I am so salty that triceratops went from a beautiful five star attraction in jpog to one of the lowest tier dinosaurs that you practically get right away in jwe, also one of these days someone's going to need to give good ol' trikey a proper bellow, in jwe she just sounds old and tired.
SuperRegic I know! Triceratops is my favorite dinosaur, but in JWE it’s a complete wimp. I modified it rarely has any chance at winning a single fight. I’ve only had one case of a Trike winning a fair fight in my entire history of playing the game. This animal took on Tyrannosaurus for goodness sakes!
@@thexplodenator3007 They must of patched it because my escaped Spinosaurus tried to eat my Trike & he wasnt gonna take his crap & rammed him to death.
sjdsjhsd yeah. I think it's like the Parasaurolophus replacing Charonosaurus in the game. It's meant to be Sinosaurus, which was at first thought to be a Dilo instead of a close relative.
IMHO The Return to Jurassic Park DLC is much better than the main JW-era gameplay. The contract system is far better as doing one from a division doesn't damage your reputation on the others, the buildings are far better as they are more compact and doesn't eat up so much valuable space like the JW buildings (especially the bloody hotels), and personally I felt most of the original trilogy skins are far better than the standard JW era skins. My only complaints are that they should add viewing galleries to the JP era, and that for the JP campaign mode the dinosaur choices are ridiculously limited (acceptable for the likes of hybrids and dinosaurs that were discovered later, but ludicrous for others like Allosaurus and Diplodocus) and you can't tweak their sociality.
I definitely prefer the JPOG hunting system, often carnivores being able to kill herbivores every time doesn't work, like real animals, carnivores often won't be able to catch prey, they often fail and have to try again. I also liked how if they failed a charge they'd be tired and breath, basically hunting was exciting, it was a 40 percent chance that the carnivore would be able to kill it and it was really exciting. So it would feel sad when they leave defeated. In JWE they are always going to take out a hadrosaur, always, It isn't exciting because you know what's going to happen, I think they need to change the hunting system, similar to JPOG
And to mention a lone velociraptor single handedly take down a fuckin parasaurolophus like it was nothing. Unrealistic as fuck. How does a small carnivore take down a large herbivore that can easily crush it to death
Fact: A twister occurs usually only once and the only time it’s scripted is in early game of any play through to get players used to setbacks and they will eventually know how to properly deal with them as they approach. This is done by declaring emergency and building visitor shelters.
Twisters are RNG there will be time just like you said, there will be time it won't triggered till 4 or 3.5 stars. Sometime it wouldn't even a thing till you reach the goal of 5 stars.
I love how the Jurassic Park franchise has exposed me to dinosaurs that I’ve never even heard of and gain an appreciation for them. That even happened with me and JPOG. Even JWE is now doing that.
One thing I loved about JPOG was letting herbavores wander among guests. Some guests loved it and some ran in terror so while it wasn't something the game told you to do, it was still very doable.
I know you said these analysis videos aren't going to be very often on your part, but I'm already looking forward to the next one. This is EXACTLY my taste in game analysis, one where your passion is clearly seen and you make me care about a game I never heard about simply because YOU care so damn much.
10:26 Cheat for money? Lmaoo The Limitations was there because the game was on PS2 and Xbox unfortunately. I had this game on Xbox and it played really well I thought. In fact, the sensitivity was never an issue. I think JPOG was a console game first, and a PC port after. I always felt JWE had such lifeless UI and aesthetics, it lacks heart JPOG had. The soundtrack was really nice in JPOG too
And oh, you think mountains are pointless? Let me stop you there Mountains can be used as permanent and indestructible fencing and they can look good when you shape it with flattened option
I'm surprised i was able to beat the amazing maze mission when i was like 12. It was still frustrating. You shoot the beacons and the carnivores first and then muster.
1) 8:10 This limitation is on purpose, for replayability. 2) 11:30 I thought only console version had that resolution for guests .... 3) 12:45 "Lack" of bathrooms is the result of you having too many pathways next to eachother, thus the AI doesnt recognize that as a path towards the same direction. So you have guests spending time in your park not going from A to B, but around the same place - if that makes any sense. 4) 24:55 Regarding dinosaurs, you forgot to add that having dinosaurs from same time period in same enclosures affect Dino Nerd's score. Same goes for having real trees and not having feeders. Everything else you said on Operation Genesis is spot-on. I used to play that game a lot. nostalgia 😊
@@ElAndoro indeed. Kinda funny how he 100% accurately predicted the paid Velociraptor skins already :D But then there's also decent paid DLC, especially his stance on the Return to Jurassic Park DLC would interest me!
My understanding of jpog vs jwe, for someone who played a shit load of jpog back in the day and has never played jwe is: Jwe better graphics Jwe better looking dinos and more variety Jwe flying and water creatures? Jpog much more variety of park attractions and services Jpog more control over your park and more interactivity with guests and staff Is this right?
