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How to Write a Good Game (D&D) 

Runesmith
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Here's a guide
/ runesmith

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1 окт 2024

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Комментарии : 772   
@XPtoLevel3
@XPtoLevel3 5 лет назад
This is super good advice, good job Logan.
@IbraheemM98
@IbraheemM98 5 лет назад
Do I detect a hint of genuine love for your friend’s hard work and effort?
@MrKarma-dp8ud
@MrKarma-dp8ud 5 лет назад
Logan used charm and Jacob failed his save
@DoctorFabuloso
@DoctorFabuloso 5 лет назад
@@IbraheemM98 is- is this the fabled opposite of youtube drama?
@user-mh9dx7nz2r
@user-mh9dx7nz2r 5 лет назад
(Insert Mystic joke)
@VallarTheVoidGod
@VallarTheVoidGod 5 лет назад
'Thank you Kanye very cool'
@copper803
@copper803 5 лет назад
>Starts up DnD campaign. >Wonder how its gonna start >"So you're finally awake huh"
@Penultimate_Jive
@Penultimate_Jive 5 лет назад
Godd Howard, you've done it again.
@MrIzzy5466
@MrIzzy5466 5 лет назад
Basically every campaign I've played has started like that. Getting sick of DnD because I feel my character never fits in when campaigns start like that...
@DawnfireGalinndan
@DawnfireGalinndan 5 лет назад
Yeah, I try my best to get an idea of who my players are gonna be before I run my first session. If possible, I stay involved in the character creation process. Knowing everyone's prologue before the story starts makes tying them in and keeping things interesting that much easier.
@purplepoet6147
@purplepoet6147 5 лет назад
You were trying to cross the border, right? Walked right into that imperial ambush, and that thief over there. Lokir: Damn you Stormcloaks... Skyrim was fine until you came along! Empire was nice and lazy. If they hadn’t been looking for you I’d have stolen that horse and been halfway to Hammerfell. You there, you and me, we shouldn’t be here. It’s these Stormcloaks the Empire wants. Ralof: We’re all brothers and sisters in binds now. Driver: Shut up back there. Lokir: looks at Ulfric What’s wrong with him, huh? Ralof: Watch your tongue! You’re speaking to Ulfric Stormcloak, the true High King. Lokir: Ulfric? The Jarl of Windhelm? You’re the leader of the rebellion... if they’ve captured you... oh gods, where are they taking us? Ralof: I don’t know where we’re going, but Sovngarde awaits. Lokir: No, This can’t be happening! This isn’t happening! Ralof: Hey, what village are you from horse-thief? Lokir: Why do you care? Ralof: A Nord’s last thoughts should be of home. Lokir: Rorikstead. I’m from Rorikstead. Hadvar: General Tullius sir! The headsman is waiting. Tullius: Good, let's get this over with. Lokir: Shor, Mara, Dibella, Kynareth, Akatosh! Divines, please help me! Ralof: Look at him! General Tullius, the Military. And it looks like the Thalmor are with him. Damn elves, I bet they had something to do with this. This is Helgen... I used to be sweet on a girl from here. I wonder if Velod is still making that mead with juniper berries mixed in... Funny, when I was a boy Imperial walls and towers used to make me feel so safe. Child: Who are they, daddy? Where are they going? Father: You need to go inside, little cub. Child: Why? I want to watch the soldiers! Father: Inside the house, now. Child: Yes papa... heads inside Driver: Woah... Female Captain: Get these prisoners out of the cart! Lokir: Why are we stopping? Ralof: Why do you think? End of the line...
@SlyBlu7
@SlyBlu7 5 лет назад
@@MrIzzy5466 this CAN be a problem, but your character should come with a built-in reason to start adventuring, and your DM should have talked to you about roughly HOW the game is going to start. For example, during my Session 0s where we make characters, I usually tell the players the intro story BEFORE we start making anything. "You're all part of a grand caravan of knights, footmen, and camp followers, returning from a vicious crusade against the Orcs and savage human tribes who live in the mountain ranges along Avalon's northern coast. Tell me, who are you? What was your role in the crusade?" If you come back at me saying that your character is a Half-Drow, Half-Tiefling loner who hates everyone, named Enoby Dark'ness Dementia Raven Way - I'm gonna shut you down right there. That doesn't fit with the campaign, that's not the story we all came together and agreed to tell. Come at me with a new character idea. You can still be a powergaming Chaotic Evil Rogue, but you'd better have a good reason to be working with this party.
@raymondc7303
@raymondc7303 4 года назад
Runesmith: Avoid railroading Me planning my first campaign that revolves around a ancient magic train: Shit
@skyance4992
@skyance4992 3 года назад
The only acceptable railroading
@RebaDerps
@RebaDerps 5 лет назад
Not gonna lie, I don’t think I could bring myself to kill any undead that has moves like those!
@Overlordough1201
@Overlordough1201 4 года назад
Bahamuts Laws: Thou shalt not bear thy fangs towards the Undead who grooves.
@brooksbrigmon2533
@brooksbrigmon2533 4 года назад
They be vibin
@cloudynguyen6527
@cloudynguyen6527 3 года назад
Imagine adopt one of those skeleton and give him trumpet
@notthetrueNic
@notthetrueNic 2 года назад
Oh no, we're up against a far more dangerous foe than a random necromancer... the dread Necrodancer!
