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Jagex Released A Sailing Update and Players Are KNOT Happy! 

King Condor
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I will wait for the Alpha before I lean toward whether I do or dont want to see sailing
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13 окт 2024

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Комментарии : 640   
@brandonwalters4327
@brandonwalters4327 5 месяцев назад
My opinion is that sailing's main purpose can't be travel. The only way it will thrive is if the point is exploration; that is, the seas are filled with new places worth travelling to that can only be reached via sailing, not teleports. As such, the gameplay loop ironically benefits more from less interaction with the existing map, and this is a big reason why courier tasks that use places we already know won't feel fulfilling.
@cosmicwonderer6269
@cosmicwonderer6269 5 месяцев назад
Well they're using already known places cause they haven't made any new places yet (and will before release). Also, these new places can't just be places to skill/slayer and making that kind of unique content that is semi-repeatable and not annoying/ boring is very difficult
@TheHeedbo
@TheHeedbo 5 месяцев назад
Exploring goes only so far. How's Varlamore after a month from release? Been to everyplace, tried all activities. Explored. Nothing new to explore. Adding new content adds things to explore, yes! But for a short while only. That's why sailing-opposers kept saying yes for a sea themed expansion, cause it would be more shit to explore. But it didn't have to be a skill...
@ownage11445
@ownage11445 5 месяцев назад
This isn’t daggerfall dude with a 200 nautical mile map procedurally generated. This fever dream of “exploration” will never reach it’s full potential in this point and click game.
@AdxmRL
@AdxmRL 5 месяцев назад
Yep here they are adding a whole skill into the game before they fix the herb sack deposit option in the bank interface.
@julianrogers8608
@julianrogers8608 5 месяцев назад
​@@TheHeedbo so true lmao haven't stepped foot in varlamore in weeks now 😂
@jonnyfab1991
@jonnyfab1991 5 месяцев назад
"Ahoy there! *sigh* its not a good start boys" hahahaha
@MoistSandwhich
@MoistSandwhich 5 месяцев назад
People finding anything to hate on aye, its a very runescape way to start something. We gotta stop hating for the sake of hating lol.
@footysurfwow
@footysurfwow 5 месяцев назад
Maybe people are hating cos this looks like shit.
@AmazedBunion
@AmazedBunion 5 месяцев назад
Cry more bromo ​@@MoistSandwhich
@ricksanchez5595
@ricksanchez5595 5 месяцев назад
I can't imagine going back and fourth and clicking sails all day to acquire bigger boats and fill my bank more with items no one uses
@Aj-.07
@Aj-.07 5 месяцев назад
My 10th great grandfather was captured off the English coast and pressed into Spanish naval service, so I guess I won't be the first person in my family to go sailing against my will.
@aarons6935
@aarons6935 5 месяцев назад
Sure he was champ.
@Aj-.07
@Aj-.07 5 месяцев назад
@@aarons6935 his name was George Eskridge, his legal ward named Mary Washington named her son after him.... George Washington
@FormerGovernmentHuman
@FormerGovernmentHuman 5 месяцев назад
@@Aj-.07I’m going to need the receipt’s… cuz I want to believe you
@KyleDownsFTW
@KyleDownsFTW 5 месяцев назад
​@@FormerGovernmentHumannot THAT George Washington
@timothyjarec3416
@timothyjarec3416 4 месяца назад
Shamanism actually felt like a skill. Sailing is a minigame with extra steps.
@arunassakalauskas2285
@arunassakalauskas2285 4 месяца назад
Nah Shamanism ia pure ass, luckily it was not picked
@IndigenistVoices
@IndigenistVoices 4 месяца назад
Like Slaying?
@loismylane
@loismylane 4 месяца назад
Hell yeah rub essential oils on your fang for dps
@Iog0ut
@Iog0ut 2 месяца назад
This is the most retarded sailing argument and I didn’t even vote for sailing
@bradleyhicks6914
@bradleyhicks6914 5 месяцев назад
This feels like a skill that needed to already have been here for it to work. Like i could see a case for the skill being needed to navigate to lunar isles or crondor or other islands we sail too currently. But we already have boats to everywhere
@tylerspaulding5045
@tylerspaulding5045 5 месяцев назад
I’m trying to be optimistic about sailing but everything just seems more like a chore then an fun activity
@McReedler
@McReedler 5 месяцев назад
It's still in very early development. I, for one, am very excited.
@erikdcb
@erikdcb 5 месяцев назад
Please tell me what non combat skill training doesn't already feel like a chore?
@HavocParadox
@HavocParadox 5 месяцев назад
Honestly i've been super pumped to play rs lately.. but bam this blog/video hit for sailing it i just feel like my motivation just got sucker punched
@ally4131
@ally4131 5 месяцев назад
That’s the case for 90% of the game
@bypola1426
@bypola1426 5 месяцев назад
@@erikdcb Even combat tbh gets to the point of a chore, especially new account where u needa train for hrs just to weild decent gear.
@Hoserzzz
@Hoserzzz 5 месяцев назад
"Welcome to sailing, here's your fuckin doordash bag go deliver bullshit"
@shawngord8813
@shawngord8813 5 месяцев назад
thats what i told my friend, i said have fun with osrs uber. If sailing is only delivering npc supplies it seems boring af. on the flip side if we explore cool island and find new slayer monsters etc then it could be interesting. Lets see how lazy/motivated jagex is with sailing
@loismylane
@loismylane 4 месяца назад
I mean it would be good if there were cool random events to deal with on the way, and dealing with ship mechanics got less gay as you leveled up
@AR15user
@AR15user 5 месяцев назад
jagex really the type of people who take a simple april fools joke so seriously over a decade later
@McReedler
@McReedler 5 месяцев назад
Such moron players like yourself lmao.
