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I Learned Photorealism so You Don't Have To (Blender Tips) 

Ducky 3D
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1 окт 2024

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Комментарии : 220   
@Pain-st8uz
@Pain-st8uz 4 года назад
Discord notifications better than RU-vid now
@TheDucky3D
@TheDucky3D 4 года назад
Add link in the description
@hencydsouza
@hencydsouza 4 года назад
Yep! I came here from the discord notification..
@3Dpants
@3Dpants 3 года назад
Can Anyone Checkout my channel?
@HappyPrometheus
@HappyPrometheus 4 года назад
"I Learned Photorealism so You Don't Have To" Are we talking here abut a direct transfer of consciousness, like Vulcan meld?
@TheDucky3D
@TheDucky3D 4 года назад
Yes
@IyeViking
@IyeViking 3 года назад
@@TheDucky3D can I book an appointment?
@jwu122
@jwu122 4 года назад
Product photographer here getting into blender because: 1. No more spending $$$$$$ on Lens with no chromatic aberration 2. No more focus stacking 10+ shots from each angle 3. No more Carpal tunnel syndrome from retouching imperfection Understanding the quality of light produced by different types of light modifier helps knowing how to use/mix hard/soft light on glossy/matt textures is very important.
@taylorreess435
@taylorreess435 3 года назад
hey i's love to talk to you about photography and lighting if you have some time.i can show you some of my work.
@thedevil9442
@thedevil9442 3 года назад
meanwhile blender users adds chromatic aberration to their render
@ArunKumar-dv8zw
@ArunKumar-dv8zw 3 года назад
@@thedevil9442 the irony, lol
@Jan-fj4ns
@Jan-fj4ns 2 года назад
photoshop gives you the option to hide abberations with one click.
@Alaguapatos02
@Alaguapatos02 2 года назад
I'm interested on your wrokflow. specially how you manage to get your products into blender.
@onerawartist
@onerawartist 4 года назад
I believe watching photography tutorials is the best help for photo realism, because if you think about it, in blender we have all types of cameras and lens and photography props , so what ever tip the photographer gives you, its free for you to use in blender ^^. Peter McKinnon is my number one go to for photography tips
@TheDucky3D
@TheDucky3D 4 года назад
Love Peter
@IronLordFitness
@IronLordFitness 2 года назад
That's where 90% of 3D wannabees are in the wrong 5In this post I won't necessarily talk about you One Raw Artist). Blender, like all the softwares on the planet, is just a coded interpretation of reality made by developpers. So between a software and reality, there is a lot of filters that distort reality (software limitations, computer's ones, developpers logic and so on). If you try to mimic reality you won't get a realistic result, especially on complexe scenes. The example I take everytime is the following : You took a picture with your smartphone of a landscape you love and want to reproduce it in Blender (or any software). You know everything about it : the day it was taken, the weather, the time it was taken and so on. To be as close as possible to reality, logic wants that you're gonna use some add ons to reproduce the position of the sun at this time, at this place, with the right sun's temperature, the right sun's position in the sky, its elevation... You also check which lens your phone (or DSLR it doesn't matter) is using. In your original picture's details you see the aperture of the lens and all those fancy stuffs and set your camera in Blender just like the real deal. Surprise! You'll never get a realistic result. Maybe the sun was at 2500K this day and your landscape appears orange-ish on the photograph. But due to software interpretation and other parameters in your scenes, objects scales, textures and all of this, the best setting for the sun's temperature could be 3500 or 4000K. Well, I don't know if that's clear, I don't speak english, but the best way to get real photorealistic renders, is to train your eyes to understand what is a realistic RENDER and what is not. Studying photography for 3D is only good for picture composition, which is really important by the way, but that's all.
@onerawartist
@onerawartist 2 года назад
@@IronLordFitness this was a year ago lol and yeah i agree, you shouldn't try to copy reality in that way, specially the scale of big things, there's tricks to do that, to copy the feeling of things.