@theorist3678
@theorist3678 5 лет назад
Me watching this at 11 furiously trying to rewrite my campaign
@ipromiseimtrying
@ipromiseimtrying 4 года назад
*ME RN*
@Bryanfuel0
@Bryanfuel0 4 года назад
The first time I GM'ed I was probably around 10-12. We didn't have dice so we randomly started and stopped a stop watch and used the milliseconds as our role. I don't remember much of the first campaign, but I remember they had to gather 3 artifacts in order to create a legendary weapon to defeat someone.
@fionalilly543
@fionalilly543 4 года назад
Oh my goodness literally me at this second. It's my first time dming and I want to make a splash...
@urahara64360
@urahara64360 4 года назад
Yeah I've got my encounter chain links now I just need some players to weld them with.
@arpanashukla7893
@arpanashukla7893 3 года назад
@@urahara64360 I am the DM in my group and want to play as a player so badly I cannot even put it in words
@maeves.w.7156
@maeves.w.7156 4 года назад
The G fell off the Graveyard sign in that Druid's jungle.
@brandonbaty2291
@brandonbaty2291 4 года назад
This deserves way more "likes".
@BurroSupreme
@BurroSupreme 4 года назад
Mint
@pixelcat5725
@pixelcat5725 3 года назад
Haha, took me awhile :)
@MrDots-rg7bf
@MrDots-rg7bf 3 года назад
Then the g fell off the grapeyard sign
@maeves.w.7156
@maeves.w.7156 3 года назад
@@MrDots-rg7bf no
@scoutmegaman
@scoutmegaman 5 лет назад
The whole confidence thing is super true! One time i accidentally said 40 instead of 4 for the amount of orcs in a patrol and it turned into a great stroy line about a wandering orc tribe.
@ericandreski3025
@ericandreski3025 5 лет назад
I actually DON’T think you need tragedy to make a hero. Bilbo Baggins in the hobbit leaves the shire because he realizes he has nothing better to to. He never suffered in his life and was perfectly content before Gandalf visited him. Granted he was uncomfortable at first, but the adventuring lifestyle grew on him. Boredom with regular life is just one way of becoming an adventurer without tragedy. You could be trained from a young age to be an adventurer such as a fighter, monk, or wizard and have always had a dream of exploring the world. Maybe you look to adventuring as a way of leaving a legacy. Tragedy is definitely a strong way of spurring and adventurer into the world, but I feel like that only really works for races that are often described as homebodies that would rather remain where they are (like halflings and firbolgs).
@Runesmith
@Runesmith 5 лет назад
Take it from me, boredom with regular life is the biggest tragedy there is.
@emperorampora8771
@emperorampora8771 5 лет назад
also not the greatest example EVER but if you watched pokemon back in the day, ash didn't have a tragic back story. granted pokemon wasn't _that_ kind of show, but the call to adventure doesn't always have to be a doomed hometown or sick fiance. after all, there's plenty of time for tragedy at the table itself, no?
@irisidem6580
@irisidem6580 5 лет назад
Another great example of being roped into adventure without a tragic backstory is Johnny Schnarr, a rumrunner from the early 20th century. He was living a fairly satisfying life as a lumberjack, and was roped into a smuggling scheme for essentially being "The guy who was good with boats". After a (semi) successful run, he realized "hey, I could make a lot of money doing this" and went on to become one of the most famous rumrunners of the Pacific, delivering over 60,000 cases of rum without ever being caught.
@agsilverradio2225
@agsilverradio2225 5 лет назад
I agree. You character could just have a wonderlust, or maybe they are trying to find somthing or somone. Perhaps to protect, destroy, rescue or claim posession of it for themselves or the quest-giver.
@whitecreamymilk8436
@whitecreamymilk8436 5 лет назад
@@Runesmith coming of age is also a good reason. "Hey im.just 18 now. Time to be a man and prove I can run the viking tribe"
@Artemis-zl5cs
@Artemis-zl5cs 5 лет назад
Man your videos would be super useful if I actually had people to play dnd with
@Nando-qs8ho
@Nando-qs8ho 5 лет назад
Relatable
@elgatochurro
@elgatochurro 5 лет назад
What's wrong?
@emmah1408
@emmah1408 5 лет назад
Demi same
@confidential5743
@confidential5743 5 лет назад
Demi Try out roll20, tons of people DMing and players looking for DMs
@leodouskyron5671
@leodouskyron5671 5 лет назад
Use social media and say you want to run a game. Put up fliers in places people your age go or comic/game shops. On line the options are unlimited. If you want to DM players will come to you. (More so if you are willing to do it on an website)
@landerbennewith6169
@landerbennewith6169 5 лет назад
No hero comes from a happy family with no tradgedy? Bilbo Baggins: "Allow me to introduce myself!"
@robertprouse6814
@robertprouse6814 4 года назад
I mean his family has had sad stuff happen and he originally lives alone in a hole by himself:( plus he takes in frodo so clearly not everything is good in his life.
@dylanevartt3219
@dylanevartt3219 4 года назад
@@robertprouse6814 no ones life is totally perfect. Bilbos life wasnt ideal but it wasnt tragic. Living alone only counts as sad if he was lonely, which he didnt seem to be imo
@robertprouse6814
@robertprouse6814 4 года назад
@@dylanevartt3219 I think it just depends on everyone's perspective of it, I'd certainly say it ends up a bit tragic though due to loads of his dwarf friends dying and him becoming addicted to the ring.
@commandercaptain4664
@commandercaptain4664 4 года назад
@@dylanevartt3219 He was conflicted about being desperate enough for change to actually go on a quest or staying home bored. Tragic, no, but conflict is at the heart of any choice, and then something about how a 1000 mile journey starts...