@Oct0ber_Skyy
@Oct0ber_Skyy 5 месяцев назад
GMail
@Leon14000
@Leon14000 5 месяцев назад
It won the vote.
@wiebebolhuis9441
@wiebebolhuis9441 5 месяцев назад
​@@Leon14000because they lowered the threshold lol
@McReedler
@McReedler 5 месяцев назад
@@wiebebolhuis9441 by 5%. Still won the vote.
@guintar6661
@guintar6661 5 месяцев назад
I'm looking forward to sailing, don't know why people seem so against it
@theodorejenkins6066
@theodorejenkins6066 5 месяцев назад
Because jagex aren't talented enough to create sailing as a skill in a fun interesting way
@1zxtv
@1zxtv 5 месяцев назад
Theres a reason there hasn't been a new skill added to this game in nearly 2 decades. It sucks watching you dipshits who probably found the game a year or two ago through the App Store and play it like an idle mobile game and buy bond, get a say on the content that enters a game likely almost as old as you are. Thats gay, sailing is gay, you are gay.
@dillonbussard9576
@dillonbussard9576 5 месяцев назад
​@@theodorejenkins6066you mean the same people that made the rest of the game? What a strange take
@ownage11445
@ownage11445 5 месяцев назад
@@dillonbussard9576runescape is not a game about managing a crew and sailing out into the ocean. The average runescape player is to damned lazy for that type of focus.
@Dahk
@Dahk 5 месяцев назад
It’s a 20+ year old game, everyone thats still playing (me included) Is just jaded and assumes that everything, especially skills, will be as boring as the rest of them. But I think that a more refined sailing is our first chance for an actually enjoyable skill that wouldn’t be brainrotting AFK to train, but it’ll take a lot more
@rechtebanana
@rechtebanana 5 месяцев назад
I think so many are knot happy because people think this is actually what sailing will look like. They basically haven't made any content yet, it's just engine work so the boat can move.
@FiveDollar69
@FiveDollar69 5 месяцев назад
100 percent, people dont understand development has phases and just expect them to right 2 lines of code and it all works
@ticklord
@ticklord 5 месяцев назад
Yeah it blows my mind how many people just cannot use their brain and understand this shit is not even close to the finished product and they're literally showing what they've been working on so far so it's not just radio silence which people would ALSO bitch about.
@PaladinfffLeeroy
@PaladinfffLeeroy 5 месяцев назад
@@ticklord Cannot win with people. Stay silent about it: People riot in Falador. Show progress: People riot in Falador.
@VladiatorX
@VladiatorX 5 месяцев назад
First a skill should be relevant and good, then make content around it. So in case you watched this video(King's), would you rather teleport and run a bit or sail for like 40sec with extra active interruptions? it seems like a money sink with no QOL reward
@cosmicwonderer6269
@cosmicwonderer6269 5 месяцев назад
​@@PaladinfffLeeroy add riot guards into fally whenever people riot. Not aggressive just more guards waking around
@m1stak3nly92
@m1stak3nly92 5 месяцев назад
I still don't understand how sailing won the poll last year, this is exactly what I imagined sailing would entail and it sounds brain numbing. Jagex doesn't need a whole skill to add more islands and areas to the game.
@Ozonencb
@Ozonencb 5 месяцев назад
i'm still Luffing at this.
@shawngord8813
@shawngord8813 5 месяцев назад
rigged i swear, shamanism all the way
@Ebola419
@Ebola419 5 месяцев назад
Theyre british. The only thing they know is how to take islands
@vardulispavardulis1193
@vardulispavardulis1193 5 месяцев назад
Let me explain, Timmy, so you could understand :) You see, Jagex proposed three different skills, and sailing was the most popular option out of the three. And then after more development with community feedback, they poled sailing again, and it passed the poll with ~72% players voting for the skill (that's a majority). And that's how sailing "won" the pole.
@MaxiemumKarnage
@MaxiemumKarnage 5 месяцев назад
Should just be an expansion to construction
@shawnjohnson4318
@shawnjohnson4318 5 месяцев назад
Wow why couldn’t we get another fun skill like fletching, cooking, crafting or runecrafting???
@alexdrivas9388
@alexdrivas9388 5 месяцев назад
dont forget agility and firemaking
@lukeguerra4392
@lukeguerra4392 5 месяцев назад
I'd take a couple of those over sailing tbh
@ragi_fz8665
@ragi_fz8665 5 месяцев назад
We could have gotten warding way back when but the community was still too braindead to vote it in
@MaxiemumKarnage
@MaxiemumKarnage 5 месяцев назад
All of those are better than this, Redditor
@Partiton3
@Partiton3 5 месяцев назад
I'm excited for sailing.
@explorer4161
@explorer4161 4 месяца назад
Are you excited for sailing or for a new skill? What about sailing are you excited for lol? They haven't said what's even involved have they?
@Partiton3
@Partiton3 4 месяца назад
@@explorer4161 I'm excited for sailing because of the implication.
@thisnotdog
@thisnotdog 4 месяца назад
Beyond annoyed that sailing was even an option
@LucasPlaysExtra
@LucasPlaysExtra 4 месяца назад
Completely agree there sailing shouldve never ever have been an option 3 actual options would've been great rather then 2 new options and 1 meme from 2008 *sighs*
@arunassakalauskas2285
@arunassakalauskas2285 4 месяца назад
It could have been worse, wee could have gotten shamanism we dodged a bullet
@MUSHROOMHEADDDDDDD
@MUSHROOMHEADDDDDDD 5 месяцев назад
Condor should do a whole stream as Ryan Ryan playing RS3. Clip farming would be an understatement 😂
@jawstrock2215
@jawstrock2215 5 месяцев назад
I would still like to have some sort of ship/shipwreck studying. A more afk method, you study shipwrecks, or even actual boats, to learn methods of building or navigating them(lore) but it's mostly click study gain xp, click another part, etc. Have it give some rare bp to build ship parts like, "Eureka! you figured out a new design" or you find a good usable bit for something.. Could add a tiny sailing xp method shipping trawler, as in you help drive the boat in better water.