@onerawartist
@onerawartist 2 года назад
@@TheDucky3D i would like to thank you again ^^ your videos has been a great help when i made the switch to blender. Now im a full time meta architect and blender is my only tool. Sometimes i get notifications about my old comments and i feel nothing but appreciation for this amazing community
@IronLordFitness
@IronLordFitness 2 года назад
@@onerawartist Haha no worries bro, sorry for replying to such an old comment, but this can help some beginners! Cobgrats for your switch to Blender! If you're an architect, caustics are coming to Blender and that's gonna be a huge game changer for all of us!
@sourdonkeyjuice
@sourdonkeyjuice 4 года назад
Feel like this video needed more visual examples such as the volumetrics detail
@worldobserver4696
@worldobserver4696 2 года назад
+
@pile333
@pile333 4 года назад
I almost expected you to say that the nice mic was 3D and added with chroma key!
@TheDucky3D
@TheDucky3D 4 года назад
Lol that would be great
@AMTunLimited
@AMTunLimited 4 года назад
Full CGMatters move
@335haan5
@335haan5 4 года назад
Yea that would be cool, the mic does look like that though
@pile333
@pile333 4 года назад
@@AMTunLimited Mmmm...CGMatters is a master in editing and procedural editing but not a big modeler.
@AMTunLimited
@AMTunLimited 4 года назад
@@pile333 no but he's been doing a lot of compositing and 3D tracking.
@Wernimations
@Wernimations 4 года назад
0:17 is a bit messed up
@pd5156
@pd5156 4 года назад
1:58 - in photography It's most about camera sensor not lens in terms of noise. You thought about "expensive" lens cus most the time "bright" ones (F1.4 etc) are more expensive, but lens do not produce noise. It's camera sensor. "Expensive" lens can only alow more light to enter sensor. You can make almost noiseless photos with a tripod and 50 usd lens :D...
@brunoberger9490
@brunoberger9490 4 года назад
In case I‘m not sure wheter it‘s a rendering or a photograph I look for chromatic abberation. If it‘s there I know it‘s a rendering. 😉 In professional photography or even only at good amateur level you correct that optical flaw in post.
@braziliandutchy6170
@braziliandutchy6170 4 года назад
Ooh photorenew👏🏽👏🏽 I'm big about surface imperfections when it comes to realism. I actually thought, you used procedural textures for the render you showed in your example.
@jeffkirchoff14
@jeffkirchoff14 4 года назад
Me too mate
@metaltrooper8947
@metaltrooper8947 4 года назад
Bro, u missed the "3" in your Description.
@PhotoJohn80
@PhotoJohn80 4 года назад
Add chromatic aberration 😂 every single professional photographer tries their best to get rid of chromatic aberration when shooting product/commercial photography. There is a reason some lenses cost 5,000 plus. Not to have chromatic aberration.
@eknight2904
@eknight2904 3 года назад
Indeed - using chromatic aberration in 3D rendering is not actually making something more realistic, but it adds the strong perception that what you see is a (cheaper lens) photo - which translates in the brain into "it is a photo of something, as a result the subject in the photo is real". So almost all things (except the imperfections) is more about to create a look of photos that translates into believability based on the viewer standard experience. A bit like getting the "film" look we learned for ages vs. the high quality TV "soap" look that has a different feeling. With expensive lenses the thing is that you do not need to fake stuff, as it is real - much like you can still spot the fake from the AI mobile cameras vs. a really nice DoF from a fast lens. :-) - What I am more interested in is how you layer the effects and in which order.
@RunTheTape
@RunTheTape 3 года назад
++ One important thing to take into account when using filmic log, is to have your output as a 16 bit image, and not 8.
@chryssdale5747
@chryssdale5747 2 года назад
Why? What's the difference?
@bobross9370
@bobross9370 4 года назад
3:26 Poliigon is mostly procedural textures made within Substance Designer? You are 100% able to make photorealistic procedural textures.
