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How To Use Book Of The Dead Asset Without Unnecessary Things | Step by Step Tutorial | Unity | HDRP 

Seta - Level Design
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30 сен 2024

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Комментарии : 68   
@omirek2
@omirek2 4 месяца назад
Could you share the final package? I assume there's no IP infringement if it's a free asset pack?
@SetaLevelDesign
@SetaLevelDesign 4 месяца назад
Unfortunately, I can't do this, just because an asset is free doesn't mean it doesn't have a license. But with the help of a tutorial, you really only spend a little time once and then you can use the package prepared in this way many times:)
@mireko7225
@mireko7225 4 месяца назад
@@SetaLevelDesign I get it. Thanks for the tutorial :)
@dvelyn
@dvelyn 9 дней назад
Hello! I tried to attach the wind control script and I got a ‘script class cannot be found’ prompt. Would you know how to fix that?
@SetaLevelDesign
@SetaLevelDesign 5 дней назад
Maybe this will help: - check whether the public class in the script matches the file name. - try to refresh or import the script itself again (right click on the script and refresh / reimport - Unity sometimes has problems with importing scripts correctly) - delete the script directly from the folder where it is located and then upload it again. Let me know if it helped?:)
@rshiyamohammadi7723
@rshiyamohammadi7723 9 месяцев назад
thanks , but it would be nice to show the way how to do the vegetation on a terrain or sth like this , im really sick of plugins that say they do vegetation but they only bring bugs ,
@SetaLevelDesign
@SetaLevelDesign 9 месяцев назад
It all depends on what plugins you have used so far?:) They are definitely useful for large maps, but I still think that the main elements should be disassembled by a human and the plugin is only supposed to support him:)
@LabLore1
@LabLore1 9 месяцев назад
This pack is from Unity the fact you need to do this to make the prefabs USABLE is the reason why UNITY IS A FUCKING JOKE.....as soon as i finish my game im going to Unreal and NEVER LOOKING BACK AT THESE SCAMMERS FROM UNITY
@SetaLevelDesign
@SetaLevelDesign 9 месяцев назад
The package that Unity made in this case is probably supposed to show various things that can be used and thus learn how they work:) That's why the package is overloaded with unnecessary things if we only care about the models, and unfortunately you have to fiddle a bit to make them work without any problems:) For me it doesn't matter whether someone creates something in Unity or Unreal, as long as it brings satisfaction:) So good luck on your new Unreal path:)
@SynX-.
@SynX-. Месяц назад
Are these assets eligible for commercial use? or just educational use? Great video btw
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Thx:) As long as you do not sell models from this pack separately, you can use them commercial:) Or at least that's what the EULA says:)
@juliaalder2007
@juliaalder2007 3 месяца назад
Hello Seta. :) I've tried so much to avoid HDRP, but here I am again. 😅 So if I'm selling assets and need environment decoration, but the EULA thing doesn't allow it... Is it possible to use this only for the pictures and videos with the clear information that the terrain and environment is NOT included and its only purpose is to give my ruins, temples, ..., a good environment, - and x, y and z IS included. So it wouldn't be in my package and there is no reselling. Is this allowed?
@SetaLevelDesign
@SetaLevelDesign 3 месяца назад
Hi:) HDRP is addictive:) I think it could be passed if you indicate in the video and screenshots that the scene is used only for preview purposes and is not included in the asset you are selling:)
@juliaalder2007
@juliaalder2007 3 месяца назад
@@SetaLevelDesign Thank you. 😊🫠
@tufisaydin
@tufisaydin Месяц назад
Oh someone made a video about this. Thanks bro!
@SetaLevelDesign
@SetaLevelDesign Месяц назад
These assets are of really good quality, but the number of other unnecessary things that were installed with them terrified me, so I thought that such a video would probably be useful to many people:) So I'm glad it was useful to you too:)
@tufisaydin
@tufisaydin Месяц назад
@@SetaLevelDesign Yes
@chef7155
@chef7155 9 месяцев назад
Bro I wished you went slow on changing the prefabs cuz u went so fast i was so lost cuz I didn't know what file I was meant to change or where where Root file even came from I'm watching in 0.25 speed to see what you had changed😭 but all good tho and thanks for the video.