@WakeNBake69
@WakeNBake69 5 месяцев назад
courier tasks could be fun. you can't just teleport since it would be mass quantities of items or supplies right?
@jimmy13morrison
@jimmy13morrison 5 месяцев назад
Does walking (walking not running) from varrock to port phasmatis sound fun to you because it looks like there's 13m xp of it
@ManOfWarRH
@ManOfWarRH 5 месяцев назад
​@@jimmy13morrisondoes clicking on tinderbox and 20,000 logs sound fun. Does clicking around a course for 350 hours sound fun. Does clicking on a NPC 40,000 times sound fun
@WakeNBake69
@WakeNBake69 5 месяцев назад
@@jimmy13morrison driving a ship won't be the only way to train im sure
@Sticowish
@Sticowish 5 месяцев назад
Isn't this just Fishing Trawler the skill?
@currentcommerce4774
@currentcommerce4774 5 месяцев назад
fishing trawler is living proof why sailing cant be a minigame it'll just never get the polish or dev time thats needed for it to be not shit
@DanielWinans-g8m
@DanielWinans-g8m 4 месяца назад
@@currentcommerce4774 And even with the time it will likely still be shit.
@ravenspurplebeats5412
@ravenspurplebeats5412 4 месяца назад
nobody hardly plays fishing trawler also i think now much
@Immortal_coil4
@Immortal_coil4 4 месяца назад
Even if it is I voted for it so that counts for something 😂. Cry more
@haezz4027
@haezz4027 5 месяцев назад
They could tie sailing into a good way to get clue scrolls, message in a bottle clue scrolls you find while you're sailing or something, maybe even untradeable QOL items too
@meller7303
@meller7303 5 месяцев назад
I completely disagree with the travelling aspect being a problem, as long as the game play itself is engaging/rewarding. I've played games like Valheim for tens or hundreds of hours, and Enjoyed simply sailing around exploring. The reason we hate general travel in OSRS is because there is no benefit along the way; the destination itself is the only reward. With sailing, the activity of sailing itself will be the point. Like you mentioned in the vid, a beta is key to see how this really feels. But travelling doesn't need to be inherently bad if the journey is made to be fun. In some ways, I see movement in sailing as closer to something like Hallowed Sepulchre, where timing, placement and thinking ahead are key. Sailing could be similar in that you have to think a few steps ahead of the ship.
@Taral9783
@Taral9783 5 месяцев назад
I have played hundreds of hours of valheim as well. The reason sailing is so fun in that game is the exploration. Discovering something new with randomly generated seeds. Traversing the same ocean over and over again in my 300 hour world is boring as I don’t discover anything new. As it stands with sailing, this is a boring af way to sail. If they implemented randomly generated “worlds” to traverse by going through some portal idk it could be cool. Otherwise this is just a chore and should stick to being a mini game and not a skill.
@sagebauer1077
@sagebauer1077 5 месяцев назад
@@Taral9783 idk about randomly generated worlds, but they could 100% have random events/spawns that you could find, that would be really cool. storms, sea monster spawns, those shipwrecks showing up in random areas, etc.
@sagebauer1077
@sagebauer1077 5 месяцев назад
I 100% agree, comparing it to overland movement is silly. Instead we should compare it to racing through sepulchre or like any movement-based boss mechanics. Ideally sailing will include a lot of active movement to optimize your xp/gp/resource collection WHILE doing the actual sailing... sailing shouldn't focus too heavily on the rewards being in the destination
@meller7303
@meller7303 5 месяцев назад
@@Taral9783 so I think that concept of discovery might be an important one for the OSRS team. Discovery doesn’t have to be new terrain, it could come in the form of shipwrecks as we have seen, or encounters with various rewards. What is needed is a sense of discovery. Beyond that though, the gameplay loop itself can be made to be fun. Recent content like hunter rumours I found have struck a nice balance between low input, but also avoiding monotony. Shipping has potential to be similar to this, in that you get a task, engage in it, but relatively quickly completely the task and receive a reward. Tending to things on a ship I see as a similar mechanic to rigging a trap. Navigating I see as similar to sepulchre. Add in an element of discovery and I think the skill has a lot of potential. Mind you, I voted for shamanism, but I tend to er on the side of optimism when it comes to the capabilities and dedication of the OSRS team
@Tehblood
@Tehblood 5 месяцев назад
not only is there nothing to traveling the overworld. we've also been there before, everywhere in the game(varlamore aside), hundreds of times.
@carlsatanphd
@carlsatanphd 4 месяца назад
my idea for sailing is treat is as another form of combat that comes with its own types of enemies, resources (or new ways to get them), optional slayer tasks once you reach a certain sailing/slayer level, and fast travels to different ports unlocking at different sailing levels.
@robbie6301
@robbie6301 5 месяцев назад
i completely agree and think sailing would be much better as a mini game or something but I am interested in seeing where it goes and think there could be a very large horizon for the skill. Could make the game alot bigger, new bosses/monsters on restricted island, new mini games, a new miscellania in the form of cargo ships or something along those lines. it'll be interesting to see where it goes!
@dillonbussard9576
@dillonbussard9576 5 месяцев назад
Everyone is acting like it's the end of the game. It's not even in Beta yet. It looks cool, but I agree it would have been better as a minigame or distraction.
@ownage11445
@ownage11445 5 месяцев назад
⁠@@dillonbussard9576everyone is acting like this is going to be a ground breaking skill. People are setting themselves up for disappointment.
