Тёмный

I Built My First Combat Spaceship to Battle for LOOT! 

ScrapMan
Подписаться 896 тыс.
Просмотров 179 тыс.
50% 1

Welcome to another episode of Trailmakers! Today I am back in the Spacebound update. This time my goal is to build a combat ready space fighter to take on the pirates of NASSAU and get their loot!
Tons More Trailmakers: • Is the World Ready for...
My Most Popular Videos (for whatever reason): • ScrapMan's Most Popular!
-----------------------------------------------------------------------------
Want to support or interact with the channel more?
♦ Join the Discord: / discord
♦ Merch: scrapman.store
♦ Like my Tweets: / scrapmanyt
♦ My Doggos on Instagram: / scrap.dogs
♦ My RU-vidr Setup: www.amazon.com/shop/scrapman
♦ I Make Metal Music: / catarinth
-----------------------------------------------------------------------------
About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers

Игры

Опубликовано:

 

23 окт 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 569   
@Dominator_0211
@Dominator_0211 7 месяцев назад
Here’s an idea for you, you could test how the bomb bays work in space. Do they get released with enough velocity to bomb targets, or would they be better suited for mine laying
@thunderstruck206
@thunderstruck206 7 месяцев назад
Been wondering this since they mentioned zero g and my thinking is they are shunted out with a little force so they would just float? I'm working on a build now that will (hypothetically) scatter the bomb bay bombs like a cloud behind the ship
@ThatGamerPilot
@ThatGamerPilot 7 месяцев назад
@@thunderstruck206 if rockets explode when they hit bombs you just made working flares
@edheadgaming8411
@edheadgaming8411 7 месяцев назад
@@ThatGamerPilot no they dont
@DrVestera
@DrVestera 7 месяцев назад
Make a vehicle for space which has an escape shuttle which has an escape shuttle which has an escape shuttle :)
@amandavavrina1934
@amandavavrina1934 7 месяцев назад
😎
@MrCrixs891
@MrCrixs891 7 месяцев назад
😎
@ale-sm8pu
@ale-sm8pu 7 месяцев назад
😎
@Cyclopeantreegiant
@Cyclopeantreegiant 7 месяцев назад
Ok
@judet2992
@judet2992 7 месяцев назад
😎
@anonymous_memer7397
@anonymous_memer7397 7 месяцев назад
Since the new space map loops infinitely you could do a multiplayer challenge where you use the compass block to make your ships only go in one direction and since the map loops you can speed up and slow down to evade fire. You can still move up and down and left and right just no backwards
@douglashanks4189
@douglashanks4189 7 месяцев назад
So strafe and forward yes?
@SuprSBG
@SuprSBG 7 месяцев назад
Or forward and strafe only
@coolblueflyer2580
@coolblueflyer2580 7 месяцев назад
Crash into each other :)
@cryolitegem
@cryolitegem 7 месяцев назад
I can already see someone doing 180 degree turns to take shots at someone tailing them
@outandabout259
@outandabout259 7 месяцев назад
I feel like a physical EMP armor could be useful. Some prongs extending to all directions so that they catch all emp shots without letting them get to functional parts.
@danyael777
@danyael777 7 месяцев назад
Multiplayer Mondays idea: Make combat seats. Thrusters only, mini blasters, NO quantum rudders.^^
@HektoraptorLopi
@HektoraptorLopi 7 месяцев назад
isnt multiplayer monday scrap mechanic
@danyael777
@danyael777 7 месяцев назад
@@HektoraptorLopiSo?
@HektoraptorLopi
@HektoraptorLopi 7 месяцев назад
as far as know scrap mechanic doesnt have mini blasters nor does it have quantum rudders so you wouldnt need to point that out@@danyael777
@irrelevantsafety
@irrelevantsafety 7 месяцев назад
​@@HektoraptorLopi they have done lots I'm tm as well
@rycochu117
@rycochu117 7 месяцев назад
I can imagine how crazy the workshop will be when the update comes...
