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I can't believe this is Godot! 

Lukky
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Twitter : / roadtovostok
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Website : roadtovostok.com/
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2 окт 2024

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Комментарии : 246   
@KingThrillgore
@KingThrillgore 9 месяцев назад
And the thing is, Road to Vostok isn't even using MODERN graphics work, its mostly photo-based textures with very little PBR in the world art. This isn't even the peak of what Godot is capable of. This is the beginning.
@oracuda
@oracuda 9 месяцев назад
what is modern graphics work to you?
@character640p
@character640p 9 месяцев назад
​@@oracuda I think he is probably talking about more vertices and plenty of shaders things.
@askeladden450
@askeladden450 9 месяцев назад
@@oracuda modern techniques like global illumination (real time), raytracing, mesh shaders etc
@BanditLeader
@BanditLeader 9 месяцев назад
pretty sure in his devlog he said he isnt gonna use PBR
@xylvnking
@xylvnking 9 месяцев назад
He's just not baking normal maps and authoring custom roughness/gloss whatnot maps, which saves a ton of time making assets.
@nixigaj11
@nixigaj11 8 месяцев назад
It is only a matter of time before Godot becomes the Blender of game engines.
@kbhasi
@kbhasi 7 месяцев назад
I dreamt of that happening!
@GugureSux
@GugureSux 8 месяцев назад
Vostok is proving, once again, that it's not the engine that defines the game and its looks. It's the game devs using the tools that do.
@crazychris1123
@crazychris1123 8 месяцев назад
Of course! The materials aren't the problem, we can look back to old school video games and see but I wish everyone understood this :(
@roysobak1421
@roysobak1421 8 месяцев назад
But it kinda does. There is finite time and effort that developers can allocate to the graphics. And in some engines it's much easier. Achieving looks that UE5 can provide with almost no effort is hella of the task in Godot and Unity.
@DrTheRich
@DrTheRich 8 месяцев назад
@@roysobak1421 It takes more effort in Unity than Godot... Although Godot is less flexible and configurable with the default shaders and stuff But most of the heavy lifting here is done with high res textures and models.
@roysobak1421
@roysobak1421 8 месяцев назад
@@DrTheRich Not really my point but ok.
@DrTheRich
@DrTheRich 8 месяцев назад
@@roysobak1421 was just an additional comment.
8 месяцев назад
Game looks pretty good. Not super modern visually, but very pleasing, gives me strong STALKER vibes. Performance is great. I wish it had shaders for vegetation wind effects. Not that a big deal to add it to be fair. Loving the clean look of the game. I'm pretty sure Godot can do even a lot more.
@nikoszervo
@nikoszervo 8 месяцев назад
And now that you mentioned it, S.TA.L.K.E.R 2 is coming out at September 5!
@memeplus7560
@memeplus7560 8 месяцев назад
@@nikoszervo WAIT WHAT????
@nikoszervo
@nikoszervo 8 месяцев назад
@@memeplus7560 yeap, it is official.
@romanglinnik8073
@romanglinnik8073 9 месяцев назад
Tried the demo myself. Ran it in a VM too! Such a good performance. Godot can do everything and it's up to the devs of what they wanna achieve.
@pietraderdetective8953
@pietraderdetective8953 9 месяцев назад
the sky is the limit now for Godot...up to the devs to create amazing games. from here on the wider audience will see Godot more seriously as a viable game engine alternative. I can't wait what games are in store using Godot!
