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Hunt Showdown: The Ultimate Guide to Tools 

4FS Gaming
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29 сен 2024

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Комментарии : 286   
@remsilvertongue25
@remsilvertongue25 3 года назад
I recently found out that throwing regular decoys at barricaded doors makes the same sound as when you try to open or punch them (Minus the melee noise.) Never actually put it to any practical use, but I bet you could scare the shit out of boss lair campers with it.
@4FSGaming
@4FSGaming 3 года назад
Great addition! Sometimes it's good just to mess with people
@nickmclean4004
@nickmclean4004 3 года назад
Throwing knives do as well, if I'm not mistaken. With the added ninja quality lol
@JedediahCyrus
@JedediahCyrus 3 года назад
Something to add to this, I was able to use regular decoys and the pitcher perk to get some campers attention by throwing it by a dog kennel. Meanwhile I was much further away and as soon as they started to poke their heads out and look that direction I got two easy headshots with a sparks. I feel like decoys are very underrated.
@nickmclean4004
@nickmclean4004 3 года назад
@@JedediahCyrus I would like to add the utility of the Silent Nagant as well. Shooting doors also sound like someone "knocking" I had a stand-off 1v2 against camperish folk- 1 with a shotty and the other an Atvomat. I had no perks either. I couldn't rush and didn't want to risk footsteps, so I would shoot at doors, windows, and explosive barrels to hide my rotations. It seemed like it worked and I only hope it added fearful suspense for them haha. I think I blew up maybe 5 or so barrels throughout the 15-min fight. I did eek a win somehow, and since then I'm sold on the Mosquito.
@kyloren3693
@kyloren3693 3 года назад
The throwing Hatchets, and the assailant perk offer a great, and powerful melee option for builds with long reloads while trapped in an intense clutch. I've gotten multiple melee kills with throwing Hatchets, it's like the big knife on steroids for the same stamina cost.
@michaelrosenbaum4822
@michaelrosenbaum4822 3 года назад
The stamina cost seems a big drawback for me, and I'm curious what the assailant perk gets you. (IE: how does the damage translate / compare with regards to killing armoreds or bosses, etc.)
@srgfubar
@srgfubar 3 года назад
I run almost identical loadout but i synergize with my partner and swap out the flar pistol for spyglass. Why? Because any information you can get in Hunt is worth its weight in gold bonds. I also sometimes opt in for the derringer if i A run close quarters or B run single shot wepons. Just to have a capable rapid ranged option. I call it the little gun that could for a reason. Then depending on what kinda playstyle we're going for my partner will often opt for trapper setup for holding lairs or decoy fuses for pushing.
@benjaminb.6424
@benjaminb.6424 3 года назад
I like about the throwing knifes that you can kill grunts silently without the melee "argh" that the hunter does when you use the knife. When hunters are nearby and you have to clear a path they are most silent option. Also the hive screaming while it's burning to death from fuses is not good. The throwing axe might be with the perk a Romero hatchet alternative. Which would be strong but have to test more, the ark seems pretty similar. They are just expensive but might are better then throwing knifes. So it's knife, throwing knife (when unlocked and enough cash throwing axe with perk), medkit, choke bomb or spy glass (choke bomb is a bit overrated) in my opinion).
@oxmcginnes6253
@oxmcginnes6253 3 года назад
i'm a throwing knives fan, but it seems i need to try the Flare pistol, because i remember too many accounts struggling with armored in tight situations.
@ruigomes8579
@ruigomes8579 3 года назад
If i bring a saber i just ignore the meele tool and use a deringer as a sort of secundary
@laylaruan
@laylaruan 2 года назад
TOOLS I HAVE to have my TOOLZ
@Kawaiijihad
@Kawaiijihad 2 года назад
M'lay.. May lay
@neogenesis7706
@neogenesis7706 3 года назад
Choke bombs are a must. Almost as important as a knife and a med kit. Honestly only the 4th slot you get a choice.
@thick9996
@thick9996 2 года назад
true i mean you can cover the extraction point so you are less visible at range and you can choke entry points ... no pun intended :D
@SegundoDjapp
@SegundoDjapp 2 года назад
The "need" for a range silent weapon... idk, i just dont see the "need" for it, sure its nice. But having a choke as #3 and utility in 4th is way better IMO. I agree with you in full
@F3nryl
@F3nryl 2 года назад
Yep, chokes are safeslot.
@mochiboot6502
@mochiboot6502 3 года назад
The knuckle knife has more utility than meets the eye. First off, the KK requires only 7 light attacks (way less than a full stamina bar) to break down a door, FYI. It also is the best melee tool for grinding weapon XP: hit a grunt with one light attack then just use a light attack with any weapon to gain weapon XP on it. Three heavy attacks to an armored plus one light attack with any weapon also grants the desired weapon XP.
@isaacmarcucci3777
@isaacmarcucci3777 Год назад
3 heavy attacks kills an armored grunt.