@TrailCrazy-es2fs
@TrailCrazy-es2fs 7 месяцев назад
agreed
@Altimoo
@Altimoo 7 месяцев назад
Curious about the behavior of the shields versus explosives. Might need to do some testing in another episode.
@GummieI
@GummieI 7 месяцев назад
It was said the shields only block projectiles, so pretty sure explosives would go right through
@morrandomr
@morrandomr 7 месяцев назад
Idea: make a flak cannon (a gun that launches debries) using tractorbeams in space
@clashofcraft9725
@clashofcraft9725 7 месяцев назад
Maybe add some vertical quantum rodders to prevent the drift of your crafts when you're yawing
@Pumpnineteen
@Pumpnineteen 7 месяцев назад
kosmo is using vertical qrudders on hinges, and uses them as airbreaks by turning them 90 degrees. Works like a charm
@squish_nerd
@squish_nerd 7 месяцев назад
They will tail the spacecraft pitching up as the quantum rudders always face away from the direction of your craft.
@techno1561
@techno1561 7 месяцев назад
@@squish_nerd Unless they're facing in opposing directions, so they cancel each other out, but still slow the craft.
@tvh4260
@tvh4260 7 месяцев назад
What about the stabilising gyro
@Luziferne
@Luziferne 7 месяцев назад
You could theoretically "deactivate" the rudders with logic blocks. The setting on a logic block go from -1 to +1 and represent % of activation of the connect block so if you set one to 0 and connect it to the rudders, they should be equally at 0 strength when you activate them through the block. Any command from another block/cockpit steering would be added to that, so it might needed to be set to -1 to offset any steering inputs when boosting… dang I want that DLC now to test the physics of them
@loganroman5306
@loganroman5306 7 месяцев назад
I think the logic blocks would activate pitch rather than strength sadly.
@Luziferne
@Luziferne 7 месяцев назад
@@loganroman5306 Yup, thats what I fear too But thats something we can only test when the DLC comes out
@diegootero1686
@diegootero1686 7 месяцев назад
​@@LuziferneIf the inputs are for control, then using that setup is 100% not going to turn them off. Sad, because it'd be great to be able to do that.
@rudolf_box8440
@rudolf_box8440 7 месяцев назад
AYYYY scrapman has to deal with space engineer physics (thruster in every direction)
@user-ob7lg5vr9b
@user-ob7lg5vr9b 7 месяцев назад
Facts
@laughingcloud3516
@laughingcloud3516 7 месяцев назад
I vote we nickname this ship The Trident due to it's looks.
@jackmagnium6115
@jackmagnium6115 7 месяцев назад
the StarFighter SM1 Trident
@CaptainFritz28
@CaptainFritz28 7 месяцев назад
​@jackmagnium6115 The Scrapfighter Mk2 "Trident" (Mk1 was from last video).
@Neclony
@Neclony 7 месяцев назад
Even if it is familiar space ships dont have to be streamlined or look symmetric, With your focus on functionality your ships could look very unique and special.
@billybob4895
@billybob4895 7 месяцев назад
Realistically they do need to be if you want them functional on any planet with a significant atmosphere
@Neclony
@Neclony 7 месяцев назад
@@billybob4895 words! Space ship I obviously mean only in space...
@billybob4895
@billybob4895 7 месяцев назад
@@Neclony but a space ship has to be able to land on a planet otherwise most of its use is gone
@garlicbreadstick404
@garlicbreadstick404 7 месяцев назад
​@@billybob4895i mean look at satellites, 0% aerodynamics, 100% functionality
@Neclony
@Neclony 7 месяцев назад
​@@billybob4895 wrong, just wrong. it doesnt matter what game you play the more function you add to one single ship the more inefficient it gets. You dont want an heavily armored spacecraft be able to fly in high gravity or dense atmosphere it becomes sluggish and power hungry. the more thrusters you add the more amour the more sluggish. same goes to anything else. A miner doesnt need wings or many thrusters in space and can hold way more what would he do on a planet. for transport you have specialised ships or even rockets for. the list goes on.
@Zionity
@Zionity 7 месяцев назад
Something that would be cool would be if you continued your series of recreating historic planes, but do it with historic spaceships instead.