@H4rbing3r
@H4rbing3r 3 месяца назад
@@ownage11445 it's more groundbreaking than slayer, so i don't know what the issue is with this
@ownage11445
@ownage11445 3 месяца назад
@@H4rbing3r Slayer came out 19 years ago and was built around an existing part of the game. Sailing will require procedurally generated locations similar to Daggerfall to even make this viable. People are expecting way to much out of this this. Also average players and pros are lazy they will find the fastest route possible to max and not take full advantage of whats being offered.
@Partiton3
@Partiton3 5 месяцев назад
It's the first milestone getting movement feeling good. I'm knot sure what's wrong.
@kanifis
@kanifis 5 месяцев назад
lot of nerds in the community. many will max the skill either way and probably have a decent time. it will end up good spot but may take some time. like the fact that after a year or more we have the first milestone. Thats a good thing.
@sagebauer1077
@sagebauer1077 5 месяцев назад
I don't think traveling is inherently bad if it's interactive and you're getting xp along the way - that's basically all sepulchre is, and tons of people love that. The difference with sailing is that going back and forth is the skill, you're not just trying to get to a destination to do something there. However, if there are islands with exclusive content that can only be gotten to with sailing, THAT will definitely get annoying
@WakeNBake69
@WakeNBake69 5 месяцев назад
Dark waters, would be a good idea for pvp area. easy way to mark wildy like ditch. Maybe in the middle of the ocean, take their keys and loot their chest at their dock or base
@slatersteele4491
@slatersteele4491 5 месяцев назад
The salvaging is just Varrock museum cleaning reskinned. Is there gonna be a digsite Pendant V2 that we unlock?
@BeastLikeGamers
@BeastLikeGamers 5 месяцев назад
sailing as a non skill sounds nice tbh, maybe tie it into multiple other skills like construction, crafting, smithing, fishing and slayer
@justinbean971
@justinbean971 5 месяцев назад
If they do that, they should do the same with slayer. It's already tied into combat skills and quest unlocks. There's no reason that we should be doing the shittiest of mmo type quests on repeat. It's so bad.
@kanifis
@kanifis 5 месяцев назад
and sailing
@graxtheswampgoblinarchmage5356
@graxtheswampgoblinarchmage5356 4 месяца назад
The point in adding the skill is that it allows the develops to add more varied content. Like you said, firemaking was a skill that was always uninteresting, but the design space of firemaking let them add activities like wintertodt. The design space of sailing let's them add huge amounts of new areas to play in, with nautical themes, which many people enjoy. Way better as a base skill design than firemaking anyway.
@hubruh
@hubruh 4 месяца назад
Sailing sounds like it could be a really expensive and fun mini game. Could be great for irons to collect misc resources other sailers 'dropped' from the ocean. Or, different oceans or regions could specialize in specific types of resources or bosses for combat. Could party up and work together on ships to do certain activities to improve the count so things get shared. Charters could be used to align on the deal before hand.
@hubruh
@hubruh 4 месяца назад
Could be thought of similar to barb assault where the primary reward is a fighter torso. The sailing game could provide some BiS skilling gear (rings, necklaces, capes, arrow slots). Idk. Sailing sounds tedious with cool mechanics. Id want to engage with it optionally, regularly, by myself, and with friends, without worrying about my level, or stopping after 99....
@robertmoog3
@robertmoog3 5 месяцев назад
The way to alleviate the annoyance of traveling is to fill the seas with random events that can give worthwhile rewards not found elsewhere in the game. Then, you're not just focused on getting to your destination the whole time and are actively searching for said events during your journeys. That's what Sea of Thieves does so well
@VB2P360
@VB2P360 5 месяцев назад
Which is what is planned but no one reads.
@robertmoog3
@robertmoog3 5 месяцев назад
@@VB2P360 I didn't read all of it but i was just pointing out that there is a solution to the naysayers. I have faith that they will do sailing right
@VB2P360
@VB2P360 5 месяцев назад
@@robertmoog3 Just so used to people ignoring everything. I'm hopeful as well.
@adamh8517
@adamh8517 5 месяцев назад
Random events? The things that people dismiss in 0.1 seconds? Sounds awesome! 😐
@robertmoog3
@robertmoog3 5 месяцев назад
@@adamh8517 are you ok? I'm not talking about the random events that give meaningless cosmetics, I'm just using general terms to convey an idea. The only reason you don't like NPC random events is because they don't give anything meaningful, and if you'd actually read my comment instead of being an angry little goblin you would've understood that that's something I directly addressed in my suggestion
@jaepy3354
@jaepy3354 4 месяца назад
Altars and teleport rooms are mainly the only functional features of current POHs that date all the way back to release. I remember it was a heavily social thing among the players at large when it came out. Hardly anyone could afford to train it so it was a prestigious thing to have a good POH. House parties were huge for a while. So mainly a social thing on release but it did definitely overtake the prayer meta overnight.
@LunarcomplexMain
@LunarcomplexMain 5 месяцев назад
I mean as long as there's some new area with new metas then sailing should have that point to it, just as construction has a point once you get all the teleports, fountain, spell swaps, etc unlocked.
@MoncusB
@MoncusB 5 месяцев назад
I like the idea of something that can supplement afk training, and servicing other players with skilling methods. So let’s say your training your sailing skill, and it allows access to islands previously unavailable. Those islands have to have resources or slayer tasks etc that require sailing as a means to facilitate it. Let’s say onboard your ship, you can store idk, 100 items. Let’s say potions herbs ingredients etc. let’s say there’s a place you can gather resources like magic logs, Runite ore, other valuable resources that require banking to keep going. If someone can bank for you via docking during sailing and you can essentially put items in a deposit box on the ship and it takes your loot to the bank for a fee. Or another cool idea, let’s say you’re doing a slayer task on an island and they need food or potions to keep going as well as banking drops. You could have people sell inventory setups via sailing at increased pricing so that they don’t have to tp out, bank, and sail back to the island. However you could sell inventory setups at increased prices because you’re bringing them stuff almost like a runner for rc. Presumably the combat or bosses on these islands would be profitable so you still profit, but you get to buy re filled inventories of supplies and deposit your stuff to the bank by shipping it off. This could add value to otherwise less profitable items like fish, but you need to be able to afk train skills while doing the trips. Say cooking at a range on the boat, or mixing potions, fletching bows, crafting dragon hide bodies, with the added caveat of having to steer the ship or maintain it somehow. I can imagine an ecosystem around it that would function well, but it should supplement what we already have and enjoy.