@sircharlesninefingers4170
@sircharlesninefingers4170 4 года назад
He has the tragedy of satisfaction. Where his life is perfect, his town is normal and his needs are met. He has everything a person would need for life. A perfect life, but no reason to live it. It's stagnate, unchanging and entirely expected. A single taste of adventure, of something outside the norm shows up with a story that would tug the heart strings of any hobbit, and he was hooked. His tragedy was not of loss or suffering, but of banality.
@TheMariosack
@TheMariosack 5 лет назад
Yo I'm currently using the grandma's locket in a campaign, players haven't used it too much but they enjoyed the first interaction with a loving elderly woman
@Great-Runas
@Great-Runas 5 лет назад
imagine old russian grandma gandma's locket
@MagickGOATee
@MagickGOATee 5 лет назад
That's totally a "hags" brooch, better mention some subtle hints about it needing to be uncursed or something and slowly make your player's character holding it slowly go insane or perceive horrible goings on around them if they forget, tie it in storywise if you're good Maybe they begin to think like a Granny 😂 and go about trying to bake pies at inopportune times or enter dungeons thinking they're bingo halls
@KI-fd2co
@KI-fd2co 5 лет назад
That army of undead looks D O P E
@toprak3479
@toprak3479 5 лет назад
I don't know about that. They look pretty S P O O K Y to me.
@DTux5249
@DTux5249 5 лет назад
They send shivers down your spine
@falcon989
@falcon989 5 лет назад
@@toprak3479 Spoopy
@jhboomstudioz7201
@jhboomstudioz7201 5 лет назад
Anyone know the source?
@ELMTree-le7nq
@ELMTree-le7nq 5 лет назад
DOOT DOOT DOOT
@JoaoPedro-qp9cw
@JoaoPedro-qp9cw 5 лет назад
"Plans never survive contact with the players"
@sircharlesninefingers4170
@sircharlesninefingers4170 4 года назад
Fucking true. First time DMing, plotted out the gist of the adventure to avoid flying into a random direction. Story starts with party on a train and I have train attendant come by and ask for tickets to give the players a chance to intro their characters looks, voices, and maybe a splash of personality. Then have a train robbery go off with the Attendant getting held hostage. This would be a way of having them bond over a common goal. I hadn't even finished do the dialog for Robber #1(who has the train attendant hostage) when one player whips out a throwing javelin and hucks at the robber. It misses of course, but it kicked off the battle...while the lady was still being held a gun point. Oh, did I mention the robbers had GUNS! 'Cause I did then! BEFORE he HUCKED A FACKING SPEAR! ...Long story short, they murdered all the robbers(all 6 of them) but one, horribly disfigured the train attendant due to a botched Med. check to CAUTERIZE her chest wound...with a burning sword, and brutalized the robber gangs leader's face so bad that they couldn't claim the reward that I had planned for them. From there they proceeded to kill the sister to a reoccurring character in the campaign, turning what was suppose to be a terse-relationship-into-a-friendship to a cold relationship with her trying to murder them. Her sister was a bar maid, by the by. I got back at them, but hot damn.
@lovebirddraws8475
@lovebirddraws8475 4 года назад
Idk if that quote is just a common phrase, but they say something very similar in the series Travelers. Out of curiosity, have you seen it?
@JoaoPedro-qp9cw
@JoaoPedro-qp9cw 4 года назад
@@lovebirddraws8475 Nope, I adapted a quote from general Moltke of Prussia I'd seen a while before, but I believe many people had the same idea as I've seen the phrase elsewhere afterwards
@lovebirddraws8475
@lovebirddraws8475 4 года назад
João Pedro ah, okay! Thanks for the explication :D
@wolfjack5802
@wolfjack5802 3 года назад
As a DM i really made that true when I gave my players a giant rat that "had all the stats of an elephant and a rat that can burrow combined". That was hard to plan around but really fun
@snake698
@snake698 4 года назад
Me, as a DM, first session: You open your eyes, hands tied, you're all surrounded by guards. Bethesda Software presents... Party: QUIT SKYRIM ALREADY
@omlo9093
@omlo9093 5 лет назад
WHAAAAAT?! I SHOULDN'T START MY PARTY'S GAME BY MAKING MY OWN CAMPAIGN, BUT MAKING A CAMPAIGN BASED ON THEM?! ...makes sense actually.
@deplorablemecoptera3024
@deplorablemecoptera3024 5 лет назад
Om Lo blasphemy
@Adam-cq2yo
@Adam-cq2yo 5 лет назад
But that will ruin my perfectly-crafted campaign that I created without any input from the players! /s
@dexis9412
@dexis9412 5 лет назад
Or for a comedic campaign, have the party have pretty much no connection to the plot and be incredibly powerful compared to the monsters. Then the fun of the game comes from them trying to force their help on people who didn’t ask :D
@warningmaniac8504
@warningmaniac8504 5 лет назад
I have done this and its a bad idea
@rocklob069
@rocklob069 5 лет назад
8:17 when you're just shy of the 10 minute mark to get that sweet sweet add revenue
@warlok9000
@warlok9000 5 лет назад
Aidan Stine Haha, just my thought
@faircelt8635
@faircelt8635 5 лет назад
"Here's a guide". Yes Logan, thank you.
@cricribt
@cricribt 5 лет назад
"Lengthy game ... 4 session..." i've been dming the same campaign for a year... with a game every week was is this
@StapleCactus
@StapleCactus 4 года назад
Right?
