team crossbow BROKEN AS HELL and OhDough said it is broken and he just puts it in low tier cuz he doesnt want it to be nerfed 10000% APROVED BY SUPER EARTH
Dude I shot it and I don’t know if there’s crits but it one tapped the ass of a charger and I shit my pants. The only thing that beats it in damage is the eruptor only cause of its AOE.
@@argentumoculisgrimm9619 aruptor have worse AOE dmg and range of its AOE making crossbow better version of eruptor and its not SLOW like trash everyone hates guns that reload hours and that is why i hate eruptor you basicly get twice as much reloading every single fk bullet
@@InnerFire6213 a lot of my friends love it, I think I read somewhere he only plays solo so his opinion will vary greatly from people that play the game with a squad
true, I prefer Med pen weapons for all rounders and rock the shotgun pistol if anything gets in my face that needs to back the fuck up and with the buff to thermite nades I have the freedom to rock nade launcher to add clear and plug bug holes unless I got crossbow, then instead of nade launcher I go anything for heavy armor and swap my nades
Avoids planets with bile spewers and then rates guns like crossbow that 2 shots them lower. That's the equivalent of a fighting game tier list where you pretend your favorite character doesn't have to go up against their hard counter so they just go straight to s tier.
"Blessed are you when people insult you ...because of me. Rejoice and be glad, because great is your reward in heaven, for in the same way they persecuted the prophets ...before you." - Mathew 5:11-12 I agree with your sentiment to it's entirety. The content OhDough makes and the effort he puts into it is great, but it doesn't justify how much he "glazes" his own takes. In the case of this video, he completely ignores the idea that all equipment can be used in different combinations to make up for their weaknesses. "X weapon is bad because it takes 3 years to kill Hive Guard or Commanders" okay I guess now that there is no disagreeing that the railgun is good we're just gonna forget about it. I wish he'd stop trying to be the Helldivers 2 messiah or some garbage. I personally don't believe him to be stupid, so I wish he'd stop being so stupidly close minded.
I know that this is just an opninion from who enjoys the game just the other way than i do, but man the pain of the whiplash from his takes😂 it really hurts
@OhDough I feel like testing them on their own and mocking the "it's a combo weapon" mentality is disingenuous. 99% of people aren't dropping in without a support weapon or backpack that either plays into the same strengths as or covers the weaknesses of their primaries. I don't fully disagree with this list. And in the past I've agreed alot more with you but lately it just feels like you're just looking for shit to complain about.
@@Beowulf0510 Yeah, that's pretty much my takeaway from this as well. Love most of his videos, but damn, this tier list sucks. If this game ONLY had primary weapons, it'd be a different situation, but you know he didn't put Incendiary Breaker in S tier without thinking about the Backpack stratagem slot, so why do all the other guns not get the same logic when they get tiered? Makes no sense to me. Incen Breaker on level 10 without backpack is not a good idea at all. So if he's gonna rank that weapon with a stratagem addition in mind, he should do the same for every other weapon.
OhDough, be honest with me here. Are you just salty that there's not much to complain about anymore even though your channel's foundations is built upon ragebait? Or are you still salty about the discord banning? Because I'm not gonna sugarcoat it for you, chief, this vid is mad delulu.
@@dereksweeneykesler2108 True, no wonder incendiary breaker is still S tier for him LMAO. I think it pretty disingenuous to say the primary still sucks. They're not the best sure but they're all very passable as a primaries now.
I don't think it's that controversial to say most primaries in this game really aren't that strong compared to support weapons (handguns are even worse). Also, that word (delulu) sounds stupid.
For those who don't know, aiming the blitzer changes its spread by focusing it into a smaller central cone. Also, you should aim slightly above what you want to hit.
@@druidofnosleep1513 he didn't even try the weapons after the patch. He tried 3 or four for about 3 minutes each gun on a livestream. He is not judging a fish for its ability to climb a tree. He is judging a fish for its ability to go to a fucking interstellar trip and colonize another planet.
You only "tested" some of these weapons for a couple of minutes before deciding they were no good, and you did it all live on stream. There were a lot you didn't bother to test at all. You don't even know how to use the crossbow properly. You were aiming for the weak points. This was so lazy and disingenuous. I honestly don't know if I'm ever going to be able to take your opinions seriously again.
Yeah I saw that he was ADS the counter sniper up close and said this won’t do it doesn’t kill as fast as the breaker incendiary lol that’s the bar he sets everything is compared to fire ttk on bugs. And he only does it in solo scenarios on diff 10 😆 the game isn’t balance for that level. Most guns will be crap when you’re surrounded by 50 enemies you shouldn’t be using a primary unless you use a broken one like cookout which isn’t that op tbh. Idk what he’s smoking on this he’s being a bit harsh on scaling what should be the meta and literally wants everything to be a one shot death machine otherwise it’s useless and why even take it. That’s his mentality.
Blitzer is S tier too, it can deal with Spewers and Hunters with infinte ammo, not to mention stagger. bugs eats ammo fast thats why he runs a supply packback 24/7
Half a magazine to kill a brood commander. That’s amazing!! the moment you started complaining about that I disregarded your entire tier list because I think you just want to complain.
Yeah, I understand that tbh. Half a mag on a weapon with a good bit of extra mags for an enemy that you'd probably use your support weapon on anyway is actaully not that bad. I think the issue is that he compares these in a vacuum and not with synergy in mind. Crossbow, plasma punisher, and a lot of other weapons for instance are wild good with the right pairing.