@fabiopascoal5023
@fabiopascoal5023 Год назад
@@isaacmarcucci3777 it's 4 with the knuckle knife
@purcelash1
@purcelash1 Год назад
@@fabiopascoal5023 its 3 heavy and 1 light
@Orangefox-
@Orangefox- 3 года назад
The only "tools" I take into a hunt are my teammates XD
@shabribill2194
@shabribill2194 3 года назад
To be honest, i really dont see knuckle knife as a problem against dogs. Light attack is super fast and it stunts them, and it also costs very little stamina, just two taps on a dog gets the job done and u can just switch between the dogs that are attacking you, light attacks are more useful than people tend to think imo
@leopoldo3884
@leopoldo3884 3 года назад
much better than the dusters and heavy knife thats for sure
@CaptainYesz
@CaptainYesz 3 года назад
It's the best one I think. Just don't make the mistake of stabbing when you don't want and the single tap @ the right times makes it stupid efficient
@happyjonn9242
@happyjonn9242 Год назад
this guy obvs sucks vs dogs. if you are solo vs 4 dogs unless you have a heavy knife your in trouble anyway.
@Altrop
@Altrop Год назад
@@happyjonn9242 With a knuckle knife you can easily kill 4 dogs without even getting hit. Just circle strafe while punching them. The punch staggers them too. Always remember AI bodyblocks each other. So 1, 2, 3, 4 dogs, doesn't matter, by circling you can take on one at a time.
@greatcorvianscynthe1231
@greatcorvianscynthe1231 3 года назад
8:32 I'm pretty sure the knuckle knife require less stamina than the normal knife though
@Idc.at-all
@Idc.at-all 2 года назад
Yeah it does I’m pretty sure the knife only gets 4 heavy attacks and the knuckle knife can do 5 or 6
@szuperzaki
@szuperzaki 3 года назад
Electric lamp and/or spyglass should be default tools for every hunter.
@khuziplays5651
@khuziplays5651 3 года назад
Yeah built in mechanics or someone
@jaydenfox678
@jaydenfox678 Год назад
This is old ik but I always have an electric lamp equipped. They blind hunters let's u see in the dark(if the light doesn't hit your weapon) and the biggest thing is they actually make poison clouds super bright
@Don-ds3dy
@Don-ds3dy Год назад
Is this a joke?
@TouchOfMidas21
@TouchOfMidas21 Год назад
​@@Don-ds3dy probably not; he is saying these tools should always be available as an in-game mechanic in addition to your chosen tools
@malcolmdowley7330
@malcolmdowley7330 3 года назад
“Stabby Hands perk” is how I will refer to it from now on. Brilliant.
@bourbonuscreamius2354
@bourbonuscreamius2354 3 года назад
I’m glad to see more men of culture.. Long live stabby hands!
@ImChurro
@ImChurro 3 года назад
With all the new people entering the bayou, 4FS smacks the ball out of the park with another banger video
@hero-0f-war
@hero-0f-war 3 года назад
I want to add that the Knuckle Knife (while not really being great by itself) is a great compromise when running dual medium slot weapons (i.e. Vandal + Romero Handcannon as a budget equipment), since they are terrible against immolators and dogs. For the price (iirc 15 H$) it's extremely good and especially versatile. Also I'd argue about the silent AI clearing tool. Yes, Throwing Knives are not fast in killing armored, but the fact that you basically have unlimited of them (as in you don't need tool boxes to resupply them) makes them extremely versatile and the way better tool against AI outside of pushing aggressively (meaning speed). I always go for Knives over Flare. The Hatchets are a very good middle ground tho.
@scotch1148
@scotch1148 3 года назад
The Knuckle Knife to me is the best at doing good by itself with nothing else. That's the whole draw of it. It gets fast PVE clearing, one shot headshot hunter stabs and fast blunt attacks for immolators. I'm probably pretty biased as that's the only melee tool I use, but being a generalist/good or decent by itself is definitely the main positive of the weapon. I would agree with knives over flares/fusees though. If you run packmule/double stam shot then they can really screw you over with getting your consumables back. Even just an antidote shot, and it's difficult to get a consumable in that slot if you often use the fusees in the way they were intended you need to keep them until you get the consumables back. Which defeats the purpose since you want to use them to clear enemies as you move through a compound. Not to mention if you don't have packmule you can be forced to take fusees from a tool box even though you might really need consumables.
@AngRyGohan
@AngRyGohan 3 года назад
If your argument for Knuckle knife is because of the 2 medium weapon choices.... then you are basically saying Knuckle knife is well paired with Bows unless you have quartermaster.
@hero-0f-war
@hero-0f-war 3 года назад
@@AngRyGohan that's true, or you run Dewclaw, but in case of Dual Bow I usually take the Knuckle Knife
@tricky5727
@tricky5727 3 года назад
@@scotch1148 I’m always happy to see fuses when I loot, but usually I always feel like I have enough fuses for every match
@scotch1148
@scotch1148 3 года назад
@@tricky5727 It's different for everyone, I just prefer to get throwables back when I loot, as even if I have packmule, fusees can still mess me up, I usually play solo so I end up using them a lot more. They're also just bad to pair with double stam shot because getting the consumable slots back can be difficult with fusees. Killing an armoured with melee really doesn't take that long, and if there's a concertina armoured 9 times out of 10 there will be a lantern nearby.