@SetaLevelDesign
@SetaLevelDesign 9 месяцев назад
It's good that RU-vid has the option to slow down videos:) I don't want to make long tutorials, and in this case, to show everything at a normal speed, video would have to last about 40 minutes, but the important thing is that you managed to do it anyway:)
@SarapheeStory
@SarapheeStory 9 месяцев назад
The best tutorial. but i want how to use grass in paint details error "LOD group component is not supported" thank you sir.
@SetaLevelDesign
@SetaLevelDesign 9 месяцев назад
Move the grass you want to use on the scene, then in the hierarchy window, right-click on it, select Prefab > Unpack, click on the triangle next to the prefab, select the LOD you are interested, then move it up. In the Inspector set positions 0, 0, 0, then grab it and move it to the project window, if a notification window appears, select Original and that's it. Now you can use the model as a detail:) In the slow design video "Viewpoint" at 2:12:14 I do this with a tree, but it's the same with grass :)
@SarapheeStory
@SarapheeStory 9 месяцев назад
@@SetaLevelDesign Thank you for your time
@SarapheeStory
@SarapheeStory 9 месяцев назад
@@SetaLevelDesign I tried it, but the materials in paint details are black.
@SetaLevelDesign
@SetaLevelDesign 9 месяцев назад
Give me the name of the prefab and I'll see what's wrong with it:) @@SarapheeStory
@thescribblersdiary
@thescribblersdiary 2 месяца назад
Man you are the best! You solved almost 80% of my problems!
@SetaLevelDesign
@SetaLevelDesign 2 месяца назад
Thx:) I'm glad my video solves your problems:)
@annalieseelam2307
@annalieseelam2307 10 месяцев назад
Do we remove the missing scripts from the tree prefabs as well?
@SetaLevelDesign
@SetaLevelDesign 10 месяцев назад
Yes, all missing scripts can be removed:)
@AhmedMahmoued-gg8un
@AhmedMahmoued-gg8un 11 месяцев назад
i need solve this problem when add the grass textures (no enable )
@SetaLevelDesign
@SetaLevelDesign 11 месяцев назад
HDRP dont support grass textures only grass meshes.
@kuroimofu
@kuroimofu 11 месяцев назад
This was a very useful tutorial for me, thank you Seta:)
@SetaLevelDesign
@SetaLevelDesign 11 месяцев назад
I'm glad it was useful to you:)
@hiiamdorte
@hiiamdorte 4 месяца назад
Hey seta can you do tutorial on making terrain like in games like "don't scream" Like the terrain is suitable for a game not too realistic or it will be unplayable
@SetaLevelDesign
@SetaLevelDesign 4 месяца назад
From what I see, the terrain there is quite realistic (I haven't played it and I only saw it) and the main effect is achieved mainly by post-processing which simulates the VHS effect. But there will probably be a tutorial about the terrain and how to build it based on the assumptions in the future:)
@3DOT3D
@3DOT3D 4 месяца назад
@@SetaLevelDesign ok we are waiting
@Javi-k7s
@Javi-k7s 5 месяцев назад
Hi!, i have followed all the video and, after adding the missing textures inside the prefabs, they are looking great, but when i put the prefabs into the scene, there are like some textures missing in all trees and plants. You know how i could fix that? Thanks!
@SetaLevelDesign
@SetaLevelDesign 5 месяцев назад
Check if you have a wind script added to the scene because the shader requires it to work, if that doesn't help, it's best to send me the screen by e-mail (e-mail in the channel description) what it looks like, then maybe I will be able to help:)
@Javi-k7s
@Javi-k7s 5 месяцев назад
@@SetaLevelDesign Ok, i have sent you an e-mail, thanks for the help!
@SetaLevelDesign
@SetaLevelDesign 5 месяцев назад
@@Javi-k7s I replied to you how to solve the problem:)
@MarshinPOLO
@MarshinPOLO 9 месяцев назад
hey seta , why tree models are correct at one side , but at back face they are red somehow , i dont know whats going on im following alog , but all bushesh and trees backfaces are red! a texture is applied but it seems its only the red channel on backfaces
@MarshinPOLO
@MarshinPOLO 9 месяцев назад
oh i fixed it , it was about the thickness map that needed to be fixed like normal maps
@SetaLevelDesign
@SetaLevelDesign 9 месяцев назад
very often this problem also occurs when there is no diffusion profile assign or Unity dont load it correctly and you need to add it manually:)
@jag1435
@jag1435 11 месяцев назад
Thanks for the Tut Seta, I don't know why I'm getting a weird shading error on some models, a mix of the pink color (the pink of the material error) and the texture of the object, upgrading the textures did not fix it.🤷‍♂
@SetaLevelDesign
@SetaLevelDesign 11 месяцев назад
Sometimes Unity may have trouble loading a good diffusion profile. Go to the material and attach the foliage diffusion profile, because it probably didn't load properly :)
@hawk8566
@hawk8566 4 месяца назад
Got the same error. Were you able to fix it?