@@TheDapperSaint exactly, so many primaries feel nice right now because of synergy, literally no one runs without a support weapon pairing unless you’re using a meme loadout like “all orbital barrage stratagems” or “all turrets” ARs paired with AP4 for instance, Eruptor with Stalwart, list goes on
Blitzer not S or even A tier because of targeting is wild. It's the only gun in the game with stagger that can kill anything except for heavies with unlimited ammo...No other gun can do that for now...
Ehh, unlimited ammo only matters if you have no other option for chaf clear and don't want to swallow more than one resupply. The incen breaker blows it out of the park in terms of clear and can even make do with world spawns for ammo on diff 10. At best an A but probably a B for utility.
it struggles a lot against hive guards and alpha commanders even when the targeting works right (which is almost never), you can even see dough killing a hive guard in a whopping 5 shots. and unlimited ammo almost never matters if you loot your pois and don't waste resupply timers blitzer is the most inconsistent gun in the game by far and consistency is very important, even when it is 100% working right it still gets mogged for chaff clear and medium units by other primaries. and the amount of times your blitz arcs will kill a teammate... yikes
Unlimited ammo really doesn't mean that much unless you are shitting the bed that mission and ignoring ammo pickups everywhere. At that point it's simply a player skill issue.
It's A-tier untill they rush you and the bodies start stacking up and suddenly it starts grounding out on bodies and it's F-tier. I use it a lot but you gotta be suuuper mobile all the time.
A cape tier list is a fun and creative way to rank and analyze capes based on various factors like design, functionality, cultural significance, or even their role in fiction. Here are a few reasons why it’s a good idea: 1. **Iconic Style**: Capes have been part of many iconic looks, from superheroes to fantasy characters. A tier list can help highlight the most memorable and visually impactful designs. 2. **Practicality vs. Aesthetics**: Some capes look fantastic but are completely impractical (like Edna Mode famously said, “No capes!”), while others might serve a real functional purpose. A tier list can balance these factors in a fun comparison. 3. **Cultural History**: Capes have a long history across different cultures, from medieval knights to modern fashion. A tier list can spark discussions about how different types of capes have evolved and been used in various contexts. 4. **Fan Engagement**: Whether it's in movies, games, or comics, fans love discussing what makes their favorite characters and costumes stand out. A cape tier list could generate a lot of fan interaction and debate. 5. **Comedy Potential**: There’s a lot of humor in dissecting something as niche as capes, allowing for lighthearted and humorous takes on the designs and their over-the-top appearances. 6. **Cosplay & Fashion**: For cosplayers or fashion enthusiasts, a cape tier list could be useful in ranking which ones are most cosplay-friendly or fashionable in real life.
@@OhDough I'm interested in how exactly you figure that. Cookout's DPS is lower, but the per-shot damage is great, plus you never run out of ammo on it, and the stagger & push is amazing on it.
Durable damage was total garbage prepatch w/ cookouts. Not sure if it was buffed in that department. If they didn't buffed it by like 500% then IB>Cookout
Ohdough judge criteria for: Can kill alpha commander = good 🥴 Can't kill alpha commander = bad 🤮 I'm half joking but this list is pretty bad ma boi 😂 EDIT: update, your bot list made me want to off myself 🤣, with peace and love of course
@@Boamere You do know we have 4 stratagems as well? Maybe guns should be ranked on their intended purpose, not their ability to kill 1 mob. This tier list is stupid because it's apparently based on running solo on tier 10, supposedly. And it puts Incen Breaker at S tier when it sucks against alpha commanders compared to some of those in C, F and even the Viable tier. But muh fire dot. There's no consistency in how these guns are ranked. Some of them are ranked off of 1 mob, others aren't. Some guns are ranked against eachother while others aren't. Make it consistent or don't make a tier list.
Eruptor is back to being more or less its launch strength minus some random super high damage shrapnel hits. Mostly oneshots stalkers and spewers again, which is what I want it doing. It's certainly a little awkward sometimes so I wouldn't call it S tier or anything, but it's fun again.
The eruptor now kill you much more than before they remove the sharpnel, like getting hit 20 time more than the old, and the old is much more stronger, but still have sharpnel is better than not
Pair it with the new thermite grenade and the small machine gun stratagem for swarm and switch to the eruptor to clean any medium enemies, thermite for chargers and titans
Im miss the old eruptor. Meta combo eruptor rover quasar 800-1000 kill everymatch, 1 shot to the bug breach and 10-20 kill easily, 1 shot everything, best primary ever have in this game
Let's see a check kills you close range check clips random objects check low ammo check takes a lot of non headshots check good against bug squishy parts that is it
scorcher in F, you are actually smoked. shits on bile and nursing spewers , does extra damage to squishy parts of enemies bile titan sack and charger ass, if im not mistaken takes 1/3 of a mag for an alpha commander and can multi kills to chaff when close together thanks to small aoe.
>avoids bug missions where your preferred load out sucks >Still pretends it's s-tier even though incen breaker is garbo vs those enemies >Penalizes other guns for not being able to handle everything C'mon man
Puts crossbow in B tier for bots due to killing a tank, puts Scorcher in F which could've killed that tank in half the time. I like your videos, but your opinion on weapons is mostly just viable. :)
crossbow TTK vs devs was 2 shots and has big blast radius while. scorcher takes ~5-6for devs and ~5-6 for berzerkers with no blast radius. scorcher reload is slow and so is crossbow. xbow can also close bot fabs/nests. my opinions are rooted in more fact than people want to believe, some weapons I'm wrong on but scorcher is bad atm.
@@OhDough Sorry, but your opinions are rooted in your playstyle and nothing else. Scorcher isn't the best against devs, I give you that. So what? That's not the purpose of the weapon. It absolutely excels in killing anything that has weak spots / fleshy parts. It's currently not A or S, but definitly B or C depending on your skill with it.