@ericyi5661
@ericyi5661 3 года назад
Since the new event I've been using throwing axe as the melee weapon. Although melee consumes a lot of stamina, throwing is actually great. It consumes little stamina, makes little noise and does a lot of damage, and it can take out armoured/hive with one hit without alerting them. I used to bring fusees in the 3rd slot for armoured/hive but now throwing axe is a more efficient&quiet option, and it saves the 3rd slot for bringing something else.
@markyelwell995
@markyelwell995 3 года назад
Great video, however with tool slot 3, killing hives and armoureds with fusees, or flare guns is in no way quiet and can be heard half a compound away to a compound away. This would be helpful information for new players as then they can act accordingly after killing these targets and not continue crouch walking into a compound thinking they are all “stealthy” . Haha which is hilarious for opponents to see.
@happyjonn9242
@happyjonn9242 Год назад
best way is to avoid hives in the first place and generally spent as little amount of time in compounds as possible. they are sound trap heavy.
@4on4nam
@4on4nam 3 года назад
As a knuckle knife convert - a correction and some more info/my opinion: -Is *more* stamina efficient than the knife - 6 heavy stabs to drain a full bar where knife takes 4. Light attack is also stamina efficient, like dusters -Blunt light attack almost does the same damage as the dusters' heavy attack, and comes out much faster Compared to the dusters (IMO: Straight upgrade unless dealing with a 10+ grunt apocalypse) +Can easily 1 hit hunters, grunts +Stabbing attack can deal with bosses +High damage light attack kills immolators quicker (4L > 3H) +Beats down barricaded doors faster (~5Ls) +Kills armoreds quickly (2H2L vs 4H1L) =Cannot deal with concertina - needs dynamite or a slashing bayonet -Less stamina efficient when heavy swinging, but essentially equal with higher damage light swings Compared to the knife (IMO: Sidegrade with tradeoffs) +Much better stamina efficiency, especially when light attacking +Immolators are a cakewalk +Can batter down barricaded doors and do so quickly (~5Ls) =Both easily 1 hit hunters, grunts to the head -Cannot slash concertina -Armoreds take 2H2L instead of 3H -Hellhounds take 1H1L instead of 1H (So yeah, knuckle knife gives great stamina efficiency and the ability to batter down barricaded doors in combat situations, while giving up very little. I'm a huge fan)
@skidloader1207
@skidloader1207 3 года назад
The light attacks of the knuckle knife are crazy good! You can get rid of hive bombs/swarms faster than any other way. It also means you can hold your own against AI without stamina (you can kill immolators without any stamina without losing health). All in all i think the only relevant advantage of the regular knife is killing dogs but with the knuckle knife you gain so much more and the bunt part is actually better than dusters.
@4on4nam
@4on4nam 3 года назад
@@skidloader1207 True! I completely forgot about the hive swarms - hive bombs are next to nothing with knuckle knives!
@MobiusFun64
@MobiusFun64 3 года назад
I've used the heavy knife enough now that I see it as just a straight upgrade from the hunting knife. I've lost maybe two PVP fights because I accidentally slashed someone in the arm instead of the head but I've won many more. You really have to get used to the swing though. I still have moments where I potato aim or a grunt aim-punches me and my slash goes right over their head. Thanks to scrapbeak, I'm clearing concertina more often and the hunting knife is too slow at that. If we only have hunting knives, me and my friends find it's faster to just walk into the wire to destroy it which is not a great thing to be doing when other teams show up. It might also be better at killing dogs (with a lot of practice). The heavy swing can kill a dog with a body shot and if you're aggressive, you can hit multiple dogs with it.
@russeshe001
@russeshe001 3 года назад
Good points, and I'd also add that while normal knife is better for a 'desperation attack' where you're trying to one-shot a player who has thoroughly put you in a corner, the heavy knife is more reliable when you're playing with a communicating team, because the bleed ensures the enemy can't respond as effectively to the rest of your allies even if you bungle the one-shot. And, more importantly, in those moments where you're pulling a knife to finish off an injured enemy, you have a much better chance to hit them even if they try to juke you. Again, you're making one-shots a little harder to pull off on players, but there's something to be said for just making sure that hit lands, especially with six light attacks in the bar that can all do the job on someone you've already shot.
@holysecret2
@holysecret2 3 года назад
The only real downside to the heavy knife forme is the fact that it can only do slashing damage and no piercing damage, which is a disadvantage against Scrapbeak.
@Trick762
@Trick762 3 года назад
I feel like you could have gone over their prices too. For instance I really like using the throwing axes, but spending 60 bux on them every time felt like it wasnt worth it.
@CetomimusGillii
@CetomimusGillii 3 года назад
My favorite use for the spyglass (besides saving money and showing off that sweet sweet Steel Eye) is checking sneaky cracks in barns and such to see if anyone's peeking them. The ADS zoom is so extreme that you can do this from a safe distance. I love the peace of mind (and occasional free sniper kills) this affords when rolling up to boss compounds
@4FSGaming
@4FSGaming 3 года назад
Nice one, there are some especially nasty crack peeks on DeSalle that not enough people know about yet, so I can certainly see that coming in handy.