@dixonmatt7235
@dixonmatt7235 9 месяцев назад
Been following this journey, crazy and exciting to see games like these on godot
@poolhallshark
@poolhallshark 8 месяцев назад
Thanks! I have downloaded the demo and will try it out ! Looks promising 🙂 Greetings from Norway 👍👍
@clark4428
@clark4428 8 месяцев назад
The importance of this game to the community is partially about Godot's performance capabilities with 3D rendering. People would claim (and if you've seen enough godot comment sections, you might know some of them by name) that the only 3D games you could make would be simple PS1 like graphics. Which, granted, is a style that rose up in popularity not too long ago in general. But, this is a great proof of concept that you can push it further than that. With that said, there is a few things that should be noted that I wish Godot and non-godot users would remember so the discourse would be less exhausting. Godot was never looking to replace anyone or become a triple-A engine. They didn't want to compete with Unity and they don't want to compete with Unreal. The main goal of Godot is to ease the entry into game development. The chunk of the user-base that hopes for it to become an industry standard are missing the point and honestly I don't get the point beyond maybe godot will get more funding that way. But, beyond that, I think it is awesome that it exists and is finding ways to increase performance and flexibility without abandoning the accessibility of creating a game from beginning to end. It is practically there as it fixes up bugs and finds way to lessen the cost of certain higher end graphical features. It doesn't need to be AAA graphics (which it definitely isn't at the moment). It is better off if it isn't, because AAA graphics is a bloated top heavy aspect of modern games and has hit a diminishing return with cost and storage space vs. the benefit it actually gives the game. If I can create a game that can look like this with very few work arounds, then that isn't a bad spot to be in for indie development.
@G0RSHK0V
@G0RSHK0V 8 месяцев назад
Wow! That looks like Source but without havok physics and entity limits
@Exhalted1
@Exhalted1 8 месяцев назад
It really has that stalker feel to it games can have good graphics, but nailing good atmosphere? yeah that's another story so its really impressive
@ricardocavazos1316
@ricardocavazos1316 8 месяцев назад
Antti the dev is slowly becoming a legend
@Oki_wfsth
@Oki_wfsth 5 месяцев назад
It’s always the Finnish developers pushing the boundaries lmao
@juanloutech2864
@juanloutech2864 8 месяцев назад
As Godot users I think we should get as many games as we can if they're made with Godot by devs who took the time and effort to create a good and polished product with it. Things like this and Pingo. That way, little by little, it will be considered more often as an industry standard.
@Beunibster
@Beunibster 8 месяцев назад
Godot being open source means the development of it will speed up as more devs use it and add/request features.
@lemonjumpsofficial
@lemonjumpsofficial 9 месяцев назад
OH JUST WAIT TILL RENDERER HOOKS GET MERGED TO GODOT!!!! there's so much you could do with them, I can't wait!!
@edward3190
@edward3190 8 месяцев назад
Godot does seem a graphic downgrade from Unity. Comparing to the dev old videos, the unity version has better reflection and the the indoor environment is properly lit. Whereas the Godot version has inaccurate reflections, the dark area indoors is not properly darkened.
@davidmcbride5357
@davidmcbride5357 8 месяцев назад
game gonna have much better graphics when he bake reflection probes and add more post process, great job!
@iWillAvert
@iWillAvert 8 месяцев назад
My thoughts exactly when I first saw and tried the demo for myself! It is an amazing showcase for those who doubted Godot's ability to do higher fidelity 3D. As another commenter said, it's more on the developer than it is the engine. In terms of the game itself, it has a lot of really awesome features already. I have very high hopes for the final release of this game if this is the first alpha demo. It's more fleshed out than a lot of AAA games at this point.
@x3haloed
@x3haloed 9 месяцев назад
I’m trying to make a similar game in Godot, and I watch all of your videos. I would really really appreciate your take on how to accomplish specific mechanics in this game like footstep sounds, inventory management, environment lighting, or anything else, I’d really appreciate it! I’m already implementing your viewmodel solution!
@D-Ogi
@D-Ogi 8 месяцев назад
Looking forward to seeing you progressing. Just subscribed to your channel 😊
@LudvikKoutnyArt
@LudvikKoutnyArt 8 месяцев назад
What's hard to believe here? The graphics are comparable to the first Stalker game released 16 years ago. The graphics are mediocre even by indie game standards. What's impressive about Road to Vostok is that it's all done by one person, but when it comes to graphics quality, this should be considered the floor for a game engine released in 2023, not the ceiling. Regardless of if the engine is open source or not.
@Android480
@Android480 8 месяцев назад
Am I crazy or does this really not look good? It’s like 2011 source engine. Not that graphics are everything, but this is very much not a stunner
@simpson6700
@simpson6700 8 месяцев назад
It looks bad, don't know what this dude is on about.
