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I Built a New RTS Game with Portals in Scrap Mechanic! 

kAN Gaming
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Hey everyone back with more Scrap Mechanic! Today we made challenges with the portal mod and I managed to come up with a way to make a RTS style game in Scrap Mechanic! This game is a sort of bot battle with real strategy elements rather than just clicking as fast as possible!
Workshop Link: steamcommunity.com/sharedfile...
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Discord: discordapp.com/invite/sCvA5SV
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About Scrap Mechanic:
store.steampowered.com/app/387...
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#scrapmechanic #kangaming

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22 янв 2023

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Комментарии : 201   
@oriontherealironman
@oriontherealironman Год назад
We definitely need more of this! Version 2.1: Upgrades!
@MaximusMuleti
@MaximusMuleti Год назад
4 player as well, make it a tournament open to the public maybe?
@SonnyKnutson
@SonnyKnutson Год назад
Yes MOAR PLEEZ :D
@mmilipersonal9929
@mmilipersonal9929 Год назад
I’d love to see this game expanded or other RTS is like this made by you. I think they are really entertaining to watch.
@isaacfletcher3513
@isaacfletcher3513 Год назад
They could do things like a certain amount of cows will activate defenses like spud turrets and they could also have towers with the cows in the center like the archer towers in clash royal, look at different cards from clash royal to think of some ideas
@Suckynewb
@Suckynewb Год назад
I think it's pretty fleshed out as-is. Maybe if the farm bot arena was fully enclosed and you could place portals around the entire outskirts it'd open up more, I could see being able to tactically deploy units around the map is better than just spamming them out of one portal.
@PR1NC3
@PR1NC3 Год назад
This will become laggy
@aetherian_wolf
@aetherian_wolf Год назад
What does rts mean?
@Suckynewb
@Suckynewb Год назад
@@aetherian_wolf Real-Time Strategy.
@MartinCancholaJr
@MartinCancholaJr Год назад
Maybe there's a way to rig a timer so you have timed rounds after say 10 minutes or so the wall drops and both defense armies fight as they are. Could prevent potential stalemates lol
@Ryann9
@Ryann9 Год назад
Seems pretty cool
@SonnyKnutson
@SonnyKnutson Год назад
I think explosive bots would fix the stalemate situation anyway but it's not a bad idea. Maybe it could be optional through a switch or something.
@MartinCancholaJr
@MartinCancholaJr Год назад
@@SonnyKnutson explosive bots seem kinda game breaking. Kill the enemies units but also your own. Literally railroading you into only using them for offense and then they become obnoxious. Rushing one will likely be a sort of meta. Place it in the right spot and get at least 2 or 3 shots off killing all defenders and dealing good damage to the farm bot. But that's just my theory
@desocationhasidea9243
@desocationhasidea9243 Год назад
@Martin Canchola Another option maybe is free units spawn to attack every 5 minutes on both sides that progressively get larger so one side doesn't build too much defense. The units that spawn are the same on both sides. Which means you either defend against enemy reinforcements or attack with ally reinforcements. And even if there is still a stalemate they can just a agree that next wave both players should attack next round so that one side is sure to fall short. Though that would work I think it might hurt the 1v1 feel the game has.
@FuelDropforthewin
@FuelDropforthewin Год назад
@@desocationhasidea9243 "Natural" enemy waves are a thing in Bloons Battles 2, so it's definitely a workable design element.
@DRAKE-ic1fd
@DRAKE-ic1fd Год назад
The 2v2 would be sick! Can't wait to see more.
@durgun8247
@durgun8247 Год назад
archon mode
@ashade9
@ashade9 Год назад
If you need unit HP display. Fant Mod has part that show HP above units.
@Pystro
@Pystro Год назад
Idea: Dropping an explosive canister into the enemy staging area; cost: 10 to 15 woks. That would be a purely defensive ability though. And I feel the game is already favoring the defensive a bit too much. An offensive ability could be to have a door (not tall enough for a farmbot) that leads into a death zone. The door would only open while something is in there (sensors), and anything that goes in the death zone gets killed by spudguns. You'd use it by spawning woks into it (or your own bots). The woks obviously will get shot up by the spudguns just like bots do, but if your enemy has spawned in enough defending bots then each wok can attract more bots than it is worth itself. Won't work on tapebots, though. Another important change that I would make is to add an automatic collection of bots in your staging area into one corner, so that you don't have to juggle the portals as much. You could have a wok permanently spawned in one corner of the staging area. You'd just need to make it both out of reach of haybots and toadbots and auto-respan it using sensors, (because tapebots). If you add explosive tapebots they'd need to spawn in a separated part of the staging area. Or if the maximum step size that bots can go up is reasonable, you could shape the staging area like a funnel with steps of that height.