@CetomimusGillii
@CetomimusGillii 3 года назад
@@4FSGaming Yeah, unfortunately I need to learn those too before I can check them! But they always come in handy at fort, Nichols' and Pelican to for those louvre windows that people often feel safe peeking from. Alice and Arden also come to mind as having plenty of places I like to give a once-over before going in, especially when solo
@graham3289
@graham3289 3 года назад
The spyglass is really good for checking if doors and windows are spawned in. Windows and doors only spawn when hunters are in a certain range so for $8 you can know if a team is in a compound even if they don't make any noise
@CetomimusGillii
@CetomimusGillii 3 года назад
@@graham3289 Woah, I've definitely noticed that before, but I change my gfx settings every now and then and figured it was a bug that only shows up at certain LOD settings. Thanks for the tip!
@captfodder
@captfodder 3 года назад
@@graham3289 I knew this about grunts but not doors and window shutters - thanks!
@bigsmoke8816
@bigsmoke8816 3 года назад
Another use for fusees is for fighting Scrapbeak 2 fusees thrown into him back to back will take away a little less than 1/4 of his health without triggering his Frenzy, making them one of the best ways to take him out quietly
@dave6653
@dave6653 3 года назад
I'm a big fan of Decoy Fusees and alert trip mines despite being less popular than choke bombs for that 4th slot. I guess I like going against the meta. I like punishing people with the mines that aren't looking and then punishing campers by throwing the decoy fuse in to get them to move and then just run into the decoy fuse knowing it's fake.
@bobzthabarbarian
@bobzthabarbarian 3 года назад
Being I'm on console, my medkit is always my first slot, due to it already being set as a "quick slot" and then it's my melee tool in 2nd. I usually take the knuckleknife, due to its versatility, but this event has me running the throwing axe as my only melee tool(crazy, but I run two big stam shots) and then I always run the choke bombs, unless im running solo. Then I run poison and tina traps. Usually my fourth slot is empty, but I will run either a flare gun or tina traps.
@DoubleAction357
@DoubleAction357 3 года назад
Is the throwing knife w/ assailant really that weak in pvp? In my tests it does everything a normal knife does at the same stamina cost. 3 shots armors, 1 shots hounds, 1 shots hives. I haven't got to test in pvp though.
@Rashghar1337
@Rashghar1337 2 года назад
Very, very nice video. Very informative. As a new player (
@LordRazer3
@LordRazer3 3 года назад
Use a Chaos bomb at night and fire a flare gun the way it was meant to be fired, in the air. Simply put if you find the boss lair and know if some ones already in there you can ring the dinner bell for all the other's and ether wait until the end to pick off stragglers or join the party!
@lukebortot7625
@lukebortot7625 3 года назад
I would argue that choke bombs are essential (if you are not playing solo). I am toxic and insta-burn and if you don't have a choke bomb you have to rush me or else your partner will be red skulled. Decoys are in my opinion the best 4th tool, they have 101 different uses. Every time I don't take decoys I always feel like I am missing something.
@Roberta-yf4ge
@Roberta-yf4ge 3 года назад
Knuckle knife is by far the best over all melee, fact is that heavy into light is extremely good. This allows you too 2 hit player and dogs in the body really fast.
@michaelrosenbaum4822
@michaelrosenbaum4822 3 года назад
If you need two hits to kill a player, you're likely dead though.
@happyjonn9242
@happyjonn9242 Год назад
@@michaelrosenbaum4822 i've killed plenty. if you get 1 melee hit and they are usually panicking, follow up hit is easy enough.
@ericjames4034
@ericjames4034 3 года назад
Dusters are just really nice when you're running 2 medium slots
@4FSGaming
@4FSGaming 3 года назад
Yes they are!
@Rig_JW
@Rig_JW 3 года назад
Depends. Don't forget to check melee damage on medium slot weapons. Some have regular damage as big slot weapon. All pistols with stocks do for example (Naggant Precision, Bornheim Match, Dolch Precision).
@ericjames4034
@ericjames4034 3 года назад
Wow I didn't know that. But then again I never run any of those weapons lol
@NuageMH
@NuageMH 3 года назад
To be honest shooting with flare gun in the sky during night is pretty cool and if you know some ennemies are camping in the middle of a forest or something like that, it's so freaking bright in the middle of the night.
