11:11 Artillery attacked: gets the hit off on my anti-air or my artillery rather Anti-air attacked: gets the hit off on my whatever the hell it's called This is the best artillery/anti-air confusion yet. 10/10, no notes.
There's something very refreshing a out the overlay and editing done at the start of this video. Really putting the "Advanced" in an Advance Wars replay
Kindle looks seriously good here day 6 as p2 She can sit that tank on the middle right city and not have to worry about the p1 tank chain due to the firepower bonus.
11:02 the layup was right there Deej, if even I could think of what you WERE gonna say was: "Sunyata, comin' right at ya." Also if you could have drawings overlay so you could show off further your thoughts like Chess replays, with of course the humor of Deej.. it would be sick and unique. I'd love to see potential lines a lot better, and your thought process.
Hello, I'm Sunyata. My name is actually based on a Buddhist philosophy. You can read it here: en.wikipedia.org/wiki/%C5%9A%C5%ABnyat%C4%81 19:47 I baseskip because I forgot to build units there. I was too focused on the right side haha XD I think in the middle of the live game, I realized you are trying to draw the game and I try harder to cap cities. I think it was when I build the T-copter is when I try to cap cities. 29:46 After saccing my 5hp tank, I realized I miscalculate so I ran away hahaha 32:09 I did the weird attack on the right side because I thought I got a 4th tank around to hit your arty but realized I only got 3 when attacking so I decide to just yolo in. 37:09 I didn't blocked those because I figured I still got 5-6 more days. So plenty of time no hurry, better to kill units I guess the thing I learn from this review it to cap cities earlier in Live. GGWP!!
I was more nervous watching this game than when playing myself lmao. Also i loved everything about the new graphics except for the moving CO charts (hard to read) and that you cut the outro early :(
That was my bad about the ending banger. Trying something out for the algorithm. Will it return next vid...well all just have to tune in and watch the full episode.😊
This is just some armchairing but usually whenever I see Rachel main replays they use Lucky Lass more often than you'd think, and I think that there's a very good reason for that. If the opponent is planning to try and handle a Covering Fire they need to sort of spread out their armies which make them more susceptible to getting picked apart. Especially if the strategy to beat the Covering Fire is to keep a ball of Infantry way in the back, that means it's bodies that aren't on the front lines. It's honestly a really interesting dynamic that the two powers have, but the luck aspect makes Lucky Lass worse than it should be. And not to mention that just putting it into the opponent's mind that you MIGHT use Lucky Lass to pick apart the army instead of Covering Fire will dissuade them from making balls of units to draw missiles, so even if it may not give you immediate results it adds onto the mental stack. At the very least, what on the surface seems like a set of powers that lacks any form of cohesion might have a game design reason for existing. The repair bonus also seems to want to encourage Lucky Lass by letting your brawling units get better luck damage by healing up first. It's not something that I think Rachel mains specifically set out to use, they're just good at identifying when the possibility of luck damage can catch the opponent off guard. On day 16 you could probably get a good push with Lucky Lass, by using it to specifically tear apart the front line vehicles which would be a huge tempo swing. On day 21 there might have been merit to consider a Lucky Lass because you could probably push the tanks away on the right and I would be very confident in that one Infantry being able to take out the 4HP Copter, and there probably is a chance to wall break on the Com Tower on the left.
Piperunner was totally unexpected, not gonna lie. I was somewhat expecting rockets on left side day or two before piperunner though, it seems like it would be easier to keep it alive there while covering all of the cities (they are much closer on left side).
The *infinite monkey theorem* states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type any given text, including the complete works of William Shakespeare.
Yeah it's SOOOOOO hard playing around Rachel's missiles~ (hint: it isn't at all, you just make an infantry blob, as proven by this video and every other replay you could find)
Not to worry. If we continue with some edits they will only be for the intro portion and never interfere with the replay itself. Thank you for speaking your mind.
People gave Mangs crap years ago for saying Kindle was really good, but then Kindle is basically the top of T3. No weaknesses, only strengths, and psuedo global damage. Kindle OP
ironic, Kindle and Andy are both top of tier 3, neither have weaknesses Kindle doesn't have any super good finishing stuff and andy is a super power merchant.
You know what, you mention often you've already done map analysis in a prior video. But maybe it's a decent idea to go over the map pool whenever it changes. So people playing AWBW can catch your opinions on the relevant maps and see potential examples if they exist on this channel already. Nice updated graphics btw, i like the small details like showing unit ammo!
@@GlitchHuntingGamerI think that could work too, would require less effort and time on his part but still get the message across. I'm not currently playing but those that are might find that useful.