@AT4Engineer
@AT4Engineer Год назад
When you’re so early, you can’t even watch the video
@apersunthathasaridiculousl1890
Internet issue smh my head
@ChrisMegadonkey
@ChrisMegadonkey Год назад
It needs a special chaos button that opens up the centre divider for a few seconds and then closes again .
@zitriphyer8429
@zitriphyer8429 Год назад
Couple ideas. Have the sensors considerably higher than the kill chamber so that you don't get the double for one thing. Then (Idk if this actually possible, but I'd imagine it is, tho could be complicated to do) have the spawners only spawn at a constant rate, and have some sort of counting memory logic thing to "stack" units in "training".
@Wolf355_1
@Wolf355_1 Год назад
Suggestion: maybe separate the different types of bots into their own section of the bank so you can put different bots towards different things instead of putting your whole army.
@redscottedm
@redscottedm Год назад
This is so cool! I'd love to see you expand on the concept even more!
@Dinkleberg96
@Dinkleberg96 Год назад
I'm loving the concept! What an awesome game! What if the wall would rise up every 5 mins for like 10-30 seconds so the armies woudnt get big enough to prevent the problem u were talking about. In the time the troops are being teleported to fight a giant army the enemy army it's slicing them 1 by 1 already
@amodking
@amodking Год назад
I love this concept!! More videos like this please!
@MartinCancholaJr
@MartinCancholaJr Год назад
That's freaking amazing! I wanna see a whole series on this 🤣
@ottosfamily4604
@ottosfamily4604 Год назад
Deployable turrets would be a great idea. Set them on a 1 minute timer so they go away. That way you can deploy them as defenses. You can use like 10 wocs to upgrade the number of turrets that deploy or how long they deploy for. This has a lot of potential to be a great mini game. Why not add some deployable terrain like a metal sheet for the price of 5 wocs that get moved to a chest next to the player. You could jump into your area and build some walls up for defense.
@orangespuddy7118
@orangespuddy7118 Год назад
I think glowbugs could be used as a powerful secondary currency, by having them chew through cardboard, and when the cardboard is finished a powerful upgrade is unlocked. Glowbugs could also be used in the battle zone to force players to attack and defend the glowbugs as they chew to an upgrade
@lazylazerrsp8781
@lazylazerrsp8781 Год назад
You could also go for a pachinko style depository, where what you get per cow is slightly random based on where it lands. The offset would be "jackpots" that go up to triple or even quad counts. A single player version could have limited wok spawns based on your economy, and you have to deal with increasingly tough waves. You could also make it multiplayer co-op with everyone sharing farmbots. The randomness really lends itself here since it'd create variations in game length, which is probably the #1 killer for normal defense games. Too much skill/strat focus only dials down the player base to the most hardcore fans.
@Pystro
@Pystro Год назад
One thing that My brain picked up on: Woks and Toadbots are equivalent. They have the same value (convert 1:1) and as the rules are stated, you can pay for anything with toadbots too. The advantage would be that you always have possible defenders to spawn while you have money. The disadvantage is that it's an unnecessary extra conversion.
@thundercrowz
@thundercrowz Год назад
I’m amazed of how equal the match was! 😮
@uncleandross7437
@uncleandross7437 Год назад
Wow, the Warcraft reference was awesome! Really took me back.
@hattonz5275
@hattonz5275 Год назад
Why no Scrapman? Would love to see much more of this and see you do 2v2 as well. : )
@Hex...
@Hex... Год назад
This was great! I’m sure you’re happy you did the rework and achieved something that actually feels tactical and satisfying to play
@opelite4426
@opelite4426 Год назад
This is amazing! You should make more of these types of mini games!
@xjohnson42
@xjohnson42 Год назад
You should have experimented at the end: Simulate a 2v2 where u and Moonbo team up against the big army you had on your side. You'd get an idea of what 2v2 was like for about ~2 minutes or longer.