@TheDucky3D
@TheDucky3D 4 года назад
My point wasn’t that it’s impossible, but as someone with a lot of experience with procedural materials it’s incredibly difficult. Using image textures makes it wildly more easy and literally photo realistic
@IyeViking
@IyeViking 3 года назад
@@TheDucky3D @Bob Ross, I’m guessing Ducky meant procedural Blender textures, since those are really hard to perfect, Substance Designer has been perfected over a long long time, nothing’s going to beat that for a long time either, Blender is quite far behind in terms of procedural textures
@szymonp1701
@szymonp1701 Год назад
My materials stretch i don't know why (I applyed scale)
@josenaveiro
@josenaveiro 4 года назад
Great tips for Photorealism! I felt like I fail in each one of them. Thank you!
@TheDucky3D
@TheDucky3D 4 года назад
Just keep at it man!
@Peter-gk1fr
@Peter-gk1fr 4 года назад
Thanks mate. Your videos are very interesting, but what I really like is the fact that You speak clearly, you don't have annoying music, & you are concise & to the point. Well done!!
@funky09
@funky09 4 года назад
Early gang here
@baykus790
@baykus790 4 года назад
I wish Polyfjord, Ducky 3D and Blender Guru comes together, combine their powers and make a 2 hour film...
@IyeViking
@IyeViking 3 года назад
If it’s a live action one, then you need Ian Hubert.
@KevBinge
@KevBinge 4 года назад
Good video. My team uses Houdini, Maya, Nuke... none of that beats getting out with a camera if one really wants to learn photorealism. Go shoot, learn how cameras capture light, and get off the computer lol. I’m glad you hit that along with practice.
@pavanbhadaja8859
@pavanbhadaja8859 4 года назад
Just for the algorithm
@bibekshakya3217
@bibekshakya3217 4 года назад
But teaching 🙂
@TheDucky3D
@TheDucky3D 4 года назад
Ur the man
@bibekshakya3217
@bibekshakya3217 4 года назад
@Do Majera See bro why you follow your passion at last you need money to live but ducky and other youtuber who teach us and also yeah earn money but giving all what they have, knowledge you must be thanked to have such a teacher who doesn't directly ask you money or buy course instead he teaches you something so that you become sucessful others are more likely to ask money for the course when our grandparents use to live they don't have such tutorials it would be harder to learn something but currently many of youtuber teaches us so learning is getting easy which you don't value for it and yeah if yoi think he's trying to earn money then open a youtube channel and earn it's not easy to earn as you say from youtube cause i also am a RU-vidr with another channel making short laughing videos and money is like so low than you would be frustrated so respect talent and content which you can gain knowledge it's a community bro don't think he/she is earning with our help cause many years hardwork is also applied 😊 don't be angry and focus on video its so good even thought he directly doesn't show in blender he's giving tips and maybe he's also tired just have a smile cause we are family 😃😃
@bibekshakya3217
@bibekshakya3217 4 года назад
@@TheDucky3D Thanks bro really appreciate your content and yeah belive me or not when I buyed my first pc i made your 80's loop in it when i was pro noob 😂 now i can make many things salute to you and other creators who made me able to do such cool things in blender
@sucheend0280
@sucheend0280 4 года назад
_Ah, I see you're a man of Discord as well....._
@r.i.p.4485
@r.i.p.4485 2 года назад
I love you lol.
@hfranke07
@hfranke07 3 года назад
Great video,- I gave you a like. This is because of your content. But I would have loved more examples..... you must have 3.000 pictures on you harddrive. Why didnt you show us a ton of those,- instead of making a talking head thing? Thats a shame. But you are making a ton of great points.
@jonathansgarden9128
@jonathansgarden9128 3 года назад
Basically what I got out of this is "You can't be lazy dude". true, true
@tazegamer05
@tazegamer05 4 года назад
any chance you can show a tutorial for that filmic log so we know how to do that inside of photoshop since not everyone knows how to use that software?
@smallsteps7483
@smallsteps7483 4 года назад
Can you pls give me a heart
@TheDucky3D
@TheDucky3D 4 года назад
No
@srikrishna1283
@srikrishna1283 4 года назад
Who came from discord...
