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Impressions of Chronicles of Myrtana: Archolos - So Far So Good? 

The Nocturnal Rambler
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This is not a full review of the Chronicles of Myrtana: Archolos, but is merely my early game impressions based on the first chapter, broken into sections for "Things I Like," "Things I Dislike," and "Things I'm Uncertain of."
The Chronicles of Myrtana: Archolos is a total conversion mod for Gothic 2 that tells its own original story, set in its own original map with up to 100 hours or more of total content and a lot of all-new twists and improvements to the classic Gothic formula. As a fan-made project, the amount of work that's gone into it is impressive, and the overall quality is strong enough to make it feel like it could've been sold as an official Gothic game back in the day. It truly feels like Gothic and offers some of that nostalgic feeling of playing the original Gothic games for the first time, but in an all-new package. It does have some minor issues I've noticed, however, but they're easy to excuse given that it's a free mod with such good intentions, especially in light of how successful everything else is about it.
I realized pretty early in my playthrough that I wasn't going to have enough time to finish playing and reviewing Archolos before Elex 2 came out, and so I decided to put my COM playthrough on pause and write up some early impressions in the meantime. This video is based on having finished only the first chapter, so keep in mind that everything I say in this video consists of very early impressions that may not hold up over the whole game experience. I'm intending to come back and finish playing COM to give it more of a proper review, or at least doing a "Final Thoughts" video to complement this one later.
00:00 - Introduction
02:07 - Things I Like
20:32 - Things I Dislike
36:21 - Things I'm Uncertain Of
45:26 - Conclusion
kroniki myrtany
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20 июл 2024

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Комментарии : 304   
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
This is a friendly reminder to please avoid mentioning any spoilers for anything beyond chapter 1, which might include story events, quests and outcomes, character resolutions, mid or late-game mechanics, and so on. I'm still in the process of playing the game and would like to be able to discover things for myself, and since it's still pretty new other viewers may be in the same boat as I am. If you'd like to discuss any of these things in the comments, then please try to be vague about it, or use spoiler warnings and line spacing so that I know when to stop reading to avoid having important details from later in the game revealed. Thank you.
@zerro3172
@zerro3172 2 года назад
a comment from a month ago on a video from few days a bit sus
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
@@zerro3172 This video was uploaded a month ago as an exclusive for my Patreon subscribers, and only went public a few days ago.
@zerro3172
@zerro3172 2 года назад
@@TheNocturnalRambler oh ok good video by the way I'm waiting for your review after finishing the game if you plan to make one 1
@noneofyourbusiness4616
@noneofyourbusiness4616 Год назад
You asked people not to spoil things without warning in the comments, yet seemingly spoil the death of a character in this video without warning.
@TheNocturnalRambler
@TheNocturnalRambler 10 месяцев назад
​@@noneofyourbusiness4616 As I recall, the only characters' deaths I mentioned in this video happen during the tutorial, literally minutes into the game and before you even get to the island to start playing the game in proper. That's hardly a significant spoiler as it is effectively part of the game's exposition to set up the main narrative, and they were minor characters to begin with who seemingly served no greater purpose in the main quest or plotline beyond the opening cutscenes. My whole point about spoiler warnings was to please avoid discussing major details that happen in later chapters beyond the introduction, which is effectively the portion of the game that I played (and discussed in this video) in only playing the first chapter of a six chapter game. I don't believe anything I said or showed in this video should constitute any kind of major (or even minor) spoiler to anyone unless you're the type of person who wants to know literally NOTHING about a game before experiencing it for yourself, in which case, you probably shouldn't be watching 47-minute critique videos in the first place.
@user-vw8cw2sb6i
@user-vw8cw2sb6i 2 года назад
Once you get inside the city you will see how good this game is. The density of content is mind boggling for a fan project and voice acting is really good done by professional polish voice actors even some famous tv actors and movie actors. The commander of the city guard is voiced by a very well known movie actor for example.
@FallenxMalo
@FallenxMalo 2 года назад
That doesn't sound very good. If you have to travel to one specific place to get the good stuff it's a bad omen that the devs had their priorities somewhere else and were not able or interested to give an overall pleasant experience. Ofc a village has less to offer than a big city but that doesn't mean a big part of the budget has to stay in one location.
@user-vw8cw2sb6i
@user-vw8cw2sb6i 2 года назад
@@FallenxMalo Lol what are you talking about the content is already good in the starting villiage and it just gets denser in the city because there are more people living there kiddo.
@FallenxMalo
@FallenxMalo 2 года назад
@@user-vw8cw2sb6i I can understand if you had a trauma in the past and now everyone looks like your child or a little kid but you can perform your kiddo roleplay somewhere else, yes? The way you explained that it gets better inside the city gives the impression that it wasn't that good before. Not my problem if you can't use words in a decent way.
@user-vw8cw2sb6i
@user-vw8cw2sb6i 2 года назад
@@FallenxMalo Maybe watch his video first kiddo before responding like a brainlet? He already likes what he sees in the starting area Im just telling him that it only gets better nobody cares about your opinion.
@gustanoid
@gustanoid 2 года назад
@@user-vw8cw2sb6i words like "lol" and "kiddo" make you look more like a kid than a guy you're talking to
@tatotenzkosic
@tatotenzkosic 2 года назад
Trivia: Marvins brother Jorn is named and modeled after one of cofounders of Piranha Bites - Björn Pankratz
@Loromir17
@Loromir17 Год назад
Now, that's some meta-allegory for the plot.
@starimadari4031
@starimadari4031 Год назад
Chlope.
@Azumgi
@Azumgi 2 года назад
As someone who finished this mod not so long ago I was suprised by how story was so well written later on. There are so many foreshadowings and little clues about everything that makes any kind of plot twists later on much more impactfull that it made me want to play this mod again while having these plot twists in mind. As I agree the story seems not rly that much compelling at beggining it gets way better on Chapter 3.
@bhaktapeter3501
@bhaktapeter3501 2 года назад
the voice acting is VERY good actually
@taomahNEGEV
@taomahNEGEV 2 месяца назад
I wish it were English.
@TheBard1999
@TheBard1999 2 года назад
The random encounters are great at keeping player's traveling interesting especially in places like the city where player spends most of the time.
@vaidotasdarulis
@vaidotasdarulis 2 года назад
Insanely good game, it was a privilege playing this and it really felt like an awesome Gothic experience. Map is great, quests engaging, story interesting, exploration top notch. Very immersive from the very beginning, I am so glad I could play this.
@user-wz8gn6jo8i
@user-wz8gn6jo8i 2 года назад
It is indeed privilege, i just bought a game, installed and got into it, and realised i can't play the game, because i have very bad laptop so it goes in around 10 fps i gues 😂
@tmemes5054
@tmemes5054 2 года назад
@@user-wz8gn6jo8i brooo i feel you i waited months not playing the retunring mod so i can upgrade my pc and get the juicy frames best thing ever
@someoriginalname6004
@someoriginalname6004 2 года назад
@@user-wz8gn6jo8i I play it without problems on my 12 years old laptop
@akabara1237
@akabara1237 2 года назад
@@user-wz8gn6jo8i try lower the draw distance to 40 or 20 when you are in town/village
@Mrityugata
@Mrityugata 2 года назад
38:15 If I remember correctly, the original word used here is "cyrulik" -- name for a historical profession that combines functions of a surgeon, dentist and a barber. As far as I can tell, "barber" is a correct translation, it's just that meaning is more obvious in Polish, as "cyrulik"(unlike "barber") is now an archaic word. 38:37 "Trakt" in Polish means "road" (somewhat archaic), so that's very much an error, should've been "track", if anything.
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
Thanks for the clarification, that helps a lot to understand the original intentions.
@Nicolas-lm6ic
@Nicolas-lm6ic 2 года назад
@@TheNocturnalRambler About the barber thing. Leaving Polish aside, I believe that in medieval times barbers often served as surgeons.
@SpecialProjectY
@SpecialProjectY 2 года назад
@@Nicolas-lm6ic It's not just medieval, try googling up the reason behind the barber shop pole, those places were hosting unbelievable types of professions not connected to cutting hair or getting a shave up to the end of "wild west" in beginning of 19th century. So, being surprised that barber being a surgeon shouldn't be present.
@patrykhaber2565
@patrykhaber2565 2 года назад
@Mrtyugata to complicate things even more, "barber" in polish means specifically "balwierz" which is a hair and beard cutting version of "cyrulik" and i am not sure if there is a english version for this specific role of "cyrulik". We do have specific name for a english "barber" depending on what role that person had like with balwierz - cutting hair and beard specifically or "felczer" which is also a different version of our barber that works like a surgeon... Languages are complicated....
@NocnaGlizda
@NocnaGlizda 2 года назад
@@Nicolas-lm6ic I would like to draw your attention to a certain aspect, or rather a mistake repeated by habit. When we say medieval fantasy, we say it out of habit, but it is a mistake. Looking at the technology in the game, we can safely assume that most of the "medieval fantasy" games take place in the Early Modern Era (A.D. 1450-A.D. 1750). A very common mistake. In Poland, we say that the sun rises and sets. Another lie. There is a saying related to Nicolaus Copernicus: He stopped the Sun, he moved the Earth, he was born in a Polish tribe. This saying also rhymes in Polish. Despite the fact that thanks to this well-known astronomer we keep repeating this nonsense. After all, it is the earth that goes around the sun, so the sun cannot rise and set. So, before we start to wonder what is correct and what is not, we should check if there is any error at the very beginning.