@jaihadgeppo150
@jaihadgeppo150 8 месяцев назад
I personally love the OG source engine look, its very nostalgic and runs well. Also it captures that 2008 Stalker look which it obviously draws inspiration from. Also you gotta remember its an early stage demo made by 1 guy so the non pbr asset pipeline allows him to create textures and models much faster. Theres better looking games out there obviously, this doesnt aim for that though.
@kingforkings
@kingforkings 8 месяцев назад
This game looks more advanced by now than Stalker and I played stalker since 2007 incl. mods. I am happy to see Godot evolve. It already has the best N64, PS1 and other shaders. Look at the PS1 horror collections on itchio. The launcher is ugly Unity and then entering the rooms to the levels enters like 7/10 times to Godot. Freaking love that engine.
@randomisedrandomness
@randomisedrandomness 8 месяцев назад
It's does not feel AAA at all. Maybe in 2009 but not now.
@novh4ck
@novh4ck 8 месяцев назад
That's the goal. It is supposed to specifically feel like STALKER games which were AAA in the 2007-2009. The lighting, shadows and shader effects like show will definitely be more advanced though.
@ThislsYusuf
@ThislsYusuf 8 месяцев назад
Why does my heart (and eyes lol) feel at home with these type of Half Life-esque baked texture graphics from the mid 2000s to 2012 era? So videogamey and so good. 🤩
@fantomas1770
@fantomas1770 9 месяцев назад
you see, it's not about the engine and its limitations, every engine has its own shortcoming and things you have to work around it's the fact that the vast majority of godot devs are coping soyjaks incapable of making anything more complex than a flappy bird clone, that's why we don't see more advanced games like this one
@kaijuultimax9407
@kaijuultimax9407 9 месяцев назад
Nah, as an avid Godot user, the engine has issues with scaling for more advanced and large-scale games. 4.3 and beyond are already slated to have many fixes but the current version is not suited for large-scale or advanced game development. For example, one issue that has turned me off from 4.2 is that if you use packed scenes to store prefabs, deleting the packed scene from your project will corrupt every scene file that contains a reference to it. So if you say, used a packed scene to store an enemy prefab and then decided later to cut that enemy, you currently have to go through and delete EVERY SINGLE reference to that packed scene before deleting it. This kind of dependency issue is absolute poison for large-scale game development. Like I said before, 4.3 contains fixes for these bugs and support will continue, but to use Godot at this very moment for large-scale game development is very much a "swim at your own risk" proposal. Kudos to these devs who are able to work around it, but we need to be real about the current state of the tools.
@BanditLeader
@BanditLeader 9 месяцев назад
@@kaijuultimax9407 "prefabs"??? this isnt unity, this is godot
@fantomas1770
@fantomas1770 9 месяцев назад
@@kaijuultimax9407 i never said godot is a perfect tool. there is no perfect tools out there. you just pick what works for you. road of vostok is a good example of a committed and actually skillful person who just does the thing instead of complaining and pointing out engine's flaws, looking for excuses. no offense, but if anything, your comment basically further reinforces my point. it is obvious that there's more godot users are discussing how flawed the engine is and how that somehow prevents them from creating "large-scale projects" and dream games than those who actually create smth of this scale. so let's be real, 80 to 90% of them will never make anything "large-scale" enough to really suffer from, let's say, the bug you mentioned above. they just lack skill and capacity for that
@rebus_x5313
@rebus_x5313 9 месяцев назад
This is about (noobs in) indie in general. I also see the trend of "you don't need cool ideas, just polish your average game", and that is absolutely wrong. Leads to even more 2d pixel art same-looking projects, none of which is interesting enough to even try to play it.
@TheRhalf
@TheRhalf 8 месяцев назад
Idk I keep seeing godot tutorials for a bunch of 3d stuff
@LeMonkeyDaSucc
@LeMonkeyDaSucc 8 месяцев назад
Is this pretty much a "woah you can make a game in a game engine" type videos? I kept getting these for Unity, and it was annoying as hell.
@voc007
@voc007 9 месяцев назад
Just wish it had a Linux version, looks great !