How do you expect us to take your tier list seriously when you didn't even bother to do in-depth testing, just so you could shit out a low effort video?
Yo no way the sickle is in "Viable" that thing is a BEAST, it's carried me diff 9 cause of the pure hate you can put down range constantly. It kills lil Timmy raiders like nobodies business and the lack of ammo economy means you dont feel bad spamming.
Don't take any "tier list" seriously, form your own. Everyone has their playstyle and blindly follow someone's tier list will just be miserable. IMO Sickle is a beast as long as you stay away from the bigger units like Hive Guards, both Commander variants, and Spewers. It performs better on bots since its easy to headshot most bots.
@@Misfiring89 He should probably not name the tier list video what he did. He's making a very bold claim with such a title, and people will criticize him accordingly, as they should. I love OhDough's Helldivers videos, but his tier lists SUCK xD
He didn't test most of the weapons at all, he got salty because he kept trying to force incen breaker and had a meltdown when it wasn't bailing him out. Then he sat and looked at spreadsheets and proclaimed weapons bad without playing them lol
@@asdf_asdf948 a weapon is good now if it can kill a bile titan and even then its b tier lol, talking about crossbow, like its not only 1 handed and good at killing pretty much everything it can close bug holes fabs better than the grenade pistol
@@OhDough You can talk about reading patch notes and benign buffs all you want, but fact of the matter is that you won't know for sure until it's tested in actual gameplay. It's equivalent to a scientist coming up with an invention that works in theory, then not testing it and being like "trust me bro it works".
thinking that time would change my mind on placement is kinda funny. I tried out the stuff I wasn't sure on. the rest had benign changes that people overestimate for some reason.
@@OhDoughIt literally does change your mind in the video. You are just too prideful to admit, case and point: crossbow. Just stop coping my guy the tier list is shit
@@Kywu It has lot of purposes one of which is taking gunships, and its not a bad weapon at dealing with enemies just not as fast as how OhDough likes it to be (1 shots everything)
I don't mind disagreeing with a tier list or anything its your opinion but how are you gonna make a tier list and form an opinion when u didnt even use all the guns ur rating? blows my mind (going into a solo match on dif 10 for 5 mins is not using it)
the whole point of a primary is to be good at handling chaff. it doesn't take more than 5 minutes to see how long it takes to kill chaff. I also don't need to use half the guns considering most barely changed since last patch & before the previous tier list alpha commanders didn't exist. them existing makes the majority of weapons worse.
@@OhDough I mean I know a primary should be good at handling chaff but that isnt the only thing to consider. Your testing was drop in a planet see how many shots/how long it takes to kill an alpha commander and leave. Dont take any other factors of the guns into consideration. The problem with only dropping in for a few seconds is you dont take into account things like with the Dominator vs the DCS for example where yes the Dominator is slightly faster at killing alpha commanders but it has a longer reload meaning less time spent shooting (more time for you to get overwhelmed), worse handling so worse at snapping to targets, etc. Crossbow will 3 shot Alpha commanders without exploding their heads so they wont even charge at you, it can close bug holes, it can 3 shot charger butts im pretty sure, has an insanely big blast radius, etc (exploding bug holes is a huge positive since now you can bring thermite or stuns and dont have to even bring a grenade pistol makes so it creates many new loadout possibilities unlike the breaker incin where you pretty much have to bring a supply back pack for it to be good) My problem is this tier list isnt "what is the best primary" its more like whats the best primary that kills alpha commanders the fastest tier list. Overall it is your opinion and I wont tell you how to make your videos or what your opinions should be (thats what twitter is for lol) I just think the testing method was very flawed and rushed.
Yeah he only plays solo on difficulty 10 so consequently only a select few handful of options will be useful in mowing down chaff and armored enemies. He said anything light armor pen is worthless and shouldn’t exist. So his view on it is that it has to be strong enough to kill mostly everything quickly without the need of any other tools at your disposal.
@@Yellowshirtmann Yeah I'm not a big fan of solo diving, only do it for challenge, I prefer to just play with a squad so the list would be very different for me. But as we see, it's his play style
@@MisterZimbabwe I mean there are some weapons that I agree being "almost garbage", but there are plenty of them that just doesn't make sense for me like the blitzer or the crossbow, they're like hella good, and I say that as someone with 270+ hours in game
@@Yellowshirtmann This exactly. He put fire weapons all up in S tier because their drawback is deadly friendly fire. If you only want a gun to do one or two things well, lots of guns are in a decent spot now. I'm big on machine gun/supply backpack so the new liberators both feel great imo. liberator kills hunters, penetrator kills hive guards.
This tier list makes no sense to me xD Some guns are ranked based on their ability to 1 shot warriors or how many bullets it takes to cut the head off the Alpha Commander and somehow the Breaker Incen gets S tier despite needing to magdump on Alpha Commanders (And needs the backpack stratagem on level 10s easily). The criteria for ranking these guns seem stupid. I've brought some of the low tier guns to level 10s and carried the killcount no problem. Why do some guns only get ranked based off their ability to kill a specific unit or two and others don't? Why does only the Incen Breaker get S tier, knowing it's paired with a stratagem, and you don't afford other weapons to be 'comboed' with a strat as well? Crossbow would probably be S-tier on both sides if you paired it with the supply pack with your logic. Edit; Also the fact that you never fight versus spewers makes this whole bug tier list invalid for the overwhelming majority of players and should just be skipped.
