@@awesomefaceprod considering if you headshot a small enemy they fall over for a brief moment, giving you an opening to attack. Tulin is definitely worth the time.
Tulin is the only one I have around at all times because his power is actually useful while gliding, the others are just annoying to me tbh when they are all around at the same time it's just getting in the way
Honestly, for some reason, Yunobo has saved my ass from certain death so many times lol. Idk, the timing has been nothing short of impeccable from my boy Yunobo lol😅
Missed opportunity by Nintendo to make upgrading sages improve their ability instead of just making them deal more attack damage. I got real bummed out when I discovered this.
@@hawkeyemihawkgettingmoneylord I mean I’d still call it a 10, my main appeal is how strong you can get and how strong your character actually feels (idc about story), but it does suck you have to do workarounds for certain abilities, like rockets are easy to get and shieldfusing doesn’t take long but it’ll never be as convenient as revali’s gale
Fucking preach. That's easily my least favorite thing about the game. It's just hard to be in a battle and use the abilities. I'm having to run around looking for the sage I want which isn't always easy.
Sages are definitely one of my favorite parts about totk. It made me feel like I'm actually getting help from my friends. I just wish the sages still have some voice lines to make.
You ever see Tulin start a fight and finish it before you know what happened? As he critically hit ONE SHOTS 3 mobs before you can say, "What the heck?" Yeah, you want them upgraded.
@@Randomlolstudios i like riju, she looks like my girlfriend so i’m biased but her lightning strike is good for scattering mobs. Turin and Yunobo especially have blown me to many times.
Compared to botw the cooldowns are so low, I don't think they need reduction. I would've like to see more effective sages. Like Tulin's gust being stronger or Sidon's shield tanking 2 hits.
I think thats not necessary. I mean using the sages' abilities is already clunky. 25% CDR aint gonna change that much. I think the main purpose of the sages and their avatars is so that you have companions while adventuring Hyrule
What I would do if I got to choose how to upgrade the SKILLS of the sages: Tulin: Obviously he would just get a longer gust range, maybe 1.5 - 2x farther. Alternative: The gust can now be aimed in any direction. Yunobo: Either would auto target enemies or do damage while coming back, he would roll back, essentially becoming a boomerang. Alternative: You can guide Yunobo during his roll. Sidon: The shield ability no longer breaks when you attack. Alternative: The shield now absorbs 2 hits instead of 1. Riju: The electric field now expands faster. Alternative: You can now shoot an extra 1-2 arrows and they will still cause lightning. Mineru: You now get 1 maybe even 2 more arms. If it’s 2 arms, they both attack with half damage. (For balance) Alternative even though we all want the extra arm(s): The construct now uses less battery to use. Tell me in the replies how you would upgrade the abilities (Or what you think of my upgrade ideas)
I would ads as a QoL that when you draw your bow you can press A to activate rijuu skill or for sidon that when you target an enemy qnd you dont have your shield put you can press A to activate the water shield. Sorry for bad english
@@hawkeyemihawkgettingmoneylordit's easy to improve someone else's hard work, especially when you're just talking about how it could be better instead of actually doing any work.
You can upgrade them all, but Riju will still be the only teammate you have that doesn't make you wish you had the squad from BotW . Somehow having more than 1 of them in a group at a time makes them more useless than they were alone .
Honestly Riju is the one that makes me wanna go back to botw, all the others are great but riju is always the one in my way, iv died so many times just because of her lol
@@Haider_Ø154 Whenever I need her or want to use her ability she runs away from me or I can't find her, whenever I try to pick up items it's her or tulin right next to me and i activate their ability goving me the lightning area or blowing away my items
Bro you just saved me so much time I thought I would at least get cool down decrease , absolute joke increasing the attack 😂😂 as if I don’t have OP weapons
We really should have had em in the beginning. I hate that sequels always feel the need to take away everything you worked for in the original game. And in this case, it really doesn't explain how his connection to the champions was severed
@@wesleygibson5546 i thought that BoTW had shown it properly. The champions shared their power while they kept their souls bounded to the world. Once they had left, the powers were gone too
You can make them attack faster and stronger if you wear their corresponding helm like the vah ruta helm buffs sidon, and gives him the same helm as the ancient sage! Spoiler warning! Please note there might not be one for Mineru, it might be the zonaite helm because it gives her the little brush thing.