@benfletcher8100
@benfletcher8100 7 месяцев назад
I’m excited for when this update comes out and the talented Trailmakers start making replicas of pop culture ships from stuff like Star Trek and Star Wars
@rudolf_box8440
@rudolf_box8440 7 месяцев назад
def looking forward to the update
@phatstax9765
@phatstax9765 7 месяцев назад
I love it so much, first build of the update and first thing you build is a Romulan warbird style ship, i hope too see more startrek themed stuff in the future 😁👍🏻
@enderking5220
@enderking5220 7 месяцев назад
y'know, that ship really looks like it's detached from some bigger part? like, some sort of fuel/cargo container-transporter/hyperdrive booster for longer distance space travel.
@Mazapine
@Mazapine 7 месяцев назад
EMP only fights with flying vehicles are going to be awesome, basically just trying to get the other people to crash
@judet2992
@judet2992 7 месяцев назад
The fact they added GREEBLES is AMAZING.
@harleyhart1497
@harleyhart1497 7 месяцев назад
Great video and designs. I hope you play the space update more in the future, especially in multiplayer.
@thatidiotoverthere6311
@thatidiotoverthere6311 7 месяцев назад
I loved making planes with turret seats that detach into their own planes, and now I can do it with spaceships!!
@Yull-Rete
@Yull-Rete 7 месяцев назад
Hover pads might be useful for take-off and landing.
@guildhousegaming7673
@guildhousegaming7673 7 месяцев назад
I can't wait till you and the gang do a multiplayer space battle
@antonschmitz2255
@antonschmitz2255 7 месяцев назад
Being finally able to toggle stabilization will be sooooo nice, currently you can't use logic block for a toggle because that adds a slight delay and the stabilization doesn't work
@jaroldscottwilliams.3rd832
@jaroldscottwilliams.3rd832 7 месяцев назад
4:40 you could totally take that and slap it on as the back section of the craft. Just build an armored shell around it, guns, shields, and boom. Spaceship.
@SPLASHMEWITHMUSIC
@SPLASHMEWITHMUSIC 7 месяцев назад
I can’t wait to see multiplayer in this DLC!!
@teonothere4823
@teonothere4823 7 месяцев назад
Its an update, not a dlc. Ite free to everyone.
@Ninetails3581
@Ninetails3581 7 месяцев назад
Awesome! I really really hope that they will make the next update after this in Space too cus theres so much ppl could do there. Like a Deathstar Beam and Invisibility devices, ion cannons, laser beams, sensors and much more!
@rogueemerald742
@rogueemerald742 7 месяцев назад
It would be so cool to make massive ships from start trek/wars
@Floppy_Waffle
@Floppy_Waffle 7 месяцев назад
Enterprise E maybe, one of the best looking ones imo
@jaroldscottwilliams.3rd832
@jaroldscottwilliams.3rd832 7 месяцев назад
Glowing next to the cockpit makes it look like a boss with a weakspot to shoot.
@JoeBurgerCinematicUniverse
@JoeBurgerCinematicUniverse 7 месяцев назад
idea: make a ship where all the weapons are covered and when in combat they all come out
@benfletcher8100
@benfletcher8100 7 месяцев назад
Imagine if, using the session options menu, you can adjust the gravity of planets and possibly even outer space
@JoshuaGanoTyraxLightning
@JoshuaGanoTyraxLightning 7 месяцев назад
I'm surprised no Planets were added that had more than 1.0 G.
@callandulyea
@callandulyea 7 месяцев назад
What if you did this in multiplayer coop with a power core limit?
@thebrickcraft
@thebrickcraft 7 месяцев назад
When I started watching you I was in 10th grade and now I'm studying mechanical engineering. You may not be an engineer but you inspired me to be one.
@adirmugrabi
@adirmugrabi 7 месяцев назад
you should do an emp only fight, where you have to fly close to the ground, or in a dense area. that way the randomness of an emp shot, will make you hit the stuff.