@dragonalias
@dragonalias 2 года назад
Yep, agree with most of what you said here. I am in the fortunate position that I can understand polish, so I can tell you that most of the voiceacting is indeed good. For me, all of the bad things you mentioned are excused because this is a mod, not a (original) game, provided to people for free as long as they own Gothic, and I think that is amazing. I'm busy with Elden Ring right now, but I will get right back to Archelos right afterwards
@ISHESUAPLEYADES
@ISHESUAPLEYADES Год назад
Thanks to Archolos I'm not gonna play Elden Ring anymore until they release the dlc
@Pigeonsmiter
@Pigeonsmiter 2 года назад
The barber isn't a mistranslation. In medieval Europe, barber or barber surgeons were minor medicinal practicioners, so seeking one out when injured or ill is pretty accurate
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
This has been pointed out to me numerous times in the comments. I still consider it an odd choice because it's such an archaic term that doesn't translate very well in modern English, whether we're talking Polish-to-English or medieval English-to-modern English. Other commenters have said that Polish uses different words for the barber profession depending on the context (historical period, specific types of work performed), wherein the term used in Archolos has a more obviously archaic meaning, and thus the meaning of the word is seemingly more clear to Polish speakers who're hearing a word that has a stronger historical connotation than an English speaker hearing a term that means something slightly different now than it did hundreds of years ago. So yes, I was unaware of (or else forgot) the fact that historically, barbers often performed more medical duties in addition to cutting and styling your hair, but I'm not certain that's universally common knowledge and thus maintain that a different choice of word would have sufficed better in this situation, especially since the original Polish seems to make more of a distinction. It seems to me that another term like "Doctor" or "Leech Doctor" or "Surgeon" or "Healer" or "Medicine Man" or "Apothecarist" or "Physician" would convey a similar type of role/profession as what they're trying to convey without the potentially confusing double-meaning of how "barber" by itself sounds in modern English. Apparently the official term is actually "Barber Surgeon" so why not just use that for the extra clarity?
@KubeJC
@KubeJC Год назад
About your first dislike: What game try to establish is that you are regular guy, not hero, not chosen one, just simple guy who try to find his brother. I really think that's fresh story.
@verigumetin4291
@verigumetin4291 Год назад
It's true, but he won't be able to pick that up until he passes through the later arcs of the story. If Archolos has one thing that drags it down, is that it takes you a dozen hours to get into the meat of the story. This is a problem because the main weapon of this game is its story, and it's not obvious early on. For the first ten hours this game feels like an expanded zone of gothic2 with a million small quests. The fact that a mod makes me this passionate proves how good of a game Archolos is. Triple A Game Studios should take note. This is how you make a game that focuses on the player experience and not tailored to milk him dry of cash.
@Paddzr
@Paddzr 2 года назад
I'll keep it spoiler free but I'd like to touch on some of the things: Dislike #1. It's a slow burner, we've established why we're running away and we can see the effect it has on the world. This to me is actually something I really liked. You're pretty much nobody, you're not the main lead, not a hero, the story you're apart of, is pretty much resting on the fact you're one of many who has made similar journey thus far. Uncertain #1 and 2. I can confirm, the polish dub is phenomenal but the EN sub is bit lacking, some sayings don't translate well / replaced with generic terms. The "don't drink it all" is meant to be "don't spend it all on alcohol". Uncertain #6. Magic is meant to be hard to learn and really make you work hard for it. The devs designed the game without a "mage" class. I personally find it fun and there are repeats of runes so you're not just relying on the one rune in the world. Same goes for books. I really liked the video. I think you'll change your mind once you get deeper into the game and few things to add to your dislikes. But the game story and environmental is excellent and well worth finishing.
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
That's good to know! Thanks for sharing those thoughts and observations.
@kooroshrostami27
@kooroshrostami27 2 года назад
I generally agree, but I think as for the story he will keep a lot of the disappointment. The other positive aspects however will remain as good as they are or even get better. Some things I would like to add: Inventory chaos: Painful, getting more painful as the game progresses, esp. the miscellaneous section. Cooking: Well you could say the same thing, but I actually liked the sophisticated cooking system. It rewards you for comparing recipes because you can get the most out of your meals when you combine in a way that gives you good value for common food items and save rarer meats and veggies for more sophisticated meals that give you better regen. It also rewards you for collecting a lot of recipes, allowing you to get the most out of the variety of food items you have because you will be able to use pretty much every item for cooking and get a lot of cross variation. If you feel like that's too much mental work put into something as unspectacular as cooking, you can still just stick to a few simple yet high-value recipes, which works perfectly fine. I think however that it is a good thing to get rewarded for putting in more effort. Uncertain#5 Lockpicking: I think this is a definite improvement because you now can't load-savefile-abuse anymore in order to pick locks without losing lockpicks. Ofc you can always try again for better luck, but that's the same with fighting or any success or failure related gameplay, so this rly isn't a problem specific for lockpicking. The lockpicking stat doesn't cost LP but only money so it may still be worth getting it even though it isn't needed to pick certain locks.
@Amun590
@Amun590 2 года назад
Hard agree with your first point. Part of the reason why Gothic 1's story is much stronger than 2's is that you're not a chosen one or a hero - just a no name convict that happens to be extremely motivated to break out of the barrier. As the story unfolds in Archolos, you begin to see that part of Marvin's motivation to take care of his brother and later look for him comes from a feeling of guilt over his relationship with his father, and him being always ready to help people with all their odd tasks they ask him to do stems from the desperation all his searching in vain has brought him. As far as magic is concerned, Imo, all magic should be scroll based, and most projectile/zappy magic removed. The games are far more interesting when you use spells for traversal/crowd control/utility than when you have an unlimited use blaster in your hand, which is already covered by archery anyway. It's already a bane of the industry where almost in every RPG that's come out over the past decade or longer, every spell is the fireball spell with variations. Since the first game, Gothic was very unique in its spells being creative ways to solve problems, not just fantasy handguns and grenades.
@Amun590
@Amun590 2 года назад
My one gripe with cooking is that it is essentially slightly worse alchemy without requiring LP. In chapter 3 you even unlock permanent stat potions. Given that you need 50 or 60lp to master alchemy, it just makes it a redundant skill. You can even make food that makes you run faster. The only thing you can make is food with regenerative properties but the potions that do that can be bought readily and tbh it's not necessary to win fights even late game.
@slavkotokic7247
@slavkotokic7247 Год назад
@@Amun590 ğl5l you yuuuuuuuuuuyyy9oyo7oyo7y7yoyyu you
@zanethezaniest274
@zanethezaniest274 3 месяца назад
That moment with Ridorian where he teaches u to use the Telekinesis spell to find stuff in bushes is still the most big brain and useful tutorial ever. 60 hours in, I still find myself using it to find hidden junk.
@Danickas0
@Danickas0 10 месяцев назад
We need the full review.
@TammyAshell
@TammyAshell 2 года назад
This is the real Gothic 3 for me and I treat it as canon. It has some flaws but overall it's amazing and pretty much even better then original Gothic games for me. I also reccomend installing DX11 mod for better graphics like you did with Gothic 2 NOTR, it's fits really well.
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
I thought about using DX11 for Archolos, but remembered running into crashing issues with G2 and occasionally corrupted save files, so was worried that might happen again with Archolos. Seemed like some people were reporting similar issues and I couldn't tell if there was a consensus on how stable the game is with DX11, and since I seemed to have the game running reasonably well without it I just figured I'd play without. I may look into it again when I get back to finishing it, however.
@kooroshrostami27
@kooroshrostami27 2 года назад
@@TheNocturnalRambler DX11 may cause memory problems, I think a RAM compatibility file is needed. Otherwise it didn't cause issues for me, but it makes it hard to see the items underwater. Might be a minor issue, but you definetly can not see lootable items from far away or at all rly.
@TammyAshell
@TammyAshell 2 года назад
@@TheNocturnalRambler I get that. Personally I had no issues with DX11, actually installing it helped me with my frame rate. But well it's pretty much impossible to predict how Gothic will exactly behave from one PC to another. Great video by the way!
@user-vw8cw2sb6i
@user-vw8cw2sb6i 2 года назад
@@TheNocturnalRambler They optimized the engine in Archolos Vanilla Gothic 2 with dx11 crashes for me after about 40 mins of gameplay. I played 100h of Archolos sometimes in 5h long sessions without a single crash...
@nukeisreal5046
@nukeisreal5046 2 года назад
@@TheNocturnalRambler It depends, for me DX11 only crashed on loading if I played for like 5min or more, but it never crashed on first load and I could save normally, so to me the improvements were worth it. There's also a version specifically compatibale with Archolos.
@AspectPL
@AspectPL 2 года назад
I enjoy this mod more than any single player rpg since witcher 3 and I'd put it higher up than the original Gothic games. I am Polish, so that definitely helps the game because I can appreciate the dub that went into this (which is much better than the modern polish dubs made for AAA games), but otherwise I appreciate the story which is indeed phenomenal (especially the world building) but really picks up after 30 hours of gameplay or so. I also enjoy the balance of the game, early game is much easier and while still challenging, it gives you plenty of time to level up and the curve is very natural. Late game enemies are way stronger than anything in G1 or G2 so the challange is there all the way, you are never overpowered. I'm seriously amazed that this piece of content was made for free and is simply a passion project. It's quality is far above it's cathegory.