@varuunkaruk
@varuunkaruk 4 года назад
Game = quest. Every campaign is filled with mini games or "quests" that the players do
@oqo3310
@oqo3310 3 года назад
As someone who dm a campaign for more than a year now, i would love to be able to have a game every week
@i_dontexist4951
@i_dontexist4951 4 года назад
”Help them make their character.” First member doesn’t even show up for two days, second member doesn’t write anything, third isn’t even online half the time
@skyrim654
@skyrim654 4 года назад
This hurts my soul
@i_dontexist4951
@i_dontexist4951 4 года назад
Sky Rim so it’s been 5 months and there isn’t one word on the session one paper. I haven’t even thought of D&D in a long time. Our squad went from 4 to just 2.
@xxsdelphia
@xxsdelphia 4 года назад
I_dont Exist dude, if you play online r/lfg is a lifesaver
@robertoaraya910
@robertoaraya910 4 года назад
@@i_dontexist4951 One on one dnd is pretty amazing. Was kinda uncomfortable with it for about 15 minutes but then my player and I never looked back. Already played about a third of Tomb of Annihilation as a duet. Give it a try, it's a lot less hassle to schedule and allows for plenty of attention and development for the one PC
@urahara64360
@urahara64360 4 года назад
This is something I know I've had issues with when trying to make a campaign work. It actually made me feel really bad because one player gave me so much to work with it was really easy to incorporate elements into the game but no one else did so it felt like favoritism especially since the player was my girlfriend at the time.
@Yamismol
@Yamismol 5 лет назад
Pro tip: *Suddenly bears*
@karsonkammerzell6955
@karsonkammerzell6955 4 года назад
I created a theme. I really wanted a 1930s archeology style rush for artifacts and treasures in an arid landscape but set in an Eberron style technology world. From there I asked for backstory bulletpoints and a reason they'd want to go to this land of artifacts and treasures. Things they wanted and I'd craft them into the world and build it around them. Example: New player just sent me a dwarf character today to join in on the next session. He wanted: to be the son of a renowned blacksmith, mother died in attack, joined an order of paladins out of grief, decided he could best serve his revenge on evil in this new land, and he wanted a thunder theme (tried to convince him on Tempest Cleric, lol). Now the players are all aware I'll work with it the best I can but changes will happen if things get really shoehorned. So I came up with: His mother and father were in an order that defended a secret smithing technique that used lightning instead of standard forges. The females of the order are the smiths and the males are guardians of the techniques. The mother is tasked to create something (he doesn't know what) using an object found from this new land. An attack is made attempting to steal it and she dies trying to defend it. In his grief he joins the order with his father and ends up having a vision of his mother beckoning him to travel to the new land. Eventually the idea is that he'll learn during adventures in this land that during the attack his mother's soul was drawn into the object that she was creating and the attackers fled to the new lands thus cueing his path onto Oath of Vengeance and I'll describe all of his spells and actions with thunder/lightning themes. :D
@kjellgunnartrimbo-forthun6052
@kjellgunnartrimbo-forthun6052 5 лет назад
The first game I made, I accidentally forgot to add a plot. The party just went around the world, doing small quests. I mean, one character had an capsule where he had to take blood of different boss monsters and bathe the capsule in it to open it, each time a gem on the side would change color, but the item inside just transformed his mount into something different because he kept complaining about his mount
@shadowicytheghost5363
@shadowicytheghost5363 5 лет назад
Basically doing only the side-quests in OWRPG and ignoring the plot. (I'm looking at you WOW)
@Adam-cq2yo
@Adam-cq2yo 5 лет назад
Lol. Sounds sandboxish to me. Did they enjoy it?
@kjellgunnartrimbo-forthun6052
@kjellgunnartrimbo-forthun6052 5 лет назад
@@Adam-cq2yo I mean, kinda. At the beginning I introduced a life mechanic where their character would respawn, but once they ran out of "ankhs" they would die and have to make a new character. I forgot what level they ended up at, but the campaign went on for a couple months, with a session every week. Only one character actually survived beginning to end though (the one with the capsule blood thing)
@isaacfalk7680
@isaacfalk7680 5 лет назад
Panda fact #5: The giant panda's scientific name in english is 'Ailuropoda melanoleuca' which means 'black and white cat-foot'. In Chinese, the literal translation (dà xióng māo) is 'large bear cat'. The word 'panda' however, is said to come from the Nepalese word 'ponya' which comes from the phrase 'nigalya ponya', meaning 'eater of bamboo'
@timolanlau7454
@timolanlau7454 5 лет назад
thank you isaac very cool
@deplorablemecoptera3024
@deplorablemecoptera3024 5 лет назад
Fake panda facts #1 Pandas are actually not bears, but rather raccoons which have undergone megafaunic gigantism due to lengthy genetic isolation. The nickname "trash panda" commonly used for raccoons is a reference to this.
@isaacfalk7680
@isaacfalk7680 5 лет назад
lol @@deplorablemecoptera3024
@nomore2226
@nomore2226 4 года назад
Exactly what I was trying to get out of this video.
@davidtorazzi7650
@davidtorazzi7650 3 года назад
I can see now "Melano (Black); Leuca (White); Ailura (?); Poda (Feet/Foot).
@sethsybrandy3218
@sethsybrandy3218 5 лет назад
Thanks Logan, you're a f***ing great info boi Also, a lot of chain imagery...have you been watching Colville's Stream?
@a.j.bailey4046
@a.j.bailey4046 5 лет назад
Ah, another man of culture I see.
@IShallCallHimTaders
@IShallCallHimTaders 5 лет назад
You seem to be very unenthused about magic items and loot. In spite of how big a motivator they can be, especially with how limited 5e is in customization.
