddie flashin fowlkes, dan curtin, ben pest
This video is like teaching swimming without being in water. Dude this is why you have so many less subs. You have knowledge but you dont use your brain.
Good shit man. Wish I had this perspective when I started out. I was way too preoccupied with technical stuff and categories. Took me way to long to understand how genres really work.
I was taught that in order to break the rules, we must first learn what the rules are. So, we learn the elements of a genre, and then go change 'em. with our own style/voice. Thanks for your viewpoint.
Couldnt ask for a better guidance to understanding the genres tbh, idk what these brats in the section are about, really. Laying in bed past midnight, the last thing I want is loud obnoxious music in this video. Go multiplayah!
I know completely nothing about Electronic music, but I wanted to know how to recognize the different genres. I can see that you are trying to explain it as good as possible with words, but as a complete noob I don't even know how anything you described sounds like. So, I'll have to find another YT-video explaining the genres for me to be able to really understand what you were talking about.
Ill save you 6 minutes of your information seeking journey: •He explains his peraonal feelings on genres(0% useful) while talking smack on Dubstep and DnB. You learn Nothing other than this guys been knocked down at a rave and cant get over it.
Wow this was so vague! You only gave (nice) questions to ask but did not answer them, which threw of my expectations a lot. Would be nice if you could make a guide to the genres based on them. I hoped for something like has and . With special focus on how to differentiate them. Does anybody here know a video or literature ressource like this?
You really don’t account for the fact that Dubstep in itself is energetically all over the spectrum, like when it comes to more Minimalistic UK style Dubstep (even considering some sub music) and with dnb it can range from very streamline smooth low ‘liquid’ bass lines and softer taps of the beat to the more erratic stereotypical, stuff, that you’re on about…. and so on…. I think you should have just played some examples and said what you really didn’t want to say and that being the BPM and coordination of a song….
Uhh so about the running and jumping into each other thing the only dubstep shows I’ve seen moshing at were by very extreme metal-adjacent bands, so idk what dubstep shows you’re going to.
OK, I really wanted to give this a chance, but you're just talking about music without actually using music, and you are sitting in front of all your audio equipment.
I got into dubstep because of the deadpool video game 2013. Before that I mostly heard the reaction of the people that it sucks. So I never even tried it. But then it became my favorite genre quite fast actually. I had like 90% more songs of dubstep that I like in comparison to all other genres. Today I've got like 500 tracks of dubstep and perhaps only 50 tracks of other genres that I like. Other similar genre I liked was hardcore (hardstyle), but it kinda died after fearfm closed.
This "analysis" is crap. In order to undestand the subgenres you hsve to get into the historic origins and influences and how the've evolved over the years. That provides the basis for defining them and gives insight into any divergence from it's origins (i.e. the first dubstep had closer ties to Regae, punk, and house and sounds little like dubstep today, to the point that the heavily altered bass line is the biggest of a few similarities). Because of this, anyone using your method is going to have problems with subtler differences, especially when music of a subgenre starts including other influences and creates a different feel while maintaining it's roots.
Why bother making a video explaining it? Most of us who care already know and those who dont know but do care would rather have examples played for them
I agree with you on how people dance to certain genres. It seems like there are more mosh pits with dubstep and heavy metal. If you think about it, dubstep is like electronic heavy metal with synthesizers and electronic drums instead of guitars and drumsets.
Robot music subgenres: ok actually I can separate n difference Techno from Dupstep... they just sound sooo dang different.. its kinds hard to describe, my friend over here's got a great explanation
I think u don't have to analyze music to make good music (it helps to get popular for shure). But if you do I think you will be too much influenced by it. Just do ur own thing, so you will be happy with it. Also I think without everybody analyzing the "specs" of specific genres there would be more diversity. Just my opinion.
I actually think it does help to analyze music if you want to be creative. But just approach it in a different way. For example, people use a specific kind of kick in progressive/future house and it gives the genre a bouncy and jumpy feeling. What will happen if you use that kick in a dubstep song? Or even drum & bass? The same goes for chill/dark genres like future garage, where a lot of producers use weird percussion samples as "snares". Maybe you really like the high pitched synth snares that are used a lot in modern drum & bass. Why not use those? If you know many things about different genres, you can combine the things you like the most and come up with something new. Of course, you can do this not only with drums, but with synth or bass sounds as well. Making something completely different is very difficult, but combining elements from different genres you like is a lot easier and also a very effective way to be original.