@zephaniahdejene1746
@zephaniahdejene1746 4 года назад
I did
@MrTig777
@MrTig777 4 года назад
Хах,я тут один русский
@rdtrmb.8782
@rdtrmb.8782 3 года назад
Tips: Ctrl+shift+T woth node wrangler to use Principled BSDF with img
@CBSuper
@CBSuper 4 года назад
Great tips on photorealism. Thanks for sharing!
@brilliantbastard6900
@brilliantbastard6900 3 года назад
Not sure you mentioned it, but real world scale is also important for photo realism.
@himanshunagnure4771
@himanshunagnure4771 4 года назад
Nice!!
@greywolf689
@greywolf689 2 года назад
"I Learned Photorealism so You Don't Have To" 1:21
@pricklyprickle
@pricklyprickle 4 года назад
Rocking that winter hat!!
@Dave1507
@Dave1507 3 года назад
there is a button that gives you photorealism, it's just not in blender. It's on a real camera. press it, shoot a photo, voila, photorealism.
@caribbeanchild
@caribbeanchild 3 года назад
Sorry...but your example does not look it came from a camera! It looks like 3D models.
@samvidhkumar7014
@samvidhkumar7014 4 года назад
Bro can you make how to render softbody tetris using cloth simulation in blender it will be nice 😁 hope you'll give a reply😲
@samvidhkumar7014
@samvidhkumar7014 4 года назад
Reply bro😞
@213SmokeyBadazz
@213SmokeyBadazz 3 года назад
Blender taught me that perfection is imperfection.
@sumitubale9783
@sumitubale9783 4 года назад
You Can make a video for a smoke simulation please make that
@mistakd3771
@mistakd3771 2 года назад
"i use volumetrics to cover up my terrible texturing" don't we all?
@dzomlamasina1560
@dzomlamasina1560 3 года назад
My problem is that because i hurry up to finish project in one day..
@Cinemateum
@Cinemateum 4 года назад
Photorealism is cool, but Photorealsim is next level.
@3d_blunders
@3d_blunders 3 года назад
I have watched this video so u dont have to 😂 (Yes i am saything this to u comment reader)
@michaelkubista3292
@michaelkubista3292 Год назад
whoa thank you so much, very useful information!
@JacekAdamczyk
@JacekAdamczyk 4 года назад
I disagree with Chromatic Aberration - almost no new lenses have visible CA except for REALLY contrasty areas [or a really cheap lens]
@icanhaskpop1239
@icanhaskpop1239 Год назад
If I don't have to learn photorealism... then why am I here?
@Absovec
@Absovec 3 года назад
You use Filmic log, why not ACES?
@saran9736
@saran9736 3 года назад
The discord link is invalid, please fix that.
@jmbbao
@jmbbao 2 года назад
You forgot the most important one: fresnel reflections on everything. With the correct amount for every object.
@Ahlg1990
@Ahlg1990 2 года назад
That should be accounted for with a principled shader
@namaanda5349
@namaanda5349 3 года назад
My personal timestamp 7:16 7:16 7:16 7:16
@arnoldzaba6902
@arnoldzaba6902 2 года назад
Even a knife has a bevel don't forget
@digitalhouse6969
@digitalhouse6969 3 года назад
nothing is perfect in real life
@IMOJEGA
@IMOJEGA 3 года назад
3:59
@orangeballs4536
@orangeballs4536 4 года назад
You learned so we don't have to? Wait what?
@7ens3nButt0n
@7ens3nButt0n 3 года назад
while filmic log give you that washed out look that is great for post, you should generally favour linear color space for compositing. i know not everyone likes to render 32bit exrs but linear is the way to go when you have not heard anything about gamma or ocio.