Gun being rank on their ability to kill fast is weird to you ? well this is concerning, and for the Breaker incendiary, the gun can deal big aoe damage, shot really fast, and can do ticks damage wich is pretty decent, a gun having the possibility to kill a Alpha commanders fast even with mag dumping is already pretty good and rare, needing the backpack isn't such a big deal for a lot of loadout because this stratagem is the best choice. Judging a gun on the ability to kill the ennemie that spawn the most and is the most dangerous just make sens, can you point me out which gun isn't rank like that I haven't seen that but maybe I miss it, and I agree the crossbow should be higher in the tier list but I think it's shit that the gun has only 5 ammos and so does he, reloading isn't fun, and no the fact that he doesn't fight spewers doesn't change much because most primary are complete dog water against them, wich is one of the reason he doesn't play against them. I think a lot more people would understand the tier list if they try soloing levels 8 to 10, if your opinion on a weapon is based on your experience with it in a co-op game then your opinion is biased because ur team mate helps a ton, I'm personnaly not a fan of Solo dive but I'm forced to, because coop is broken for me, so I can tell u those tier list are mostly accurate.
"bad at killing alpha commanders" proceeds to put the incendiary breaker and torcher in S and A respectively, weapons that are fucking awful at killing alpha commanders lol
OhDough has extreme fire dot bias, and *especially* an incen breaker bias. He doesn't use the other guns enough to even comment on their ability without running a quick 5 minute test. He needs to straight up start using a loadout randomizer to broaden his view, because he's stuck in a very narrow incen breaker + medic armor crutch build that's got him with blinders on.
@@OhDough Breaker Incen doesn't stop / stagger Alpha charges. So you get run down by Alphas on fire. I'm not saying it's bad against Alphas, but it certainly isn't good. Being good against Alphas is nice to have, but it's not the be all and end all. I don't count not being the best anti-Alpha option against the Cookout or Breaker Incen, and I won't count it against the Tenderizer for the same reason. All three are incredible against the small enemies, and mid-ish against Alphas.
Ton of these gun are in the wrong spots. You not using the primary in match. Sometimes you have to combo them with the stragem to bring out the best. Honestly the tier lists aren’t the best, everything else I like.
@@OhDoughno what I’m saying is that each gun can have weaknesses and but still have their strengths. Stratagems like the railgun can help guns like the ARs that are weak against medium size targets but excel at smaller enemies. You want top guns to do everything for you without thinking on and discarding them for their weakness. I agree some guns like the lib con that stun are a gimmick but those are a few. If you can’t handle the targeting of the Blitzer which is a shotgun or the arch thrower then I’m telling you, you should test new loadouts and listen to other people that have played the game just as much as you.
@@ironicliar2029 Jesus dude listen to what you're saying, if you need a stratagem to counteract the weakness of a primary meanwhile another primary does the same thing yet it doesn't need a stratagem to counteract the weakness, then objectively speaking the gun that needs the stratagem is in a lower tier. Take two guns that are identical however one has no armour pen but the other does, what you're saying is that the one that has no armour pen is just as good you just need to adapt to the weakness by bringing a stratagem that does have armour pen, what is the logic here? The weapon that has no armour pen is just objectively worse and needs to be in a lower tier.
@@singed420snowinit9 my problem isnt that the guns are lower tier than the tops gun. My problem is the tier list making it seem like the gun are just shit. Don’t get me wrong these gun should be lower tier but I think they should be b tier not F or C.
@@OhDough - certain things are trickier to gauge from the notes alone. For instance, bots are *WAY* deadlier than they were pre-patch. It is more important than ever to stagger groups of Devs every time you shoot them. Hence, Eruptor / Crossbow / Plas Punisher / Dominator stocks are way up on bots. For the same reason (getting blasted on in 2 seconds) even small bots are threats now. So options that evaporate them super fast are desirable (mostly a Plas Punisher shadow buff. It's the only one of the four above that quickly kills groups of commons.)
@@Larknok1 Imo the only enemy on bots that matters is the rocket strider. Deviators can be killed in one hit by a million different primaries and staggered by others, which is definitely important because the only really job the primary has is killing those and small guys from my perspective. Killing is just going to be better than staggering 90% of the time if you're utilizing cover well imo. You're right that he doesn't test things out that much but honestly it doesn't really matter as these tier lists are all hyper subjective anyway. Me personally I think there's barely any difference between most of these weapons so I'd separate them for bots into a "bad at killing deviators or has no range," "kills deviators slowish but deals with them," and "kills deviators in one shot or deals with multiples of them while still killing fast." I just don't think bots is a good place to have so many teirs since I really only use my primary for one thing so it only needs to fulfill that one job.
Seems to be the case. He read a spreadsheet and tested some weapons for 5 seconds and when they couldn’t 2-shot an Alpha Commander and had to reload one time during a bug breach he called it ass and put it in a low tier
@@OhDough sure, the patch notes that mention changes to enemy health that might affect damage breakpoints? Guess you read the patch notes like you tested these guns, less than thoroughly.