The only thing that I looked forward to in JWE when it was announced was the dinosaurs and dinosaur immersion, the managing gameplay is so fuckin secondary. But it turns out that the quality of dino-immersion in JWE is extremely disappointing to the level that JPOG has the upper hand indefinitely. No amount of DLCs, Skins or park decor can supplant something so fundamentally flawed with the dinosaur interactions, behaviors, hunting, fighting. As mentioned in this video review 1:31:42, the dinosaurs feel "a lack of behavior", "recycled animations that killed the illusion", "so many dinosaurs that don't do all that much". One prime example, you won't see anywhere in JWE that hunting behaviour is a 50/50 percent chance where carnivores can chase after prey that can outrun them, instead every prey item will stand absolutely still while the predator runs behind them and kill them, this is extremely unimmersive and gets repeated every single time and secondly JPOG dino-battles can sometimes result in the loser being able to flee and cower from the victor whereas in JWE it's always a death battle with recycled monotonous animations. There are ways which could supplement what these dinosaurs are capable of and provide challenges that revolves around actual dinosaur behaviors which could be picked up by the park management gameplay and frontier simply doesn't seem to be interested in that. There's so much that I've imagined for what my ideal Jurassic Park game would be, where the dinos would take things into their own hands fulfilling the famous quote from Ian Malcolm "Nature can't be contained, It breaks free, Life finds a Way", I wanted to see the full extend of what JP dinosaurs CAN DO which includes, socializing, herding, pack hunting, changing sex, reproducing, nesting, nurturing, ALL OF THE ABOVE! I don't know about you, but I'm a dinosaur fan first, so I have an over tendency to prioritize what I want to see from the dinosaurs and how they progress in game. JWE was more of Park management first, Dinosaurs second type of scenario, nothing truly substantial goes into the dinosaur development.
Ever since this video was posted frontier added: Return To Jurassic Park with all the JP trilogy skins(Well most) Raptot squad skin pack Dinosaur packs with 3 dinosaurs each DLCs with new campaigns, new missions, new characters and loads of new dinosaurs Terrain tools Singular trees, Redwoods and rocks More hybrids(From the Dr.Wu dlc) 6 new islands/building areas(Nublar 1993, Sorna 1993, Sanctuary, Nublar North, Tocano Research Facility, Muerta East) Challenge mode and sandbox on all islands Some dinosaurs have been given unique animations(Nasutoceratops, Tyrannosaurus Rex, Ourannosaurus, Compsognathus, Homalocephalae, Herrerasaurus Etc.) New buildings(Greenhouse, Jurassic Park buildings, Aviary in both eras, off the grid buildings) Now Rangers and Acu can both tranquilise, Medicate and shoot flares Your jeeps can get destroyed by dinosaurs and you have to buy a new one And more
Probably one of my favorite Jurassic World Evolution/ Operation Genesis, I really do hope they add moding because I’ve seen some AMAZING fan made models for the game.
Chances are no because Universal was interfering with the development of JWE, and they said no to mods cause they were afraid of people modding in copyrighted material, leaving them liable
That can be easily moded in so i don't see a problem. Honestly its a little bit embarrassing for JWE to be even compared to such old game from 2003. Frontier COULD have made it SO MUCH better yet they failed. At least the basics aren't bad...
Its actually pretty cool how so many of the problems he lists here have been taken care of for JWE. Shows that the devs do listen to their fans somewhat. Id love it if he did a followup.
Man I may've fallen hard for the JWE hype train and bought 6 copies, digital deluxe for all 3 platforms, 1 disc copy for Xbox, and gifted 2 copies to my friends on steam, I would put ALL that money for backwards compatibility, not even a remaster, JPOG drawfs JWE that much. JPOG, guests are actually guests, and although the AI might lack, it's leaps and bounds better than the "guests" that JWE has that're damn near nothing more than static images unless a dinosaur eats them, hell not even a twister makes them to anything, they just walk through it like they're a herd of smug bastards, and the animations on them? JPOG: Guests are seen entering buildings with animation, seen ordering food or gifts from the toy shop or fleeing to the emergency shelters, JWE? Clipping through doors to enter buildings, clipping through each other, SOME NOT EVEN RESPONDING TO THE EMERGENCY SIRENS AS THE REST CLIP THROUGH EACH OTHER AND THE SHELTER DOOR. Absolutely awful, and cause of Universal's involvement, there's no mods because they're afraid of people modding in copyrighted material, ya know, take a page from bethesda then and only let approved mods in the game through an ingame mod menu? Worst part is Frontier is only adding new dinos and skins, even adding challenge mode as a way to add more skins through a progression lock than fixing any of the issues with guests, let alone security, NON LETHAL ONLY? Look, I'm fine with tranqs, but NEVER have it be your only option, if a dino is mauling fuckers to death, put them down, attacking a fence, use tranqs. I could go on and on, but im only 25 mins into this video and he might cover what I'm saying.