@AmineLatrech
@AmineLatrech 4 года назад
thank you very much .....for the color management I use ACES is very very deference with the color ... i don't see anything like that
@StringFairy
@StringFairy 4 года назад
first
@jeffspinner6579
@jeffspinner6579 4 года назад
My only concern is everyone looks at DCCs as if it's photography not cinematography. That is just wrong. If you think cinematography is an extension of photography, I found that to not be the case, e.g., f-stops don't exist, it's a theorectical measure. I use T-stops. That's a real world measure. Until Blender has real cinema cameras from this decade (Look at the list, wth!?) rendering in Blender and not UE4 is just a waste of time, both because it takes more than 10x longer, and it's not as realistic as can be created in a real time engine like UE4 (don't even say Eevee, that's a freakin toy for teenage hobbyists). Btw, after exporting your meshes and textures into UE4, it wouldn't take a day to render, nor take 4 days to iterate. You'd be done in about 4 hrs. I rendered a ~50 sec animation in under 3 mins (all movable lights), imgur.com/MH8s7em I rendered 3 secs in 10hrs in a DCC, it's just TOO SLOW to work or iterate in.
@TheDucky3D
@TheDucky3D 4 года назад
Is your point that it is currently impossible to achieve photorealistic renders with blender, if that’s the case than you are incorrect. It’s been shown time and time again that incredible artists with a lot of experience have been able to take this program to the next level. Even shows such as man in the high castle have used this program for compositing entire interiors into their films and it worked perfectly. You definitely have valid points here but you come off like a “blender hater” with your comment. This video is for blender users who don’t have the option to use those other engines
@jeffspinner6579
@jeffspinner6579 4 года назад
@@TheDucky3D, not at all. I know I can make photorealistic images in Blender. imgur.com/ml13BLg /satire (I mostly do satire) imgur.com/oLt6L07 [my _Predator_ Drone, unfinished]. It's just that I have a year and a half deadline for my first machinima short film, and I don't want that to be used just by watching my machines render the film (!) From my perspective coming from C4D and Redshift (after Octane), e-cycles is about the same render speed which is 7x faster than Arnold. BUT, it's just too slow to iterate properly. I didn't realize how important it was to PreViz stuff and try things, until I could... UE4 is free, Resolve is free. It's ok to use the "best" free software for a specific purpose, wouldn't you agree? Stay safe and enjoy what you can.
@darhanbrat9525
@darhanbrat9525 3 года назад
thanks for useful information
@tommullinerart
@tommullinerart 3 года назад
Nice vid. Thanks. These same ingredients work well for photorealistic artwork too.
@gottagowork
@gottagowork 3 года назад
I would just add that you should set up your shot(s) properly before starting with the detailing. Block out the scene and setup the camera(s). If you have heavily blurred or distant objects, don't spend time with details - that's just wasting time. As for bevels, in CG we tend to exaggerate, making the bevels big enough to really catch light. Doing a realistic 0.5mm deburring bevel isn't going to do anything in a render except add render time. Lastly, if your main lights are small (like light bulbs) using bump/normal maps won't distort the shadow in Cycles, and you might want to look into microdisplacement to sort that out. I kinda disagree with adding noise and aberrations - unless you want to mimic a bad photograph. These are hated effects we try to get rid of. If using mixed lighting, place a macbeth chart in the render at the location you want neutral and render out that portion, for white balancing. Also, you might want to render out different light sources in separate passes in case you want to change their contribution and color in post. Don't strive too hard on "photo realism", it's over hyped and slightly misunderstood. Go for the best *looking* picture if you can. You may have to toss out some ideas about "photo realism" to achieve a better looking and appealing image. Photo realism can be pretty boring imo.
@AnxulJyoti
@AnxulJyoti 3 года назад
Yesterday, I was playing HyperScape and your logo showed up in game, I was wondering where have I saw this...? LOL
@suraj_3d
@suraj_3d 3 года назад
a pure exact information everybody should follow that for every software!!!
@gorababu8514
@gorababu8514 3 года назад
Sir Please make a porcelain cup
@Valeph210
@Valeph210 4 года назад
Ayeeeeeee how is everyone fast?