@Viirrvill
@Viirrvill 7 месяцев назад
this Scrapman's ship looks a lot like the Eagle in Elite Dangerous in the shape. i am a bit disappointed though that he did not add the stabilized mug on this thing
@troyyates9308
@troyyates9308 7 месяцев назад
you should do a sabotage race similar to the one you did in scrap mechanic
@leeik2155
@leeik2155 7 месяцев назад
You should build a ship that has a detachable rover to release and explore planets
@ThatGamerPilot
@ThatGamerPilot 7 месяцев назад
the shouldve added parchutes it would fit perfectly
@darksteeldiablo
@darksteeldiablo 7 месяцев назад
I've played luteral hundreds of hours of space sims. You need to strafe. It's all strafe. That let's you move out of the way of your targets line while keeping sights on them. I'd strongly recommend you program a flight assist command block comp, that let's you fly more like a plane for simple flight but combat is a whole different ball game. Use the lack of gravity to help you so instead of enforcing movement you simply change your trajectory. I can't really explain it better than that without showing.
@Mazapine
@Mazapine 7 месяцев назад
I'd love to see a challenge to have a ship above one of the planets that then has to launch a rover down to the planet. For a hard mode challenge you could have the rover have to launch itself back off the planet and get back into the starship
@radio5637
@radio5637 7 месяцев назад
You should tighten your shields to make them as close to you ship as possible to make your shields harder to hit and therefore make it harder for you to die
@GummieI
@GummieI 7 месяцев назад
he litterally did that... at around 10:30
@mp3_jpg
@mp3_jpg 7 месяцев назад
The big circular aiming reticles were large, but I really liked how it had multiple depths to it so it was much easier to aim in third person (even with lock-on)
@VoidGamingZero
@VoidGamingZero 7 месяцев назад
Could you also try using your ship on a normal map, it would be interesting to see if especially the quantum rudders work there?
@sparegiraffe3457
@sparegiraffe3457 7 месяцев назад
Using some servos with a gyro attached with leverage you could possibly make a powerful catapult
@steeljawX
@steeljawX 7 месяцев назад
I also expect to see a multiplayer challenge where you create trolling torpedoes and use them against each other. Trolling torpedoes as in an anchor block on the end of a straight suspension connected to either a rocket booster or space thruster. The point being if they hit you, they'll stick on and keep firing so you'll be stuck spinning in which ever direction you got hit in or be shoved in that direction. Basically until either one of your ships is un"fly"able you keep tagging each other. Or you can always add TNT and make them space missiles.
@redrum_bd1036
@redrum_bd1036 7 месяцев назад
Eyyyyy, Scrapman finally did the thing that I tell the other RU-vidrs, GET THE SHIELDS AS CLOSE TO YOUR SHIP AS POSSIBLE.
@rccookie6202
@rccookie6202 7 месяцев назад
You should be able to use two quantum rudders for braking, basically like air brakes: one turns up and the other one down Also pretty sure you can move the shields front and back by setting their offset to different values on both parts
@GummieI
@GummieI 7 месяцев назад
There is only a vertical offset though, which is up and down (when placed above/below the center of the ship)
@rccookie6202
@rccookie6202 7 месяцев назад
@@GummieI I would assume „vertical“ depends on the block orientation and should be the axis that the shield is half open on
@dshadows2966
@dshadows2966 7 месяцев назад
I'm reminded of a Toad Fighter from Bucky O' Hare, the whole quad cannons on the side and the central body. We need space bubble seats now...
@edgaro.6097
@edgaro.6097 7 месяцев назад
You should put your sheilds front to back, so if they get emp'd from the front you can turn and run until it Regensburg and if you get emp'd from the back you can flip around and rush. It also might be smart to do 2 layers of shielding with on a little bit bigger and on a 90 degree offset, so you only lose a quarter of your shielding instead of half.
@jacksonstarky8288
@jacksonstarky8288 7 месяцев назад
1/4 x 1/4 = 1/16, not 1/8. 🙂 But the neat thing about designing space fighters is that wings don't need to provide lift... and as demonstrated here, can serve purely as weapon mounts. I'm loving the new assortment of shades... and the black and red looks amazing.
