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Lukky
Lukky
Lukky
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Game development, prototyping, world building !
1 Day Build : Godot Chess !
9:16
2 месяца назад
Fun and Weird Viewer Godot Projects!
8:11
3 месяца назад
Prototyping an Astrometrics Lab for ENDEAVOR
11:06
3 месяца назад
Making a Game on a Steam Deck!
8:31
4 месяца назад
These Viewer Made Projects Are Insane!
8:04
4 месяца назад
Planning out an entire Game!
8:13
5 месяцев назад
I'M MAKING A GAME!
8:20
5 месяцев назад
I can't believe this is Godot!
5:19
5 месяцев назад
First Year as a Gamedev Youtuber!
9:59
6 месяцев назад
Lukky's Lab : Tripple Barrel Shotgun
5:27
6 месяцев назад
My 5 Favorite Features of Godot 4.2 so Far!
3:15
7 месяцев назад
All 219 Godot Nodes Explained In 42 Minutes !
42:09
7 месяцев назад
Every UI Node Explained in 12 Minutes !
12:56
7 месяцев назад
Every 2D Node Explained in 9 Minutes !
9:19
7 месяцев назад
How I Made 10.000 unique Characters!
6:46
8 месяцев назад
I can't stop making Free Assets for Godot !
11:58
8 месяцев назад
Dev Rooms ( Free Project Download )
4:31
9 месяцев назад
Комментарии
@Athenaflo
@Athenaflo 8 часов назад
Thanks a lot ! Quick and efficient. It's a nice bonus to see you set up a simple scene, you might learn tricks you didn't know before :3
@trenza2566
@trenza2566 21 час назад
25:35 container node 26:34 grid container
@Courage_the_Cowordly_Dog
@Courage_the_Cowordly_Dog День назад
Bro please , make tutorial for this!!
@Allanborn2010
@Allanborn2010 День назад
I need help, my code for the physics process. After the first (else) it says "invalid set index 'disabled' (on base: 'CapsuleShape3D') with value type 'bool'." 31:58 Plz help
@IvanKhmel
@IvanKhmel 2 дня назад
Really appreciate how you go slow and explain your process. 100%
@Bobobibubo
@Bobobibubo 2 дня назад
good tutorial, but where's the shooter tutorial at the end?
@Murasakinobara-p8h
@Murasakinobara-p8h 2 дня назад
its not working, and all i'm geting is errors, i hate life more now
@nyan-cp5du
@nyan-cp5du 3 дня назад
In unreal, when you create a new project, it already has this
@seabumbb3067
@seabumbb3067 3 дня назад
Thank you! This video moved me forward in my gamedev progress more than any of the tutorials I have watched on YT or paid for at other sources. Since I am an old man just entering gamedev at retirement (Dark Souls inspired gamer, sadly only discovering this art when Elden Ring was released), I have been trying to learn a lot of skills from drawing to coding, music, to modeling - so fun! I have not coded anything since my Fortran and Cobol days, (Pacal, C, Basic, etc...) and I sure wish there was a reference book for gdscript as opposed to the online documents, but my brain is finally starting to rewire for art and coding, despite my preferred learning method of books. With this little 3d controller tutorial I have been able to craft my real-world farm into godot with an adequate animated character model of myself. I decided that modeling my farm and working the farm with a 3d character would be a great way to learn gamedev fundamentals before venturing further. Oh, like a real fool, I modeled the terrain and building in Blender so that I could port them to both Ureal5 and godot to see which I prefer. Doing this made my head spin. I am sticking with godot for now, despite Unreal5 being much easier to set up the base farm and character, but I like coding, challenges and the small package of godot without the ridiculous delays and crashes of Unreal. Apologies for the long-winded comment but I am feeling more inspired and capable simply because of your excellent tutorial video.
@stabbedbyapanda
@stabbedbyapanda 4 дня назад
Still no terrain tutorial :(
@xantishayde-walker4593
@xantishayde-walker4593 6 дней назад
Be me. Download Godot on PC. Figure that since Godot is so lightweight, I could develop games on the Steam Deck. Decide to do so. Find this video. Realize that I can run Blender on the Steam Deck too. Surprised Pikachu face.
@ImSim_Cook
@ImSim_Cook 6 дней назад
Please do a tutorial on weapon logic
@ImSim_Cook
@ImSim_Cook 6 дней назад
An amazing tutorial. I was wondering though - would you typically put the player controls and actions in the camera script rather than in the player script?
@cosmicpink5616
@cosmicpink5616 6 дней назад
10/10 video
@ltv2315
@ltv2315 6 дней назад
The lurp is not working for me
@ltv2315
@ltv2315 6 дней назад
I am on 4.2.2
@Kou_Shinobi_sho
@Kou_Shinobi_sho 7 дней назад
22:16 it didn't work the character won't follow the direction he's looking at ._.
