This Himiko Toga (My Hero Academia) figure just stunned Japan. Japan REACTS To Stellar Blade Outrage • Japan REACTS To Stella... How China CENSORS One Piece: • How China CENSORS One ... #myheroacademia #anime #toga
Wow. 🤯You can see more of this artist's incredible work on Twitter @repe_labo ( twitter.com/repe_labo ), Instagram @repaint_laboratory, and they have a few livestreams on RU-vid ( www.youtube.com/@RepaintLaboratory ). Also, check out why one Japanese Oshi no Ko fan got arrested right here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-jOcEk1Qd4gU.html
U had to word it out, now all of those big name anime figure companies will start doing this and tag them with 60k yen. All is doomed for us figure collectors
@@timthirsty3816 I highly doubt that some random figurine maker or company will look at the comment and jack up the prices and apply that art technique. But let me know if I'm wrong.
@@anbi7418 here is an estimate, 3 hours a day for 2.5 months, let's say 20$ an hour, that's 4500$ but you can't pay guys like this hourly rate so yes 9000$ is incredibly low
@@tocideYou know that the program japanese uses are obsolete? Because they believe in some sort of "respect the original vision" or an stupid thing like that. Due to with it was how were teached.
Quite simple really, first you need to dedicate a decade of your life to the craft, staying consistent and still pushing through, there will ups and downs but as long as you have a goal in mind you will achieve it, hard work beats talent
Yeah it's more common than you think, the thing that makes the Toga figure different is the subtle tones you see on the figure, normally it would just be hard edge shading
You can take the traditional way and learn how to paint in this style without needing external references. Or, you can make a 3d render of the model in Blender or any 3d rendering program, create light sources and tweek the graphics to meet your desired visual appeal (it's much easier to have two opposing light sources as shown in this video rather than mixing colors up). Once you got an actual 3d render of how the product will turn out to be, just recreate it in real life and paint carefully. It's always easier when you have it all all planned out before execution. Id recommend you look up videos on how to create 3d anime render style, they are pretty similar to the product shown above.
it's mostly about the brush and paint he is using if the brush can make straight and clean lines ( and if you have a stable hand) and if you have the correct colors and have +5 -10 years of experience in drawing and painting then you can do it too oh and also if you know how 3d works .
The mona lisa actually had technique, this is modern anime bullcrap. Wheres the figurine of onizuka from GTO? Thats what I thought, you call this monstrosity the mona lisa when no one actually made anything based on a decent character not made to fan service angsty people who couldnt get laid if they even tried.
@@sammicopor Mona Lisa was painted by Leonardo da Vinci and the paint wasn't anything special until it was robbed from its museum, in that moment it became important and coveted by everyone. It is priceless because of its story and artist more than the paint itself
@@sammicopor modern anime bullcrap my @ss, ya sure cuz the paint job for such a figure doesnt require any technique and skill, if thats the case i'd like to see you try it smart@ss
The amount of skill to pull it off, it's crazy. Edit- not exactly the right paint, but also the skill involved to use it. 2Edit- 6k likes thats the first time that happened...
@@Rasupubegasu guess people in sport can be perfect at anything equally if they try hard enough, noted (this applies to any area of human activity, physical, mental or intellectual)
I love that the screen left leg is painted with darker colours to the other leg because it's angled more inwards casting a darker shadow. This is some next level illusion-ism.
Its crazy how he managed to make it so the ambient light doesnt affect the colors of the figure?? I think that's mainly ehat makes this looks so surreal. Awesome work he did there.
I also think the fact it just doesn’t *bother* with transitions of light makes it pop more. It’s very cartoon/cell shaded which in itself is a very striking style when executed well.
100% The greatest part is we KNOW that high-end figure manufacturers are going to learn from this and create even better looking figures in the future, and I for one look forward to it!
The bit at around @0:30 about some people thinking it was “unnecessary” is like. That’s EXACTLY what people are like. ALL of art is unnecessary. That’s part of what makes it art. Without art we get brutalism and the only people happy with brutalist architecture are people who don’t have to live within seeing distance of brutalist architecture.
I disagree, because brutalism is also art, and just like you said, is unnecessary, but ironically is necessary. What we don't really need are bananas pasted over a wall, or a red line over a white canvas
The fact that not only is the guy talented enough to pull off this amazing paint job art style-wise, but that he could also make it perfectly consistent across all angles so it looks like a CGI model from any angle is just insane
Genuinely, this figure is the single best example of good shading techniques I have ever seen. I will always be using this figure now as a demonstration for when I teach painting to hobby newbies.
I haven't bought a figure before, but that level of detail and coloring would convince me otherwise. Its like, the first time I saw an anime game rendered in 3D space.
@@potappotapov1815Maybe watch the video closer. You do get to see the back, and there are moments where we get to see the sides as well. I don't know what you get out of pretending like this isn't really impressive. Edit: Back of figure: 0:37 Right of figure: 0:12 Left of figure: 1:18 There are plenty of close ups where they go around the figure as well. Also I don't understand why people get annoyed when people try to put nice lighting and effort into videos like this, do you expect them to purposely make their video quality worse just to make you happy?