@panzzer1200
@panzzer1200 5 лет назад
Honestly supplements and homebrew as a dm and as a player working with your dm is how to make D&D great
@kikiblair5132
@kikiblair5132 3 года назад
One of the big reasons I play 3.5. 5e is kind balls like they hired Bethesda to dumb it down so everyone could play it. Accessibility leads to money and that's all a corporation cares about at the end of the day.
@lijesewell764
@lijesewell764 5 лет назад
A way to pull off being unsure is to tell it from a first person perspective, "you enter the room and see what you estimate to be twenty orcs." Is better than "you enter the room and there are about twenty orcs" Gives you more time to think and do all that good stuff. Remember a pretty good answer right now tends to be better than a perfect answer in five minutes. Edit have been corrected in my replies that this is second person not first
@taintedmyth0s636
@taintedmyth0s636 5 лет назад
I don't remember who said this (might have been Spoony) but he said don't say "there's nothing there" instead say "you don't see anything" which can freak players out if they rolled high but not ridiculously high.
@thelittleredhairedgirlfrom6527
Lije Sewell Technically that’s second person but still good advice
@lijesewell764
@lijesewell764 5 лет назад
@@thelittleredhairedgirlfrom6527 Thanks for correcting me, looked it up you got it right. and so I'm currently debating myself on whether I should edit my comment or leave it be.
@celestialtree8602
@celestialtree8602 5 лет назад
As someone who trips over their words often and has about half a scrap of confidence, THANK YOU.
@RoosSkywalker
@RoosSkywalker 4 года назад
Technically that is called second person perspective.
@deltaphant_
@deltaphant_ 5 лет назад
RU-vid please just let me get back to work
@moonkingdomify
@moonkingdomify 5 лет назад
"No heroes come from a happy family." I'll have you know that my character only just found out that her parents are evil. They were actually really nice to her, she ran away because a mad god talks to her through telepathy and told her to. Rather than being a hero through misfortune, she's a hero through pure happenstance. The fact that she once dated a succubus and left the relationship heartbroken doesn't drive her at all.
@amirmammadov2485
@amirmammadov2485 5 лет назад
Runesmith: All heroes are born from tragedy Me: or a psychological problem or a love of adventure or boredom or embarassment or a million other non-tragic reasons my characters became heroes (though, to be fair, a lot of them are actually evil)
@eveescastle5866
@eveescastle5866 4 года назад
My character I am playing currently is an adventurer because she doesn't like confrontation and doesn't want to deal with the aftermath of her divorce, and needed and excuse to track down an item that was stolen from her over a decade ago
@commanderbacon6426
@commanderbacon6426 4 года назад
When he said tragedy I think he meant generally any bad thing happening; like having psychological problems. This may not be a bad that happening in your opinion but boredom of life would be a pretty bad tragedy in my opinion, and major embarrassment/shame could also be considered a tragedy. And if someone love adventure then you have to answer why or what made it start. Someone doesn’t just wake up one day and decide to kill a dragon. Maybe that were bored with their life so a “tragedy” was still there. Now se backstories may not have a tragedy but almost all will.
@commanderbacon6426
@commanderbacon6426 4 года назад
The last sentence of my first reply was meant to say this.” Not all backstories will have tragedy but almost all off them will, and every character I have ever enjoyed playin had some sort of tragedy.
@germ-x6855
@germ-x6855 5 лет назад
Leave one question unanswered at the last session. Really do it just to say something like, “But who killed Captain Alex?”
@trintavon
@trintavon 5 лет назад
I'll do you one better. But was that really Captain Alex?
@D.Dragon
@D.Dragon 5 лет назад
I’ll do you one better - why was it Captain Alex?
@germ-x6855
@germ-x6855 5 лет назад
@@D.Dragon oooh good one. how about how did they kill him?
@umcaraqualquer3640
@umcaraqualquer3640 4 года назад
@@germ-x6855 Even better: "What killed Captain Alex".
@seanwarren9357
@seanwarren9357 5 лет назад
Step one, play. They say it takes 10,000 hours of doing something to master it. Take notes, GM. Never mind. Step Zero, watch AJ's gaming session. Thank me later.
@elgatochurro
@elgatochurro 5 лет назад
Link? Who's aj?
@luluehayes
@luluehayes 5 лет назад
@@elgatochurro AJ Prickett, he's an awfully good DM. Very expressive and interesting to watch. He has really good tips videos and a painfully underrated campaign he's running.
@elgatochurro
@elgatochurro 5 лет назад
@@luluehayes ah I watch his lore videos. What campaign of his should I start watching? Its in yt right?
@seanwarren9357
@seanwarren9357 5 лет назад
@@elgatochurro yeah, it's here on YT. Tell em large Marg sent ya!
@WaWa-wi2ep
@WaWa-wi2ep 4 года назад
"We have a lengthy game..." *screen reads 4 sessions I don't think I've ever played a campaign that short.
@yoshiman9521
@yoshiman9521 5 лет назад
obligatory comment so you get better numbers
@j.d.1856
@j.d.1856 Год назад
Is it bad if my campaign is literally only just the consequences of the party's actions
@MultiMinecraftPiggie
@MultiMinecraftPiggie 5 лет назад
This is really helpful for me. I was having trouble keeping my party engaged; it was a bad combination of new players and way too many. I found that 12 sessions in, my campaign was only halfway through. How long is your normal session?