@bjrnfrederiksson2505
@bjrnfrederiksson2505 Год назад
You definitely need to make a Nr.2 version about this damn. It was so funny and entertaining throughout the video 💪🏻 can't wait for the next 🤟🏻
@MadMikael
@MadMikael Год назад
This is awesome, there is a lot of potential. I can't wait to see version 2.
@magica3526
@magica3526 Год назад
i feel like making this capture the point would be better, give more reason for woks. If you could paint woks you could also have red/blue woks to either distract the enemy or direct your side
@ImaGe_
@ImaGe_ Год назад
I think a cool way to implement the explosives (and it would be simple to add) is to make your basic seat-controlled explosive launcher with a vertical feed and change the button for launching for one of your currency counters.
@desocationhasidea9243
@desocationhasidea9243 Год назад
Adding a powerup that costs 10 wocs destroys the enemy's army spawn somehow, maybe spud guns. So if you think they have a huge army saved up you can potentially gain a big advantage but they might be playing late game by building their woc economy instead of army which would waste 10 wocs. This would add a deceptive element to the strategy. Of course you can just not leave a big army waiting to either defend or attack but then you can't make a surprise attack or sudden reinforcements. This might complicate the game too much but would be fun to experiment nonetheless.
@WoodrosWorld
@WoodrosWorld Год назад
"Righto". "What?" "WHAT?" "STOP POKING MEEEE!"
@jelleloef5207
@jelleloef5207 Год назад
Really cool concept man!
@mtaliaf91
@mtaliaf91 Год назад
Definitely more of this! It’s awesome!
@MahBor
@MahBor Год назад
To fix "button spamming royale" games, you could store all players button presses in memory blocks and active them together with a "clock", like how instructions in computers happen with clock rises/falls. I miss your logic creations, would love to see you try building this in a vid or livestream like the good old days :(
@MikeHarrison3266
@MikeHarrison3266 Год назад
An obscene number of cows were slaughtered in the making of this video. The barbecue will never be the same.
@larshoffmann2594
@larshoffmann2594 Год назад
MM idea: There is a Godzilla mod by 00fant. That thing eats creations. Have one or more Godzillas in an arena with each player having an HQ on the edge of it. Lure the Godzillas with your creation towards an opponents HQ and away from yours, all while it eats your creation. The winner is, whoevvers HQ stands last.
@steeljawX
@steeljawX Год назад
Idea but I'm not sure how to successfully implement it. You should have some kind of sensor for the farm bot and have the "pylon" idea be just another set of spawners and resource collecting. Treat the farm bots as "town centers" if this was Age of Empires. So if you can afford to spawn in another farm bot, it unlocks another set of spawners that will allow you to get more faster. On the flip side, just as in AOE if you have the resources available, you should have it to where if you lose your last farm bot, if you have enough Woks and can buy one, you can and you're still in the game at the cost of 2/3s your production or something like that. But having your last farm bot destroyed should stop the wok spawner so you have the choice of a last hurrah or get back into the game. You could then make it a 4 player arena and so that way you could establish "trading" if desired. But that's a whole programming logics mess I don't know how to do. But it's something you could consider to improve the concept.
@prestleynelly
@prestleynelly Год назад
Oh man this looks sick
@BLKBRDSR71
@BLKBRDSR71 Год назад
GG to all. All 3 of you did a great job putting these rooms / levels together. Good job everyone!
@smlbnl233
@smlbnl233 Год назад
Suggestion!! Maybe add a slow wok spawner to fight around to incetivize early spawn of bots plus it is also a good late game obj to fight for building massive army :))
@PatSeba84
@PatSeba84 11 месяцев назад
You should make a turret that takes like 15 wocs but when you spawn it it spins and shoots in all directions then explodes.
@go-driving
@go-driving Год назад
Deffinatly need more of this
@jiminykroket4152
@jiminykroket4152 Год назад
This is amazing Kan!
@VAXHeadroom
@VAXHeadroom Год назад
super cool. Maybe try the bots from the fantmod?
@anteshell
@anteshell Год назад
Definitely want to see 2vs2 with powerups!
@Voltron309
@Voltron309 Год назад
22:15 the discord notif had me dead
@FuelDropforthewin
@FuelDropforthewin Год назад
Idea: each player has a spud gun turret that can shoot into their own arena only, but they have to buy ammunition for it.