@@sourlessfix9109 yeah, for like half a second. Couldn't have he took it outside, show how it looks under natural lighting, Instead of his obviously studio setup? This is just bull
@@sourlessfix9109 when ppl are trying to sell me stuff, yes, I would much prefer crappy but real photos, such as from reviews, to set up photos in product pictures. Have you never bought anything online? Things always look different in customers reviews photos
dude the raw, sheer understanding of the mechanics of light and shading necessary to apply this in a three-dimensional space, let alone the absurd precision needed to physically imprint these concepts into reality
What makes this so perfect is that it does a good job making every angle look as though it’s 2d, similar to how shows make them appear “3d” in the way they move
That last bit must be a dream for any customizer, the work is so good, it not only impressed half of Japan, but companies are setting up offers for him! He better get a hefty percentage of any sales they make with his work
In a time where the internet does anything to ruin someone's life over small crap they said 6 years ago or rumors that are untrue, it is nice to see someone getting job offers and recognition for the work they post online. I hope he gets to paint more figures like that AND get paid in the process.
I assume the effect only really works like this with all-round soft lighting so it's evenly lit, to avoid *actual* shadows and bright spots. It wouldn't look like this, if it's just standing on a shelf.
The outlines are very well done. But no one is talking about the paint simulating the lights diffusing onto the figure on both sides. I don't think I've ever seen that done before. That's just insane.
It also comes down to the lighting of the room and how there doesn't seem to be any shadows on the figure, letting the paint job just look like flat tones
@manason2776 Makes sense. Cel shading is already the name for the typically used shading style in animation. Cel is short for celluloid, the sheets that traditional animation was made on
glad people can appreciate his level of workmanship and time he spent on it. sucks when youre an artist and people dont see how hard you worked on something.
If this is real - and I'm not convinced it is - then it only works under very specific lighting conditions. Because none of the raised sections of the model are casting shadows on adjacent surfaces (like her backpack gas tanks or the shoes sticking out of the clothes pile). I've seen similar techniques before and they absolutely can look great from certain angles, but you can't do it from a full 360 degree rotation because the individual pieces of the model cast their own shadows and distort the color effect of the adjacent surfaces. What would convince me it's real is if they showed an angle where _all_ of the color shading stops looking right as the model turns. edit- looking at the making-of youtube videos, it's clear that something has been digitally altered for the twitter posts. You can immediately spot all the shadows and everything that the lighting should be making evident in the final production. And it still looks great! But there's no uncanny valley effect when it gets shifted around to provide access to the paintbrush.
its called an illusionary structure. there are multiple museums in the world that contain these types of pieces. you people only get enamoured by these types of things because you don't actually invest into art and go to museums and find ways to support artists who have talent to do this. also, if you want this to be in a museum so bad, then why don't you go ahead and support and encourage the artist to make more yourself??? i hate people who always demand stuff from creative workers without ACTUALLY doing something about it and claim to "appreciate art" like no you just wanna see anime girls
@@IvanSmith-dq7ip the anime-style painting in the video is the closest to depicting anime life-like characters while seemingly make them feel like they're truly in the real world, not too cgi, not too realistic. If an animation or some cgi is done with that style of color tone and painting, along with the realistic lighting and cinematic movie standards, is gonna be a very interesting genre as a movie
THIS LOOKS AMAZING! Even better than the official 3D models used in the games! I hope some offical figure makers see this and can make more figures in this style because I love it! Toga my beloved
Keep in mind there is photography technique to this as well. Ring light or an arrangement of area lights are necessary. If you held it in your hand in normal room lighting, it wouldn't look like that at all, it would be unmistakeably a miniature sculpture and not a hand drawn picture. But yeah top notch craftsmanship for sure.
I want to see the difference between natural light vs. the multiple studio lights he has that under. That's the only way you could get such a good effect.
Thats the power of matte paint right there By having a rough surface, the paint doesnt reflect any light which means you cant tell its perspective Super cool
in 3D CG this called bake lighting in cel shading not soft shading. The downside never really used coz It's good only on some degree of view and not the whole 360 degree BUT the artist really did a good job adding the red and yellow rim light to counter. Overall it's great out of box method. There's bunch of this style on sketchfab already tho it's CG not physical.
curious what the paint is. some kind of special matte?. I also would like to see it w/different lighting. Somehow he's disguising the natural shadows being cast which is what makes this so trippy.
I think the reason people aren’t noticing is because of the shadows. They change with your perspective irl but not in anime/manga. Just make it more surreal when u notice.
@@kevinkite3418 It wouldn't actually jump up that much in price. Though they weren't pulled off quite as nicely, the Dragon Ball Manga Dimensions figures did this exact thing some years ago and they were only about 4.5k yen. At a budget more similar to the original Toga figure (which is actually still a very nice figure. I own it, and it's one of my favourite from my entire collection.), they could 100% pull this off.
i was expecting the illusion to only work from one angle. the fact that it still looks good when u rotate it is blowing my mind rn, that’s a work of art right there