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Always love seeing a CEO who's truly passionate about what their company does. Thank you so much for asking all the right questions, Brad. You did great for a first interview!
Same! And one that appeared to share utter transparency, rather than the hype train of many CEOs... absolutely loved Andrew Sculley in this! Thanks for the great interview, Brad!
Hi brad, I just wanted to congratulate you for being able to do this interview, honestly, being able to interview the CEO of a company as big as eMagin is a very big accomplishment, I'm glad you are doing so well. I'm about half way through, and so far it's very interesting, likewise thanks for doing this, I think other than you, there's almost no one on YT that talks about interesting topics like this.
Thanks! I’m a mega nerd. I make content that my own interests tend to gravitate to. It’s not the best for mass appeal, but allows me to get awesome experiences like talk to Andrew Sculley, Amal Ghosh (the COO), and many other people that week 🥹 Makes it all worth it. And even more so when other mega nerds like you come to watch
@@QuantumConundrum A 50 mil marketcap is not, by any definition, big. I don't know why brad refers to them as the leader is micro oled display. They are clearly not imo.
Your nervousness doing the interview is the reason I love watching your videos. Some Tubers are so professional and have that news reporter style. I prefer just a regular guy style. Someone I can relate to. Great Job!
Man, I'm not sure if you are nervous or just grinning thinking to yourself "I know, see everyone? I am not entirely crazy!! " All jokes aside great interview I can see that both sides love what they do
I simply love Bradley’s enthusiasm when talking about these type of products. I don’t think I exaggerate by saying this but he is one of the pioneers towards a brighter future, pun intended.
This was an awesome interview. Thank you Brad for introducing me to the world of Oled Micro displays! They are quite an interesting technology. I wouldn't have known about them if it weren't for your channel.
@@SadlyItsBradley Did I misunderstand him when he said it would be many years before they put out a 4k LED micro display? ( I have to watch that again ) EDIT - Yeah, that's what he said about the manufacturing error percentage...it will be many years away before they can get a high enough good to bad LED ratio to be practical.
This morning when I woke up and watched this video I was so happy I couldn’t even write a comment. Brad is so happy he seems he’s about to jump out of his body
Now this is the type of content I love to see. Great work on the interview Brad, it really goes that one step deeper into the industry and is just so fascinating. Looking forward to more industry interviews in the future.
15:41 I tried it and he's 100% correct. When I look at an object in the periphery of my vision I look very quickly with my eyes and then my head follows almost instantly. My head is turned before my vision even focuses on the object.
@@SadlyItsBradley To be honest I don't think so. You're just a naturaly nervous guy. We know that and don't care. What really came through was your knowledge and honest enthusiasm for Micro OLEDS. Keep it up.
Brad, when refering to a company in an interview it's better to refer to them as the company name other than "you guys" outside of that, fan fricking tastic interview
@@SadlyItsBradley meh, it's not exactly an issue, and in any case, being conversational and just speaking from the top of your mind (within reason) is better for the interview than simply adhering to some outdated and very much opinionated style guide for interviewing folks. You could make the case for a bunch of things, like consistency and such, and register is important too - i.e., how someone who is clearly much older and experienced would perceive your presence... but at the end of the day, this is pretty much just another kid (clearly excited for all this) making some time in what has to be a famously busy day to talk to you - so referring to the company as "you guys" isn't really a problem, if anything, it's expected. I feel like you got a bit flustered as time went on and wanted to go for your bulletin points (which tend to fail when public speaking goes wrong, lmao), but if you ever want the secret sauce to interviewing, for better or worse, it's simply about finding a common register, a way to understand each other. Which you both did, which is why "you guys" is perfectly fine in a casual, relaxed conversation of that sort - as much as it probably didn't feel that way. I mean, then again, this kind of stuff is somewhat new to the old guard as well. I don't think Andrew is above all doubt, he just knows how to navigate this type of conversation very, very well (duh). Nice job in any event.
@@minhuang8848 Homie, you have much to say. Places like Twitter limit the amount of characters for a reason, at some point people will quit reading after the first chapter of your post. Not saying your points are invalid just very long winded lol
@@danielbennett4867 My brother in Christ, I watch RU-vid videos @ 300% speed with all silence cut out. Min's comment is a drop in the bucket. If you don't have the attention span to even read that small amount of text, I pity your reading comprehension.
I wish I'd of gotten into VR seriously when I first tried the samsung gear some years back but my phone (Samsung S6 glass) wouldn't work for long before it almost caught fire lol. I couldn't afford to upgrade my phone so my VR experience was a brief fad back then. My wifey got me a Quest 2 for xmas. what a gift!!
That company probably refering to Valve failed(?) deal "Depends what the customer wants" and "AR VR is finally here" Great interview, all the right questions for all the NDA safe answers present and future of this industry
I will explain more about the 4K display design and the potential companies involved with eMagin in general. Off camera, It was indicated to me that the company that kicked it off the 4K is still interested to use it after it's "respun." They rushed the design out originally to spur the VR market. Because "they are more interested in selling something else. Like software or optics."
Amazing interview Brad.. Kudos!! I'm trying to remember, do we have any indication that Valve is still planning on using eMagin for the Deckard? It was interesting the way he talked about foveated rendering - seems they are not really targeting the whole built in-display eye-tracked rendering as previously thought. Guess that will be entirely on the software side for whoever uses these displays..