I was so happy when I collected 4 of them, I didn't look it up cause I didn't want spoilers but once I did I was veeeeeerry disappointed lol. But it made Tulins eyes glow yellow and his head to be a lighter glow of blue so that was cool
They should’ve made that pressing “A” pops up the abilities of the champions and u chose whichever u want to use with the “YXAB” bottoms instead of having to get close to them it’s so annoying specially when u wan to grab something or they’re all together
Having them all out at once gives me homey Dragon Age vibes and I’m so glad they can be out at the same time. It’s like a family gathering with my son, daughter, shark husband and my brother in law. Plus, Sidon usually protects me and hits things before I even know what’s going on as I’m mid fight trying to mine some ore
suggestions for which ones to get: Tulin 100%, his headshots are excellent, and he’s the only Sage consistently doing damage and Sage of Spirits, when upgraded, her unfused attack can break ore and rock walls, making her a more focused way of destroying rocks, without the downside of scattering the gemstones like Yunobo or Riju
Disappointing that they don't reduce cool downs at least. I had hoped for some additional functionality or something, but the game is packed with features so I shouldn't be so ungrateful.
They’re in the depths too?! Shit, it’s scary enough going down there (all the hours I spent there and I feel like I still don’t have half of the depths map updated) 😢
Tulin is only worth becuase of the Headshots, but honestly i only want the power, not the whole goast thing that walks away while trying to use the power ....
I already had 8 of the Sage's Wills before doing ANY of the Temples. I think we might get 8 more Shrines and 4 more Sage's Wills in the DLC to max out BOTH Hearts AND Stamina, and make Paya the Shadow Sage.
You can further boost their attack by wearing their corresponding divine helm. After unlocking a sage, you can talk to them to get a "treasure" quest, which upon completion, nets you their respective divine helm. Not only do they retain their elemental resistance from BOTW, but when wearing them, the corresponding sage will also wear their ancestors mask, and increase their attack power more. Now, if youve read this far, Im guessing youre asking about Mineru. Well, wearing the Zonaite helm causes her construct to don a similar style headpiece, but I am unsure if it actually affects her damage output. Can anyone check for me?
Writing down all of those coordinates to the Sage’s Will locations is just playing life on hard mode. Much respect though for leaving that in. Oh, and Tulin is the best sage, no doubt.
Side note: Wearing the divine beast helms boosts their respective sage the same amount, and if you have the solemn vow too, they actually do decent damage
I got them all because I find the gane itself fun to play, explore and see what parts of the world changed in the time skip between BotW and TotK. The answer being "more than it's been given credit for" imho, between the caves, nee settlement, chasms, fallen sky ruins, nee drops and new enemies. Of course, the most jarring change to me was the Shrine of Resurrection being converted into a Yiga hideout.
I would give anything to have urbosa's fury. I hate chasing Riju to use her ability. I honestly think she is programed to keep her distance from you and Tulin is the opposite. if they switched their preferences, it would be good. I can get to riju and not accidently click tulin
I've noticed they do actually slightly lower the cooldown of their abilities it also changes their appearances like the zonai mech instead of being just green gets a golden shade and instead of blue aura gets a slightly purple aura
My personal theory on how a real portal gun would work is that it uses gravitons to create wormholes by concentrated a lot of gravity into a spot so that bends the fabric of Space so much that it rips open and too another universe, the most similar thing to it would be a black hole.
I feel like Tulin and Goron Boi are nice in that their abilities are automatically available during certain actions, such as being in the air for the former and being on Zonai gear for the latter. I wish Ruji's would be available while I'm aiming a bow, cause otherwise she's always running away from me. Sidon's would be tricky, since guarding wouldn't work (as you need to be able to parry), but there's probably something.
decreasing the total cooldown times by 25% or so would make it much more worth it, and maybe some tweak to the functionality of the ability itself, like thunder hitting all enemies within rijus radius instead of just the target of your arrows, or sidons wave attack pushing enemies much farther away to make the wave attack actually worth more than a single hit shield lol
I’m not mad at just the attack stat boost, in fact it is very welcome for me. But I do agree that this was a missed opportunity for upgrading their abilities, even if it was just a cooldown reduction.
I mean they can basically automate easier fights for me so I really don't see the need to upgrade them (I'll probably do it anyways, but it's not a major goal) Even if they are a bit weaker, it's still 5 fighters so collectively they can take on most weaker enemies while I just stand back and watch
it should of been different for each sage. Tulin would have a bigger gust, sidons bubble wave would have more range, yunobo would home in on enimies, riju shock attack would last for 2 arrows instead of one, and mineru would grow more arms like the siezed construct
Tulin flies next to you, the goron rolls with you on vehicles, the gerudo has the most op power and sidon is just there. I really wish he would appear when in water so you could hitch a ride with him like in botw. The even made this important to the story were they made a statue of link riding sidon. This game needs better water mobility
Imagine a blood moon activates right before you kill King Gleeok Happened once but with a Molduga but with the king Gleeok would be scary if you already used much of your stuff to kill it
It’d be nice if they made the abilities more convenient to use. I can’t count the amount of times I accidentally used a sage ability because they got in my way. Tulin is the only one I keep out most the time since he’s the most useful.
Actually, I recommend finding the divine beast helms. While you can only use one at a time, Tulins is really the only one that’s worth it, but I would still find them all.