@1256936
@1256936 5 лет назад
Personally my sessions go for 2-3 hours, but a lot of people go WAY longer
@deltaphant_
@deltaphant_ 5 лет назад
The sessions I DM run for 3 hours, but I play in two other campaigns that run 2 and 4 hours long
@MultiMinecraftPiggie
@MultiMinecraftPiggie 5 лет назад
@@1256936 My sessions go 5-6 hours (how they've always gone). Maybe my players are just really inefficient?
@LaughingStorm
@LaughingStorm 5 лет назад
I've always liked DMing really long sessions, but it depends on the party I have at the time. The current group plays for anywhere between 8-10 hours, but I've ran games where the players didn't want to have sessions that go beyond four hours, and once I had a session that lasted nearly 13 hours. I would just play it by ear and you'll quickly be able to tell if the players can stay engaged for your session length, whenever I notice a pattern of the game slowing down I'll take the session duration down by an hour until the pattern stops.
@1256936
@1256936 5 лет назад
@@MultiMinecraftPiggie I mean, based on The Laughing Storms reply, I'm pretty sure I'm the odd one out
@tuptastic304
@tuptastic304 5 лет назад
This video certainly addresses some beginner problems, but I disagree with a lot of the smaller details. I dont understand what's wrong with the word "about", and backstory doesn't need tragedy. When every backstory is a sob story, it can significantly darken the overall mood of the PC and campaign. Also, it's already very common (not that bad but whatever). I do like your writing style and it caused me to reassess some of my own campaigns, you really simplified a process that many find too stressful.
@lifeshade7365
@lifeshade7365 5 лет назад
Does it count if the information was destroyed by an enemy failing? A fireball blew up too close to my villain and destroyed his orders... Then the only member of the party that was there didn't explore
@aformofmatter8913
@aformofmatter8913 5 лет назад
No, because the players never receive the information, which means you'll have to find a new way to provide it.
@chukyuniqul
@chukyuniqul 5 лет назад
Your players don't know it was the only one. Make another one! Like have a familiar delivering a message to the killed guy and your PCs capture it. Anything of the sort.
@andrewlewis2123
@andrewlewis2123 2 года назад
Hot damn, that 10-minute rule is an important one. I’ve seen it happen time and time again, particularly these days when virtual campaigns have become the norm over in-person games. It can be easy to get wrapped up in one person finding that clue you needed them to find, and forget that the rest of the party was investigating other things in the room.
@shieldphaser
@shieldphaser 4 года назад
Never plan to split the party - they'll do it enough on their own.
@Kittykattarina
@Kittykattarina 4 года назад
"no hero comes from a happy family where nothing bad happen to them" every single one of my daughters characters beg to differ...
@camposforce93
@camposforce93 4 года назад
Thanks for the tips, I am a new Dungeon Master and I hope that my friends do hook up, I will use all your tips, Thank you!
@cyberfaunix6920
@cyberfaunix6920 4 года назад
I ended up making my own three main antagonists that no one currently knows about. OOOOOOOOH BOY They are going to be so confused and so freaked. Ya got a demon king Cannibalistic monsters And a damn witchcraft cult
@waxi11iam34
@waxi11iam34 5 лет назад
Not a lot of DM advice touches on actually building the individual sessions, so this was really helpful
@iam_deltalegend246
@iam_deltalegend246 Год назад
Loved this video. When I run a campaign, I choose a vague general direction for it to go into and then prepare a detailed first session. I let the players write the story for me and see what they like and what parts interest them the most so I know what they want. I then prepare session to session depending on what they do. I never write full campaigns because I don't want to railroad or get derailed. Some of my best and longest running campaigns ended drastically different then how I thought they would. I always make sure that the players choices effect the outcomes in the campaign and influence the direction it gets taken in
@DouglasMaria
@DouglasMaria 5 лет назад
Thank you dude! Helps a lot!!!
@abrarnoorani8385
@abrarnoorani8385 3 года назад
Personally, since my party enjoys action I give them their action but keep a backlog of lore notes in a discord server we're all in.
@jeannietraverso903
@jeannietraverso903 4 года назад
"No heroes come from happy family" *nervously looks at my druid who comes from a loving family who are all still alive and whose adventuring career fueled by the virtues they taught her and her own desire to make them proud*
@john_youtube1178
@john_youtube1178 3 года назад
So I’m writing a campaign where it is the zombie apocalypse and zombie start running everywhere due to the coronavirus evolving and me and my buddies who all live in the same hometown have to do whatever we can to survive and every time we go somewhere with drawl a blueprint of that place and we loot it, we also drew blueprints of our homes so we can choose which one we want to choose his base and whatever items you have in real life you could use in the game we have a hunger level we have a thirst level we actually looked up how much she average person eats or drinks and that’s how much you consume we have pounds of food and gallons of drink, and since I am the DM I want it to be more interesting to wear eventually we have to migrate to another town we’ve all been to. Does this sound like a cool campaign?
@notorious.scoundrel
@notorious.scoundrel 5 лет назад
This is actually very useful, since I am planning my first campaign in my own setting. Thanks, Logan, I wish you keep making them good videos.
@ViscanPikamine
@ViscanPikamine 4 года назад
Thanks dude ! I'm gonna dm for the first time soon and I'm kinda struggling with the storyline and shit, but your video really helped me !
@muffindubs725
@muffindubs725 5 лет назад
Honestly my own dm can learn so much from you, I just love your sense and talent! Plus, I always love watching you videos 👍
@danielclark6939
@danielclark6939 4 года назад
Me: a diehard Magic the Gathering player. 2:15 : “Tap for green blue”
@skingofmarshes
@skingofmarshes 2 года назад
Nothing has clarified exactly what I need to do with my story than the Iceberg analogy. Literally 30 seconds and you made me want to put everything down and write everything out. Thank you so much for the advice!
