It's not gone up enough for it to be of any concern if you ask me, if the 200-500mb extra depending on the game and situation was what put you over your limit, then you were already cutting it fine. All the games using my 3080s 10gb are doing it by 1gb at least already, none of the game i've played that don't use it, leave like 2gb at least
The new driver seems to be utilizing the gpu and other system resources more. Power and Vram usage seems to have upped as well which further proves things.
Great improvement considering we just need to download a fresh driver. I wonder if they'll continue to make driver improvements that increase performance
I haven't updated my driver since March. I noticed the driver released in March 2022 seemed to have slightly better performance than subsequent drivers. But after seeing so much talk about this 522.25 driver giving a bit of a boost to most graphics cards, I finally upgraded my driver yesterday. I use a 1660 Ti. And yeah, there is a slight performance boost.
@@lnfinyx False. Review videos/sites are reporting that even cards as old as 1080Ti are seeing very slight performance gains with the new driver. Very small, of course. Only a few frames per second gain.
@@lnfinyx The 1600 series is also Turing architecture (without the Tensor and RT cores). So if the 2000 series is seeing improvements, then so should the 1600 series.
Isn't Vulkan better, fps wise _(don't have an AMD GPU, sadly, can't test myself)?_ Or are you going for the pixel-perfect rendering with OpenGL? When Vulkan became a thing - I always used it on all emus that supported it. =)
@@Vitaliuz If you're on Windows, then yes, vulkan is way better. On Linux, though, AMD open source drivers are amazing with OpenGL and it really shines there
@@Zakkious Oh, right, indeed! Forgot about other OS's, besides the "default" one, lol. Linux drivers can even "enhance" _(more CPU utilization wise, hence more fps)_ games which use only one CPU core - like S.T.A.L.K.E.R., for example.
I was going to ignore this driver as it felt like it was for the RTX 4000s only, so thank you for posting this video. Updating now, my 2060 can use all the help it can get these days. edit: one issue I had with this driver is an alleged constant 100% 3D usage in normal desktop mode from Desktop Window Manager. Both temps and fans were in idle mode though. Culprit was the Hardware-accelerated GPU Usage setting under System -> Display -> Graphics Settings. Turned that off, now it behaves normally again.
@@Vitaliuz Yeah, i've thought about picking up the 6600XT, but it's way more expensive in my country than the 2060 Super and it doesn't have the encoders i need, unfortunately. Anyway, the 2060 Super'd still be an amazing upgrade from my 750 TI
Before people talk about the higher power draw and resources this is what GPU optimization looks like. Better fulling the GPU "Queue" and the system resources to allow the GPU to do its work more effectively and efficiently
if you set the name to %GPU1% in afterburner instead of just typing the gpu name it automatically changes what it says depending on what graphics card is installed
Might want to look at GPU utilization when IDLE, it goes up to 100 in random spikes, same with power consumption. I did everything from reinstalling the driver, to wiping windows.
It seems from just having a quick look, the GPU usage spikes up when using some programs and switching back and forth. I don't know if this was already the case on my PC or not, it jumps up to 4% when I switch to something on the other monitor which I think is normal. Scrolling on my browser causes a massive GPU usage spike as if hardware acceleration is on which it's not
Nice testing here, interesting findings. Definitely nice to see some help in the areas that might have been dipping below 60fps at whatever settings you use on your GPU.
@YoStu a higher power limit and having a component consume more power due to optimizations aren't exactly the same thing. In this case there's likely been optimizations regarding cache and VRAM allocation, leading to CUDA cores having more data pushed out to them. Enabling Resizable BAR can also increase power draw, and that feature just enables faster VRAM reading by the CPU.
I tested this out on my wife's pc which has a 1660 super in cyberpunk downtown at 1080 with medium preset and high crowd density and old driver was averaging 73-77 running round and then new driver update it was 87-90 same area same settings i was impressed. (then i updated my laptop which has 3070 and opened my map to see a jackson pollock art piece lol)
That makes sense if it was previously CPU limited, or at least partly CPU limited, since removing or reducing that bottleneck gives more work for the GPU to do
It looks like the performance scales with the GPU power. whenever there are performance improvements there seems to also be slightly higher GPU power. maybe the new driver allows the 3050 to draw more power?
I'd imagine it's probably the other way round: the new drivers eliminate some small bottlenecks within the gpu in order to put the load onto the gpu more efficiently, causing it to draw more power as a side effect because more of the gpu is being utilized
@@SterkeYerke5555 This probably, cause they cannot change power target which might mess up some bios. Like some ROG edition cards already have higher target, Increasing further may mess up stablity.
@@the_bunse 16 series is not 10 series. The 10 series is Pascal and the 16 series is Turing, though vastly handicapped when compared to the RTX 20 cards, with the 9 series being Maxwell. The 16 series cards are budget minded cards, I wouldnt expect huge performance gains from them, though the 1660 cards are very useable, especially the Ti and Super models.