@DrMentosFreshMaker
@DrMentosFreshMaker 4 месяца назад
So slayer is kill x quest, and sailing is deliver x quest, just need escort skill after.
@FizzTheFox
@FizzTheFox 5 месяцев назад
sure shamanism would introduce **even more** power creep but it would probably be quicker to implement not requiring massive engine changes and even if it also just feels like a minigame at least the rewards would be meaningful
@jawstrock2215
@jawstrock2215 5 месяцев назад
also geez are people in your chat very butthurt at this being developped. wth. Also alpha predictions: People will complain that: -loot suck -xp sucks -gameplay is too slow and can't be bothered doing that till 99... ignoring that it's an alpha, and about how the boat is moving overall, and not the skilling itself. Having no imagination of where the skill can lead to, or what is being made is the core, not the 1-99 leveling game play loop.
@jerreddyer2224
@jerreddyer2224 5 месяцев назад
Courier tasks sounds like complete ass
@samszotkowski
@samszotkowski 4 месяца назад
I think it sounds fun tbh, but depends on the implementation. Could be a good time to fletch some darts or so some kinda bank standing thing while your crew takes you there. I do hope they'll let us put a bank or some kinda cargo thing on the boat
@K12machinima
@K12machinima 5 месяцев назад
I mean, the biggest issue, pointed out by @AR15user is that this whole thing is stemmed from an ancient meme in the community… nobody had an actual reason to want to put this in the game, past the joke. I appreciate the idea, but the execution of the skill is just… pointless and dumb. So… okay… why not make this an extension of Construction, rather than a whole SKILL, like with Forestry and Woodcutting? Also, don’t give me the loaded, smooth-brained whataboutism of Firemaking - that’s not an actual debate. Sailing, fundamentally, is about transportation, and holds no value. It’s moving around the map and getting random events… that’s… not worth a skill. Once you get the basics of movement down, it becomes just another movement style, and the skill ceases to have any value as a skill, or anything to make content around. Like… Jagex put their foot in way too deep with this, for the sake of an ancient meme… and now they can’t pull out, because it’ll upset the 1% of people that think this is worth being in the game. It’s like, the overall point of the sailing joke is that sailing and moving a slow ship around… is not engaging, can’t be turned into a skill, or even appeal to anyone… Ever notice how when you USE a ship, in game, it’s just a teleport, because the actual process is boring and holds no value to the game… I mean, I’m willing to be proven wrong, but Sailing is a waste of Jagex’s time and resources. I’m happy something new is coming in, but it’s just disappointing that a dead meme is what they’re going with, over something like fixing the flaws of Summoning from RS3, or a new and profitable crafting system…
@Tehblood
@Tehblood 5 месяцев назад
crafting will never be profitable. that's what happens when you have instant automatic trading.
@K12machinima
@K12machinima 5 месяцев назад
@@Tehblood Yeah. That’s why I voted for the summoning-like skill. It seemed like the lesser of all evils, really, and I still think Summoning wasn’t that bad in RS3 - getting charms sucked, but that didn’t invalidate the skill, at least to me. Hell, I didn’t even mind Dungeoneering, and I think I trained it up to 60-70, back when it came out. I mean… anything is better than Sailing, and like King said, the main problem is that a skill is a commitment, and you really can’t choose to disengage with skills after a certain point, like you can with training methods or mini games.
@Pimp_Shrimp
@Pimp_Shrimp 5 месяцев назад
Honestly, I always quite enjoyed Dungeoneering. Summoning was okay, but I think would need a decent rework of Bank UI and stuff to work with osrs, which I guess would come. Sailing? Yeah... I dunno. I don't think they've even really given us a clear idea of what its purpose would be?
@jawstrock2215
@jawstrock2215 5 месяцев назад
For Java, it's very easy to make plugins in Java, not as easy for C++.
@lennysmileyface
@lennysmileyface 5 месяцев назад
That doesn't stop them from having C# for making plugins.
@davidreiser9663
@davidreiser9663 5 месяцев назад
They need good exp rates and many sources of gaining exp. If they are going to try and make a skill based on exploration, get rid of the chores of leveling.
@Immortal_coil4
@Immortal_coil4 4 месяца назад
Sailing pvp is going to be so fun.
@jerreddyer2224
@jerreddyer2224 5 месяцев назад
We have teleportation and several other ways of transportation. Beyond a minigame whats the point
@RHAPTIK
@RHAPTIK 4 месяца назад
Shamanism and Taming sound like way cooler skills how did sailing pass above those two??? Even just fkn slap Summoning in and call it a day sailing was a horrible idea for a new skill from the start
@KillerTuber32
@KillerTuber32 3 месяца назад
Essential oils skill and summoning yay actual content skill boo >:(
@aj7765
@aj7765 2 месяца назад
@@KillerTuber32 woohoo actual content, except it's just reskinned content that already exists.. on a janky boat with a "luffing" mechanic
@Le_vonn
@Le_vonn 5 месяцев назад
Yeah boaty is absolutely the main reason this dog shit proposal passed. If boaty didn’t make that video I bet we wouldn’t be here. Idk how many people used that video as reference. The whole proposal has been dogshit. They need to scrap this immediately and focus on real matters. This is going to be too divisive
@Ben_Gates
@Ben_Gates 5 месяцев назад
You will get npc crew members to trim your sails at later levels for you
@maikelfan
@maikelfan 5 месяцев назад
I really wish sailing wasn't a thing... like ever
@ownage11445
@ownage11445 5 месяцев назад
All you can do now is wait for the hopium to run out amongst the people throwing impossible ideas. The fallout is going to be salty and I can’t wait.