@LetsPlayPC
@LetsPlayPC 2 года назад
I have finished the game and I would characterize your observations as spot-on. I would also add that both the positives and negatives that you have noted stay pretty consistent through the game. I would add though that some additional major plusses also become apparent as you progress. The apprenticeship is very well implemented. Alchemy is vastly improved. You can learn rune magic from books, even though you can’t join a faction. There is some great political intrigue stuff that starts to show up about halfway through the game, although the brother kidnapping story does a very poor job of integrating you into it.
@islar7832
@islar7832 2 года назад
I think the cooking system is just fine, just cook whatever you have ingredients for, don't start min-maxing. You will find out that some are better than others soon enough, but you are still incentivized to try them all. As for the inventory... I never had a problem with it EXCEPT when it comes to LETTERS & DOCUMENTS, which you didn't mention. L&Ds are very problematic because you will get about a hundred of them and they pretty much look the same AND in typical Gothic fashion (which is on one hand good) you have to actually read them. It was a huge chore, especially in the later parts of the game.
@quinnpage7943
@quinnpage7943 2 года назад
You can drop them after you've read them
@islar7832
@islar7832 2 года назад
@@quinnpage7943 But that is forbidden... Even placing them inside a chest is... feels... odd...
@weigelson2525
@weigelson2525 8 месяцев назад
Full review when ? D:
@misiu9049
@misiu9049 5 месяцев назад
Waiting for full review
@user-np9hr1oq3e
@user-np9hr1oq3e 2 года назад
Just started playing this game for a few hours, and my English is not good enough to understand every word in the script(need to look up some words in a translation app so it becomes less immersive lol). But this game really brings me back to the time I played Gothic2 with my father, many years ago. It is hard to rate this game, it just feels like Gothic. Thank you for so many good videos about Gothic series, really love that.
@SakenLv
@SakenLv Год назад
I'm now on 100hours and chapter 5th. I start playing it after watching your video and got addicted to it. if you still havent tried this "mod" i highly suggest.
@hoddtoward8779
@hoddtoward8779 2 года назад
My favorite gothic youtuber reviewing my favorite gothic mod its like a dream come true. If you want to play as mage i suggest to invest in 2handed combat skill you will find alot of mage staffs that are really powerfull for close combat. As for a dubbing i would say its really good for a mod like this, They asked a lot of proffesional actors to dubb voices of characters so its a nice touch. Also there are a lot of references to polish specific pop culture things its also a good thing. Cheers from Poland aka Land of Po.
@Atilolzz
@Atilolzz 2 года назад
I also played through Archolos rather early when the mod was release and I genuinely liked it. Things like the permanent bonus stats mechanics and all the items you could find made the early game a lot less stressful regarding min-maxing and whatnot, when and where and how to spend LP. Being able to learn stat boosting Alchemy in the later chapters also outside of the City really gives you a more flexible and powerful build. You no longer have to do all the NPC quests first, min max your strenght and then "start engaging in battles", you can just chug the potions you found early and start beating up Wolves. There were also some difficult parts with the game, like how you re basically always low on money. But its nice that with the crafting system in Archolos, you can find cheap things to cook or smith and sell them to random traders for a profit. 2 things kinda bothered me with the mod though. One is that some dialogues end up as "forced cutscenes". You can't control your character, you have to watch some guy do stuff and act in a way where you could have intervened or ran away if you were able to control your character. The second one is that so many random unimportant NPCs are invincible. You can't even knock them out. And even the NPCs you can knock out, often Marvin straight up refuses to give them the killing blow when grounded. The biggest offender was [really minor spoiler for the City] some random beggar on the streets of the city. Why should a beggar who has no importance in any of the quests or chapters be a literal god which you can't even knock out?? Why can't I just knock him out and pay 50 or 100 gold to the Guards? Or 500 Gold if I killed him? If the Gothics allowed you to do this, why strip away this feature in the first place?
@xenon333
@xenon333 2 года назад
I played and finished it. Overall, pretty good, but by the end it got hampered by it's own desire to be a prequel. Anyone who got to the end, will know what I'm talking anout.
@leooadi5311
@leooadi5311 2 года назад
It's really handy to use telekinesis spell to check for objects (especially under water).
@BeziTank
@BeziTank 2 года назад
As a Polish person, the voice acting is good most of the time. What I don't like about the voice acting is how old people talk. It sounds like a young person is trying to talk old with their young voice. Some characters do feel dead inside. Marvin sometimes act serious and shows his emotions whether hes sad or frustrated. If I remember the game right, Kurt doesn't sound shocked that Jorn is kidnapped. (SPOILERS AHEAD). In the last chapter where the city gets invaded, Marvin sounds very casual about the situation. He doesn't sound hes scared, frightened that people are being murdered, he just doesn't show any emotions to it.
@whiteeye3453
@whiteeye3453 10 месяцев назад
That is part of his character after experiencing bad stuff he become numb But it doesn't mean that he is emotionless because in fact he does have emotion
@bhaktapeter3501
@bhaktapeter3501 2 года назад
my only complaint with Archolos is that its a little bit on the sad and tragic side, its not too happy and uplifting the mood throughout the game is kinda dark and sad. Its a hardcore story but it progresses slowly. Took me over 100hrs to get though it.
@myflyingpotato0
@myflyingpotato0 Год назад
Now I'm kind of excited for the cooking. 😊 I usually never bothered cooking anything and just bought potions in Gothic 2, but the idea of going off-quest to survive and prepare for upcoming challenges sounds really cool. c:
@AlexandruPaloseanu
@AlexandruPaloseanu Год назад
I played only for around 10h, but I found cooking a great addition. Potions are rare in the beginning and expensive, and you need to replenish your health while on the go somehow. Cooking takes already existing healing items in the game and uses them in a creative and useful way, which makes sense in game.
@zwojack7285
@zwojack7285 Год назад
Not sure if he mentioned it, but you can also sell your cooks at the personal cook in the mayor's house in Silbach. She gives you 10-30 gold per dish, works once per recipe. So for me it was a small task to "cook one of everything, sell it to the cook"
@itsxela9617
@itsxela9617 Год назад
This is an amazing experience, i would recommend this to any real gamer out there. The additional mechanics are very cool, the way the game rewards you for putting in extra effort in many aspects is amazing. Plus the whole thing takes as long as all the gothic games combined(or maybe i am slacking). Great effort from all the devs (tbh the polish voiceover is amazing i don't even care there isn't any other), and also an amazing review/opinions by yourself. You always strike me with your ability to express what you experience feels like.
@bilibistrox
@bilibistrox 5 месяцев назад
Very nice review. For the "main quest not so compelling " i found a solution for me: i like to see Archolos as a history ride in the Gothic universe. I found is so cool, also the game is full of easter eggs. And OG characters. When i got in the mines....it hit me so hard. Insta throw back to Old mine back in the day, when i was a 10-11 year old kid, that feeling of fear and excitement of discovery. Remember the feeling of returning in the Valley of Mines, in G2 ? That is what i feel playing Archolos. This game was a love letter for the fans. A sort of completition, and a goodbye from Gothic. Almost 20 years we have waited for this. It doesnt even matter if we will never get a new Gothic game, given the new circumstances of Piranha Bytes. It was a real journey i am glad i was part of. The Gothic games are the first real immersive rpgs, before Witcher 3 and Elden Ring. There are things in them that were never recreated in any game. Guards taking turns at night, to sleep. People reacting at you when you stand in theyre way, when they walk. People reacting when you draw your wepon, AND the reaction changes if you are a pesant or a high mage. Gothic brought immersion in gaming. With Archolos, we have the trilogy finished.
@Mrityugata
@Mrityugata 2 года назад
About the magic system -- unreliability of the rune learning progression is balanced by the scroll scribing skill. Once you have a scroll, you can cast the spell as many times as your resources allow. Also, later on you'll see that your first impressions on this topic were somewhat misleading.
@Matheusss89
@Matheusss89 Год назад
I'm glad you gave a very fair view on this. Lots of people just shower it praises, but those things you mentioned as problems are legit and that could get really annoying, specially considering everyone here is saying it took them 100 hours to beat the game. That is longer than it took me to beat 1 and 2 this month, and to me at least quantity doesn't translate into quality most of the time. A game that is already long doesn't need all that padding. Seems like it was all in good faith and they pulled off something much better than possibly even PB could though. Can't wait for a full review, and might try it myself eventually.
@heroiccombatengineer6018
@heroiccombatengineer6018 10 месяцев назад
He forgot the full review 😢
@TheNocturnalRambler
@TheNocturnalRambler 10 месяцев назад
It's not that I forgot, I've just been incredibly busy over the last year-and-a-half with hardly any time to even play games at all, let alone write reviews and edit video. I still intend to get back to finishing COM but I've got a lot on my plate right now, with my Elex 2 review still a work in progress, so it's going to be a while before I can do a full playthrough and review of COM.
@helton3425
@helton3425 13 дней назад
​​@@TheNocturnalRambler The Game of the Decade Edition is gonna come around by the time you get to finishing it.