As a flame breaker enjoyer I got tired of playing with it for so long, so last few days i was trying different loadouts and I can definitely say that flame breaker without supply backpack is pretty damn bad, not enough ammo to use 100% of anti-infantry capability. Standart breaker is a solid choice, can deal with a lot of stuff realy quick. Gotta be at least A-tier. Crossbow is realy shines if you`ll pick something like stalwart in 3-rd slot. Easily S-tier. (Anti-inf + anti-bughole, not to mention spewers) Blitzer became my favourite, use it with gas and any guard dog and it`s gonna be insane costant stan+damage. Another new S-tier. Also you can run the whole game without resupply. This is the first tier-list of yours that I highly disagree with. P.S Sorry for shitty english
I also really don't like the breaker incendiary since the ammo nerf, it just doesn't feel good, but imo if the Blitzer in its current state is S tier than there's something drastically wrong, that gun is so wildly inconsistent it's crazy. The inconsistency alone keeps it down for me but my biggest issue is the existence of shriekers. It's not completely impotent against them but if it had just the tiniest bit more range it could handle them without needing them to swoop at you first. The crossbow is great but you do kind of need other weapons to make up for its downsides so I wouldn't put it in S either. When I bring it I don't use it enough for it to be like an important part of my build, I could bring the errupter or even the scorcher and get similar results just not quite as good and I think those two weapons are miserable to bring. I'm not sure I'd put any primary weapons in S tier personally, though I haven't tried the fire warbond. I've pretty much just been bringing the liberator because it's my favorite weapon, can kill shriekers, and everything feels so meh to me right now.
@@xyriliawhitestrake7263Can never get the blitzer to work. See so many say it’s good. But every time I use it it just can’t seem to hit anything. At point blank it just fires over, and any longer range it doesn’t reach. So I can only use it at a very specific range where the bugs are one lunge away from eating my face. Any further or closer and the gun just stops working.
@@sunnychiu3872 Some guns are good/bad depending on who's using them. I for one suck at using the Dominator, but I know it's a good gun against bots and I got someone in my squad who usually does very well with it. I'm just not a fan of it myself. Some guns are better in other people's hands.
6:54 : "it takes like 5 shots to kill a hive guard" *Proceeds to get an 11 kill streak with those 5 shots while also staggering the mediums and never having to reload* "Its a B tier"
The fact that the slugger cannot reliably one shot hunters and takes the same amount of shots for brood commander heads as the normal punisher is absolutely bonkers. Why am I even bringing a medium pen shotgun that provides no advantage to me while being harder to use and does less damage.
It has a specific purpose, and it certainly ain't for killing hunters. If you bring a "Heavy Hitter" primary, you should be bringing chaff clear stratagems. That's how this game works. Ever heard of the Stalwart?
You’re saying a hunter should survive a higher penetration slug through the face 😭. I know it’s not built for it but come on. It’s not even good against hive guard and spewers with its wild inconsistencies. 4 shots for hiveguard and 7 for spewers is crazy.
The devs want us using stratagems for bulk trash and primaries to mop up any remaining. Most primaries work fine if you nail your stratagems. Yes I play 9s alot.
sarcastically: "a bunch of players measure weapons by being fun and viable" Uh, yeah. What the fuck else is there? This ain't overwatch. We ain't playing ranked.
He primarily plays solo so he's not aiming for high kill counts. He's aiming to clear the missions as efficiently as possible. Not saying his tier list is correct (since I honestly don't care, still using Pummeler all day), but his mindset isn't aimed at high kill counts.
Sickle is at least A tier against bots, yes it has a certain accuracy spray, but it's not bloom and the recoil is very easy. Shots will always come out very slightly left or right of the crosshair, but it's still easy to headshot kill devastators at very close and very far range.
It's at it's best when there are a bunch of enemies trying to kill one of your teammates and you can just mow them down from the sidelines. In a face-to-face kind of fight, the "spin-up" delay really drags it down.
Ive tried a bunch of guns since the update and Sickle still feels the best for me, but thats just preference and i still have others to try. If your up close to enemies i usually start hip firing before i aim to make the ramp up less annoying, and hip fire is actually pretty accurate too
It boils my blood seing the Eruptor that down, I've been running Eruptor with Dagger and thermites and is a beatiful combo. OhDough just wants to kill every one of thr 100 enemies after failing to stop a bug breach, you are supposed to stop them before calling reinforcements!
Yeah this tier list is based off of some whacky logic I can't wrap my head around. Basically every gun in the game is good at killing the literal 'chaff', but he considers Alpha Commanders chaff for some reason. .. And somehow the incendiary breaker is S tier when it sucks against said Alpha Commanders. Oh, also never fights spewers, so makes the whole bug list irrelevant.
Eruptor is literally must on difficulty 10. It's the fastest and easiest way to clean nests and to chain-explode multiple spewers. This list is absolute garbage, dude has clearly not played with half of the weapons.
@@nelsonsham2368 what do u mean cookout is absolutely ass at killing alphas u just push them away and yes breaker is better than incendiary but good luck with the hordes of enemies, the incendiary is pretty decent at killing them, and kill every other small thing with not so great ammo economy, cookout is good to stun them away, is alright with hordes and good ammo economy then use ur support weapon to finish them, and breaker is good against them but ur probably already dead with all the enemies trying to get ur ass
Seen your lists a few times and had my gripes with them but this is by far the worst. And upon criticism in the comments you answer "People glaze too much and don't want change" - thats just a sad response to be frank Also isn't this the guy that was banned somewhere? I heard some youtuber got banned on the discord or something and I can totally see why. I'll skip this from now on if my recommendations go mad again, hope no new players follow these lists
you're clueless about everything you just said. I got banned for following the rules they gave me :) people getting emotional about tier ranking and folks saying terrible weapons are somehow good now because of the smallest of buffs. that's the same issue that put helldivers 2 in the worst state of play for the past few months. Bye bye though o/
@@OhDough You're clueless about your rankings 🤓👆🏻 Following the rules wouldn't get you banned. Being entiteled and arrogant gets you banned, and being rude maybe. And I'm not getting mad over criticism, I was amongst the most vocal complainers when the last Update dropped, the game and especially the weapons/stratagems are good, almost every single one, leaving out the Purifier or the Stim pistol. But this list is straight up wrong in so many aspects. I really don't care for some "you don't know what you're talking about" responses, I just find it sad that new players watch lists like this and get an entirely wrong picture about the "meta". Farewell
A clear shotgun-range bias vs bugs and "sniper" (semi-auto med-pen) solidarity for bots. The AR aren't as bad as Dough's making out as most of them can drill a single spot reasonably reliable at most ranges but i will agree that if it's only light-pen it's just "viable" in higher difficulties due to the prevalence of med-armour taking up half or more of each spawn-wave, not event he most generaous support weapon can't deal with that kind of usage requirement every 60-90 seconds. TTk of many AR's are not that different to the other weapons (unless it's a 1-shot) but yeah the damage per total-ammo capacity in the case of most ARs is far from flattering. given the shotguns get a similar shell count per-mag while having 4-8 times the applied-damage
@@OhDough All but the Tenderizer and Carbine against bugs. You have good enough aim, try the Tendy on semi. Then try Carbine with Supply Pack. Tendy has crazy good break points, and the 35 mag is really good. Carbine is the closest to Stalwart as a primary in the game. Its 900+ dps puts the other liberators to extreme shame.