@Gate_Of_Gluttony
@Gate_Of_Gluttony 7 месяцев назад
With the new shield blocks, you could definitely make defensive mines that block bullets if you maxed all the settings, maybe add shields on all sides. That would be fun for a battle
@CHECKERCE
@CHECKERCE 7 месяцев назад
To be honest I don't really like the Quantum rudders I mean it's cool to have them and if you want you can of course use them but I personally think that the fun part of space is that there is no drag and the challenge that comes with that to maneuver your spaceship. With the Quantum rudders it's almost as if you're just on a normal map only without gravity. if you could toggle them off then I would probably use them but just have them off all the time until I want to come to a complete stop because that's really difficult without them.
@moroblizniak4457
@moroblizniak4457 7 месяцев назад
12:59 It joys me to see ScrapMan improving his builds close to the way i would improve them.
@Elliot-nu1bb
@Elliot-nu1bb 7 месяцев назад
Amazing video! Love them! Can’t wait for the release!!! Can you make a vid or explain how you made the landing gear fold down and up? I’m SOOOOOO confused I’ve been trying for an hour
@gabrielnguyen7779
@gabrielnguyen7779 7 месяцев назад
you should do a 1v1 with yzuei in space but you both get to choose a different fighter ship from Star Wars.
@Nevir202
@Nevir202 7 месяцев назад
You can do quantum "air brakes" by having quantum rudders mounted on hinges, so that they flip out, perpendicular to your path of travel. That will induce a turn in addition to slowing you, but if you balance them, such that they cancel out each other's turning, (EG one folds left, other right) you're left with just braking.
@redrum_bd1036
@redrum_bd1036 7 месяцев назад
He should have increased the quantum rudder strength, his speed would diminish, but he would have been twice as controlable.
@AppleEaterGuy
@AppleEaterGuy 7 месяцев назад
The DeLorean time traveler car would look so cool with this update! I hope one time you'll try to make it in a video! :D
@robbevanrolleghem9927
@robbevanrolleghem9927 7 месяцев назад
If you put wings and conventional control surfaces on your space craft, it might improve the performence in atmosfeer. The wings will help counteract the g-force of the planets and will do nothing in space because of the lack of air.
@Frost-ws7uk
@Frost-ws7uk 7 месяцев назад
It looks like on the horizontal line of the aiming triangle/reticle, it stays parallel to the ground you spawn your build on. Even in flight it rotates to that surface.
@Hlebuw3k
@Hlebuw3k 7 месяцев назад
Fun fact, in reality white and other reflective colors are often used in space, because parts that are painted that way don't heat up as fast. Since there is no atmosphere and air to quickly dissipate heat, all of it has to slowly trickle out via infra-red radiation.
@promethium968
@promethium968 7 месяцев назад
You’re probably planning to do star fighter battles at some point. Are you going to do space battle ships too?
@ajhflatline2011
@ajhflatline2011 7 месяцев назад
I'm honestly really excited for the parts to be applied in the previous maps and such.
@WynterLegend
@WynterLegend 7 месяцев назад
You need a Strike Cruiser with Lance Batteries to deal with riff-raff like this. Orbital Bombardment, bay-bee!
@moyaneiszen6280
@moyaneiszen6280 7 месяцев назад
i think plane type movement with quantum rudder is hard to control, when talking about space, ufo like movement like strafe right left up down and fast turn rate will be more efective
@levievil9220
@levievil9220 7 месяцев назад
Maybe a X-wing can work
@SonOfmowgef
@SonOfmowgef 7 месяцев назад
Could you avoid having one of your shields having to take more damage than the other by putting them both on a rotating servo? I'm really interested in seeing what that would look like.
@dragonmasterlangeweg7625
@dragonmasterlangeweg7625 7 месяцев назад
If you did that, you might want to have four shield generators so no parts would be sticking out and to make sure you don't end up with a rotating weak spot in your shields.
