Well I think they are making up for last years th15 meta that was wayyyyy too hard but I think they will definitely balance it out a little bit this year. This year is the year of the home village anyways
Th15 wasnt hard it was just right. It wasn't for casual players as it should be. It is supposed to get harder as the th level increases. Now people just spam anything and gets triple
@@artrik69420aside from root riders they also introduced a bunch of new attacking features this update so it was bound to be easier. They probably still feeling things out for the new attacking system and letting people get used to it. I'm more worried on wtf they planning to do to balance things out. Are they planning to release a big update on defenses too? Or maybe it's just 1 big nerf for attacking.
I'm th12 recently started playing again and the game has become far easier I mainly noticed building times going from days n weeks to a few hours making progression insanely fast which I somewhat dislike especially with somewhat p2w
True th16 is too easy getting your base tripled almost all the time and in legend is worse imagine getting a perfect day and next thing you know you lose 320 cups sc should do something about this
When coc focused on making th15 hard all the noobs were mad and the pros were happy. And since there are bearly any pros in coc supercell had to listen to the noobs so now the pros are mad.
Im a coming back from a few years players. Root rider is absolutely broken, just from looking at it, havent used it yet lol. And i think the lower troop timing is way better, and the fact they dont cost elixir/dark, and your xbows and infernos dont need to be refilled. All good changes, but the root rider seem NUUUUTS, like hows it in the game still. So the root rider targets defenses, breaks walls, has as much health as pekka, and is less housing. Is what i gather, as a noob.
Yeah root riders totally need more nerfs! I also haven’t tried them yet lol. I actually figured out after making this video that they purposely made th15 hard and th16 easy and then they’re going to make town hall 17 hard again to balance it out..
The Classic Zap Dragon. just dragons and zap spells, zap the air defenses and air sweepers. You also maybe want to consider bringing some rage spells and some healers for your archer queen.
I left coc just coz they were making it very easy by updates like hero equipment,hero potion buff etc. That just removed grind from coc and made it very boring.
Supercell have stated that they designed th15 to be hard and th16 to be easy so that when th17 comes out it'll be balanced, the game is in a good state atm anyone that says otherwise hasn't been around for long
@CoolManClash yeah they said in one of their interviews that they designed th15 to be hard and th16 to be easier so they can find the right balance moving forward
I think root riders need to be nerfed so they have 5000-5500-6000 hp, nerf damage for 15 percent,and housing space to 25.You are completely right, root riders just smash me and i hate it
i lefr coc in 2020 because i lost my town hall 11 acount i back to it before 1 month and true ia sooo easy 1 Barack instate of 4 boosts when you upgrade your town hall is very easy to get books and builder potion troops no more cost elixir and yep reduced training time
You expect not to have rushers, but your clan is dead. We have standards, but there are almost no players in the clan. You might as well shut it down and move to someone else’s clan if you want members give up on the expectations