@kooroshrostami27
@kooroshrostami27 2 года назад
Honestly this team should remake Gothic 3 and fix everything that's wrong with it, it would be a ten times better result than Gothic 3 which ruined the series and I would be willing to pay good money for it. They show that they internalized the soul of Gothic and would undoubtably fix all that's wrong with the lore and design in Gothic 3 and could just build on Archolos for the mechanics.
@ryunalunaris14
@ryunalunaris14 2 года назад
And I and lots of other people out there still wouldn't play it for reasons... and for me personally, it's because the game isn't available in german. Without even a glimpse of a few reminders of the iconic voice acting, you players with english dub/sub never really get, why it would feel so much out of place, playing in this lukewarm world without the original character PB and their original VA's created. I somewhat appreciate the effort and talent people still invest in those projects and it is really impressive for me, a filthy consumer, a noncontent creator. IF they as a team get the quality and budget of a triple-A studio combined with the here shown mentality, motivation, decision making, and talent it could set a new or rather bring back the one true milestone the whole open-world RPG genre had since the old gothic days. There needs to be fresh air with a lot of the old gameplay mechanics and they managed to implement good ideas which would have been fantastic back in the days but seeing the resurrection of over 20 years old game content is nothing but a niche for the hardcore community or beginners who also like retro-ish games. You can "polish" haha... joke intended af... nvm. You can polish up old things and make them better, but you could rather make new games in the spirit of the Gothic franchise. And I mean in true spirit. Not like the amateur devs out there, riding on the name and thirst of the still-thriving community. And of course, they love the games and how much respect they had before they started going for their projects... It is still living from the name and if you can't LIVE UP to the expectations you will get crushed by your customer's opinions and shitstorms. It's sad but today's reality you have to face. As developers today, you can't bring back the good old times but you can make the new experiences in games a much better one. Getting stuck in time isn't the worst actually, it sharpens your view of the important aspects you like in games. I realized I want the genre to be reborn in spirit of the still working old PB formula but without the zombifying elements like modders do with outdated software...
@kooroshrostami27
@kooroshrostami27 2 года назад
@@ryunalunaris14 I am German and I honestly could feel the emotions in the Polish voice acting even though I didn't understand it. I agree that it is not the same as playing with the iconic German Ruhrpottcharme voice acting as a German, but I still think that G3 was so bad and also so much wrong with it in every way that the Polish team would do a ten times better job. G3 has worse problems than lack of German voice acting, much much worse, it is incoherent, has no story, disregards lore completely and has a bland, generic world building and quest design.
@ryunalunaris14
@ryunalunaris14 2 года назад
​@@kooroshrostami27And they would need 10 times the amount of time... The problem here is not, that they couldn't do a proper job in many design and gameplay ways, it's that they lack recourses for an up-to-date engine, they also lack good story writers.
@kooroshrostami27
@kooroshrostami27 2 года назад
@@ryunalunaris14 I mean you are right, but then G3 has no story. Literally. Doing whatever you please in order to influence a civil war for your own reasons and then killing some people or destroying some artifacts (which based on G1 and G2 mythology shouldn't even permanently change sth. in the world, I actually wrote a post that pointed out the inconsistencies) is not a story. That's a sandbox and a bad sandbox at that because it often limits your options in a way that makes no logical sense (Why do people know you stole something even though nobody saw you?)
@Enel97
@Enel97 2 года назад
gothic 3 was amazing. shut the fuck up. just cause it wasnt crappy graphics like the other 2 doesnt make it less. the community patch has already fixed gothic 3 and made it the perfect game
@RujioWR
@RujioWR 2 года назад
This is very well done, as your whole channel is. Its sad that it has so few views...
@verigumetin4291
@verigumetin4291 Год назад
When is the full review coming out? I've subscribed because I want to know your opinion on the differences in storytelling Archolos has compared to OG Gothics, and I'm also genuinely interested to find out your experience with the quest design later in the story, boss battles, the introduced lore and they way it's done, etc.
@wicherkurde8600
@wicherkurde8600 Год назад
I think that after getting a little more ahead into archolos you're gonna fall in love with it :) for me after completing I felt as if I played another gothic game made by the old pirahna bytes, after some time I think you'll like it more
@Sheogorath-
@Sheogorath- 2 года назад
I loved it, beat it in 100 hours, the story, map, huge living city, interesting quests, dialogues and voice acting, beautiful soundtrack, game mechanics - everything was so good imo its a better game than Gothic 1 and 2.
@mydloSA
@mydloSA 2 года назад
It is better because gothic 2 was better than 1, raven night was better than gothic 2 and chronicles of myrtana is obviously better.
@sunny_ua
@sunny_ua Год назад
I played in Polish as I can speak it, but FYI, barber-surgeons were actually medical practitioners in medieval Europe who, unlike many doctors of the time, performed surgery, often on the war wounded. So that's what they went for, in Polish as well.
@LetsPlayPC
@LetsPlayPC Год назад
Any chance we'll get ua review of the game? I just finished my second playthrough. I have done all four of the apprenticeships and completed both of the City Guard and Trade Guild quest lines. I did a one-handed build and a two-handed/mage build. Absolutely fantastic game. I love it. I'll probably do a third playthrough one of these days.
@trassage
@trassage 5 дней назад
But there are not four but five masters who can take you as an apprentice. The Blacksmith, The locksmith Davis, the bowyer woman (forgot her name, it's been a while), the alchemist Hershlik and the butcher Slager.
@wicherkurde8600
@wicherkurde8600 2 года назад
This mod is just as good as any other gothic, maybe better, they brought up things that I didn't know were possible with the engine such as those little 'cutscenes' characters interrupting each other mid dialogue and many others, also it included all quality of life improvements brought by other mods which was really Nice. The lore and story is more consistent than any other pirahna bytes game and much better than their modern ones. They showed that passion can produce something better, more polished and more inventive than the original studio can produce now.
@Jeff-cn9up
@Jeff-cn9up 2 года назад
As to the "Mace of Condominium" I asked about that in the Discord a while back. Archolos had some backers during development. A number of items were named by backers, and that mace is one of them. There are at least 10 others, and a few are, in my opinion, similarly badly named as a result.
@ryunalunaris14
@ryunalunaris14 2 года назад
So much for free content and resulting in minor but existing bad gameplay points. ;) Do you know why I'm not fond of free to play games and mods anymore? Because of a number of free-to-play elements like these adding up in those games. It's a really nitpicking one here but it's still there to annoy people who want to immerse themselves in the game. Also they made money out of an IP that doesn't belong to them and without any license rights which apparently didn't cause any troubles but could make people who doesn't know or care about moral pitfalls wonder about some of their intentions...
@Piokkoko
@Piokkoko 2 года назад
Its not "badly named" its just almost impossible to translate as its a direct reference to polish meme, and yes it makes sense in universe as well
@Piokkoko
@Piokkoko 2 года назад
@@ryunalunaris14 they sponsored fraction of production not "made money", for example, if you ask professional voice actors to take part in your production, you cant really put them in a basement and ask them to speak into headset, likewise with orchestral music. As for " apparently didn't cause any troubles" Piranha is very open about being ok with it.
@Jeff-cn9up
@Jeff-cn9up 2 года назад
@@Piokkoko Okay, fine. But in other languages this and several others seem really odd and out of place. So it no longer makes sense in universe. Perhaps it should have had a translation/revision, instead of a transliteration.
@Piokkoko
@Piokkoko 2 года назад
@@Jeff-cn9up unfortunately for non-polish players, this mod is a massive trip down memory lane, as its absolutely chokefull of references to things that were popular/relevant when gothic 2 was played by everyone (early 2000) as well as in community rolling jokes and easter eggs. Its a love letter not only to the game but a period as well so no matter what translation you might put in place many things will just mean nothing.
@frantiseknovotny2674
@frantiseknovotny2674 Год назад
Chronicles of Myrtana: Archolos is like datadisc to Gothic II.
@duduoson5278
@duduoson5278 Год назад
The mace of condominium is not a mistranslation, it's a meme you're probably not aware of, therefore it seems like one. Also, barbers were surgeons back in the day. It's not a mistranslation - look up barber surgeons.
@zwojack7285
@zwojack7285 Год назад
Cant wait for the video when you are done with the mod!
@GrobmotorikJones
@GrobmotorikJones Год назад
SPOILER: You gonna love it.
@mathog11
@mathog11 Год назад
I like that they removed the need to wait with using the perma buffs until late game, but at the same time you can create dishes and potions using those perma buff items in order to get a larger perma buff, resulting in you having to wait until later in the game...
@branislavgagicmusic
@branislavgagicmusic 3 месяца назад
Are you still planning to do a full review?
@jiba572
@jiba572 2 года назад
Amazing game, got the gothic 1 and 2 vibe while playing it. I just hope that THQ sees your reviews and applies that on Gothic remake. Gothic is the best RPG ever created in my opinion. Keep giving us awesome reviews! Can't wait for an another video once you complete the Archolos!
@tajniak4335
@tajniak4335 Год назад
"Don't drink it all" would be a translation of a common Polish phrase which means "don't spend it all on alcohol". Although I agree this translation is odd, because I don't think that's an actual expeerssion in English.
@backcenter2
@backcenter2 Год назад
Right, common eastern European saying 😂
@crazydogaming
@crazydogaming Год назад
have you played it completly trough after that video?