@doritoman2593
@doritoman2593 3 года назад
Corrections: 1. Heavy Knife clears Grunts with 1 light to head, Hives with 1 light to the head, Armoreds with 2 heavies and 1 light (leaving enough stamina for two more lights for Grunts or one more heavy, while the Knife only has stamina for 1 heavy for a Grunt), and Hellhounds with 1 light to head (but more often 1 heavy, since the head is hard to hit). Since you get 3 heavies with the Heavy Knife, Hellhounds are only any more of an issue with a Heavy Knife rather than a Knife when in a pack of 4 (their max single pack size). This makes the Heavy Knife better in almost every single PvE encounter except for a pack of 4 Hellhounds. What the Knife has over the Heavy Knife is PvP and that's it. It's a good advantage to have, but please don't act like the Heavy Knife is straight worse when it, by the numbers, does almost the entire PvE side better. 2. The Flare Pistol can be heard fairly easily ~125 meters away. You can test this in the 3D view. The Flare Pistol is quieter, but can certainly be heard from a compound away. For example, a common rooftop Hive to deal with is one at Lockbay Docks. A Flare Pistol shot from that point can be heard from Alice Farms and the southern area of Darrow Livestock. 3. Throwing Knives with the Assailant trait take on almost identical stats as a Knife. 4 heavies per bar. 1 heavy per Grunt. 1 heavy per Hive. 3 heavies per Armored. 1 heavy per Hellhound. It's almost completely identical, but the Throwing Knives' light attacks take ever so slightly less stamina and are a stab instead of a slash. If you have Assailant, Throwing Knives can easily replace your melee tool because they are literally a Knife in everything but appearance. 4. Knuckle Knife takes less stamina per heavy than a Knife, not more. Knife can use 4 heavies per bar, while the Knuckle Knife can use 6 heavies per bar. Also, for Hellhounds, it is far easier to use a heavy + light combo per Hellhound to kill them. The heavy will stagger the Hellhound to the ground and you can quickly finish them off with 1 light attack follow-up. Not as easy as a Knife, obviously, but you don't need to bother trying to headshot a Hellhound. When using this method, you can also kill 4 Hellhounds in one stamina bar, which is just as much as a Knife. 5. Not so much a correction as a clarification: The Knife takes two light attacks to kill a Grunt, so, when out of stamina it will require two slow, out of stamina attacks per Grunt. Whether you consider this "easy" to use to hold off 3 Grunts is subjective, but this needed to be clarified.
@4FSGaming
@4FSGaming 3 года назад
Some good points here! I suppose the issue with throwing knives + assailant is that they match knives for PvE, but don't have the one thing that makes the knife really good, which is that stab attack for hunters/reliable hits, so you're handicapping yourself by taking this on it's own. It's a similar thing to remember with the heavy knife too. Much of the stamina efficiency on paper is significantly hampered by wide swings that clip arms, making the knife a better choice all around for PvE and PvP. The light/heavy combo is great for hounds! But unfortunately it means you have to land twice as many hits as you would with a knife, slowing you down considerably and introducing significantly higher chances of error. As for the flares, I suppose quiet is relative. The distance from lockbay to Alice is close enough that you're only a few meters off hearing melee and aggro sounds from the other compound.
@doritoman2593
@doritoman2593 3 года назад
@@4FSGaming The heavy attack for Throwing Knives with Assailant is also a stab.
@4FSGaming
@4FSGaming 3 года назад
I shall have to revisit that then!
@KitKat-lp8gn
@KitKat-lp8gn Год назад
Your tutorials are still very usefull even though they might be relatively old but nobody seems to be making in depth tutorials anymore. Might be because the player base doesn't have any new players since it is a hard game but it is even harder to start playing now. Thanks for all the tutorials 😘
@MrFahqup
@MrFahqup 3 года назад
100% factual. 1k+ hours and across the board it's anything but heavy knife, medkit, flare pistol, choke bomb if on a team (alert trips for dirty red barrel kills if solo).
@graham3289
@graham3289 3 года назад
Always love your vids on hunt. Share it to my teammates so we can all play better together
@DCWE46
@DCWE46 3 года назад
Although i gotta admit i kinda like the fusees more. Apart from that agree with your tool setup
@tobiask.7346
@tobiask.7346 3 года назад
Why do you think the throwing knives sucks at melee with the new trait? The Throwing Knives with the Assilant perk basicly evolve to a normal Knive, 1 shots most Ai including dogs with the heavy attack and Armored take 3 heavy. To be honest i dont know how they perform against Hunters, but because of the dmg against dogs and the stabing animation it cant be that different from a Knife. Even the stamina consumption is the similar to the knive.
@pipe8621
@pipe8621 2 года назад
"If you have a stabby rifle, you can't kill immolaters" *laughs in pistol whip*
@ericritchings8739
@ericritchings8739 3 года назад
Nice vid. The throwing ax is sooooo underwhelming imo. Seems like a second hand thought by the dev team. Needs a stamina buff to be used
@ericritchings8739
@ericritchings8739 3 года назад
I'm gonna try the flare pistol today. 1000hrs and I've used it like twice... lol. You make good points and I'll give it a go. GG
@crazylasagna3576
@crazylasagna3576 3 года назад
@@ericritchings8739 Throwing Axe is great. Giving it better stamina automatically makes it the best melee tool AND you can throw it.
@Deathwhisper2
@Deathwhisper2 3 года назад
Smalll bonus of Knuckle knife and dusters is that they are cheaper. I've managed to run out of money at one point after prestiging and had to run budget runs. Just grab a knuckle knife or dusters and medkit and free hunter. If you grab at least one clue you making a profit even if you die instantly after.