This is true, even if they are aging the shortest of any other color. I am curious what other tricks might end up being better. Or if the legendary phosphorescent blue will solve all of life's issues
15:50 Peripheral vision is important for racing and flying.. You don't actually look outside the center field, but you still get information from your peripheral vision, and you miss that when it's not there.. also sense of speed closely related to stuff flying by your peripheral vision.. That's why simulators if the speed is right seem slow...
Qd dot blue disadvantage probably matters a lot less since when downconverting blue much less blue energy is required to get full red or green. Or you size the blue under the dots like the pure blue and get very intense red/greens as it was shown on the alienware screen for example
Nice interview Brad. More of these please. Also it gets easier with practice, I promise... Ok, I'm not sure about that but it's what I've been told 😀 Years ago when I first started looking into OLEDs I found there were two tracks of research being conducted regular OLED (most of the articles called it "big" OLED) and micro OLED. This completely confused me. I couldn't begin to fathom what they could be useful for. This was before Oculus was a thing btw. I blew them off as another useless research for the fun of it thing. I couldn't be more happy to be wrong about something.
I think you looked at the camera a bit too often. Might alienate the interviewee a bit. Makes it feel less like a conversation for them. Hope you do more videos like this in the future!
I just love the fact that the codename for the board is Steam Boat :) Are they really being that obvious as to which company it's for or just trolling?
Great that Mr. Scully sat down and shared that information. Of course, I'd love tons more technical details and specifics such as timelines, but that's understandably proprietary. I got the impression that some display he was talking about was a ways away from being manufacturable in moderate quantities. Was he saying that a 4k display was far off from possible to manufacture at a reasonable cost? Is your impression that somewhat lower resolution (2 point something k) modules something they are able to deliver now? Did you talk any further with him "on background"? Obviously you wouldn't be able to share what he said, but just curious if there was more?
These are questions I think I would like to answer in a live stream later in a week. Because I am getting them a lot. Basically though: the foundry can do these at scale. And they are only looking for a OLED deposition company to agree to do that side of things when their current customer is ready. There is way more to this. But text just doesn't feel useful to answer these right now.
I have to disagree with what is said about the need for dynamic foveated rendering across the entirety of the display area. I regularly pan my eyes all around within the headset without always turning my head. Perhaps this wouldn't be an issue with larger FOVs, but dynamic foveated rendering shouldn't be limited to the center of displays with the typical FOV we have today. It really needs to work across the bulk or all of the FOV.
I think a bias towards the lower portion of the display would help. Looking down at something in your hands is done a lot more compared to straining your eyes to the side. Even then, you're right, with current standard FOV headsets, looking at any edge of the display is not extreme enough to be straining to the eye
Should add "Is there any technology on the horizon that you personally are looking forward to?" to your list. Could end up getting info on their newer prototypes or info on other companies.
Can I be that guy who asks the dumb questions in class? I'm trying to understand the benefits in just a few bullet points. maybe someone can correct or add to the list: - smaller display = closer to eye = smaller HMD/lower weight/ better comfort (this seems to be the #1 benefit for HMD's) - higher brightness = lower duty cycle = lower latency/better performance? or is that not necessarily true? (iirc carmack had talked about something similar in regards to quest streaming latency) - smaller gap between pixels (1micron vs 25micron) = improves the tradeoff of pixel per degree vs FOV is there anything more or can anyone help my understanding? also great interview, brad. i'd love to see more of this kind of stuff
1) smaller display, smaller HMD. Closer to eye doesn’t really correlate to display size, but rather optics/lenses 2) higher brightness usually allows better optical systems. Most relevant example for consumers right now is going from fresnel to pancake lenses. You lose a lot of light in that transition, but get a bunch of thickness solved. You also can get to HDR values at higher nits 3) smaller gap between pixels is mostly good for ppi. Which can correlate to a much higher ppd (but that is also depending on your fov stat). For OLED, it can mean better lifetimes
I'm curious but this one video, played as if it was over exposed on my iPhone 11 OLED display. I had to turn the brightness down to prevent it from being too bright? Just this video, not other YT videos.
stack the leds to get the full area of the leds, wave guide route to the display, its solid state optic fiber signal routing, from the integrated optic circuit, or just multiple layers of led wafers, separately, routed to the display
Great stuff, it sounds like they haven’t ramped up for mass product if I interpreted his response correctly? Or was that just for the 10k nits version? Curious when we will start to see them in consumer devices, exciting though!
So the big thing to takeaway is they seem to have a foundry partner ready to go. But need a consumer volume OLED depositor to agree to volumes as well whenever their customer asks. Their own manufacturing that he talks about is very separate from the consumer stuff. They just happen to be upgrading their equipment at the same time (that is used mostly for defense contracts). There is also a tier 1 company that licensed the dpd tech back in like 2017or2018 that literally could do whatever they want with the technology. Likely a huge company with too many resources to count.
I hoped we could get a deckard with these great displays about this Christmas, but if there is no big volume production at this time, it doesn't look like we will right?
That’s exactly why the 4K is so “big!” To get a higher fov with current optics, you need inherently bigger displays. But with MICRODISPLAYS it’s harder to get more than a 1.3” diagonal because of how silicon lithography machines work: which is why I made a big deal about their stitching capabilities. It’s a big deal that they can make high brightness OLED displays already, but they can also STITCH these displays at consumer volumes???? That’s the ticket for consumers right there