@danejones7051
@danejones7051 Год назад
its so well made and clean...
@BlackBearFTW_
@BlackBearFTW_ Год назад
Maybe some defensive ability that temporary disables/hides the portal wall (the large gray area you're supposed to place the portal on) for your opponent, this would allow you to slow down your opponents attack.
@dragonlord4881
@dragonlord4881 Год назад
You could do the same thing unmoded with a set woc spawner at each cabin triggered by switches then have maybe a retractable wall to the battle field or a sping board, adding the ability to get explosive tape bots and farm bots, but it will probably be better using a bot for the less hp for spawns
@AlbinoBlackMonkey
@AlbinoBlackMonkey Год назад
Make the spawn counter be currency you can spend to get an explosive. Like it takes 4 points in spawning to get an explosive and then you would have to redo your spawn speed.
@timothypeterson513
@timothypeterson513 Год назад
I Love this Please do more!
@timothypeterson513
@timothypeterson513 Год назад
Also Add explosive Tapebots
@danejones7051
@danejones7051 Год назад
so, having it so you can both view the battle field while build would be better. so maybe looking down from above at an angle.
@Rararawr
@Rararawr Год назад
Are wocs more effective as a distraction unit than just tote bots? I would think you could replace the economy system with switches and timers and just focus on moving units around, unless you want the distraction. Could also maybe have a way to upgrade your unit spawners
@thevenatorproject7269
@thevenatorproject7269 Год назад
cool concept, I can't wait to see version 2.0
@kannister
@kannister Год назад
I know the earlier version of this arena didn't go as supposed but still I wanna watch the earlier version with moonbo and scrapman.
@alifalafel4831
@alifalafel4831 Год назад
This has so much potential.
@RealPanzer999
@RealPanzer999 Год назад
You should add a timer that drops the middle wall after a couple minutes so that at some point you just have the bots all fight & one of the farmbots will die.
@nobunaga24
@nobunaga24 Год назад
Great idea we need more
@ynsignia
@ynsignia Год назад
We need more of this!
@grimmstudios4041
@grimmstudios4041 Год назад
This would be a great multiplayer Monday idea can you make a Rican spin cows for upgrades so then your forces can spawn in faster than more boss box and yeah the explosive pots would work well I am genuinely excited to see more from this
@bonesciencegaming3863
@bonesciencegaming3863 Год назад
Maybe another thing that you could add is sabotage, like if you save 30 - 50 cows you can disable one of your opponents bots, like they can’t buy economy or tote bots or anything like that
@TurntBoast8
@TurntBoast8 Год назад
very intresting gamemode i would definitely love to see a 2v2
@ethanelliott9250
@ethanelliott9250 Год назад
Not sure if this was already mentioned, but you should mark the spot where the wocs spawn in so you can easily place the portal there
@stickman69420
@stickman69420 Год назад
An idea is a spudling gun mounted to a movable platform that can be moved short distances and when ready, will fire x shots before resetting and needing to be bought again/on cooldown
@citruscyanide
@citruscyanide Год назад
This is sick
@the_7th_sun
@the_7th_sun Год назад
damn, when im not too busy i might make my own version of this in a custom game mode, of course with pleanty of my own ideas added in
@soqna7271
@soqna7271 Год назад
Tell about this, to Scrapman. I really liked the idea to playing 2v2. Make different structure for arena and even maybe add explosion 💥 to it. I believe 2v2 will be amazingly fun
@InaAkuma
@InaAkuma Год назад
the single most evil thing is to leave in discord ping notifications, the amount of double takes i've done over the years because of it is crazy
@pawelkania6172
@pawelkania6172 Год назад
The warcraft 3 referrence was perfect
@Luziferne
@Luziferne Год назад
Fant's mod does have a robot sensor that show HP of bots if you need that
@Dragonorder18
@Dragonorder18 Год назад
Maybe some variation to the arena sections after a while, so that bots have to travel in order to attack?