This happened from time to time in the Radeon HD era. I had a HD Radeon 7700 1 GB and some drivers would improve the rendering of certain effects, leading to performance boosts galore.
Updated just a few hours ago after seeing this video...Dunno about improvements, but I'm now experiencing visual bugs in Cyberpunk 2077, like a purple and white overlay flashings in the map screen, kinda like a negative version of the map. Plus, when I loaded the game, a car rendered as only wheels and windows for a solid 2-3 seconds, never had that happen before :/
This reminds me of the forza horizon 4 driver back when the rx 5000 series launched. It massively increased performance in that one game right before the launch of the rx 5000 series.
I remember back in the day, and especially when a game just came out, driver updates would net huge performance improvements. Probably due to old graphics apis.
That's nice, but I still don't understand the point of DX12 in games currently. Most of the time it just makes the game lag more without doing anything.
I saw a slight improvement on my main machine's 2080TI. But, when I installed it on my HTPC's GT1030, it caused troubles. While installing (after using DDU to remove the older driver), the screen went black and never came back. I left it sitting for about five minutes and then just restarted the computer. The machine came up and ran, but when watching 4K RU-vid videos I got flashes of colors at random, every few seconds. I uninstalled it and tried again, twice, with the same results. I ended up just going back the the previous driver. And yes, this is the driver Nvidia recommends for the 1030.
Nice, sad it does not improve performance on 16 series cards. I plan to upgrade to a RX 6600 or something soon so it doesn't really mater I guess. Maybe AMD will do this with drivers on their cards too!
They are constantly improving with rx6000 cards, i gained like +5-6% avg performance with 22.10.1 optional driver over the 22.5.1 recommened. I have an _XFX merc319 rx6750xt black_ i only saw a small improvement cause my card was already a "Golden Chip" 2760mhz boost clocks by default and zero coil whine, with 3070 performance on Nvidia sponsored titles and 3070ti performance on all the rest since the 1st drivers. Now it's a bit more than that in every game i play not only for the drivers improvements but also because a few days ago decided to try overclocking at 2833mhz with +15% Power Limit and fast memory timings. The only thing was always on since June was s.a.m. with my r7-5800x. Considering the basic boost of a founders rx6750xt it's ~2620mhz i'm pretty happy to be full AMD for the 1st time 👍
@@tacticalmattress The 1070 is faster than the 580 full stop. And the color difference is like half a decade solved, it was due to a default setting in NVidia drivers when using HDMI output which limited the colors. Has nothing to do with the hardware and you can change it in 10 seconds in NVidia Control Panel.
I update my drivers too though because the old one was crashing this actually improved performance. getting 90fps on fc 6 with 3070 now before it was mid 65-70
i noticed after updating my gt1030 with the new drivers that it started to underclock when it was not in use that significantly helped in reducing idle temps
I had to revert back. This driver busted g sync on my lg oled. I had stuttering in game and g sync sometimes working and not and all sorts of a mess. Went back and all is good again.
I updated my Gigabyte RTX 3060 Ti from NVIDIA driver 517.48 to 522.25 and while I did gain performance in DX12 games, my GPU usage now spikes anywhere from 4%-40% (in Task Manager, Afterburner, and GPU Z) just by opening applications and even dragging a single window around and then it drops to 0% at idle but occasionally randomly spikes to 100% usage. MSi Afterburner and GPU Z is now also detecting the core clock speeds to be 200Mhz-480Mhz but jumps up to the normal 1695Mhz when gaming. Seriously weird. I checked for malware, fresh reinstall of Windows, disabled GPU Scheduling, messed with power plans and NVIDIA Control Panel, adjusted BIOS settings, tried OC with Afterburner, etc and even after I downgraded back to 517.48 and this issue still persists. My friend with an RTX 3080 with his Alienware build is now having the same exact issue although his didn't start UNTIL downgrading to 517.48 again and now after he updates to 522.25 it is still occurring. I think that 522.25 seriously messed something up. Idk if it has to do with unlocking LHR or what (my GPU has LHR) but this is seriously frustrating. Also getting occasional performance issues with scrolling in some applications now like in Steam sometimes my scrolling is like 20fps despite using hardware acceleration and having NO iGPU. I have read other threads with people having the same issue even after reverting drivers.
I don’t think that I gave updated my RTX 2080 Super drivers since they released a version that ran GTA V without stutter. Maybe I will give this a swing.
On my system with a 3080, 5900X and 64gb Ram, RDR2 actually performs slightly better on DX12 vs Vulkan, haven't tried it on the new driver yet either, but Vulkan always stuttered more for me, even on my 1070, but has a higher framerate, they both have weird crash issues too from my experience.
Damn, no magical DX12 bump for my GTX 1660 Ti then. I still daily drive it and it's still wonderful despite missing some GPU features compared to modern RTX models.