@DeWah
@DeWah 2 месяца назад
Don't train it then
@d-slay8059
@d-slay8059 5 месяцев назад
They just need to scrap this a repoll between taming and shamanism
@bane4743
@bane4743 5 месяцев назад
Nahh they just need to scrap the new skill idea completely
@lawzychips
@lawzychips 5 месяцев назад
Yeah, then you can all have a whinge about them too
@MaxiemumKarnage
@MaxiemumKarnage 5 месяцев назад
Shamanism won but Sailing was already in development so they fluffed the poll
@ricksanchez5595
@ricksanchez5595 4 месяца назад
​@@MaxiemumKarnagepretty sure the pushed sailing because it's what they wanted and after 2-3 years of development it'll be a no turning back moment
@marty4384
@marty4384 4 месяца назад
why the desperation for a new skill ? which part of "old School" do we not get ?
@onefan9195
@onefan9195 4 месяца назад
Cant wait for this skill, i think the point of sailing is just to be a fun and exploration skill with transport obviously not being the main point as you said its pointless if we have teles and charters already
@randomuser736
@randomuser736 5 месяцев назад
So their gonna NDA some streamers / players to test the new skill... In side trading will happen... Rock climbing boots 2.0
@benstahl3638
@benstahl3638 5 месяцев назад
i personally dont think sailing or any of the proposed skills was the way to go i think they should keep considering other options
@JesterWhoHelps
@JesterWhoHelps 4 месяца назад
Should be able to do randomized dungeons that take place on islands in the middle of the ocean, more dangerous and better loot the further you go out but also require different gear on ship and higher levels
@iforgottotochangemynamelma7990
@iforgottotochangemynamelma7990 5 месяцев назад
Dead air when sailing is boring. Tedious tasks while sailing feels bad as well, or just teleporting with a click. Add destination/s that provide supplies and make it a nice mid-game money maker or a helpful means for irons to get supplies early onward is my suggestion
@sked11
@sked11 5 месяцев назад
everything the showed in the preview still looks like it should just be in the game without a separate skill. I would've much rather seen shamanism where you can enchant lower tier weapons to give you a small dmg or acc bonus temporarily while you are grinding out higher tier gear or maybe just pre reqs for bis gear.
@wrenandrews3782
@wrenandrews3782 5 месяцев назад
Power creep the skill. Nice
@octopusgoat2502
@octopusgoat2502 5 месяцев назад
I don’t get why people think gear enchantments or imbues would be fun in this game. Someone will calculate the most efficient enchantment day 1 and then everyone goes and grinds a hunter+crafting hybrid skill for 50 hours, enchants their gear, then never touches it again. So we basically get big power creep all at once, 50 hours of dull skilling, then forget about it. Or in the worst case the imbues wear off over time so now every piece of gear in the game effectively has charges. How is any of that fun?
@plsrng7204
@plsrng7204 5 месяцев назад
They have to implement deep sea content. Islands you can explore (slayer exp/new items/sailing items) maybe bring some relevance to the fish bowl helmet and diving apparatus. They can do a deep sea raid with new power items. Make an underwater city and questline. Idk there's a lot you can do with Sailing. Hopefully traveling around the map isn't the only thing they do it it will be a fail.
@mattbell3130
@mattbell3130 5 месяцев назад
I think the issue is everything you described can be done better without sailing
@ownage11445
@ownage11445 5 месяцев назад
Here we go setting yourself up for disappointment.
@plsrng7204
@plsrng7204 5 месяцев назад
@@ownage11445 hopefully not lol i mean it just depends on if it’s rushed or not.
@Zudexa
@Zudexa 4 месяца назад
In regard to the c++ client, no plugins are not on mobile. As someone who used to program those two languages are completely different and switching runelite to c++ would take a lot longer than the amount of time that the c++ client has been out. Porting everything like player made plugins would take ages and we would lose a lot of plugins that are already used by thousands of people like visual metronome, metronome, ground markers, and a lot more plugins that you may not use but plenty of other people use.
@VIP-Exciusive
@VIP-Exciusive 2 месяца назад
Sailing should have been more on the meme side where they trick us that’s our “skill” then make a shipyard type construction 2.0 where you can have your own POP (Player owned Ports.) where you can have a mini g.e, make people walk a plank off the dock, build smaller ships for players for trade, and so on. THAT would be the move just my opinion.
@adamwoolston253
@adamwoolston253 4 месяца назад
Yeah the whole luffing/trimming thing to me is indicative of why sailing would really benefit from not being a skill. If it were a minigame or a content expansion or something we’d probably just be moving on the water to wherever we want to go, and the focus would be shipwrecks, islands, sea monsters, and dope loot. But because it’s a skill, they feel like there NEEDS to be some basic repeatable action, so they came up with something that will interrupt your traveling every so often and slow you down unless you address it. And the worst part is you have to LEAVE navigation mode to fix it, and then go BACK IN to resume steering your boat. Obviously we haven’t had the alpha yet, but I can’t imagine that feeling anything other than tedious, clunky, and annoying
@lukejames4411
@lukejames4411 5 месяцев назад
Sailing needs to unlock some interesting PVM content, like mermaids/sirens encounters, maybe a sea based Raids 4.
@VB2P360
@VB2P360 5 месяцев назад
All confirmed
@brycet93
@brycet93 5 месяцев назад
Let me rock up to Vork with my boat, I can keep extra supplies on the boat to increase trips.
@BigOleMatty
@BigOleMatty 5 месяцев назад
will gulls drop feathers with sailing?