@alomstw9430
@alomstw9430 7 дней назад
Can I use your hand model for commercial purposes? My own indie game
@TheVirakahScale
@TheVirakahScale 8 дней назад
I believed I follow this to a T, but at 22:00 rather than facing the direction my poor boy is flopping dieways and slowly pivoting LOL
@yunus-te
@yunus-te 9 дней назад
pls script code
@AndreaTerenziani
@AndreaTerenziani 9 дней назад
It should be noted that 4.3 flips the range of the depth so the depth linearization and the vertex() shader used here are broken..
@TheMikeMassengale
@TheMikeMassengale 10 дней назад
NO I wanted the rain, I stayed for the rain, I got no rain :(
@Blobero
@Blobero 10 дней назад
THANK YOU!
@convolution223
@convolution223 10 дней назад
Can't use your shaders, it says error: only available with Forward+ backend
@TheSunriseGames
@TheSunriseGames 11 дней назад
Wow you modelled A BOX, hahahahahaha, so fucking cooooolllll. Get outta here lmao
@yee2343
@yee2343 11 дней назад
Hey Lukky!! I wanted to ask, what’s the most effective way of casts multiple ray casts?
@Pichotweb
@Pichotweb 12 дней назад
Thanks for your time and effort to teach us! one tip when renaming variables is the Ctrl + D that will select all similar ocurrecies, like in other editors like VS Code!
@GAMINE-Official
@GAMINE-Official 12 дней назад
Please how do I do jumping animations ? I tried making the player do jump animation when ui-accept / space bar is pressed and it still doesn't work.
@darkhunter777
@darkhunter777 12 дней назад
For GODOT 4.2 need other coding, new piton 🤣 And for RPG need movement in click
@EnderCrypt
@EnderCrypt 13 дней назад
worth mentioning that ray cast can be done whtout the node (programatically)
@gurkengerd9981
@gurkengerd9981 15 дней назад
Bro the audio is almost unbearable 😩
@klausernestman
@klausernestman 15 дней назад
*scooby doo confusion noise* alright, i tried this after trying like 4 other fps controllers, and not only did this one work perfectly, but it also immediately considered "forward" to the camera as opposed to the start of the model, as if like magic. i got a good feeling about this guy.
@nezbro2011
@nezbro2011 15 дней назад
I've watched a lot of videos recently trying to find a more updated tutorial mainly for changes in newer versions of Godot scripting etc, but have always found you to be the best at getting someone started!
@renemorales5480
@renemorales5480 15 дней назад
gracias hermanito
@MattEatsMochi
@MattEatsMochi 16 дней назад
I still think about this video regularly
@tayorain6554
@tayorain6554 16 дней назад
i like your videos thanks man i have subscribed for more
@augusto256
@augusto256 17 дней назад
Nice video 👍
@oglothenerd
@oglothenerd 18 дней назад
This is a very EPIC video! Thank you so much!
@TheMikeMassengale
@TheMikeMassengale 18 дней назад
so say I'm now trying to do some ray tracing to track my mouse position, maybe I want to have my player follow my mouse instead, or I want to be able to target onto the mouse, or both. Would I use my base camera in the is instance as my camera that I project from?
@thetutorialdoctor
@thetutorialdoctor 18 дней назад
I'd pay for the source to this.
@alexfrankenberger
@alexfrankenberger 18 дней назад
liked and subscribed. Keep up the good work plz.
@joshpack
@joshpack 18 дней назад
why waste all your time and use GDScript? If you aren't using C# you are doing it wrong.
@UYO101
@UYO101 21 день назад
The touchscreenbutton sprint and crouch button is not working iam using Godot mobile 🙂
@dantheman52420
@dantheman52420 21 день назад
First 5 minutes and I've learned so much. I've made multiple small projects in Godot but need to up my game with some of these awesome built-in features
@ZanikZF
@ZanikZF 21 день назад
If I want to play this cutscene in the scene but not affect subsequent gameplay. Should I play them in a new scene or just play them in the current scene. I'm a little confused.
@diminished4934
@diminished4934 21 день назад
Just a note on when you said you were trying to make rules for yourself, and you mentioned, how much prior knowledge of x should a player have to complete y. The answer should be none, unless the knowledge is used to find some Easter eggs or something that doesn't actually impact any gameplay. Something you can do is teach the player x, so that they can then go and do y. I love the aesthetic of the game already, looking forward to it!
@TheMikeMassengale
@TheMikeMassengale 21 день назад
OH that color coding thing is super nice.
@nomadicjester
@nomadicjester 21 день назад
very nice for gdscript its preferred to use or instead of || though for there style guide but great stuff man
@MrHamerb
@MrHamerb 22 дня назад
I'd love to know more about what does and does not work in the next pass for 3d shaders
@kirkanos771
@kirkanos771 9 дней назад
a year past since the video, a lot of things changed.
@TheMikeMassengale
@TheMikeMassengale 22 дня назад
This is kind of old, so maybe you've done some of this already and I just couldn't find it, but seeing how you add the hit box to the leg when your kicking would be nice!
@nomadicjester
@nomadicjester 22 дня назад
why dont you just scale the one collision shape instead of making two seperate ones? if Input.is_action_pressed("crouch"): is_crouching = true collision_shape_3d.scale.y = 0.5 collision_shape_3d.position.y = 0.5 # Adjust position to align with ground