Meanwhile, I recently downloaded the optional AMD drivers that were released several months ago for my RX 550 and got an insane upgrade to framerates in Minecraft, which I've been playing online a lot lately for a limited-time event.
While I know software power monitoring isn't incredibly accurate but I noticed that the GPU power draw as a little bit higher on the new driver version
The latest Nvidia drivers sent my GPU utilization from 0%-15% up to 50%-100% utilization while on the desktop. Afterburner was showing maxed out clock speeds from my 2060, even though I wasn't playing games or doing anything particularly demanding. While streaming video from Chrome the utilization only got higher, as well as temperatures. Very odd. I rolled back the drivers, and the problem was gone.
@Grotesque Subhuman I went through all the typical troubleshooting steps before reverting to old drivers, and I've only got one monitor at 120hz. I've read a few articles that suggest the drivers don't play well with the latest version of Windows 11, so hopefully it's an issue that'll be resolved in future updates, either on Microsoft's side or Nvidia's.
Have they fixed the issue where the gpu runs at 100% usage when idle ? I downgraded drivers because of that problem ... and I got a question , I got the rtx 3050 and I wanted to ask is it normal if the gpu usage runs at 90 plus % while gaming for example Spiderman pc Remastered or crisis Remastered ?
2:14 Download more RAM? How do I do this? My HP Pavilion constantly goes into its page file due to running out, and the laptop starts behaving very slowly and sluggishly.
I wonder if performance got better on RTX laptops. I havent noticed anything on my RTX 3060 laptop, its either very small improvement that I cant even notice or no improvement at all
the wattage was a few watts higher after the driver update. only a few watts so not a noticable different but i just thought that was interesting. although in games like tomb raider it seems to be the same The vram usage was also sometimes higher.
I have the gtx 1650 oc,no improvements on that card with that 522.25 drivers and games just shuts down when loading or just as at the 5min mark when gaming it kicks me out of the games so i rolled back the drivers then everything worked well,tried the (Nvidia site download) 522.25 again and its stil doing the same and then different sites,even reinstalled windows 10pro,even took the 1650 out and put it in another rig then everything with that drivers work smooth
For world of warcraft i saw significant 1% and 0.1% improvement but also finally they fixed a major flickering shader bug and gsync flickering bug that has been around for a year and a half.
I am a gamer that values visual fidelity and quality over framerate, so I usually play at locked 60 fps at 1440p, except for shooters, and I noticed a lot less stutters in F1 22 and FF XIV, but the performance boost in a locked FPS scenario translates into a reduced power consumption and less heat output, which is great!
Is it possible for you to do these benchmarks without resizable bar? It's just that, not only am I not sure my system has the option, it seems too complicated for me to bother trying to get it to work. I've also heard it degrades performance in some Vulkan games.
It degrades performance in games released before 2020 for sure. Not all of them maybe, but still. I had huge stutters in Dishonored Death of the outsider, it felt like i was playing on pentium dual core. After turning it off game runs butter smooth. New games have fps uplift in general when it's turned on (Cyberpunk, Forza, etc).
@RandomGaminginHD Did you notice the slightly higher GPU clocks and gpu usage after the driver update? You can see it in your CP2077 clips, 7mhz higher with the new driver lmfao... but also in the forza horizon clips; the old driver dips to 98% GPU usage while the new one holds 99%
I wanted to update but I've heard the random 40%-80% Windows Desktop Manager when idle and also the bigger RAM usage. I don't mind the VRAM being 200-400 megabytes more but the RAM is concerning even though I have 16GB.
It's me or the drive only do an overclock in the voltage of the gpu? I mean is welcome for someone who is scared of doing a overclock... But the put it as an dirext12 boost performance
That's why i am thinking if amd drop a budget option I will go with them. Nvidia only support newer hardware where AMD support drivers for 5-6y. I wanted to get a 3060ti but only budget option we have are rx 6600xt and 3060 non ti and even them are more than 2x my gtx 1070 ti price I paid for. For some reason FH 5 refuse to run on my PC. It may just be my oc on CPU and GPU. Don't have time to trouble shoot cause of work commitments....
Imagine if Windows Nvidia drivers were open source. Community would probably find more spots like this where the performance could be improved both for new and old GPUs
Fair warning this driver did cause some pretty sure issues with the map in CyberPunk 2077 for me and many others, gets all glitched out and white. Pretty unusable, hopefully either nvidia or CDPR end up fixing it. Till then I’m staying on 517
Also there is a driver issue which can cause 100% GPU usage on desktop (even if you arent doing anything) this can also affect game performance (if you alt tab a lot etc). So yeah, nVidia takes one step forward, two steps back, as always.
This driver actually broke cyberpunk 2077 for most people. For some reason after the update, the map becomes a garbled mess and it becomes unusable. I had to revert back to the old driver . I'm on a 2060 super