@sean7221
@sean7221 9 месяцев назад
It's in the works
@rayjynx
@rayjynx 8 месяцев назад
works well with proton 4.11-12
@luimu
@luimu 8 месяцев назад
​@Red_Paper6495well the developer probably has not built the game for non-windows platforms even if godot supports it
@GamingsMostAmazingSoundtracks
@GamingsMostAmazingSoundtracks 7 месяцев назад
Of course Godot can look like this, its just that people don’t try😤😤😤
@FTBAngel
@FTBAngel 9 месяцев назад
The finnish game dev > worldwide game dev
@s1ndrome117
@s1ndrome117 8 месяцев назад
finland the country of "its all in le head" games fr tho some of the best games come out from there like cry of fear and cruelty squad
@Matias-dr3ys
@Matias-dr3ys 8 месяцев назад
@@s1ndrome117 cry of fear is swedish...
@TuriGamer
@TuriGamer 8 месяцев назад
In what metric? This doesnt look good at all Maybe in 2014
@johanngambolputty5351
@johanngambolputty5351 8 месяцев назад
Not just game dev, they have Torvalds...
@CR0NO-NL
@CR0NO-NL 9 месяцев назад
Volgens mij ben je Nederlands , accent is te horen heel licht. Haha Nice video, it's epic what Godot can do with a smart developer. Once I finished my last 2 mods (campaigns) for l4d2 Il start developing with Godot a first indie game.
@HyperionStudiosDE
@HyperionStudiosDE 9 месяцев назад
People put way too much emphasis on the engine.
@DAYDAYBEATZ
@DAYDAYBEATZ 8 месяцев назад
the godot 4 hype is real
@HyperionStudiosDE
@HyperionStudiosDE 8 месяцев назад
@@DAYDAYBEATZ i find this is more of an insult than hype. why is it hard to believe Godot could render these outdated fps graphics?
@TuriGamer
@TuriGamer 8 месяцев назад
This looks like a 2008 half life2 mod what are you talking about hahaha
@LeoMastroTV
@LeoMastroTV 7 месяцев назад
Literally lying just to make fun of something you could never do yourself lol
@Root_four
@Root_four 8 месяцев назад
Godot is GOD engine.... 'god' ot
@aleksdeveloper698
@aleksdeveloper698 8 месяцев назад
reminds me of Stalker
@mr.mikaeel6264
@mr.mikaeel6264 8 месяцев назад
Love the fact that theres no extreme glow and or lighting on everything!
@Raspukek-fu8un
@Raspukek-fu8un 8 месяцев назад
except wepons. looks disgusting i wanna puke
@VirtualReality-zv5oh
@VirtualReality-zv5oh 9 месяцев назад
Thanks for the video. I've heard of the developer a few times now. 😄 It looks really good. And it sounds good too. I'll have to watch the channel to find out more. I've subscribed to it in any case.
@TheWorldsprayer
@TheWorldsprayer 8 месяцев назад
While I understand that this makes it seem like Godot has somehow come on par with unity, but what needs to be remembered is what you're seeing here was initially developed in unity and then ported to Godot. The major thing unity has over godot is teh tools and marketplace elements that can be quickly added, which this developer did, and then they just swapped engine that uses the same language (godot allows 4 different engines). So while yes this shows godot can run a game that looks somewhat modern, that doesn't mean it's yet close to unity in actually MAKING the game.
@macksnotcool
@macksnotcool 8 месяцев назад
It looks good but it needs better indirect lighting. (Godot's SDFGI should easily have this covered)
@EightNineOne
@EightNineOne 8 месяцев назад
It might be something the devs turn on at some point if they have the rendering budget later on
@neptun3189
@neptun3189 6 месяцев назад
sdfgi is quite expensive on the rendering side of things
@macksnotcool
@macksnotcool 6 месяцев назад
@@neptun3189 It's all about comparison. Compared to no GI, of course it's slow. Compared to raytracing, it's really fast.