@mroovek3778
@mroovek3778 2 года назад
Thanks very helpful
@AN-ry8ee
@AN-ry8ee 4 года назад
Looks better than real life
@perryberry923
@perryberry923 4 года назад
i am joing your patreon like rn
@DeformCreativity
@DeformCreativity 3 года назад
Dear Ducky. Thank you for your videos. You are good at explaining things ! Do know anything that can help for tiling image textures? Anything you can recommend? Thank you 🙏
@Centreus
@Centreus 4 года назад
Dude the new intro is FIRE🔥🔥
@valtabohm
@valtabohm 2 года назад
Thanks bro
@spitfirekryloff744
@spitfirekryloff744 2 года назад
One thing I've read online and started noticing is that, in real life, really hard contrasts and highly saturated colors are very rare. Nothing will ever be 100% black or 100% pure red, and the textures used/coloring done on the final render should reflect that
@shetkar911
@shetkar911 3 года назад
Best title ever seen. Love u mate
@KamaniStudios
@KamaniStudios 3 года назад
Ducky 3d : Blender does not do everything !!! Blender dev : Hold my beer !
@amannin1
@amannin1 4 года назад
I wouldn't use Chromatic Aberration. It should only ever happen in areas of high contrast and is easily removed from photos with a single click, i.e. it's a tell-tale sign of amateur photography. Ducky's other points are solid though so listen to Ducky!
@gregovchinnikov1046
@gregovchinnikov1046 4 года назад
Awesome new intro !!
@juglansregia1433
@juglansregia1433 4 года назад
Thas a nice mike, Mike.
@mridulsarmah5974
@mridulsarmah5974 4 года назад
Since my beginning in Blender to till date, following your tutorials has helped me quite a lot to grow. Just love each of them. Would look forward for more scifi animations and realism tutorials.
@TheDucky3D
@TheDucky3D 4 года назад
Thank you man!
@WibuSableng
@WibuSableng 4 года назад
what is on 5:24 , i mean.. where u get that compositing ?
@IyeViking
@IyeViking 3 года назад
That is Photoshop, you can also use Lightroom, but if you don’t want a subscription based software, I’d recommend Affinity Photo, it’s like the number 1 Photoshop competitor, I use it and it works just as amazing, it’s a paid software though, but at least it’s only a 1 time payment :)
@popoka10
@popoka10 4 года назад
Iam glad am on this channel I should be better in blender only with your way of making tutorials
@Rafael-xr7ou
@Rafael-xr7ou 3 года назад
Thank you for the great summary!!! ... Hurt when you said it takes days 🙃
@milchael
@milchael 2 года назад
*show don't tell*
@nothingimageworks
@nothingimageworks Год назад
Use Nuke.
@spo0ds152
@spo0ds152 3 года назад
thanks dude!
@Flux_One
@Flux_One Год назад
Great tips 💪
@supremebeme
@supremebeme 3 года назад
great advice
@ullaskunder
@ullaskunder 3 года назад
Finally....🎉😁
@akashchowdhury2856
@akashchowdhury2856 4 года назад
Thanks bro
@jaydevsingh3067
@jaydevsingh3067 3 года назад
When using ultra wide focal length, lens distortion is an absolute need. Because no wide lens in the world is perfect and they produce terrible fish eye effect.
@director_unknown9
@director_unknown9 Год назад
👑👑👑👑
@alexdib3915
@alexdib3915 3 года назад
Thank you
@scoutymcscoutface2957
@scoutymcscoutface2957 4 года назад
Good video!
@garorag
@garorag Год назад
hi ducky
@DoctorDisco42
@DoctorDisco42 4 года назад
50 views 2 minutes XD
@ullaskunder
@ullaskunder 3 года назад
Awesomeeeeee
@thefreshest2379
@thefreshest2379 3 года назад
There's a part of Filmic that's called false color, it shows you where it's blown out. Very healpful
@mr.bun-bunny8830
@mr.bun-bunny8830 4 года назад
About time RU-vid notification came......either way discord is better.
@hemantkokate5768
@hemantkokate5768 4 года назад
Every tip was very helpful! Thank you very much Ducky3D!
@ommateti7017
@ommateti7017 4 года назад
The microphone looks like it's from star wars.
@TheDucky3D
@TheDucky3D 4 года назад
It is
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