@isandybread321
@isandybread321 5 месяцев назад
I was thinking wind waker as soon as I saw how big theme boat is. B4 the sail nonsenc3.
@aj7765
@aj7765 2 месяца назад
i hope the exp rates arent trash. i have a feeling most players will just pick it up and then put it down because its just a minigame.. and the rest will just begrudgingly grind it out for an inevitable high level quest requirement
@nahfhey2766
@nahfhey2766 5 месяцев назад
To me sailing feels like the small group skilling activity, you level it up to bring more people. Thats the point.
@ssssaa2
@ssssaa2 5 месяцев назад
I'm interested in the new locations they might add to the game over the seas that you can sail to. Plus, it's still very early in development so it might change a lot from what we see in the video.
@sun3k
@sun3k 5 месяцев назад
Okay hear me out tho. Why do we skill? Because quests or the goal of maxing. All the 180 or so current quests wont require sailing. The only goal for sailing would be new items (so gp), but for a GP based location you have the wildy already. I think sailing could be good group content, but skills are mostly just for quest reqs.
@rickybobbyjr5962
@rickybobbyjr5962 5 месяцев назад
The only way I see it working is if they get me to transport a case of t bows that I can choose not to give to the end destination guy.
@HavocParadox
@HavocParadox 5 месяцев назад
I'm just still pissed they didn't poll sailing vs shamanism like they said they would.. I just think they should do a survey.. its never too late to reassess
@Massivehead123
@Massivehead123 5 месяцев назад
I think everyone is
@McReedler
@McReedler 5 месяцев назад
@@Massivehead123 Not at all mate.
@theodorejenkins6066
@theodorejenkins6066 5 месяцев назад
Dude they promised they would sailing never would have won I'm so mad at that. Now a year later and exactly what I said would happen is happening. Sailing sounds cool....but jagex can't make it happen! I knew they wouldn't be up to the task and those proves it as if their track record so gar didn't already. It is impossible for this dev team to make a sailing into a meaningful skill. They don't have the time, resources, or talent to be quote honest. I always knew they wouldn't be up to the task. This is just sad...
@wrenandrews3782
@wrenandrews3782 5 месяцев назад
@@Massivehead123I’m not
@wrenandrews3782
@wrenandrews3782 5 месяцев назад
@@theodorejenkins6066if only they had listened to your typo ridden posts. So sad.
@xJiFFy04
@xJiFFy04 4 месяца назад
Shamanism would have been legit. Sailing is going to be clunky and trash.
@PetWanties
@PetWanties 5 месяцев назад
2 clients doesn't mean 2 engines, engine runs on the server, Java is also a lot easier to instrument than c++ when it comes to open source clients and plugins what they could maybe invest dev time into is writing a layer in between java based plugins and the c++ client, I'd imagine the interfaces have to be somewhat similar
@brycet93
@brycet93 5 месяцев назад
That sounds fucking awful. And anything that you could write to interface between the two would be horribly worse than the compiled code.
@PetWanties
@PetWanties 4 месяца назад
@@brycet93 not necessarily, you realize they already have to do this for Android in some embodiment, right? (JNI exists for this as well as the invocation API)
@LucienReiuzi
@LucienReiuzi 4 месяца назад
They absolutely are trying to force it through. That's why they didn't do the run-off they said they would when sailing and shamanism were extremely close in vote percentage.
@raxo00swing
@raxo00swing 5 месяцев назад
If the traveling is more like a minigame i might enjoy it. Also fishing at sea or plundering island dungeons could be cool.
@AmazedBunion
@AmazedBunion 5 месяцев назад
Careful guys you are upsetting the osrs new skill discord. They're crying a hurricane about this comment section lolol
@brycet93
@brycet93 5 месяцев назад
Rewriting RuneLite into C++ is a massive undertaking. Honestly it’s less like rewriting and more like writing RL completely from scratch. It sounds like something that would take a team of devs multiple years to complete. Good devs too, not the ones fresh out of uni. It would be a massive undertaking and cost a shit ton. Not saying it shouldn’t be done, but it is much more difficult than people expect. I’m also not sure that rewriting it would be a step forward. Java is a higher level language so it’s easier for many programmers to learn and use efficiently than languages that are closer to compile code (c++). What would probably be the best for the future would be to rewrite the entire client into a faster HLL like python.
@WizardZig
@WizardZig 4 месяца назад
'Knot Happy' Love it 😂😂
@jasonjewett5458
@jasonjewett5458 5 месяцев назад
I gotta say, if their is not some good boss with good drops or a way to get decent gp per hr/ some type of supply for ironmen from this. Will be dead content after people get 99. I prob wont touch it until the last skill
@SWARTHEADYT
@SWARTHEADYT 4 месяца назад
I’m personally excited as hell for sailing.
@xxxuncz
@xxxuncz 5 месяцев назад
It's going to unlock a lot of ports for 1 def pure just think about it pking in priffs on a 1 def
@pistabacsi462
@pistabacsi462 5 месяцев назад
The point of sailing should be adventure. Possibly the best reason a skill can exist for and offers the most possibilities just need to work on it
@garrettsmith6549
@garrettsmith6549 2 месяца назад
I honestly wouldnt mind long sailing trips that take an hour or so for certain courier things or maybe a raid for sailing. would be hilarious
@jarad9946
@jarad9946 4 месяца назад
THOUSANDS of hours going to a skill that lets be honest will be an uber delivery service based on rs3 ports. lot of development hours that could have gone to an infinite numbers of other important things to make osrs better.
@grindstruggleplay7602
@grindstruggleplay7602 4 месяца назад
I love exploration in games , Iv'e been playing runescape since 2005. I would enjoy something that would reward exploration to break away from going anywhere in 1min.