@khuziplays5651
@khuziplays5651 3 года назад
Not much difference lmao
@revverb7459
@revverb7459 3 года назад
I can't stand not having my Heavy Knife after prestiging, it's just so amazing against concertina wire, and clears out grunts with such ease. Also, there isn't a single melee skin better than Reaper's Hand. That's unarguable.
@gabrielfunez3863
@gabrielfunez3863 3 года назад
The Tanto disagrees :P
@hemphoeather5504
@hemphoeather5504 3 года назад
@@gabrielfunez3863 ifkr
@SlaineMor
@SlaineMor 3 года назад
Very thorough sir well done... I think your default setup makes excellent sense and swapping based upon weapon choices (like 3 slot primary with blunt attack for immolators can replace need for blunt tool but most mid sized weapons do crap blunt damage) . Very helpful. There is a stam shot meta which adds arrogance to this choice which may get the nerf bat!
@katanaridingremy
@katanaridingremy 3 года назад
Great video! I knew everything already but still loved watching this and agree with the loadout selection. I've reverted to using fuses more than flare pistol, for the ammo count and utility during dark fights. That was before the reduction in night maps and bows though. If I take bows or crossbow than I bring traps
@crazylasagna3576
@crazylasagna3576 3 года назад
With assailant, throwing knives do very similar if not the exact same damage as the knife.
@classycamel
@classycamel 2 года назад
Yeah he kinda shrugged them off for no reason??? They’re actually really effective as melee
@bailwat
@bailwat 3 года назад
Definitely agree with you on your choices, but shoud have mentioned that the dusters are pretty good (but a bit slow) vs the assasin if you dont find a axe or hammer inn the world. And my tools are The Hatchet, duster, choke and medkit inn that order. Oh and I shoud say that Im a 4-5 star hunter.
@seang8702
@seang8702 3 года назад
Love your informational videos as always. Keep up the good work!
@mochiboot6502
@mochiboot6502 3 года назад
For team play, I agree with your suggested loadout. But as a solo player, decoy fuses + blank fire decoys are great.
@happyjonn9242
@happyjonn9242 Год назад
for solo best way is nagant sniper and sit at least 3 compounds away from the boss, hope for a lucky kill then extract when you don't get it, knowing your kda is still safe.
@Mrmoocows99
@Mrmoocows99 3 года назад
Blank Fire Decoys also make the 'Muzzle' flash that would happen if you were actually shooting, so if you peek a window and get shot at, throwing them at the rim of that window and producing the flash can often get players to blow a few rounds at the window thinking you are still peeking and shooting.
@nunull6427
@nunull6427 3 года назад
If you like dusters but don't want to use a tool for it, the officer brawler variant is amazing in terms of dmg, speed, and stamina usage with only a little sacrifice to the guns already great handling.
@happyjonn9242
@happyjonn9242 Год назад
nah silenced pistol with poison ammo.
@alandraves2999
@alandraves2999 3 года назад
Will there be a consumables video as well? I pretty much agree with your setup although idk if its just a glitchy server or what but I've had immolators not insta kill with chokes before. Its happened on multiple occasions.
@tricky5727
@tricky5727 3 года назад
Someone already mentioned that the decoys on doors make noise, but decoys can also trigger traps at range such as bear traps.
@Rig_JW
@Rig_JW 3 года назад
A few comments: - It's not true that throwing knives are useless as melee tool with assailant. In my tests they deal the same damage with the same amount of stamina as a regular knife. - Throwing Axes are extremely unreliable and you have only 2. So yes, they can be stealthy. But they also slow you down significantly because you need to go and recover them. Their damage is also extremely random (not killing a horse sound trap with a throw to the back). For me they are better for melee as it's light attack kill a grunt even when tired. - Decoys can also be used to kill leches silently (they have 1hp), bait off water devils and break windows. They are useful for some things that a silenced weapon also is. Also the range is quite exceptional. I'd also love if they would merge spyglass and lamp as a one tool. They are good in opposite weather types (lamp at night, spyglass during day) so it could do them some justice.
@4FSGaming
@4FSGaming 3 года назад
Great additions about the decoys! I completely forgot about using them so send off water devils.
@alexanderhoh5767
@alexanderhoh5767 3 года назад
Great video :) With the ranged tools i think it also needs to be mentioned that you can get your knives and axes back by picking them up. Because nothing sucks more than needing a medkit from a tool box and then getting derenger shots or a fail. So thats a big plus for throwing knives/axes
@slowmobius7114
@slowmobius7114 7 дней назад
I spent half the video wondering wtf "malay" was😂. Great video and very helpful! Thanks a lot man!