@jag1435
@jag1435 4 месяца назад
@@hawk8566Hi.. I didn't, I decided to learn how to make my own vegetations with SpeedTree, there are good videos about it here on RU-vid, they have a free educational online versión so you can learn how to use the program.
@jag1435
@jag1435 4 месяца назад
@@hawk8566 Actually I was looking at the project file of this tutorial, and as seta said you just have to manually load the diffusion profile on the materials that appear pink.😅
@Javi-k7s
@Javi-k7s 5 месяцев назад
Thanks a lot!!!
@SetaLevelDesign
@SetaLevelDesign 5 месяцев назад
You're welcome:)
@yashcrazy7978
@yashcrazy7978 11 месяцев назад
thats what i need bro thank you boss very helpful video
@SetaLevelDesign
@SetaLevelDesign 11 месяцев назад
I'm glad I could help:)
@Tiagofr3
@Tiagofr3 11 месяцев назад
I was just using this pack and it really has a lot of things, besides, I thought there was a problem with the trees, but it was something so simple
@SetaLevelDesign
@SetaLevelDesign 11 месяцев назад
When I first installed it, I was also surprised how many things it had. Fortunately, there are not as many problems with the trees as with the plants and grass in this package :)
@desafio_estelar
@desafio_estelar 11 месяцев назад
Great Tutorial!
@SetaLevelDesign
@SetaLevelDesign 11 месяцев назад
Thx:) I know it's not useful for everyone, but if it helps someone, it was worth doing :)
@glorious1133
@glorious1133 11 месяцев назад
Thanks, just download the assets. can you do a review of gpu driven rendering in unity 2023 alpha? that would be cool
@SetaLevelDesign
@SetaLevelDesign 11 месяцев назад
I've been playing with it a bit and so far it works quite well, even though it's only a test version of this function, from a scene with 17k batches it goes down to 1.5k in just one click, so it's really good:) Unfortunately, to check it further I would have to create a decent scene, and unfortunately many assets do not yet support HDRP 17:/
@isjesse1
@isjesse1 7 месяцев назад
where did you put the DetailMap Folder, you never showed it, yet it moved. i watch 15 times now on 0.25 speed, why make this tut if your going to rush through crap
@SetaLevelDesign
@SetaLevelDesign 7 месяцев назад
The DetailMap folder, like any folder with textures, can be moved wherever you want, to "Models" or "Others". At 13:34 you can see that I placed it in the Models folder in Cliffs folder.
@isjesse1
@isjesse1 7 месяцев назад
thanks for wasting my time
@SetaLevelDesign
@SetaLevelDesign 7 месяцев назад
You're welcome:)
@isjesse1
@isjesse1 7 месяцев назад
thanks for going 100 mph with your mouse, made is super easy to follow.........
@SetaLevelDesign
@SetaLevelDesign 7 месяцев назад
The video is accelerated only in moments when you need to repeat the steps I mentioned earlier. If I were to show the same activities on each model, the video would last about 40 minutes:)
@isjesse1
@isjesse1 7 месяцев назад
@@SetaLevelDesign yea well you skipped over folders making your video pointless
@isjesse1
@isjesse1 7 месяцев назад
@@SetaLevelDesign id rather 40 minutes then the now 3 and half hours ive spent rewatching this!
@isjesse1
@isjesse1 7 месяцев назад
3 hours now been replying your video trying to figure out where you moved a folder, you have taken want to dev out of me, thank you
@SetaLevelDesign
@SetaLevelDesign 7 месяцев назад
I hope that the problem with moving the folder was your biggest problem in your dev career:)
@LabLore1
@LabLore1 9 месяцев назад
The fact that you need to do all these to use the prefabs on your Project is the reason im switching to unreal.... UNITY IS SCAMMERS !!!!!!!!
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