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Introducing Pikimov: The Free Alternative to After Effects for Motion Graphics 

WINBUSH
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Dive into the world of Pikimov, the groundbreaking free software that’s changing the game for motion graphics artists. In this video, we’ll explore Pikimov’s intuitive interface, robust feature set, and how it stands as a formidable alternative to After Effects.
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30 июн 2024

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Комментарии : 35   
@pikimov
@pikimov 29 дней назад
Thank you so much for doing this video about my project. 4k resolution is coming very soon, just needs some extra testing
@JonathanWinbush
@JonathanWinbush 29 дней назад
Absolutely I can't wait to see how far you take it!! 🤙🏿
@TMC3000
@TMC3000 23 дня назад
Good job bro. You are doing good already but I would also love if I can access it on my Mseries IPAD PRO or mobile device. That’s what I use mostly, But what I’m seeing here, I’m stoked already!
@micbab-vg2mu
@micbab-vg2mu Месяц назад
great - thank you:) I have a lot of plugins and I like adobe integrestion with diffrent products - but I see that other companies develop faster than Adobe - maybe I will switch to other cloude base tools in the fuure.
@JonathanWinbush
@JonathanWinbush Месяц назад
Yea that's the thing AE has decades in the game which will be hard to overcome because of so many established plugins for it but I'm hoping one day a worthwhile competition happens with more apps I the realm
@YahiyaJasem
@YahiyaJasem Месяц назад
Great video as always sir!
@JonathanWinbush
@JonathanWinbush Месяц назад
Appreciate you buddy 💪🏾
@user-qy9fl5en6h
@user-qy9fl5en6h 22 дня назад
Please discuss the career path for your profession.
@JonathanWinbush
@JonathanWinbush 22 дня назад
Like my work history and how I got to where I am?
@Peluche070
@Peluche070 Месяц назад
It’s based on the old Discreet logic - effect/paint I used it more than 25 years ago. Which eventually became Combustion 😊
@JonathanWinbush
@JonathanWinbush Месяц назад
oh yea I came up on Combustion it was like cheap alternative to the flint flame and smoke systems 🤙🏿
@GoDuffdaddy
@GoDuffdaddy 22 дня назад
🎉Find🎉 thank you 🙏
@JonathanWinbush
@JonathanWinbush 21 день назад
You're welcome 🤙🏿
@Santuus2023
@Santuus2023 28 дней назад
WINBUSH Hello!!! Please tell me if it is possible to import particles created in cinema 4d using the Realflow plugin into unreal engine? Could you make such a lesson? Thank you.
@JonathanWinbush
@JonathanWinbush 28 дней назад
@@Santuus2023 you'd export as an alembic then import into Unreal
@Santuus2023
@Santuus2023 28 дней назад
@@JonathanWinbush OK. thanks
@321toton
@321toton 19 дней назад
Hello! I’m having issues to render elements I’ve made with the cloner and effector. Do I Have to make the sequence in Motion design mode? I wonder why Unreal simply render What can be seen in the viewport?
@JonathanWinbush
@JonathanWinbush 19 дней назад
in pikimov?
@321toton
@321toton 19 дней назад
Unreal… (I just realized that I asked the question for another tutorial 😅)
@JonathanWinbush
@JonathanWinbush 19 дней назад
@@321toton lol no worries does this help at all? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-5gIbFmPsgCA.htmlsi=fH4XzlF5HlfeEkbz
@johola
@johola Месяц назад
I just looked at it and it says that the rendering is done with three.js. It would be absolutely amazing if they could add html-export for projects too!
@JonathanWinbush
@JonathanWinbush Месяц назад
@johola I think rive can do that yea?
@johola
@johola Месяц назад
@@JonathanWinbush not with gltf/Usdz 3d objects as far as I know. I believe there is no simple, timeline based wysiwyg tool to create 3D html5 web animations. If there is, please tell 😁👍
@MrDebranjandutta
@MrDebranjandutta 15 дней назад
It would be interesting to see the similarities and differences between this and Rive
@JonathanWinbush
@JonathanWinbush 15 дней назад
This isn't really built in that same respect it's more of a mimic of After Effects than being a real-time application
@MrDebranjandutta
@MrDebranjandutta 15 дней назад
@@JonathanWinbush for what it is it's amazing. Since the guy is looking for work, matter of time Adobe swoops him up and shuts down his site. A project like this should be open sourced immediately
@robc182
@robc182 19 дней назад
anyone else here from my first million?
@AutodidactAnimotions
@AutodidactAnimotions Месяц назад
No thanks I left After Effects for Node based compositors( Fusion) because layer based linear workflows are horrible for complex comps as soon as get over six or seven layers.
@JonathanWinbush
@JonathanWinbush Месяц назад
Are you doing motion graphics with fusion?
@AutodidactAnimotions
@AutodidactAnimotions Месяц назад
@@JonathanWinbush No just VFX and comping render layers for mograph I just fire up my “old” seat of Cinema4D R26. I liked after effects and had alot of plugins from Video copilot but when you have to start nesting effects layers into precomps it becomes a nightmare if you have to go back and unfold those precomps just to adjust one effect. compared to having all of your effects nodes visible and easily accessible in your node tree.
@thronosstudios
@thronosstudios 29 дней назад
Different strokes for different folks. Nodes are annoying so I'll stick to layers. But more power to you for choosing that route.
@TMC3000
@TMC3000 23 дня назад
Nodes are horrible and a nightmare for me….i can’t find myself using it cause I loose interest every time I touched node based apps. But I know it’s good for many and sure enough it is good for you.