@thesunnynationg
@thesunnynationg 7 месяцев назад
the shields are really interesting. can you make double layered shields? can you move the shield generator and with it the shield itself? (with a button on the seat, while flying)
@Loaf2
@Loaf2 7 месяцев назад
22:00 yes the developers need to add that
@westsidetrucker7943
@westsidetrucker7943 7 месяцев назад
Last video I said test the shield with each weapon. Thinking on it more, see if you can shield stack and make multiple layers. Also put 2 shield blocks on a rotating servo that spins and see how much longer 2 shields rotating constantly last compared to a static shield.
@carlovankol7542
@carlovankol7542 7 месяцев назад
Nice video! I'm playing Trailmaker on a PS4. Does this new space extention comes to consoles too? If so, when will that be? Thx for all your content!
@jeremyadams2499
@jeremyadams2499 7 месяцев назад
Video Idea for you and the crew, Do a spaceship dogfight, but everybody must use their 1st ship built for this DLC, no modification (the ship everybody used in their preview videos).
@chris993361
@chris993361 7 месяцев назад
I think it is gonna be worth having the shield as close to your vehicle as possible as any stray bullets that would have missed you will not contribute to shield damage.
@BLKBRDSR71
@BLKBRDSR71 7 месяцев назад
Some advice... When building a space ship, just think of a submarine with thrusters.
@lordsrednuas
@lordsrednuas 7 месяцев назад
For explosive firepower in space you should try some of the older weapons. Thetank cannon and gunpowder cannon shouldn't have any drop in the zero g area, and the pirate base has less than normal gravity, so they should have less drop than they normally do.
@kidsalex13
@kidsalex13 7 месяцев назад
i cannot wait to build and see other builds of star wars ships
@brutace9219
@brutace9219 7 месяцев назад
You showed in the last video that quantum rudders will change the direction of your creation instead of the flight, so what if you have two Fighting each other. So you'd have one on top of a wing and one on the bottom.
@SvartLotus
@SvartLotus 7 месяцев назад
Seeing this really makes me want to see Scrapman play Space Engineers :D
@Jack_Wolfe
@Jack_Wolfe 7 месяцев назад
18:16 in space it better to fire the rockets away from the ship, aiming them in the direction you're going is just temperamental.you wanna fire them in a arc outwards
@sethsuitor
@sethsuitor 7 месяцев назад
I can't wait for this update. It's gonna make my X wing so much better.
@ArthurMurdoch
@ArthurMurdoch 7 месяцев назад
cant wait for you battle your friends in space!
@edopronk1303
@edopronk1303 7 месяцев назад
Kosmo used the quantum rudders to slow down, by moving them with a hinge.
@GummieI
@GummieI 7 месяцев назад
It kinda defeats the points of a "booster" using the rocket engine, with how it has a ramp up... the point of a booster is normally to get a sudden high increase in speed xD
@turkeyman1123
@turkeyman1123 7 месяцев назад
so for slowing down, why not move the quantum rudders to above and below center of mass instead of on the sides since you don't use them for roll. This way you could put them on hinges set to rotate them perpendicular to the ship as "Air brakes"
@awsomesaharsh9906
@awsomesaharsh9906 7 месяцев назад
I think the quantum rudders might slow it down a little then make the ship go up
@turkeyman1123
@turkeyman1123 7 месяцев назад
@@awsomesaharsh9906 that's why I said that it should be on top and on bottom so they cancel out
@garlicbreadstick404
@garlicbreadstick404 7 месяцев назад
MMM idea: create the most simple ship you can build (only 1-2 parts for functionality) and only up to 30 block count
@TheEpicGamer-YT
@TheEpicGamer-YT 7 месяцев назад
You should make it so that the big truster can turn down for take of and hovermode
@TheEpicGamer-YT
@TheEpicGamer-YT 7 месяцев назад
Maby trusters that can also face down by the gun arms
@Typicalrn10
@Typicalrn10 7 месяцев назад
You need to make a ship with spinning shields so one side doesn't take all the damage. So hopefully the shields last longer since damage will be spread out
@Armetron
@Armetron 7 месяцев назад
I have a question, the quantum rutters. They allow you to steer in space, but they cause drag. Is there an option to toggle them on and off? That way you can line up your ship, disable them and warp speed to your destination then reactivate them to apply the brakes.