@sack1501
@sack1501 5 лет назад
Amazing chain analogy. And yeah, imbedding your PC's backstories into the setting really raises interest.
@FrenzyVidzHD
@FrenzyVidzHD 5 лет назад
Great advice. You mentioned to leave the campaign with most or all questions answered though I've found its also good to drip feed info in different ways over multiple sessions. That way, at the end of a story arc you get all the pieces tie up and the reveal of a plot twist... every step towards this result is always open and effected by player actions. I run an open, consistent world rather than modules etc. Just a tip to those watching that its absolutely fine to have an end goal of a story arc that you desire as a DM, but its better to let that happen organically rather than forced. I've stunned players with a scene put before them they never expected but in hindsight their actions with other NPCs clearly pointed to this event and a massacre around them, that spared them as players for helping the antagonist unknowingly before.
@devzy793
@devzy793 5 лет назад
I made a dmpc, made my players fall in love with him, make him seem important to the destruction of the big bad, and he was the villain. So funny to see the look on their faces 😂
@Ruby321123
@Ruby321123 4 года назад
NICE!
@Ruby321123
@Ruby321123 4 года назад
NICE!
@demonnox5829
@demonnox5829 5 лет назад
does the chef class have a path of the butcher option if not... what the FUCK ARE YE DOING!?!?!?!?!?!?!?! *Cough* *Cough* ow my throat...……......……...……….....mate
@1Drakorn
@1Drakorn 4 года назад
I tried out something different for my current campaign. I gave my players a choice of six origin story scenarios, all of which connect to the main story in different ways. Within those starting scenarios, they could craft their character and backstory as they wanted. Before the party got together, I played solo origin story sessions with each one individually to really help them get to know their characters. When the party did meet up at last, everyone knew their character really well and had a personal goal to fulfil in the grand scheme of things.
@kristinakristalls4149
@kristinakristalls4149 5 лет назад
Thanks I'm new to d and d, I never played it but I have to be dm in my first game because my friends don't want to do it 😣😫
@camarts13
@camarts13 5 лет назад
The DM for the group I'm playing with seems to only know rails. The party didn't want to join his guild and he really said, "Alright, the world ends, campaigns over!" It was kind of really sad.
@Raxxo
@Raxxo 5 лет назад
I was about to plan a game for a new group 2 days from now. The timing couldn't have been better.
@KalilIllinois
@KalilIllinois 4 года назад
I have always disagreed with all heroes are born from tragedy schtick. So much so in fact that I rarely ever make characters with tragic backstory. Faheen? Carrying out the word of Pelor Militys? An archaeologist that just wants more money Carnitza? A prince, tired of his home, who decided to go on an adventure
@wrencormier513
@wrencormier513 4 года назад
Weirdly I've made a similar item, except it's an earring and it's impossible to take off, but it gives no beneficial powers, just criticisms and racist comments about dwarves. It's fantastic also it ties into their backstories because it plays as a maternal figure like that from their past. It's called the earring of the mother, feel free to use it just tell me you have in responses
@azrrexx1212
@azrrexx1212 10 месяцев назад
Im making a shitty thing out of paper and my players made the charicters in like an hour😂. It wont matter tho we'll just have fun
@GilesJulie
@GilesJulie 4 года назад
i disagree with "all heros need a tragedy". my character just got bored lmao.
@cronaman3196
@cronaman3196 5 лет назад
being a dm: seeing someone pull out their phone means youre the bad guy being a school teacher: student pulls out phone and theyre the bad guy maybe teachers can learn from this too and decide to be more engaging instead of bore you to death with their words and punish you for it because they can't entertain, even in the slightest. if you cant tell I hate school
@someguy4852
@someguy4852 3 года назад
My heroe actually came from a good life and a good family xD. My heroe just wanted to adventure for kicks and survived the entire story.
@marshmllodragon
@marshmllodragon 5 лет назад
I'm starting a new campaign in two weeks, and I just found your channel. I can't stop watching these. It's inspiring, to say the least. :) So thanks for making them.
@lesaventuressurfutopiadnd5059
@lesaventuressurfutopiadnd5059 5 лет назад
Yeah, as a DM I can say that you had some great hidden advice in this video, good job. Thank you helping us learn
@temix3142
@temix3142 5 лет назад
I really enjoyed this video. The information was clear and concise with narration that felt welcoming, as if speaking to an equal. Excellent job! Cheers.
@connormclovin1639
@connormclovin1639 3 года назад
“That’s called confidence and contrary to what you may have heard you can never have too much of it” -Sterling Archer
@eliasbeery9299
@eliasbeery9299 5 лет назад
Thank you this helped a lot I’m a new dm and I’ve noticed my players getting really board and annoyed I’ll be sure to follow this guide
@just_eco1666
@just_eco1666 5 лет назад
“Necromancers right movement”. I legit thought they were a movement for necromancer rights lmaoooo
@catoticneutral
@catoticneutral 4 года назад
NECROMANCR RIGHTS
@toprak3479
@toprak3479 5 лет назад
8:45 A useless pendant... that seems familiar... -(dark souls)-
@mr.mcberns5431
@mr.mcberns5431 4 года назад
Bruh my players always wanna split up then complain when I have to jump back and forth between them
@bilbobaggins3464
@bilbobaggins3464 5 лет назад
Wow, I wasn't expecting a reference to City Of Mist. I think it's a great RPG and really widens your horizon about a role-playing game.