@mateuszg4922
@mateuszg4922 Год назад
phrase "don't drink it all" is actually quite common in Poland.
@Pehe
@Pehe 2 года назад
I'd like to touch on your points about inventory and magic. Not sure if it counts as spoilers, so I'll keep brief and vague. Inventory: it gets worse. Magic: there are more consistent ways of getting it.
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
Thanks for the heads up!
@Dante-dm1wr
@Dante-dm1wr Год назад
Hi, someone who was playing around with modding Gothic few years ago here. About inventory sorting, considering that Archolos is pretty vanilla mod in terms of tech, unfortunately I don't think dev team could do much about it. There is limited amount of item categories and I'm not sure if adding more is possible without script extensions like LeGo or Ikarus.
@milosch7441
@milosch7441 2 года назад
The story becomes so much better later on , do not worry...
@bhaktapeter3501
@bhaktapeter3501 2 года назад
When playing this game ALways save in a different slot!
@bhaktapeter3501
@bhaktapeter3501 2 года назад
43:00 you can buy all the magic books from at least 2 different people after chapter 3
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
That's good to know, but unfortunately that doesn't do much good for the early game. Would you recommend rushing through the main quests to get to that point before exploring the island and committing to a mage playthrough?
@gregthegreat02
@gregthegreat02 2 года назад
haven't watched the video yet but in my opinion the mod is better than any piranha bytes game, to me it seems like the fans understand what clicks and what doesn't better than the devs themselves
@aft8862
@aft8862 2 года назад
Completely agree. Ever since Notr, the only real "hit" was Risen 1, and it only worked because it was similar to Gothic 1. The story structure and mechanics were mostly the same at their core. Gothic 3 was an unfinished mess which felt more like a bare bones MMO than an actual RPG with real choices and consequences. Risen 2 was just a pirate game. And risen 3...meh at best. Elex 1 was a breath of fresh air but it had many issues, like lack of proper skill information, lack of a health bar and basically it needed to be heavily modded in order to get a decent experience. But it shined at exploration so it had that going for it. Elex 2 so far from watching rambler's playthrough is dissapointing to be honest. Needs a lot of patches but even so, can't say I am actually drawn into this story since there's a lot of unanswered questions. Archolos on the other hand is a jewel. It's the spiritual succesor to Notr. A better game than pyranha bytes (or THG nordic ) could ever release again. A game with actual consequences, believable characters, a nice difficulty curve where you actual feel a real sense of progress, exploration is rewarding, combat is challenging but fair and you have a lot of things you can do in game : cook, make weapons, make bows, harvest plants and seeds, chop wood and mine ores, etc. The only downside archolos has is a lack of English voice acting, but that is really for me the only negative thing I could say and I know it's pointless since the devs admitted they lacked the funding to do a proper English locatlization. I do hope one day they fund a kickstarter for English voice actors so we can get a beautiful experience. That being said, it saddens me to no end that a bunch of fans, with no studio backing made a mod that is a better and greater game than Gothic 3, risen series put together. It goes to show you that when the original team of the G1 + G2 series left, they also took the Gothic soul with them. If pyranha had any brains, they'd hire the devs to make a new game for them and just give them free rein to do their thing. The gothic spirit only lives on with the fans, the current company has no idea what made gothic great in the first place.
@kageakiminato8536
@kageakiminato8536 2 года назад
@@aft8862 Risen3 is far better than people write it off as. You may not like the island format, but it fixed so much wrong with 2 I feel its underrated
@kooroshrostami27
@kooroshrostami27 2 года назад
Mechanically it might be superior to Gothic, the world design might be just as good but more extensive, but the story is certainly not as immersive. It's just 1 premise dragged out, most of the game is a side quest. I'd say it falls a little short of Gothic 1, 2 for that reason, but it is still better than any other Piranha Bytes game since.
@ryunalunaris14
@ryunalunaris14 2 года назад
@@aft8862 "it shined at exploration"... If you mean the random stuff you find and don't need like repetitive monsters, landscaping, and items. Also, the textures, and animations are outdated and cruel to watch in E2 and don't even begin with cutscenes... wtf is this, even the C&C franchise feels like they did a better job with cutscenes than PB... The combat system is still messy and unsatisfying, so far from being interesting and the skill tree is the worst I've ever seen in a PB Game. Even Risen 3 was more fun combatwise! "That being said, it saddens me to no end that a bunch of fans, with no studio backing made a mod that is a better and greater game than Gothic 3, risen series put together. It goes to show you that when the original team of the G1 + G2 series left, they also took the Gothic soul with them. If pyranha had any brains, they'd hire the devs to make a new game for them and just give them free rein to do their thing. The gothic spirit only lives on with the fans, the current company has no idea what made gothic great in the first place." And here i agree with everything, but they shouldn't let them be hired by PB. PB doesn't want to be involved with Gothic anymore, their own words... But I have a last hope in Alcimia Interactive studio in Barcelona.
@aft8862
@aft8862 2 года назад
@@ryunalunaris14 I meant Elex shined at exploration when it came with the vertical mechanic offered by the jetpack. I don't know how other people experienced Elex 1 but I absolutely loved just jet packing around every mountain and tower looking for hidden items. The combat was 50/50 for me. On one hand, you were kinda forced to cheese a lot of enemies and I had an issue with the lack of "predicting mob attacks", something which were possible in G 2 Gold. Lots of attack animations happened at random times and combat tended to be chaotic at times. I wasn't super hyped about the companions either but I do have to give praise to PB that they tried something new with the game. Honestly have no idea how Alcimia will handle the G1 remake, but I am not holding on hope. If they don't talk to the G1 + G2 community to understand what drew us to these games in the first place, then G1 remake has no chance of success . G1 + G2 is an interesting beast of game design philosophy. It has the same combat difficulty as dark souls (predating them obviously) in the sense that you had to learn enemy attacks, know when to block, dodge, sidestep and generally bothering with understanding what enemies you could handle and what you needed to run from. It also helped that the OG PB team understood the importance of immersive UI design. Even to this day, G1 + G2 has the most immersive design I've seen in RPG's. Most RPG's offer you a complicated UI thrown in with 50 different stats / skills/ debuffs/ inventory / lore / spells/ etc / health bar/ mana bar/ stamina bar/ spell cooldown list/ quest tracker / reminders / compass/ waypoint tracker , etc. Gothis 1 + 2 on the other hand had only two active things on the UI. Your health bar when out of combat and when in combat your health + mana bar. That's it. It was such a beautiful simplistic design that made the world feel more real. In contrast, from what I've seen of the G1 remake demo so far, it has a "modern, mmo" approach to its design. Needlessly complicated UI, pausing the game while you access inventory or crafting, too many things happening on screen at the same time, it feels more like a character sim game than a story / exploration driven RPG. Unless Alcimia goes back to simple G1 old school design, the gothic remake will just be another in the long lines of remakes / remasters that are made by people who don't understand why the fans fell in love with the original games in the first place.
@ibrahimturan28
@ibrahimturan28 5 месяцев назад
Besides quest textbook, where can I find dialog lines between me and npc's?
@joepesci2269
@joepesci2269 Год назад
Just finished my 2nd playthrough, this game is awesome but not without flaws
@tytanowyjanuszzmoldawii
@tytanowyjanuszzmoldawii Год назад
Video is half a year old, but I'll add a bit to the discussion, mainly about playing mage The devs didn't initially intend to allow players to become a mage and the final decision may have been a bit rushed due to the community pushing that alternative to be available. Since I've almost always played a mage in Gothic games I decided that it should be fun this time as well... Turns out it's tedious, challenging... but over all fun. Haven't finished the story yet due to some stuff happening and my absolute lack of attention span, but I'm definitely going to complete that playthrough. When you get some stronger spells, it feels really rewarding considering the hardships you had to endure earlier. Also lockpicking. THANK INNOS FOR THE LOCKPICKING SPELL!
@animonarch3858
@animonarch3858 2 года назад
Gothic was never about a good story for me but a good open world game
@etherialaardvark9780
@etherialaardvark9780 3 месяца назад
Barbers were historically also surgeons. You would go to them when you needed something cut off, not just your hair =P
@timh.7169
@timh.7169 2 года назад
I dont even know how to express how happy I am that Gothic 1 + 2 is back to live, more than ever with this modding community I also do have the same opinion on Gothic 3. Really really sad how they kinda "ended" the series. Risen 1 was really good, I avoided Risen 2 and 3 because I dont want guns in my medieval fantasy rpg
@GripChief
@GripChief 2 года назад
Great vid! Will you be doing a review on Elex 2?
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
Yes, I'm still playing through Elex 2 right now with the intention of reviewing it. This video was something I put together shortly before Elex 2 released, since I knew I wouldn't be able to finish in time I decided to just pause my playthrough and do an Impressions video on chapter one. So I'm planning to finish Elex 2 and review it, then get back to finishing Archolos and doing a follow-up "Final Thoughts" video or a full review.
@GripChief
@GripChief 2 года назад
@@TheNocturnalRambler Nice, i'm interested to hear your thoughts on it since reviews are mixed so far
@krugsin2849
@krugsin2849 Год назад
will u make another reaction on archolos when u finish the game??