@@Larknok1 A weapon should be good without help from other items. The carbine sucks, its terrible; relying on a supply pack to make it usable is just trying to cover up its sad state. The closest we have to a stalwart as a primary is the Sickle, it does a bit less damage but you get the firing time/ammo and enough damage to make it feel as close as we can get to a primary LMG. A weapon should always be good standalone before you start talking about combos. Using combos to cope with lackluster weapons just further enables bad balancing in the future.
First dislike I leave on your videos. Not because of the commentary or quality, but because there is a clear lack of testing in several of the new weapons. I was wondering if this video was from an old patch.
@@OhDough 5 minutes to see if a weapon fits into your specific playstyle isnt very deep testing. You can get alot more out of the c-b tier weapons beyond of them just being "viable".
If you want a more in-depth look at weapon performances, you might want to look to Eravin or someone like that. OhDough is fun for a lot of HD2 videos, but not for weapons testing xD Eravin does more deep-dives and will actually apply consistent logic to the weapons.
I think they accidentally made the enemies far more deadly by damaging limbs every hit. They didn't really factor in that the bugs do like triple hits, so you still instantly die. Which throws off the balance for all the guns. You need chaff clearing, but also they added more medium stuff, so you need chaff clearing and high damage. I tried the countersniper and it honestly felt pretty good damage wise, but then it can't clear the little guys without running out of ammo quickly.
If you bring a h8gh damage low ammo gun such as Eruptor, or Crossbow, you compensate bringing Stalwart or MG (or flamethrower), or you bring cluster strat or something similar.
@@Kl0zi9999 i actually did just that few hours ago, and i dont think there is a difference, the throwing range is cool though, i will still test it out
just need to kill medium pen enemies more easily and clean chaffs without soo trouble with ammo, wich is pretty fine; Doing that make our support weapons exclusively for the heavy enemies, wich makes a balance about using sup weapons and primary ones, and if the things goes bad, stratagems
Unless it's the Incen Breaker, which gets a free pass on everything and straight to S-tier when it don't even 1 shot warriors. Even with the fire DoT, they sometimes survive unless you shoot them twice. The list makes no sense.
@@redfish6549 This right here. Seeing the Tenderizer so low was WILD. When my Tenderizer is empty, I usually switch to Verdict to finish off anything else and then reload. Tenderizer Verdict combo is so good.
Glazed diver here. The Arc Blitzer is still a great gun. Yes, it can take some pretty long times to kill certain enemies, but with its stagger and "AoE," you're still able to handle most situations. The fact that just a few dry fires into the sky and shiekers won't even get close to you. Plus, it's one of the only primary weapons I can "press W" with while engaging enemies. Pair it with something anti-tank and your solid.
I'll add Plasma Punisher is way better on bots since you definitely want range to use it, and the stagger counter plays heavy/rocket devastators and berserkers.
let me get this straight....you boot up a Dif 9 match....solo.....then proceeed to expect to 3 to 7 shot things. My guy....difficultly is supposed to be difficult. Stop bitching that you cant solo and use barely any resources to kill an elite on dif 9. Its meant to be hard. Your not meant to clutch meta at high dif becuase its no longer enough, your skills need to match too. Also your tierlist is biased towards specific circumstances and even more specifically bugs. This list does not matter. I appreciate the opinions but damn dude.
Yeah this tier list is a C tier among tier lists lol. Some things are on point but overall you’re disregarding so many good points. Sure some weapons people glaze like the plas punisher, and maybe a few others aren’t as good as people say. But for the rating on the crossbow for example is just crazy, as someone who plays pretty much exclusively super helldive, it’s just infinitely better than either the cookout or the incin breaker. And for things like the arc blitzer you’re again missing out on actual use-cases for it. Combo potential is a thing, and it’s not like it takes away from a loadout if you select things right. You’re just a bit of a incin breaker one trick tbh, still love ya stuff though lmao
Keep in mind the number of people that never play difficulty 9 and 10, then the number who play them but not solo. Many of these weapons do just fine in lower difficulty, and they have to, because you unlock many of them in order.
Many of these weapons do well if you actually adapt to their strengths and don’t use them like a brainlet. There’s still a lot of trash weapons but this list sucks.
A lot of these weapons do just fine in difficulty 10, as per my own testing. This list is bullshit xD There are a lot of weapons that would be fitting for A or S tier. Incen Breaker's alright for chaff clear, but sucks against Alpha Commanders, which he kept throwing other guns in the trash for sucking at too.
