Thank you all for watching! ♥ A couple extra details I want to add: This was based off an updated version of Skyblock made by DrTrog that allows Fortresses, the End and other structures to be accessed which you cannot do in the OG version Here is my Player ID so you can check out the Super World: 218-JNC-5YF Also let me know which world was your favorite!
@@jhsonbi5914 It has kind of inspired me to try and make some parts of it mechanically functional, because I love doing that. Might be time to boot up SMM2 for the first time in 2 years
This video was great, I like how the levels actually look, cause I hate how these type of videos have so much decor, like I just like if the levels actually funciton like skyblock, not just looking like that said game, 16/20
First of all this is insanely cool Like this makes me wanna boot up Mario maker of like 2 years Just the pure level of imagination for even having g this idea jet alone executing it is insaneeeee
Here before this blows up lol (this better blow up) This might be the first time I’ve ever unironically shared a video. This deserves so much more attention
Fun fact I thought of that rabbit part edit like a month before actually editing and knew exactly how I would edit it even down to the song. It made me laugh audibly at work 😅 Im happy someone enjoyed it
In level grinding the pipsqueks just stop spawning from the first pipe after 10 kills, any idea why? Its sad not playing the rest of this just cuz of this one unclear design…
@@YesLegend936 Yes if you have a clear condition for an enemy that enemy will only spawn from a pipe 10x before stopping. U need to break the wall adjacent and another platform will arrive to get to the next pipe. Hopefully this'll help
Im sorry to break it to ya but ounce you get the blaze rod then yoi go outta the nether... to the overworld and to the mazeing stronghold. To finnally get to the nether!