@nukeisreal5046
@nukeisreal5046 2 года назад
Why aren't you using DX11 tho? And yea, as usual I agree with you on 90% of things, only thing I'd disagree on is voice acting and soundtrack - both are superb and on the level of official Gothic games, and f.e. the " don't drink it all" I'm not even sure if that's a translation error, it quite obviously means "don't spend all your hard earned money on booze". If anything the main story, the ending, and the game's sheer size are its biggest drawbacks and prevent the game from being very replayable. Hard to write much more without spoiling, but once you upload the review of the entire game I'll paste my short review I already wrote for elsewhere. What I will say is that despite its drawbacks and it actually being worse than the original Gothic games in some respects, on the net it improved on the established Gothic formula and it's well worth playing - it got mod of the year for a reason, though arguably that was an unfair comparison to other mods because it's not really a mod, it's a GAME longer than G1 and G2NotR combined. The biggest enjoyments in the game for me are faction quests and side quests as there are some real gems to be found there, lol, and doing wanted posters and just generally exploring the world. But don't expect much from the main story itself. It will constantly blueball you, and some main quests have literal instadeath cutscenes where you die to a single sword strike/arrow/bolt regardless of your stats if you don't do what you're "supposed to", so save frequently. And you can imagine how gay that is when you're near the end of the game with fully upgraded gear and in actual combat most weapons barely touch you.
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
"Don't drink it all" isn't necessarily a translation error, but it seems like a missed opportunity for better English localization. The fact that it's said multiple times in the mod makes it sound like a somewhat popular idiomatic expression in Poland, but I've never heard that exact figure of speech as a native English speaker. So even though it's pretty easy to infer its intended meaning, it doesn't come across very naturally in an English translation because people don't say things like that in English, at least as far as I've experienced. I understood what it meant, but because it's such an unusual way to phrase that sentiment, it caused my brain to stumble for a brief moment processing it. I'm not saying it's some kind of huge mistake or anything, but it's an example of one of those minor details that occasionally reminds you you're playing a game that was originally written in a different language. As for the music, it's technically brilliant and I find it to be very good overall, however I don't agree with every single creative/stylistic choice that was made in its production, and thus I find certain specific things somewhat questionable. I already mentioned that rapid crescendo that completely pulled me out of the immersion, but there's another moment, maybe in that same track, where it's going along with Gothic 2-style atmospheric phrasing and then it shifts almost instantly over into a Gothic 3-style melodic phrasing, even going so far as to suddenly add a choral part into the mix that wasn't there previously. The composer/editor make the transition work reasonably well, but I still find it to be an odd shift in style and tone, and so it doesn't feel quite right to me. Likewise, I find the choice to use parts from the Old Camp music in Silbach a little weird, because I personally have very strong associations between that music and the specific tone and atmosphere of the Old Camp, and so it feels out of place and a little distracting hearing that music in a quaint farming village. That's just my opinion though. The actual track sounds great; I'm just not terribly fond of how it's used in the actual game space. These are all incredibly minor nitpicks, however. Like I said, the music is extremely enjoyable overall, and I have to commend the amount of effort that the composer, editor, and musicians put in to so perfectly emulate the specific sounds and styles of the original music. If you watch that "Behind the Music" video I have linked in the side bar during that section, you can learn about some of the subtle techniques they used to emulate Rosenkranz's sound from the original games, from compositional aspects that specifically avoid certain frequency ranges to actually adding a slight synthetic timbre to the live instrumentation to make it sound slightly more "video game-y" and thus more like how the artificial instruments sounded that Rosenkranz originally used. Your comments on the story seem to be somewhat confirming my fears in terms of "blue-balling," since that's what I'm cynically expecting to happen once I get into the city. This whole situation of "find Jorn" seems rife with potential to just string the player along through endless roadblocks and hurdles, where I just have a feeling it's going to take forever to make any actual progress towards finding Jorn, which might get to feel kind of tedious if the twists and developments aren't sufficiently interesting along the way. After all, it might be doing a similar thing as TW3's main quest to find Ciri -- that was fun while dealing with the quests in Velen, but then I lost a lot of interest once I got into Novigrad feeling like I was just on a wild goose chase the whole time, where the characters and sub-quests didn't interest me nearly as much as the ones in Velen. I'll be happy if my suspicions are proven wrong, of course, but so far the game hasn't inspired too much of my confidence in this department, despite the promising start when you first arrive on the island.
@nukeisreal5046
@nukeisreal5046 2 года назад
@@TheNocturnalRambler Perhaps it's because I'm from Eastern Europe too and it's just how we use language, it's definitely not uncommon to hear about somebody "drinking and/or smoking their entire pay away", so even if some polish translator knows English well, they wouldn't detect anything wrong with it since they're still not an actual native speaker. I'm assuming you're a musician, to my untrained ear the music blended well mostly, to the point I couldn't point out any specific instance where it bothered me or threw me out of immersion, despite recognizing some familiar melodies (the Old Camp one). You could criticize them for mostly using already existing Gothic music, but they did at least remix it and there's some new tunes as well. It's better to reuse existing music than to force using new music when it doesn't fit. Not exactly what I meant by blueballing but I'm not sure how much more I can say without spoiling so I'll just stop here until the full review.
@GameCritics
@GameCritics 2 года назад
Recommendation for veryone. Install Polish Voice Pack or the NPCs wont have any sound and only ambient sounds will be available. You can still read everything in English with subtitles. Quests are more Point to Point narative without much background contrent but rush from point a to point b without considering circumstances such as Environment, Choices, Consequencess. This is only drawback
@LittleDwarf5
@LittleDwarf5 2 года назад
The translation is... weird. I would say it's generally decent, but from time to time there are mistakes that I find utterly baffling as to how it's even possible for them to happen. For example - they translate the word "węglarz" - a charcoal burner as a "coal miner". It's IMPOSSIBLE to make that mistake consciously, as those are two very different words/phrases in Polish, describing two very different jobs. On another occasion, they translate "lurkers" as "drownings", which makes zero sense even if you never played Gothic and don't know the "official" English names for monsters. In other cases, it seems to me that the translation was actually handled by multiple people who didn't communicate with each other. There's a guy called Prawus in one of the taverns. His name kinda has a connotation with the word "right" (as a direction) in Polish, (and is most likely a reference to Gothic 1's Lewus ("Lefty")) so in one of the dialogues they translated it as "Righty" and it's actually a decent translation, but the problem is - his name is not translated when you INTERACT with him, it's just left as Prawus, so at frist I was a little confused as to whom the quest giver was even referring. xD
@UberDeMon1
@UberDeMon1 2 года назад
Just going to lay it out there, any plans to review arcania 4 ? YOu know we know , i know . they know "which" one im talking about. But the name shall not be named. :)
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
At some point, sure, but I'm not in any rush to get to it, as I have other games I'd like to play first.
@UberDeMon1
@UberDeMon1 2 года назад
@@TheNocturnalRambler very well. would be interesting for sure. Props for the vids. found your channel recently, been watching all of them.
@Syrupstorm
@Syrupstorm Год назад
I couldn’t really disagree more on dislike 1. Being the chosen one or having a world ending threat right out of the gate is so banal at this point. I dream of rpg’s like new Vegas. “Someone shot you in the head, go find him or don’t up to you” Like yeah eventually there should be some grand quests if you want to partake in them. But I’m so sick of being the dragonborn or the inquisitor, or having to stop the devil 5 lseconds into a game. Let me just be a dude in the world without breathing down my neck with a endgame crisis right away.
@TheNocturnalRambler
@TheNocturnalRambler Год назад
I agree with you completely, but please note that I was never advocating for "chosen hero saving the world" as a desirable plot for COM; I just wanted it to give the player a more concrete objective to start the game, and get to the real point of the story a little faster than it does.
@JohnRed
@JohnRed 2 года назад
It took me almost 100 hours to finish the game. Might be recently bias but I liked it more than Gothic 2. Without going into any details, the ending pissed me off. Definitely not a weak forgettable ending.
@Mrityugata
@Mrityugata 2 года назад
What I don't like about the change in lockpicking mechanic is that it eliminated the possibility of guessing the combination. Most locks in Khorinis were using one of a few recurring combinations. If you pay attention and memorize/write down the combinations you can easily open most locks loosing little to no picks. Or you can hold off with lockpicking until you level up your dexterity (or get more lockpicks). Not to mention that accepting failure is also an option, it's not like picking pockets in Fallout. So the way I see it, there was never a problem to begin with, save scumming being a failing on a player's part, not the game's.
@Loromir17
@Loromir17 Год назад
There's still a set of possible combinations (eg. , or >>>>), so you can somewhat guess them.
@DreadKnights
@DreadKnights 2 года назад
70 hours in, its amazing !
@Fooflinger
@Fooflinger 2 года назад
roflmao, mace of condominium gave me a good laugh
@AVI-axe
@AVI-axe 2 года назад
One of the best games ever
@sirjaren
@sirjaren 2 года назад
I'm surprised no one commented on the Gothic 3 title sliiding up when you said no story 😄
@mydloSA
@mydloSA 2 года назад
Games is famous in poland because of polish dubbing and actor choices. The dubbing is top notch, I'm polish.