I literally only play diff 10 and right now most weapons are A and B tier. The guy put tenderizer in "viable" vs bots when it easily kills devastators in like 2-3 bullets. Like what more do you want ? It shouldnt do everything, that would make it lame.
dude i spam diff 10 operations and try to change weapons between missions to not get bored of using them, and most of the changes are really good, the vast majority of primaries are viable now
You can't compare all weapons equally. Each weapon requires a play style. Someone using diligence won't play the same way as someone with an incendiary breaker.
Try Tenderizer on semi. 1 shots the flying rats. 2 shots the hunters. 2 shots shriekers. 2 shots hunters. New 35 rounds = ~20 kills per mag. Bretty good if you can aim.
But you're absolutely screwed if it's a bile spewer planet. Sucks for alpha commanders too. For a light armor penetrating AR, I'll take the Sickle over it every time
@@thelegendaryklobb2879 Alpha Commanders it's the only gun in the game that can rapidly go for a mobility kill (2+ legs blown out). Tendy 2 or 3 shots legs, so you can completely shut down their charges. Not having the very best match-up against Alphas doesn't mean garbage. Just look at the Cookout and Incen Breaker.
@@Duran762 Huh? I play a PVE shooter to aim and kill things fast. Tendy is basically a pre-buff diligence with 35 rounds instead of 15. Is veeery good.
The problem with tier lists like this is that it emphasizes how main weapons handle enemies alone and not how they synergize with stratagems, secondaries and armor, which is the whole point of the fighting mechanics in this game. What mission type above say difficulty 2 or 3 can you handle with only one gun? Hence a weapon like the Eruptor is pretty hurting to played on its own but God tier when combined with a stalwart and an ammo pack.
Worst part is that we know incendiary breaker is not the be-all-end-all without a supply pack, and he's not giving any other gun the benefit of being 'paired' with a stratagem like the incendiary breaker. Incen breaker is good, probably A, maybe S tier, but it's WITH the supply pack or other supporting stratagems. It's really not that great without support.
@@LethalOwl Exactly. As long as you have ammo the incen breaker is a fire spewing demon. You however run out of ammo pretty darn quick. However this applies to most guns that use ammo but maybe more on this one. Even the purifier (and I cannot believe I'm saying this) can do wonders with the right build played the right way.
@@Gundolf300 Yep. Can't say I *want* to make a build around the purifier, not a fan of how it fires, but I've seen it perform alright by those who prefer and manage to stay at long range from the enemy. And comboed with the right stratagems, it can sing.
Love ya bro but you need to give these weapons a good run and re evaluate. I'd think the same as you from the patch notes but actually running these new weapons with the reworked armour/durable damage makes a lot of these feel so good. Heck I was even shocked at how much work the freaking basic liberator was putting in. Mostly play difficulty 10 duo with 1 friend by the way and we don't always run from fights
It's such a weird take. It's definitely at least an A on bots (I run it almost constantly vs bots so I'd be tempted to give it an S rating in the right hands).
Too harsh IMO, could probably +1 tier just about everything. The apples to apples comment makes sense because all of these guns have variable performance depending on whole build: Torcher for example is trash at killing flyers, stalkers and its dangerous, I-Breaker is trash at dealing with stalkers, bailing teammates or attacking from afar. Blitzer and laser weapons don't need to reload so they are always ready for a quick swap. All these matter for helldivers in general.
I-breaker is good at stalkers. torcher is bad at stalkers and okay at flyers. there's no build that makes AR's good. everything is viable because you can win using whatever. good is a whole different ballpark.
@@OhDough Against 1 stalker i-breaker does fine, but as the number increases it can't keep them at bay like stagger/push weapons do. Same for spewers. With most AR I agree they are lacking, they work but are target limited to light enemies usually, which something like the AC or Rail can cover for. I think this is because of a gamey tendency to subdivide "ARs" and "marksman" weapons... limiting their damage, so they can justify semi-auto like the diligence, though that isn't doing great either.
15:30 You did it wrong, This is Not Cope. The Altitude at which you emote, will be the one your new fall damage will be calculated from, you must make sure to emote either really early into flight, or right before you land. That's how the exploit works. I'm not a Glizzy Gladiator, it deadass works like this.
@@OhDough Well I wasn't in that Stream. Just keep in mind what i said next time a tentacle ragdolls you and see for yourself. No word is gospel, truth speaks for itself.
Blitzer in B bro? Its amazing for bugs. Having no ammo and just killing all the fodder while stunning and pushing back the bigger enmies under tanks. It interrupts spitter attacks (granted you wouldnt know because you "avoid" them). Plus breaker incindiary is atleast a B because it has such low ammo. If they bring it back to atleast 5 mags then ill agree. Plus Diligence CS is S tier for bots. I feel like we're playing different games or you're stuck in the game before the update And yes, I do play on level 9
Scythe at bottom tier, I no longer feel bad about you getting banned. Jokes aside the thing is S tier for utility and long range if you combine it with queso and jump pack, I've had illegal amounts of fun just climbing onto the tallest cliff in the map available and just sniping everything with instant travel time and NO RECOIL ANYMORE, quesoing whatever it would kill, and due to infinite ammo never having to come down until everyone's moving forward. With the scope it's even better at that, it's effectively the actual sniper rifle for bugs. It also absolutely MASSACRES shriekers due to no recoil and instant travel time + beam so you dont even care about missing them. Setting things on fire means that if you time it right you can shoot a bug just enough to have it set on fire and then move on to the next target lowering the TTK for large mobs considerably. Decapitates alpha commanders without overheating too, and due to no recoil you can actually hit the hive guard weak points better than most other guns of the same pen value. It's not for every playstyle but I'd still consider it a high B or low A just to be charitable, the only places it suffers in is in eradication missions where you don't have the room to manuever while it cools down or if you're using heavy armor for the same reason. I carry it all the time. This is for bugs, eff bots this patch. Ragdoll fiesta.