@director_unknown9
@director_unknown9 9 месяцев назад
I'm also having my demo project in Godot 4 with Voxel GI I think I need to post it definitely!😅
@Youtubeusermann
@Youtubeusermann 8 месяцев назад
Pretty sick, but it does look like source
@Damglador
@Damglador 8 месяцев назад
Lightning in weapons is very weird
@SnakeEngine
@SnakeEngine 8 месяцев назад
What's so special for a 3D engine to handle 20 year old graphics requirements?
@fuzzy-02
@fuzzy-02 8 месяцев назад
Great! We need more exposure like this
@Dr904
@Dr904 8 месяцев назад
Wishlisted and downloading the demo right now 👍
@daydreaminghd
@daydreaminghd 8 месяцев назад
Getting strong tarkov vibes from this one. I love games like these.
@owenlloyd2528
@owenlloyd2528 9 месяцев назад
It really is awesome! Glad you covered it to spread the awareness.
@uliveulearnandregret
@uliveulearnandregret 7 месяцев назад
reminds me of Unturned's weapon attachment system and clothing system for drag to equip and other
@Doofus171
@Doofus171 8 месяцев назад
You said it looks like its a Unity or Unreal 4 game, lol what. Not even close. At best it looks like FPS Creator. It looks very dated, like Far Cry 2.
@bigboibob2568
@bigboibob2568 8 месяцев назад
******* HELL! I always got told godot was just light weight and not as good as more mainstream engines like unity or unreal. I said screw that and tried it myself and while learning it I wanted to see how much it could handle, this gave me my answer.
@Seedzification
@Seedzification 8 месяцев назад
it's pretty good, for a 2010 game
@RJiiFin
@RJiiFin 7 месяцев назад
Huge red flag at 1:03. What kind of people have that outdoor bench/seats combo in their living room?!
@takiedela1337
@takiedela1337 8 месяцев назад
"this demo has triple A feeling" god please
@TheRhalf
@TheRhalf 8 месяцев назад
has graphics from a AAA game from 2014 Look good tho, modern graphics look nice but stopped being a "must" since the bottleneck from around that time
@Kr33gola
@Kr33gola 7 месяцев назад
i wonder how he circuvent the junky physics of godot make thing dissaper...
@cpubug
@cpubug 8 месяцев назад
54 Fps
@jerrygreenest
@jerrygreenest 8 месяцев назад
Escape from Unity: Tarkov Godot
@DS-nv2ni
@DS-nv2ni 8 месяцев назад
I'm sorry to ruin the party, but it's clear that Godot doesn't support the tools and features needed to develop AA(A) shooters, one can still create nice and limited games, but as a developer you don't want to take up the full challenge with what Godot offers, is simply too much extra work in respect to something like UE5. I would really like Godot to succeed because I don't like the monopoly of Unreal either, competition is always good, but Godot doesn't seem ready at all, I hope others will come up.
@leonun
@leonun 2 месяца назад
Looks really ncie 👍
@a.krugliak
@a.krugliak 8 месяцев назад
looks nice!
@lionlight9514
@lionlight9514 9 месяцев назад
Hey, lukky, nice video! I was just wondering if you could please create a video on a picking up system in Godot 4?
@heramann6916
@heramann6916 8 месяцев назад
Still a visible downgrade compared to the unity demo
@kipchickensout
@kipchickensout 7 месяцев назад
that's not nearly UE4 graphics but it's nice
@beecee793
@beecee793 8 месяцев назад
Serious question to anyone knowledgeable - What are some main advantages Godot has over Unity if any, especially considering if someone has previous experience in Unity? I have a decade experience in Unity and don't see anything especially unique here, but have hear some people hype up Godot in the past as well. Is there actually any reason for me to explore Godot other than just expanding knowledge of additional tools? I feel like I could probably do more, better, faster in Unity than Godot, but just curious if there are any real major advantages Godot is bringing to the table.
@archygames625
@archygames625 2 месяца назад
main feature of Godot its opensource and absolute free using. Godot not better unity, but its great solution for make a and aa games, because you can change and add your own solutions
@beecee793
@beecee793 2 месяца назад
@@archygames625 You can make A and AA games in Unity. You can use Unity for free (well, up to 100k in annual income). You can change and add your own solutions for anything inside Unity. So to bake it down, the only point you made here is Godot is open source and Unity is not?