@kaguyahouraisan3372
@kaguyahouraisan3372 2 года назад
I agree on pretty much all points except I only partly agree on dislike #1 and dislike #2. While I am not very invested in Jorn's well-being either I think the whole idea of playing as a simple refugee who is just trying to get out of a bad situation while ending up in such a dangerous and hostile environment is pretty interesting in itself, at least to me. I do think that at some point it will have to evolve from that but I think it is a good introductory concept in itself. This ties into the second point. Some of the sub-quests, particularly some of the ones involved in the Ezekiel questline you mentioned, actually do a lot to reinforce this unwelcoming atmosphere the town is supposed to have. A lot of the townspeople are suspicious of the refugees, which is connected to why you are forced to work for the graveyard lot. At least one of the guards outright dislikes you and you hear from multiple NPCs that things are getting rough for everyone, so it is understandable that most people would not help you out of simple kindness but rather self-interest. I feel like it would have felt very different if more of the townspeople were straightforwardly helpful and friendly. Like the xenophobia that is at the core of many of the struggles the refugees face was more of an informed attribute of the town rather than something that you actually see that much of in the game's quests. I see the way they incorporate those difficulties into quests and sub-quests as a reasonable way to show rather than tell.
@foxxygamer6495
@foxxygamer6495 Год назад
Not gonna lie archolos deserves to be added the gothic series Especially in chapter 2 and beyond❤️
@catalinvladescu3095
@catalinvladescu3095 Год назад
where can i download this?
@aligmal5031
@aligmal5031 Год назад
with all due respect but F*ck Elex 2 this game right here is a masterpiece just finished it after 153 hour it's easily the best gothic/piranha bytes game
@radu144
@radu144 Месяц назад
This is more fun than even gothic originals!
@paweklejna5812
@paweklejna5812 8 месяцев назад
The barber surgeon, one of the most common European medical practitioners of the Middle Ages, was generally charged with caring for soldiers during and after battle. In this era, surgery was seldom conducted by physicians, but instead by barbers, who, possessing razors and coordination indispensable to their trade, were called upon for numerous tasks ranging from cutting hair to amputating limbs. - Wikipedia
@djadamandruszkiewicz8965
@djadamandruszkiewicz8965 2 года назад
I speak polish and the voices are great.
@someoriginalname6004
@someoriginalname6004 2 года назад
some are better some are worse
@wulfgarpl
@wulfgarpl 2 года назад
I didn't watch the video, but here's my short review. Polish version of the game, could be sold as a standalone game and be remembered as a solid RPG. Voice acting is amazing, you hear it was done by professionals. Honestly, when you exclude multiplayer games, it was one nicest experience in a year or so.
@campionpesate4647
@campionpesate4647 10 месяцев назад
For example there is a mod for Morrowind which adds spoken dialogue to all NPCs, and it sounds good. Same could be done here (but yeah, it takes weeks of work)
@Quirrel
@Quirrel 2 года назад
Nice video. Will try the mod.
@campionpesate4647
@campionpesate4647 10 месяцев назад
From what I've noticed this mod doesn't have english voices? This can be fixed with AI voices using the original voices actors from G1/G2
@coaiemandushman1079
@coaiemandushman1079 Год назад
Brother, this game (cause at this point it's way bigger than a mod) is fucking amazing. I prefer it over the originals, (i know, heresy) but i understand that it won't exist without them. I've played this game in one go, putting in 100 hours(i could've played for longer but i really wanted to see the ending) and i've loved every last bit of it.
@JohnRed
@JohnRed 2 года назад
38:15 This isn't a mistake. Barbers in middle ages performed surgery and whatever quack medical procedures they practiced like bloodletting.
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
This has been pointed out to me numerous times in the comments. I still consider it an odd choice because it's such an archaic term that doesn't translate very well in modern English, whether we're talking Polish-to-English or medieval English-to-modern English. Other commenters have said that Polish uses different words for the barber profession depending on the context (historical period, specific types of work performed), wherein the term used in Archolos has a more obviously archaic meaning, and thus the meaning of the word is seemingly more clear to Polish speakers who're hearing a word that has a stronger historical connotation than an English speaker hearing a term that means something slightly different now than it did hundreds of years ago. So yes, I was unaware of (or else forgot) the fact that historically, barbers often performed more medical duties in addition to cutting and styling your hair, but I'm not certain that's universally common knowledge and thus maintain that a different choice of word would have sufficed better in this situation, especially since the original Polish seems to make more of a distinction. It seems to me that another term like "Doctor" or "Leech Doctor" or "Surgeon" or "Healer" or "Medicine Man" or "Apothecarist" or "Physician" would convey a similar type of role/profession as what they're trying to convey without the potentially confusing double-meaning of how "barber" by itself sounds in modern English. Apparently the official term is actually "Barber Surgeon" so why not just use that for the extra clarity?
@Karti200
@Karti200 Год назад
i am year late but small about polish trnaslation the one with "don't drink it all" is what you think it means - it was just straight translated from polish, the translation word to word is correct, just the person that translated it, did not took in mind that non speaking polish people won't understnad that
@Karts753
@Karts753 2 года назад
This might be an unpopular opinion, but I actually like that some objects are just "decorative", hear me out: You may think that it's bad for immersion that some potential inventory-items can't be picked up, but the feeling of a living, breathing world isn't just generated by your ability to interact with it, visuals and their implications matter too. Let's say, ALL those objects could be picked up, what would you do? Unless you intentionally handicap yourself, you'll pick up everything that can be made to not be watched by any NPC. Now here's the issue: These things are ment to belong to someone and have a purpose in their daily lives. They're supposed to be part of the merchant's/innkeeper's/whatever's merchandise, for example, but if you choose to take it, all that matters is whether someone saw you do it or not. This would then have the consequence that later in the game, there'll be lots of... "barren" rooms, which might not look good for starters. Most importantly however, you'll notice that nobody brings up that their stuff is missing and that even after weeks, the merchants hadn't bothered to put new stuff on their shelves, only reminding you that you're not in a world with real people who're actually aware of the things that are supposed to be their posessions. Therfore, I like the middle ground of letting you take many things, but not everything, since it allows you to do a bit of stealing without making every shop look like it just went out of business.
@someoriginalname6004
@someoriginalname6004 2 года назад
the main reason for only decorative stuff is simple, as in all mods, putting too much interactive object will slow the game tremendously, it is a choice between non interactive stuff along some being interacive or between having just less stuff around
@kooroshrostami27
@kooroshrostami27 Год назад
Whilst your point is valid, I think there is more elegant ways to solve this issue. Make everything lootable, but have items respawn in a dynamic way after a certain hours of in-game time. That way it's not exploitable by sleep abuse. For the most part, the non-lootable stuff is cheap junk anyways. It wouldn't break the economics of the game if you could loot all of those. The problem here is that some items are not lootable even though they look exactly the same as lootable items, food for instance. That's kind of immersion breaking, the non-lootable stuff should at least be consistent. That being said, it's a minor issue and the amount of hand-placed lootable stuff in this game is still amazing.
@eldiablogmic6760
@eldiablogmic6760 Год назад
So, did you write an entire review on Archolos? Are we going to see a video review about it?
@TheNocturnalRambler
@TheNocturnalRambler Год назад
I still have not played beyond chapter one. I paused the playthrough to switch over to Elex 2, so I was planning to finish my Elex 2 review before going back to Archolos.
@eldiablogmic6760
@eldiablogmic6760 Год назад
@@TheNocturnalRambler I see... I can't wait to see your review.
@KristapsJankovskis
@KristapsJankovskis Год назад
Never heard of this version, tho i love Gothic 1 and 2 - never played G3! P.s. will check out this game - looks nice. But first - i want to complete G2. :D
@Soulfly415
@Soulfly415 Год назад
Well... if you haven't even completed G2 yet, i assume you're relatively new to the series, so it's no surprise you haven't heard of Archolos. And it's not a "version", not even an official release. It's a fan made game.
@bhaktapeter3501
@bhaktapeter3501 2 года назад
back in the day barbers used to pull teeth and amputate limbs and do surgeries and stuff too.... 38:15
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
This has been pointed out to me numerous times in the comments. I still consider it an odd choice because it's such an archaic term that doesn't translate very well in modern English, whether we're talking Polish-to-English or medieval English-to-modern English. Other commenters have said that Polish uses different words for the barber profession depending on the context (historical period, specific types of work performed), wherein the term used in Archolos has a more obviously archaic meaning, and thus the meaning of the word is seemingly more clear to Polish speakers who're hearing a word that has a stronger historical connotation than an English speaker hearing a term that means something slightly different now than it did hundreds of years ago. So yes, I was unaware of (or else forgot) the fact that historically, barbers often performed more medical duties in addition to cutting and styling your hair, but I'm not certain that's universally common knowledge and thus maintain that a different choice of word would have sufficed better in this situation, especially since the original Polish seems to make more of a distinction. It seems to me that another term like "Doctor" or "Leech Doctor" or "Surgeon" or "Healer" or "Medicine Man" or "Apothecarist" or "Physician" would convey a similar type of role/profession as what they're trying to convey without the potentially confusing double-meaning of how "barber" by itself sounds in modern English. Apparently the official term is actually "Barber Surgeon" so why not just use that for the extra clarity?
@caramelcalimero9479
@caramelcalimero9479 Год назад
If you love gothic try the legend of Asshûn. Its also a standalone, you will love it!