@waded2678
@waded2678 4 месяца назад
If the active methods are interesting and give sailing xp thay just feels like playing the game, and theres a slow afk method it can work
@jakesteel2423
@jakesteel2423 4 месяца назад
Seems pretty cool, like dungeon crawling but on water
@_The-Guy_
@_The-Guy_ 4 месяца назад
Just moving your ship around shouldn't be the part that requires skill.. They're really screwing the pooch on a good opportunity if leveling up and the skillcap being related to just moving around open water
@gigatrippy
@gigatrippy 4 месяца назад
everyone loves cleaning finds at varrock museum, lets base a whole skill around it and luffing sails wooooooooooooooooooooooooooo
@LiL4DJ
@LiL4DJ 5 месяцев назад
Honestly dreading this update..
@makav5899
@makav5899 5 месяцев назад
Sailing bout to be Dungeoneering in the sea, lmao.
@VB2P360
@VB2P360 5 месяцев назад
Meanwhile literally everyone for years had been asking for Dungeoneering and now people complain when it was mixed with the most requested skill in 2007 lol
@tims.5339
@tims.5339 5 месяцев назад
Maybe quick travel could come with a certain level achievement or something like that
@uberwarlocker
@uberwarlocker 4 месяца назад
I wouldn't mind this if sailing could have you access higher mining/fishing XP rates.
@sonofsparta2693
@sonofsparta2693 5 месяцев назад
I think everyone needs to remember the only thing set is stone is sailing as a new skill. ALL of these pitches, steps, ideas still have to be polled
@therebelofchaos1674
@therebelofchaos1674 4 месяца назад
The guy in your chat that said everyone is jumping to conclusions and imagine if they teased construction and only showed chairs and larders without showing end game poh stuff...yeah well that's kind of the point. We've had YEARS of development on the game at this point, and first impressions are everything. That's not just true in game design and marketing that's just true of life in general. So you would think they would lead with or at least show off some of the supposedly "good" aspects of sailing. So far everything looks like a damn minigame or just pointless fluff that gives you horrible XP amounts like a step in an agility course. Someone in your chat put it really well "Idk who this skill is even made for because new players already have way too much shit to do" and I'll add on that bored players with nothing to do need to go touch grass or make a new account type lol. I love that this community talks about how much development time is wasted on pointless bullshit that no one wants but then they vote for shit like this when it's clear Jagex has no idea how to design it to be fun or rewarding from everything seen so far. So far it looks like this shit needs to cook for a couple more years cause this is way too fucking rough a draft to know anything but the crappy shit they've shown so far.
@quelchx
@quelchx 2 месяца назад
If they make sailing kind of like the game dredge id be down for it.
@marktrivette7794
@marktrivette7794 5 месяцев назад
i dont have a dog in this fight and im not going to be able to finish the video right now. but why cant the activates be a money making method (granted what i saw was not very much money) and then high lvl in the skill allows more instant travels? that way the reason for "sailing" is still there and you get those "teleports" in a sense to locations that would be helpful. i mean yea construction i dont remember having a whole bunch of use back in the day but now its teleport central at higher levels. Sailing can do this i think. So personally from what i saw im ok with the skill.
@jubal1794
@jubal1794 5 месяцев назад
I'm honestly making the assumption you won't see other peoples ships
@FlaminHotChips
@FlaminHotChips 2 месяца назад
There is a reason rs3 hasn’t done sailing yet
@MattLloydShredder
@MattLloydShredder 5 месяцев назад
This skill looks like absolute ass IMO - it's like it's being forced at this point. Never wanted it, and now I've got to be forced to train it to get back my max cape. It feels and looks like a mini game!
@loganedwards5701
@loganedwards5701 5 месяцев назад
19 content creators and 1 regular homie
@Chauzer_
@Chauzer_ 5 месяцев назад
This skill is a prime example of why letting Reddit decide every aspect of your game isn't the best idea.
@MaxiemumKarnage
@MaxiemumKarnage 5 месяцев назад
Oh what you don't want a complete rework to magic and a useless skill?
@whomptalosis22
@whomptalosis22 5 месяцев назад
Make it a mini game that combines a bunch of skills like crafting and fletching and strength etc, make it like 40k/hr exp shared for all skills or something. Then add shamanism
@Stasthagod
@Stasthagod 5 месяцев назад
This should’ve been a mini game and not a skill.
@haggridhinglehorn
@haggridhinglehorn 5 месяцев назад
100% agree. Sailing should have been used to flesh out other skills (construction, crafting, new deep sea fishing etc)
@samlewis7952
@samlewis7952 5 месяцев назад
I dont know why they wouldnt just make it a branch of construction if theyre going to tie it to a skill ​@@haggridhinglehorn
@yrdstrgj9653
@yrdstrgj9653 4 месяца назад
@@samlewis7952 it should just be an aspect of the game with hot spots that appear for fishing deep sea construction to do shit to ship of a player owned port, slyer for creatures in the water or in island dungeons or something, hunter for big sea creatures like the quest we do( not the same mechanics but a similar idea), new herblore stuff from algae or a new type of seaweed and things like that and aquatic herbs, they could more utility spells for helping with things on the water. There’s so much more that they could do but they wanna ruin what could be an awesome addition to the game by making it a tedious skill.
@CaptnBeeBop
@CaptnBeeBop 5 месяцев назад
Only way for sailing to work is to make a giant new spot for it and not allow teleportation to anywhere inside of it, only to the dock that will take you to the new area.
@Rondigity92
@Rondigity92 5 месяцев назад
So you sail there .... then what?
@CaptnBeeBop
@CaptnBeeBop 5 месяцев назад
@@Rondigity92 that’s for them to decide isn’t it? They’re the morons who proposed this dumb skill
@ownage11445
@ownage11445 5 месяцев назад
@@Rondigity92nothing thats the point
@Rondigity92
@Rondigity92 5 месяцев назад
@@ownage11445 exactly
@Rondigity92
@Rondigity92 5 месяцев назад
@@ownage11445 rip Max capers
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