@fredrickbambino
@fredrickbambino 7 месяцев назад
Day 39 of asking scrapman to battle with flying tanks
@rudolf_box8440
@rudolf_box8440 7 месяцев назад
didnt u put that in the discord too?
@pneusur
@pneusur 7 месяцев назад
Hover tanks with shield probably looks cool
@aidanburns7797
@aidanburns7797 7 месяцев назад
Not to be rude but if he hasn't responded yet I don't think he's going to do it so I'd save your breath
@legorescueairboat8072
@legorescueairboat8072 7 месяцев назад
so just Tanks with wings
@thomasharrison1443
@thomasharrison1443 7 месяцев назад
Wouldn't spaceships be considered flying tanks?
@allisonwagreich4458
@allisonwagreich4458 7 месяцев назад
Hi scrapman, I have been watching you for around five years and made my introduction to engineering, when I saw a community Xbox, the first thing I did was download trailmakers.
@jamadeus_
@jamadeus_ 7 месяцев назад
You should definetly build a X-wing
@johncage5368
@johncage5368 7 месяцев назад
The meat bag created a pretty dangerous ship. We have to step up our game, fellow pirates. Arrrrh!
@steeljawX
@steeljawX 7 месяцев назад
Anyone who is still confused what greeble is, just watch any of the first (as in the original trilogy) Star Wars movies. You'd think that "more advanced" space ships would be smooth and plated, but you look at the bridge of a star destroyer or just the surface of the Death Star, there's just a ton of greeble that's been stuck on. It makes it look like they might do something. Only problem with that is that there's literally no function or backstory to them. Greeble makes plain flat surfaces look busy by having stuff put on there. There's no right or wrong way as far as whether or not to greeble, but if you do it half way between clean and greebled, it will most likely look bad. Only specific cases does it actually look good, like Boba Fett's ship, Slave I. Smooth on the front/top, greebled on the bottom/back.
@Tree_Bricks
@Tree_Bricks 7 месяцев назад
you should do a tank battle on the asteroid belt where the tanks move from asteroid to asteroid and fight using anchor blocks or magnet blocks if that would work. :)
@wyvernbravo
@wyvernbravo 7 месяцев назад
Next episode scraps should build an interplanetary fighter bomber Yes It gives him the excuse to see how bombs work in space
@nolan8233
@nolan8233 7 месяцев назад
Can't wait for the space themed multiplayer Mondays.
@KingKaden2
@KingKaden2 7 месяцев назад
the wreckage in the last video is the space ship form stranded in space
@pinguinhunter7714
@pinguinhunter7714 7 месяцев назад
Another awesome video can’t say anything else
@yagizc3842
@yagizc3842 7 месяцев назад
YAAAAAAAA MOOREE CONTENNT (1:50 isnt that the armour they use on tf2)
@adrianbowen9357
@adrianbowen9357 7 месяцев назад
I'm curious to see how strong the gyros can be - making a vehicle that has deliberately offset thrust and use gyros to make it fly normal-ish
@ToyotaTacomaOfficial
@ToyotaTacomaOfficial 7 месяцев назад
This is really exciting update
Далее
Multiplayer Dogfights IN SPACE Are Next Level Fun!
26:50
The game mocks my profession...
21:13
Просмотров 1,1 млн
Must-have gadget for every toilet! 🤩 #gadget
00:27
Can this capsule save my life? 😱
00:50
Просмотров 2,2 млн
I made $1,000,000 peggling balls
11:57
Просмотров 17 тыс.
I Became A TOTALLY Accurate Beaver in Dungeon Clawler
39:33
Training an unbeatable AI in Trackmania
20:41
Просмотров 12 млн
How Many Shields Will Make You INVINCIBLE?
33:05
Просмотров 220 тыс.
They added an entire game mode for me...
21:16
Просмотров 170 тыс.
ПЕРВЫЙ РАЗ ЗАШЕЛ В ROBLOX
19:32
Просмотров 190 тыс.