I just want to love the assault rifles but they're so bad, they're insisting that a medium pen rifle has lower damage than light pen, aka lib pen, it does 60 damage but if you hit something that has medium armor that damage gets even lowered so you're doing less damage, so instead of an upgrade to the liberator it becomes a worse version of it, you have 30 rounds per mag which makes it even worse to use since it takes more ammo to damage the enemies, you have to reload constantly. I just don't understand how lib pen can't get the 45 rounds per mag just like the liberator that still seems just balancing in sake of balancing because it feels awful. The best assault rifle is Tenderizer yet even that's bad, I know you rated slugger very low but after using assault rifles, slugger becomes a god tier to use, none of the assault rifles do their job you have to precisely shoot and don't waste ammo and at that point the whole point of assault rifles become meaningless. I can yap about this for hours but I think that's enough.
Cookout S tier for bugs, above inc breaker for me. because on higher difficulty it can stagger/handle multiple stalkers. Where the inc breaker can’t. But you still have fire tick damage
the entire point of a tier list is to help players that are new or getting back into helldivers. To make a tier list that doesn't consider bile/nursing spewers is going to cause problems for those players who aren't actively avoiding certain enemies. Even worse they will actively avoid weapons that are more effective not realizing that it would hurt them.
Can't do that with incendiary breaker either, but he's comboing that with the supply pack, so he can magdump it and don't care that it sucks against elites. Also no other weapons get to rely on a stratagem when they get their tier slot, just the incendiary breaker.
Unless it's the incen breaker, that just gets a free pass on that ability. Also is the only one that gets paired with a stratagem in order to land in S-tier, no other gun gets to be comboed with a stratagem. Every gun needs to be Godlike when standing alone except incendiary breaker to make it out of trash tier xD
Eruptor in C tier is absolutely criminal, allows you to destroy a whole large bug nest without stepping foot inside of it. Also very good for chaff clear as long as you’re not close range, and you can just bring the dagger for up close encounters.
Eruptor is literally mandatory for difficulty 10. Best nest cleaner and spewer chain explosion detonator. One of the best weapons for bugs even before buff. With buff, it's insane. Dude's list is just bad, he clearly hasn't used most weapons.
As a content creator you are viable. As a skilled player, you are F tier. And in my list F tier is below viable. Anyone who still puts the IB as S tier after the 17th patch has and always will be a bad player. Guns are meant to be paired. I've been playing on 9's all night with the Scythe and Railgun and had no issues with Bots.
It's objectively a great gun on the bot front, but not all of us like to use it. I don't like using it, but that don't make it a bad gun. I prefer running the Scorcher.
@@OhDough You're getting railroaded by the same loadout over and over. Missing / arriving late to how good certain other guns are. Probably the biggest one here is your Tenderizer take. Shocking too, because you can actually aim.
@@OhDough you were right that one time about the nerf fest which everyone already came into conclusion about and now you think you can do no wrong buddy
@@OhDoughman I'm reading the comments section and I just keep seeing your responses and all you say is exactly why people hates the vid and your opinion. 1. You only read the patchnotes and make a video without trying the weapons properly. Wtf 2. You were not right in so many cases. Step down of the clouds. 3. This is a tier list, a pretty bad one if you ask me, very subjective and horribly delivered rooted by desinformation by only reading the patch notes. 4. I just realize you like to hate the game bc yes. No questions ask, no nice updates delivered, you just don't care at all. 5. Tf is with your ego man. All you f*cking youtubers live in another Planet or what. 6. Stop responding comments if you are going to say trash and putting yourself in a bad spot. It is like shooting you on your own foot. 7. Make content of other Game. Please. Just stop doing helldivers. Move on man, clearly you don't do this vids bc you like the game. Money I Guess.
I'm just going to copy&paste my comment from the livestream and give my two cents. Not having Blitzer at least high A-tier or low S-tier is interesting. It has the same standout point like the Cookout (good stagger) without the fire DOT, but in exchange, you get unlimited ammo, auto targeting (for pesky jumping hunters), can hit multiple chaff, and medium pen (like in the stream, he stated it's one of the huge deciding factors that make a weapon good on the bug front). With the new patch, it even applies small stun effect on top of really good stagger. In my experience, I don't find the arc targeting troubling and rarely get into situation where it doesn't connect cuz of body blocking (you always constant moving so finding empty space w/o bodies are not a problem)
blitzer has targeting issues. often times doesn't 1 shot a hunter and sometimes won't even hit one. bushes that aren't even big can effect blitzer from hitting anything too.
Unlimited ammo is nice, but absolutely not needed unless you are memeing. Auto targeting is more of a downside if you can aim better than a potato, it's what will sometimes target a bush or a corpse. An issue the cookout never needs to deal with. Also struggles to deal with shriekers.
@@OhDoughI constantly use it and it 1-2 shots hunters and it can kill multiple hunters in 1 shot. It stun locks ever bug and can cancel bile spewers while still dealing damage to them. Only draw back is if your point blank shooting a dead body or trying to shoot shriekers. Hive guards also give it a bit of an issue however you pretty much nullify them while you kill them.
Idk why you are saying the defender takes half a mag to take out a alpha commander when the incindiary also takes half a mag. The smg allow you to run around while firing, has lots of ammo and lots of mags. Great for light armor builds as you never need to stop to fire at enemies. Also counter sniper sucks on bugs but is SOOO good on bots. Takes out any strider in like 3 shots and every devestator in one.