@TYOjoe
@TYOjoe 5 лет назад
first ten seconds "....is that the players lose interest" my biggest problem is that i lose interest in DMing lol
@Thezaccazzac
@Thezaccazzac 5 лет назад
Guys, we gotta save his couch. How else will he lounge comfortably while thinking of new video ideas?
@vincentcolantonio1564
@vincentcolantonio1564 3 года назад
1:17 I'm not an expert but I guess that admiration for heroes is a tragedy-free backstory
@calvinromeyn
@calvinromeyn 5 лет назад
You sound like the Redgaurds from Oblivion
@nocoastwizard6891
@nocoastwizard6891 5 лет назад
Great Video! One more thing to add, although backstories can really help at the beginning. I've noticed brand new players might not have an idea of what a good back story is. So sometimes creating it with them as the first few sessions launch is the best tactic. This goes for tragedy as well. Their tragedy can occur within the first couple sessions as a PC dies. *Not for all groups. Speak with your friends about player death beforehand*
@thefastestcowboyinthewest8504
@thefastestcowboyinthewest8504 3 года назад
Bless Hoggles Brewhouse and the magical feet pics in the bathroom.
@Facebooker413
@Facebooker413 5 лет назад
My one point on making characters, give them a dream or desire to do
@thisstatementisfalsenothin5312
@thisstatementisfalsenothin5312 4 года назад
I’m starting my first campaign as the dm tonight and I have no clue how I’m going to do this
@Wildbarley
@Wildbarley 5 лет назад
Sometimes subverting the tragedy trope is worth considering. It’s particularly played out in the age of memes. My character is regarded as the more traditional “heroic” character of my party, but is also the lone character without a tragic backstory. Both his parents are still alive and well, his love of exploration is in fact a transmitted value from his parents. Don’t be afraid to subvert a trope in a surface mundane way.
@chriscarrasquillo3701
@chriscarrasquillo3701 5 лет назад
I needed this so badly I was wondering why my players sometimes seemed bored, this completely fixed that so thank you.
@that_elliott
@that_elliott 3 года назад
this video has 420% more views than your average amount of views
@johnmchaggis69
@johnmchaggis69 4 года назад
Thanks dude. I've been having a hard time overcoming some anxiety with my first time DM'ing and i think this will really help.
@BB3DG69
@BB3DG69 5 лет назад
This was really good advice, I just have one problem... my pcs don't have really any fleshed out backgrounds..
@joshuaestrada6042
@joshuaestrada6042 2 года назад
When I make a campaign (thanks to this vid) I try to get info on their characters and try to make the campaign around their interests. It gives my players interest and helps me out with writing block. I can be really creative but often idk where to start so I use backstories.
@swapertxking
@swapertxking 5 лет назад
I have definitely done a railroad story for my current party. However they lay the tracks however they want as fast as they want. All I do is provide a hook and end game in mind, the dice and the players are the masters of what happen in between the needed encounters. And thankfully I have a respectful party that has actually murdered murderhobos (oh thank the lord)
@VoidplayLP
@VoidplayLP 5 лет назад
How is that a railroad tho? Thats how it should be done
@swapertxking
@swapertxking 5 лет назад
@@VoidplayLP dunno, could argue that any story reservation is bad. (context: an ancient rivalry between gods has reignited and the continent the party is on will erupt into death and madness whenever the fighting gets started proper. the moon goddess plays off of mortal sentiniments of freedom and hope, while the sun god only asks that the order is maintained... and that this rivalry be ceased permanently. so far the sun is winning in this feud)
@TailsClock
@TailsClock 5 лет назад
Thank you for the bit about writing the story after you know the players. This is something I decided to do in my current game that will be having it's first session soon. I gave my players the setting and let them all know what quest they were given, then let them make characters. I soon realised that my original story was not focused enough on the first quest and now my players had made their characters like the first quest was the main thing. So, I had to throw my story out and start over. I've been told a couple times this was the right thing to do, but never from someone talking about it as actual DnD advice like here. So thank you, I feel more confident about that choice. This is honestly the best advice there is for both keeping player attention, and for avoiding railroading too, I'd say. Nothing worse then having a game about taking out a necromancer, only to find out 3/6 players are necromancers themselves. No matter how well written it is, that sounds like a doomed game. A GM's greatest skill really is being able to adapt.
@TheF0xskibidbopmmdada
@TheF0xskibidbopmmdada 4 года назад
Do you have a cure for stuttering I swear, half of my DMing is me just saying “uh”
@azaleacolburn
@azaleacolburn 3 года назад
Just make them fight something big and give them lots of gold.
@SladePate
@SladePate 5 лет назад
Thank you Logan ,very cool!
@shaiye
@shaiye 5 лет назад
Good video, great advice. My one issue is that this advice really only works for story driven campaigns. Story campaigns are my favorite and I love creating them, but not all groups are like this (*cough* *cough* my players). You should do other videos with advice for different campaign styles!
@Ramperdos
@Ramperdos 5 лет назад
Appreciate the amount of MTG artwork in your videos!
@AllSonial
@AllSonial 5 лет назад
*goes to patreon to save the couch* BERTHA THE COUCH SHALL NOT PERISH! (Also I have named the couch Bertha.)
@secretsociety1636
@secretsociety1636 5 лет назад
This actually helps a lot, thanks
@Axoltolion
@Axoltolion 4 года назад
I just wish I don't worry about writing it
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