@archygames625
@archygames625 2 месяца назад
@@beecee793 you absolute right. I think this main feature godot will be useful only for developers with big expirience in game engine development for creating new tools or creating mode kit for own game.
@ryoon2k
@ryoon2k 8 месяцев назад
yeah godot is inasne, its gotten so good so fast. Im still waiting for them to add webcam support for windows.
@ImStian
@ImStian 8 месяцев назад
The graphics gives me H1Z1 vibes
@albertopajuelomontes2066
@albertopajuelomontes2066 8 месяцев назад
it has graphics of 2008...
@bongo6_462
@bongo6_462 8 месяцев назад
Looks AMAZINg, I just wish like more games that it had a sort of depth of field or blur when u ADS. Like in real life. Otherwise iron sights feel so so weird
@lukabrasi001
@lukabrasi001 9 месяцев назад
people talk about Godot as if it was Roblox. my man, you are talking about an open source whole game engine. of course this could handle Vostok, if the devs know what they are doing i'm sure they can pull off whatever they want in the engine
@BanditLeader
@BanditLeader 8 месяцев назад
your roblox comparison is ironic considering roblox can also do AAA, including the graphics
@lukabrasi001
@lukabrasi001 8 месяцев назад
@@BanditLeader it's a bit harder to pull off in roblox, but it can be done with the new surface materials. my statement still stays
@nathanlamaire
@nathanlamaire 8 месяцев назад
Does it handle PUBG-sized landscape?
@Mempler
@Mempler 8 месяцев назад
I mean, it doesnt look good in modern terms. But certainly looks like a unity game (in a good sense), which is a huge step forward for godot. Looks like good ol' DayZ ngl. Never played it, but i did play arma 3 which i liked or maybe like xbox 360 and ps3 games, which also is a big feat as they were effectively AAA titles
@GugureSux
@GugureSux 8 месяцев назад
"AAA" literally just means "made with a big budget, backed by and released through a publisher". We've had "AAA" games since 1980s, but at some point people started mixing the term with "ZOMG nice graphix! :^)"
@Mempler
@Mempler 8 месяцев назад
@@GugureSux Yes of course. I mean it's obvious isn't it ? I meant that it can achieve the same level of quality to a multi billion $$$ company back in the days with much less work and money to put in. Which is a good thing
@CreativeOven
@CreativeOven 8 месяцев назад
We have to truly dive deeper into godot I feel it kicks ass
@arari
@arari 8 месяцев назад
i think that just with ssil enabled would look even much better
@lawone11
@lawone11 8 месяцев назад
Already looks better and performs better than DayZ.
@Kreyven-e7y
@Kreyven-e7y 8 месяцев назад
Lightning indoors is very bad. It is looks like early ps3 games but with high res textures
@saul8510
@saul8510 8 месяцев назад
because it not baked lighting possibly.
@mikoajneronowicz582
@mikoajneronowicz582 8 месяцев назад
Hi! I am very impressed. Are you considering using SDFGI technology for better ambient lighting and occlusion? Perhaps it will affect performance too much or cause artifacts. I'm also wondering if you need someone for sound design? it's more about authoring background music than ambient sounds and sound effects, but I don't rule out that I could help with such a thing too.
@emmagetsu7369
@emmagetsu7369 9 месяцев назад
The game is great, I watched the video, can you make a game tutorial for a game like this please for multiplayer
@FatalMatter-sz6gs
@FatalMatter-sz6gs 6 месяцев назад
Looks like a PS3 game.
@fcpolon1a543
@fcpolon1a543 8 месяцев назад
You know this shit is good if it's made on Finland
@raandomplayer8589
@raandomplayer8589 8 месяцев назад
>AAA feel no. it doesnt. its unfortunate that godot have just reached here. oh well, yall catch up - eventually
@pact7836
@pact7836 8 месяцев назад
Man ay was mouth open after seeing this running on godot engine.
@il35215
@il35215 9 месяцев назад
Looks like AAA? More likely it’s looks like game from 2001-2004.