@Hedgehog7999
@Hedgehog7999 Год назад
You should make some hoppers so you can send a group of units all at once with one portal rather than sending a few at a time
@vibaj16
@vibaj16 Год назад
this actually sorta reminds me of the way Bloons Tower Defense Battles works
@PugFRL
@PugFRL Год назад
I love watching scrap mechanic! Wish i had it lol
@lordshaitan
@lordshaitan Год назад
How about the farm bot is in an open hive area, with 3 small lanes heading to the other hive. Players can spawn their armies just on their side of the lane only. Player upgrades could include bomb spawners above the middle of the lanes, meaning you'd need to time your payment to kill the amassed enemy without hurting your own. Or a bank of spud guns that activate for a short time after payment made. Or perhaps existing spud gun emplacements that can eventually be destroyed. For the ultimate coup de grace how about a bomb spawner directly over the enemies farm bot but the cost is horrendously expensive. Guaranteed damage but your economy would suffer. Think LoL in Scrap Mechanic.
@Kronk144
@Kronk144 Год назад
You should make this for Multiplayer Monday! Will be cool with 2v2!
@mohammadnazriabdsamad8286
@mohammadnazriabdsamad8286 Год назад
If you're going to do a 2v2 match, I suggest kAN & Moonbo vs ScrapMan & Kosmo. The native Canadians vs the RU-vidrs with more than one channel.
@danejones7051
@danejones7051 Год назад
also you could have a farm bot spawner, that auto deploys on the enemy teratory like 50 lights lol... maybe also have your auto spud cannos for defense wit limited ammo.
@durgun8247
@durgun8247 Год назад
Suggestion: if you make a version with spawnable farmbots, you should have a sort of supply mechanic where the amount of bots you can spawn is limited by how many farmbots you have
@killian_hook_jones
@killian_hook_jones Год назад
It would be cool if there was a place you you build them up on the other side for a bigger instant push rather than portaling them over one at a time
@swampcooler8332
@swampcooler8332 Год назад
5:08 you had me until you said friend
@christianhansen7596
@christianhansen7596 Год назад
Could be cool if you could buy an upgrade that activates a tower that you can spawn tape bots on. so you could shot at the enemy side until it gets kill.
@benthere1353
@benthere1353 Год назад
you should make a loader that you can unlock that u can load the bots in to to make the bots "spawn" on the battle field faster and make faster rushes, like a u can put a portal at the bottom and to shoot them and thay will keep falling in to the portal and to load it u put a portal on top and they fall into a 4x4 or 5x5 pillar.
@Arthur-xu2iy
@Arthur-xu2iy Год назад
I love this
@UndeadJester1
@UndeadJester1 Год назад
I would very much like to see this in a 2v2 format, I would suggest taking inspiration from Legion TD
@meckspeeder7047
@meckspeeder7047 Год назад
Cool game and video👍👌🇸🇪
@abdrex2139
@abdrex2139 Год назад
14:10 this part is really true...
@bobisha772
@bobisha772 Год назад
This is complicated... I'm gonna need a cow-culator to keep up.
@rulun0013
@rulun0013 Год назад
Maybe make the diffent type of bots in you'r army maker be decided so it is easier to strat and apawn one type of bot. Or for example spawn haubits to tank and then spawn tapebots to snipe the enemy army from behind
@pockets8548
@pockets8548 Год назад
there was a discord ping sound when testing the remaining hp of the bot and it got me
@soulreaper1981
@soulreaper1981 Год назад
All I see is darkness...... Oooh my hood is down
@morrow2869
@morrow2869 Год назад
You should grab some scrap mechanic yts and make a tornament with this
@thegreenlucario590
@thegreenlucario590 Год назад
Love the Rick and morty portal gun
@AarChv
@AarChv 8 месяцев назад
Can't wait for chapter 2 bots added to this
@SnurtleLive
@SnurtleLive Год назад
Scrap Daytime Heroes, I can't wait for the beta steam keys.
@justinpatterson5291
@justinpatterson5291 Год назад
Something tells me kAN should look into game development seems like you enjoy rts making. Especially the mechanical dispensing kind.
@knightbeforedawn
@knightbeforedawn Год назад
Hey Kan has your invincible blocks mod been updated to include logic?
@GummieI
@GummieI Год назад
Also imagine when new bots come with chapter 2 as well :) that can be added to this
@douglastaylor43
@douglastaylor43 Год назад
Nice
@raptorz1950
@raptorz1950 Год назад
Please make a series out of this game. Plsss!
@mammalianmolasses4724
@mammalianmolasses4724 Год назад
Bro…….
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