@Guapter
@Guapter 5 месяцев назад
sure it is been 2 years, but my overall best favorite tool is throwing axes. They are versatile, reliable, fun, and i don't need any other melee tool. This is my 1 slot, killing most of the enemies in one swing/throw is 2 good for me. If you are out of stamina you always can throw in point blank and immediately pull out without any stamina issue. Silently killing hives, one throw armored etc. Also knucke-knife is good but it is not so good in pvp as axes. Other slots are: triple traps without medkit (i always have one big healing siringe and big regen siringe, which is covering 90% of situations). Mining entire compound with traps is very funny. Other choise - when i dont have traps opened yet, or want to play more agressive - medkit, flaregun/flaretrap(since last update alarmtrap can set on fire corpses it have huge versatility), last slot- mood slot: smoke/shotgun-derringer/fuses
@victorkunchev6438
@victorkunchev6438 Год назад
I use basically 2 setups: medkit > throwing axe > concertina > choke bombs (if I don't have a melee attachment) or medkit > alert trips > concertina > choke bombs (if I have a melee attachment)
@henryboard317
@henryboard317 3 года назад
Another note for the fuses, you can use them to retreat/ block an advance.
@17holloween
@17holloween 3 месяца назад
Throwing axes for melee tool you can silently kill zombies and horses from range and can swing it at commons and kills husks/hives in 1 throw to the chest.
@GaruhHuerta
@GaruhHuerta Год назад
Usually i dont use a cc utility, just use a knives/axe and carry blunt on the biggest weapon. Sometimes i prefer use knuckles and a henrry riposte; solves the concertina problems, crow kill, pvp useful and big groups of mobs and just the knucle for the stamina save and inmolators. I like the weapons with riposte; theyre useful on pvp and multitasking.
@crazylasagna3576
@crazylasagna3576 3 года назад
My tool loadout 1. Dusters/Knuckle 2. Throwing Knives/Axes 3. Medkit 4. Decoy Fuses/Choke I use knuckle only if my loadout lacks close range functionality. Throwing knife or axes depends on what I feel like. Medkit is medkit. I run Decoy Fuses if I have a CQC build and chokes for rifles.
@domskillet5744
@domskillet5744 Год назад
I actually like running a silenced primary and carry both choke bombs and decoy fuses. Nothing is more satisfying than throwing a decoy fuse, running after it to see everyone's back to you as they run away and gunning a team down. And choke bombs just have so much utility I always gotta have them. Then I can use the silenced weapon for Armored and hives at a distance. Obviously it makes you a bit weaker in pvp but if you pick your timing and angles, it's much harder to locate where you are getting shot from with a silenced weapon.
@dmagyo6631
@dmagyo6631 Год назад
Just started playing this game and I noticed my hunters can only carry 2 or 3 consumables after a few matches. The slots are there but I can’t add anything to them. I’m sure there’s an easy explanation but I can’t find and any answers as to why I can’t carry 4 consumables anymore for those hunters. Pls Lmk 👍🏼
@Volriker
@Volriker 3 года назад
My tools are generally the same as yours :P I prefer knuckle knife over normal knife though, because it is a one-tool-for-everything. Instead of throwing knifes I use nowadays the axes, but I already found out that I stopped clearing coops and kennels while I have them. Maybe will go back to throwing knifes in the future. Chokes bombs are great, I mainly use them to block paths and choke opponents.
@jamesped6171
@jamesped6171 8 месяцев назад
Probably a stuipid question but is there a way to reselect or purchase legendary tools, *considering you have already purchased the dlc of that legendary hunter, if so how?
@joule400
@joule400 3 года назад
My decision on melee tools: Do i have the bomblance? Yes: knuckles No: knife Otherwise my tools are always: Melee, medkit, choke bombs, trap/flare gun
@fluffysheap
@fluffysheap 2 года назад
I sometimes don't bother with a melee tool at all. If you have a silent weapon (especially one with poison ammo) you can get by with that and a few well placed whacks with the butt of the rifle. If you don't have silent killer these are quieter than melee. Not only does it free up a tool slot, it allows you to get charges for other tools or consumables from toolboxes. Of course if you brought a melee weapon in a weapon slot you often don't need a melee tool either, unless you don't have anything blunt at all to deal with immolators. (Pair that bomb lance with an officer brawler or obrez mace!) Tools are great - well balanced with lots of room for personal preference and situation specific stuff.
@blackknightz5036
@blackknightz5036 2 года назад
I actually run the tomahawk as my melee, you can get 3~4 swings in before you're exhausted and even then you can still throw the axe when you have no stamina. I don't take the Assailant perk cause it change the melee swing from downward to horizontal meaning it often just hit the arm rather than head/torso.
@joelplease9039
@joelplease9039 Год назад
derringer is my go-to, i mostly have nagant silencer as a sidearm. the derringer is actually the best emergency gun in my opinion for example: You are cornered in a compound and you emptied both your main and sidearm, you can still kill a squad with the derringer.