@phadsarti
@phadsarti 9 месяцев назад
2007 games but yeah
@GugureSux
@GugureSux 8 месяцев назад
I don't think you were even alive back in the year 2001. This is easily 2014 quality at worst.
@Peak_Stone
@Peak_Stone 8 месяцев назад
@@phadsarti Yeah, I'd say COD 2, but that's no bad thing. I still get misty eyed for that game.
@memecoffee6287
@memecoffee6287 8 месяцев назад
@@GugureSux Not Really the graphics in this game have a vibe that is similar to games like Skyrim and Fallout NV which are games from 2011 and 2010 respectfully not really something that is from 2014 to current day. That being said Road To Vostok is probably one of the most impressive indie games when it comes to the visuals and its great that it shows that you can achieve these results with Godot
@HeadshotHenk97
@HeadshotHenk97 9 месяцев назад
Hey Lukky, do you happen to have a discord server or something like it? Would be nice to have more likeminded people around! :)
@wowee766
@wowee766 8 месяцев назад
i feel like this game would be sick if it had a battle royale mode or pvp modes
@abomostafamostafa2701
@abomostafamostafa2701 7 месяцев назад
Free palastia save palastian
@AdelHaiba78
@AdelHaiba78 9 месяцев назад
Looks amazing, Godot?!!!, I was watching with a dropped jaw.
@jockey101
@jockey101 8 месяцев назад
I like how the enemies pop out of existence when killed.
@cernos7230
@cernos7230 8 месяцев назад
What people seem to have missed is that it's not about the 4k res textures or ultra high poly models or nanite or raycasting for graphics to be "realistic" , it just needs to trick your eyes into believing it's ""realistic".
@simpson6700
@simpson6700 8 месяцев назад
yeah, and this one doesn't do it.
@cernos7230
@cernos7230 8 месяцев назад
@@simpson6700 yup, but still I guess it's a stylistic choice
@nikolaiiliev2993
@nikolaiiliev2993 8 месяцев назад
WoW , very good graphics ! It looks like Call of Duty 2 , a game made 20 years ago. Amazing , it will blow my fuckin mind ! I can't beleave it !
@novh4ck
@novh4ck 8 месяцев назад
More like STALKER since it's one of the main sources of inspiration for this one man project.
@DannyEastes
@DannyEastes 8 месяцев назад
Call of Duty 2 is a great game! Quite the compliment to the indie dev team of single digits.
@Matias-dr3ys
@Matias-dr3ys 8 месяцев назад
@@DannyEastes CoD 2 has good graphics by even todays standards. and its fun to play too.
@etar125o
@etar125o 8 месяцев назад
я гей
@Kito-development
@Kito-development 9 месяцев назад
This is very amazing lukky😮 I don't believe this 😅
@evaderinvasion6753
@evaderinvasion6753 8 месяцев назад
No way 😮
@johanngambolputty5351
@johanngambolputty5351 8 месяцев назад
You love to see it, rooting for them.
@zine_eddinex24
@zine_eddinex24 8 месяцев назад
Cool
@cherubin7th
@cherubin7th 8 месяцев назад
One person made this?
@verdisko
@verdisko 8 месяцев назад
Increible. Menuda maravilla de juego y que gran capacidad de desarrollador. Te admiro.
@datjiggy8234
@datjiggy8234 8 месяцев назад
this is a godot port?! omg
@couchbrogames7499
@couchbrogames7499 8 месяцев назад
Awesome!
@picodrift
@picodrift 8 месяцев назад
Have faith in godot geez
@Layarion
@Layarion 8 месяцев назад
the game author knows that 60fps on a fps is no longer enough right?
@novh4ck
@novh4ck 8 месяцев назад
This game doesn't have the most realistic textures as possible but what it has is a GREAT art direction which specifically targets this style. I appreciate a coherent art direction way more than just trying to shit as many Quixel materials into your hand throwing them at walls and hope that they will somehow look good. Making a game which looks like this today is a choice not a necessity like 15 years ago. For a first tech demo this is extremely impressive.
@GodTr7ger
@GodTr7ger 8 месяцев назад
I like it 😊
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