@Mrityugata
@Mrityugata 2 года назад
Strongly disagree about the story hook. Starting a new life in a new world feels much more compelling to me then "Wake up, we have dragons to kill". Rather surprised you used it as a positive comparison, actually. Archolos in that regard feels more "gothic" then Gothic 2, as in the original game killing a big monster is something the story eventually leads to, not starts with. Although, more then anything else, the opening of Archolos reminds me of Risen. Seems like they took the idea from there, but turned a single companion into a whole group of people, and made them a big part of the game. Inclined to agree about Jorn though. I liked how the choice of action upon arrival was complicated by having the smart choice backed by the an asshole bully and a stupid one by a sympathetic character, but it's hard for him to remain sympathetic when he continues to act like that.
@TheNocturnalRambler
@TheNocturnalRambler 2 года назад
My issue with the story hook is less about the vague, undirected goal of just starting a new life on a strange new island, as that's essentially the same concept as Gothic 1 and Risen 1 and it never really bothered me with those games, but more so with the fact that that vague premise also combined with me being actively disinterested by the story hooks they were trying to establish with Jorn, and there being seemingly no establishing of any main plot beyond that point several hours into the start of chapter two. Starting life in a new world can work as a compelling hook if the setting and characters are interesting enough, and indeed that's arguably the case with Gothic 1 and Risen 1, as the colony in G1 was just so uniquely rich and interesting that it made me want to just immerse myself in that setting, and Risen 1's world likewise felt uniquely captivating and alluring enough as well. It was the same with Elex for me -- that game gives you even LESS of a main quest hook as its first quest is literally just "survive," but I was absolutely enamored with that unique blend of fantasy, sci-fi-, and post-apocalypse themes combined with the deeper lore it was establishing up front. I didn't find Archolos's world all that interesting at first, however, because like I said in the video the starting areas around Silbach kind of felt like just a remixed rehash of playing Gothic 2 all over again, and so the setting wasn't as uniquely compelling, but despite that I was fully on board with the whole "survive and start a new life" premise based on the introduction with how you and the rest of the castaways arrive on the island and have to integrate yourselves with the locals in Silbach. I was fully engaged with the story from the moment we washed up on shore and had to figure out what to do and how to survive, but once all that was done and the quests turned into an endless series of trying to find cures for Jorn who's constantly making it worse, and then having to find Jorn, that was when I lost interest, because I didn't find that stuff all that compelling in general, and because by that point the whole "start a new life" prospect had faded and I was left thinking "now what?" with no clear answer to that question, other than "find Jorn" which again I didn't find very compelling. To put things in perspective more, Risen 1 is ostensibly the same story setup as Archolos, in the sense that you don't really start the game with any concrete goal you're striving towards besides finding a way to survive on a new island, but Risen 1 at least makes it implicitly clear from the beginning of the game that there's a war against the titans going on and that something strange is going on with this particular island, and that you're eventually going to play some kind of role in whatever's happening on Faranga, and then it gets right into that exact premise at the start of Chapter 2 when you meet with Mendoza and he lays out the plan of what he's trying to accomplish on the island, with getting into the sealed fortress in the volcano which seems to house some kind of mysterious magical force that will play some vastly important role in your battle with the titans. So even though it has that same vague notion of "starting a new life on a new island" it establishes more of the central premise earlier on, in terms of what the story is actually going to be about, and then it gets right into the main quest line right at the start of chapter two. Tracking down fragments of the golden disc is kind of tedious busy work, but at least you have that framework of "I'm doing this so we can get into the temple, so we can stop the titans," which is more than be said of finding the various cures for Jorn's illness. Gothic 1 is likewise just "Hey you're a prisoner in this brutal dog-eat-dog colony now, just wander around and try to find a way to survive, and oh by the way deliver this letter to the mages in the castle," but at least that letter ties directly into the threat that the game is eventually building towards, and if you read it there's direct foreshadowing for the main plot going on, and then chapter two immediately gets things rolling when you're sent to investigate the ritual that the sect camp is planning, which starts informing you about the Sleeper and what the sect camp is hoping to accomplish by awakening him, which then of course segues into the revelation about the Sleeper actually being an orcish deity and now you have to work to stop it from destroying the colony. So again, despite having a similar premise as Archolos at the very beginning, it feels like it gets to the point a lot faster than Archolos, and there's nothing with the early main quests that makes me actively disinterested in trying to complete them, as the quests with Jorn tend to do by virtue of his nonsensical behavior and having to constantly babysit him and feeling like I'm just being strung-along on an endless series of trivial sub-level objectives that don't seem to be in service of any greater goal or purpose. As I've said in my "Gothic 1 vs Gothic 2" video, I ultimately prefer the way the story presentation works in G1 versus G2, and how G1 naturally builds up the threat of the Sleeper as some kind of mystery, as compared to G2 where the plot feels somewhat contrived and arbitrarily forced to set up gameplay scenarios and chapter sequences, but at least Gothic 2 gives you some kind of context up front about what you're trying to accomplish in the world and why you're doing everything you're doing, so I have more of a reason to care about dealing with tedious roadblocks and being strung-along on a bunch of sub-level objectives, as compared to what's going in Archolos, where I have no idea what's going on in the world or why I'm supposed to care about anything. At this point in Archolos, as I'm gaining entry into the city several hours into chapter two, I have no clue what the actual story is supposed to be about -- I don't know if the orc war is coming to Archolos and if our "cowardice" in fleeing our homeland is going to come into play with us now being backed into a corner and having to defend ourselves in our new home anyway, or if there's some kind of conflict or conspiracy going on on the island between the different factions that I'm going to have to resolve, or if all this foreshadowing about "the Beast" is some kind of active threat's going to come into play and threaten the peaceful life on this island, or if it's all just an elaborate character study about Marvin and Jorn where Jorn has some kind of menacing secret about him to be revealed later on or if there's some kind of dramatic irony about them that's yet to be revealed to the player. I imagine the whole relationship between Marvin and Jorn is SUPPOSED to be the compelling hook that pushes the story forward, like you're supposed to care about Jorn's safety and well-being and you're meant to be interested to learn more about their backstory, especially with regards to their parents and what led them to this point in their lives, but like I said in the video already, that stuff isn't really doing it for me, personally. Maybe I just haven't gotten far enough into the game for the main plot to present itself fully, or maybe everything I've been seeing up until now IS the main plot and I just don't realize it yet, but based on the other early PB games which this one is clearly taking direct inspiration from, it really feels like there should be some greater plot revealing itself by this point, which just hasn't come into play yet. The gameplay mechanics and atmosphere are all engaging enough for me to want to continue forward just to continue experiencing all of that, but at this point, the story hasn't done anything to catch my interest beyond the initial jumping-off point, and thus following up with the main quest line feels like more of a compulsory chore that I'm doing simply to advance through the game, instead of something I'm doing because I'm genuinely interested in what's happening.
@kooroshrostami27
@kooroshrostami27 2 года назад
The problem here imo is that you just haven't enough connection established with Jorn. They tried creating some history, but it's too short and the avatar's own back story is random dialogue with Jorn which feels like amnesia to the player, at that point Jorn still feels to the player like a random person he just met, so you just don't care. If this happened to someone like Lester, Gorn, Milten or Diego in Gothic 2 or even at the start of Gothic 3, you would care because you have a deep history with them and went through thick and thin. In Witcher 3 it works a bit better, it works if you read the novel at least. In Archolos it doesn't work imo, it just comes too soon, I didn't even remember Jorn's name by then as a player. I encountered the same problem of simply not caring.
@ryunalunaris14
@ryunalunaris14 2 года назад
Still bad story writing and i'm very sensitive to that because lately i got my childhood crushed by some analyzing videos about Rowlings writing issues in her books... and don't even begin with her movie scripts... Very very fucked up woman. But it helps seeing signs of bad writing at least i suppose... meh
@paintedplates3149
@paintedplates3149 2 года назад
@@TheNocturnalRambler I would say this is another parallel between Archolos and TW3: you are not the main hero of this world, shaping the events of the grand conflict - in contrast to Gothic and Risen. Marvin's perspective is that of an ordinary person trying to survive through and among the consequences of ongoing events. Why would a regular Joe be familiar with military reports on the movement of orcs? Why would a freshly minted refugee be informed of the internal politics and scheming of Archolos' important factions? As you develop your standing in the world, important people share more information with you, you become more involved in the events around you, and are given opportunities to contribute to their outcomes, but you're never handed out the hero status on a silver platter. You are shown what's going on in the world, and sometimes you get a chance to react - isn't that refreshing after all the 'hero shaping the world' RPG plotlines? A lot of the storytelling is done through the evolving landscape of Archolos' political, social, and other spheres. You get to witness the changes from chapter to chapter, so it does take a while to develop. As for the main quest (no spoilers) - in PB fashion, it's main function is to give you a reason to travel all over the place, and perform favors for various people. As you noted, it has the same problem as TW3's main quest, which is the contradiction between the urgency of finding Ciri and the freedom of exploration, side-quests, etc. Nevertheless, it maintains a whodunnit vibe with a number of investigations you get to carry out, which was enough of a hook for me. .
@javierestebanragau4129
@javierestebanragau4129 2 года назад
if the danm monsters appear from nowhere right in front your eyes, that is a very bad mistake from the developers
@someoriginalname6004
@someoriginalname6004 2 года назад
Aside of these scavengers I don't remember things like this happen to me after 170hours in game and finishing it twice, maybe it happen couple times trough whole game at best
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