@thecreator6314
@thecreator6314 3 года назад
My setup is actually kinda small and feel a little bad since a lot of people keep calling me crazy not bringing a first aid all the time 1st: Either the knife or knuckles I sadly and weirdly do not have the knuckle knife yet 2nd: throwing Axe 3rd: on the extremely rare chance there is a 3rd either a medkit or something random
@alexisJonius
@alexisJonius Год назад
I absolutely love to bring fusees to use in compounds when im holding a position to make it harder to see my whilst i can see them perfectly (Using smart placement ofcourse), add some traps to the mix and you have an impenetrable defence (Dunno if this gets ruined in duos, i play solo)
@Sammie-cq7tl
@Sammie-cq7tl Месяц назад
Took me 4 minutes to figure out why you invented a word for melee tools
@BeautifulSafety
@BeautifulSafety 3 года назад
Just got back on Hunt after a year not having money for ps+ It is good to be back! Nice to see it has grown even bigger now Ps4 poison players if you want to team up...around 1.7 kd
@TheGreatMoonFrog
@TheGreatMoonFrog 3 года назад
lol, we have the same tool loadout. I leave flares if I have a silenced weapon and switch out a trap. Knuckles if I don't have a full size gun. Or for solo runs I also switch out smoke bombs for traps.
@csabawars
@csabawars 2 года назад
I pref knuckle knief or dusters. Without that its pain in the ass to kill immolators. Expect when i bring poison crosbow/ bow i pref to take the throwing axe.
@amwilt2484
@amwilt2484 2 года назад
dont throwing knives have the same amount of damage with assailant? it one shot headshots players and grunts (two shotting with light melee) you can get up to 5 melees and there’s more of them than flare pistol and fuses and if you just headshot everything its good! armoreds take 3 headshots with it to kill though, throwing wise
@islarf5095
@islarf5095 2 года назад
My big issue with the Fusees and Flare Gun is they eat up Toolbox pickups. when you can retrieve the Throwing Knives / Axes.
@votpavel
@votpavel Год назад
i go in, free hunter - no weapons no tools nothing, grab a perk that gives health after each kill- thats very useful and thats it I wish shit was cheaper so people would spend 100 to go in with their gear and not 500
@MasterOfTheBrood
@MasterOfTheBrood 3 года назад
You failed to mention that a light heavy knife attack is quieter then a normal knifes heavy attack. So it's better for stealth play, yeah you gotta get the headshot but 90 percent of the people in this damn game gets headshots anyways, lol.
@TheClassicRevo
@TheClassicRevo 3 года назад
Can we get a video on hitboxes on hunt. I've had alot of fights where I've even went back on in stream and I'm aimed on the head of someone with long ammo 60-70 meters and got hit indicators without actually getting the headshot
@revlouder5865
@revlouder5865 Год назад
Something I use the lamp for is too intentionally give myself away so my coop buddy can take safer shots expecally with a scope
@MrRom117
@MrRom117 3 года назад
for some reason im always placing medkit first then dusters :D with a bow or silencer at my side i go: Medkit, duster every time. Last 2 slot traps mostly
@kingkracker1998
@kingkracker1998 2 года назад
heavy knife cuts right through concertina wire. very fast. one swing. only redeeming quality
@Mankong100
@Mankong100 3 года назад
Assailant Perk lets the Throwing Knives become normal knives. I killed a player with a headshot on that thing.
@spraynardkruger6426
@spraynardkruger6426 3 года назад
Consumables. Right? The next one? Obviously, right? Right? Do it.
@trevorlobban6724
@trevorlobban6724 3 года назад
knuckle knife > medkit > choke bombs > derringer / concertina wire is my go to setup, personally.
@jakandbel2073
@jakandbel2073 2 года назад
I've gotten my whole team killed due to accidentally stabbing an immolator who was near a red barrel. Was absolutely hilarious
@purplecrisp
@purplecrisp Год назад
choke bombs will kill swarms of bees. so if you get bug bombed you can run through the cloud and the bees will die
@hiphopmessiah7216
@hiphopmessiah7216 3 года назад
Very wrong about throwing axes......they are deadly vs AI and PVP
@PhyrexianPraetor
@PhyrexianPraetor 2 года назад
I'm glad I'm not the only one who's stabbed immolators with my knuckle knife on accident
@themediocrehunter4152
@themediocrehunter4152 3 года назад
For concertina armoreds I just stab it twice and get a buddy to stab it twice afterwards. No chunks lost.
@ItsOkRelaxMate
@ItsOkRelaxMate 2 года назад
Very helpful.. Hope to destroy you in a game some day 😁👍 (I definately won't 😵)
@darkolos5836
@darkolos5836 Год назад
I honestly really like the spyglass. Its nothing special but just having it to take a closer look is just nkce
@countdracula9763
@countdracula9763 2 года назад
the alert trip mines do about 20 fire damage now so if you stack them they will lose a ton of health now and maybe catch them on fire.
@mariongonzalez2621
@mariongonzalez2621 3 года назад
Sweet Lord I yearn for the day they add more derringers. Or atleast some legendary skins for tools without any.
@don945646
@don945646 3 года назад
Next is consumables
@T4mponDeluXe
@T4mponDeluXe 2 года назад
Great potential but actually just a slow ass shitgame where lot of stuff doesnt work how it should.
@8300dvo
@8300dvo 3 года назад
"and now we come to a very hotly discussed question" is it how to pronounce melee properly?
@imaplaygames633
@imaplaygames633 2 года назад
I agree with that end lineup but my personal preference has me swapping 3 and 4.
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