Dude when you were trying to bazooka the tank and your AI was actively trying to block it lol. I've had my shots blocked so many times and it's utterly infuriating
Since you do not get a squad in Normandy by leveling up, I find this squad to be horribly pay to win. It is fun because it is op af. You do not need to make any effort what so ever, or have any map knowledge or sneak ability to click and outflank the enemy team. Without a hard counter, and without having the free equivalent for them, paratroopers are compltely broken they way they are implemented. The gear they come with and the ability to switch around between several squad setups is also absolutely broken. Paratroopers can be anything, have the best weapons, and they can get anywhere with zero downside and virtually no hard counter since it takes almost as long to build an AA gun, and actually have an engineer squad instantly available to stop the plane. The fighter is too slow to catch the plane before paratroopers drop. There should be a point system in place to spawn certain squads or vehicles, and this one should require a lot of them to spawn. And the weapon setup should be mediocre, squad type switch removed, to make up for the excellent positioning you get with them.
@@keilti the reaction time needed to take them them out is completely broken. In 10 seconds you are on the ground, anywhere ij the active zone. And while you are distracted by them, and you will definitely need more than 10 seconds to double back and destroy them, the enemy team will push you, and win the objective. If you do not deal with them, paratroopers will delete your rally points and slap one of their own. Totally not broken, and just a matter of having to look up instead of engaging the enemy team rushing you.
@@darthioan People handled paratroopers in H&G quite well and they could spawn on planes already on the objective, were quicker to land by activating parasute 2 meters above the ground and tougher to kill. Paratroopers are far easier to handle in enlisted if you pay attention to the sky once in a while.
@@keilti I strongly disagree, I did not play that pay to win garbage, but I have seen enough on youtube you say you are way of the mark on this. The meta between these games is so different, I am baffled why you would even use this analogy. It is impossible to win if your side has no rally points or worse placed rally points than the enemy team. Paratroopers amplify this use and games take half the time to finish. The side that does not have paratroopers loses. No player who is not dumb would land his paratroopers on top of the enemy to get shot down. I have not been shot in the air a single time so far. And if you noticed me and need to backtrack to handle me with my paratroopers, you are out of the game, and you are about to lose the objective or you are not pushing the objective because you have to deal with me. Or I can just land near the objective as the rest of the team is closing in and negate any kind of front-line defense you may have there, and you won't have any ability to shoot me out of the sky either without having to deal with the rest of the team. I spend less time jumping than running towards the objective. I have the mobility, I have the guns, and i have the flexibility to change on my weapon setup on the fly to whatever I need. Either way, a paratrooper squad does everything a normal squad does and better, with no downside, hence it is broken.
I cannot believe they still haven't put Enlisted on Steam. It may be unfinished or still need work, but goddamn does it look FUN, and they're literally cutting off a huge chunk of potential people.
Paratroopers do bring a new chaotic element to Enlisted. Also I had a thought as to the potential new vehicle class in the roadmap. Now I originally said it might be halftracks, but what dont we have? Mobile artillery. So maybe something like an M7 Priest?
@@ksmith4388 it isnt flamethrower squads are more OP just charge in and kill everyone on the point die then cap meanwhile paratroopers requre more skill hell once the enemy realize someone is using paratrooper all they need to do is look up every once in a while
Yeah that's definently pay to win, especially if your using the Americans with the whole squad having 100 round tompsons. And the fact there is no restrictions to where you can drop. (Grey zone not included.) I can already tell this would ruin maps like D-Day or just any map that is normally in favor of the defenders. Hardly any fun in winning games if you didn't actually try to take the objective with a regular squad.
@@reactionare (Slightly long comment so read what your comfortable with.) Idk if its just server difference but every single game I have ever played as the Germans we lose at least 80% of the time, the Americans almost always win due to having more players then the Germans. (NA Servers) 500+ battles played. 350+ as Normandy Axis. Almost every game I play it's either there is 3-4 Germans and at least 5-7 (sometimes more) players if the decorated nametags and ranks are anything to go by. As well as the ridiculous amount of kills per player. Almost every game if we are the defenders almost everyone deserts from our side, or if the allies keep taking objectives they desert almost right away then it's nothing but bots and me on the German team. Doesn't matter what any of us do if there even are still players left on our team, we place lots of rallies, we build AA guns, we use planes and tanks to keep enemies off the objectives and the Americans always win. And I am not by any means a bad player, i build rallies often as well as in places that flank objectives, most of the time no one spawns on my rallies, and same with AA guns I build them as well as sometimes place them a little close to rallies depending on the map, and no one ever bothers using them. Half the time I am the only engineer on the team most of the time. And one last factor to consider with brain dead teammates (if any), is that no one pings where enemies are when anyone's using Artillary and planes, Probably because they either don't know how to ping, or they just don't want planes/arty's hogging all the kills.
yep, these paratrooper squads are the most blatant pay to win garbage added to enlisted yet. A gazillion advantages, tons of flexibility, you get to flank super easy with no risk, and there is virtually no hard counter. You land so fast, the enemy has no chance to react to you and take your plane out before you jump. Then, you get the option to pick whatever setup fits the situation, and the guns are bar none the best you can get. Drop time should be way longer, the plane should be in the air for a lot longer, everyone and their mom should get notified paratroopers are dropping (like bombers), remove the option to pick a squad setup, and weapons should be mediocre at best to make up for the fact you can drop behind the enemy or on their flank. Also, there should have been a paratrooper squad which can be accessed for free, by leveling up for Normandy. This is just dumb.
Both of the Main weapons are kinda awkward to shoot for me that is. The M1928A1's muzzle flash kinda blocks my view And the Krieghoff FG just feels weird
I have received the Japanese paratroopers from the current daily challenge and cannot open supply crate. I'm on Xbox and the box opens with right bumper. It will not open. Long and short press doesn't work. Even went to practice mode. Any help will be appreciated. Makes this squad useless at this point.😢
I personally think the German squad with those FG-42s are wayyy better than the Thompsons with the drum mag. The sights on the Thompson are awful and pretty bad at long range when the new FG-42 dominates at all ranges
Still think this new squad ned nerf. The plane just appear and you can jump really, really fast behind enemy lines. Thery is no time to enemy fighters or enemmy AA shot down the plane. Also, lets be honest guys, Enlisted sounds more pay to win now. New squad is cool, but need nerf and a not be only premium (in normandy) to be fair to all Enlisted community.
It's ironic. You spend the whole game praising how strong paratroopers are and your ability to arrive at objective before the defenders can....then start whining about the abilities of another squad type.. I guess only you are allowed to have strong abilities, huh?