I just don't like some of the skins the dinosaurs have. That's one out of many dude. The dinosaurs are the main stars of the jwe and seeing some of the dull and boring colors and some not even adoring stripes and pebbles. Come on, how did they fuck that up. It's annoying as hell. I will not touch the game until this is fixed like I waited so long for this and that wait wasn't even worth it and they had so much time to work on this. I'm sorry it's staying on the damn self and im gonna let it dust until something happens
I always used to watch JPOG videos like crazy when I was younger and I remember hearing about JWE and thinking it will be the best thing ever. Now that I've played JWE I can tell you I preffer even just watching JPOG over playing JWE. Yeah, it's got way better graphics, but besides that, at least for me, it feels like almost a direct downgrade. To put it simply: JPOG felt like a dinosaur park tycoon game while JWE is a park tycoon game, that happens to feature some dinosaurs.
This is the fairest review to these two games I have seen so far. You could have put some more objective upsides in favour of JWE in it and a few more criticisms of JPOG. I thought you would give JWE a worse score just because of the amount of complaints before watching till the end. But other than that I am totally pleased. This is definetely quality content I want to see more of on youtube. Thank you for taking so much time for the review, it's a thing few people do these days. I personally think JWE is the better game objectively, like you said. I only ever used one mod for JPOG, it was great ansd sadly is no longer available, at least as far as I am aware. It was a JPOG canon skin mod that did remove the limitations and short live spans. But the Jurassic World mod for example doesn't look good enough, to be worth installing for me.
Jurassic world evolution still has a lot of dinosaur AI that isn’t natural. Herbivores sit there as a carnivore approaches then only run when the situations hopeless. There is no true pack hunting mechanic where hunts are actually a cohesive group endeavor. There’s also build mechanics issues as well. No macro editing that allows for the creation of mountains and large geographic features; due partly because of the even more controversial decision to not allow building on the full island. Dinosaurs cannot destroy Jeep vehicles These are some of the more major drawbacks Jurassic Park operation genesis has a graphics deficit when compared to JWE obviously, but the modularity of the game ensures mods can remedy anything, including the problems JWE has. The oldest comprehensive redo mod for JPOG is called the GEP v2; and it’s features are so solid and streamlined that I still run it today as my base game modifier (DJE and PMEP still don’t come close, unless it’s a discussion of graphic comparisons). GEP v2 remedied JPOG vanillas infamous “migration to the south west” glitch that saw every dinosaur migrate and eventually just stay in that area. It increased the herd and pack mentality values while attaching migration patterns to frequency of danger to the time of season; which is actually really impressive for a 2003 game. The modular nature of the games internal files ensured terraforming mechanics were limitless. I changed a few values and am now able to create everything from the smallest hills to the most massive mountains. Rivers to lakes, open plains to dense jungle. GEP v2 made dinosaur AI reactive to its environment on a micro level as an animal alive would today. Tyrannosaurs and other large carnivores would stalk and indeed with GEP v2 changes remain hidden from a herd of dinosaurs on a nearby open plain as it watched from a dense nearby jungle. The AI was programmed to the point where if the hunger and aggression meter allowed, the Rex would sit there or slowly move along the rim of the forest and monitor the herd until a straggler peeled off. The AI would program the Rex to pursue the closest creature until it either killed it, switched targets or retired to the forest to try again. The GEP v2 backed this into the core of its system and it was fascinating to watch dinosaurs of all types interact this way in an environment that I had create entirely from scratch. Herds scatter in the event of an attack but will eventually reform and even migrate to a different perceivably safer area. Pack hunting is done as a cohesive unit. Raptors will peel off a straggler, make wide turns around the animal to corral it into a kill zone and 1, 2 or even 4 animals can latch on the the prey and take it down quicker. Vehicles can be destroyed and guest stranded in the park environment, adding an extra and realistic layer of danger. Weather mods allow for hurricanes that cause power outages and things of that nature, which is just more cherry on top extras. Unless comprehensive mods are allowed for JWE and said mods make the JPOG changes above that are not present, then JPOG will ALWAYS be better.
I made a park in JWE with no fences mocking site B and I had about 100 dinosaurs and in 5 mins the pop went from 100 to 30 the size of the map is way to small and all the dinos get pissed at each other
Jpog is better for me. I love how it drops you on an island and you have the whole island to work with. in Jwe you get only this part of the island. it bothers me way too much. I just prefer the zoo tycoon style of Jpog. to the skylines feel of Jwe.
know this is old but I want to comment that transport might be so low for you because its affected by how easily guests can reach areas rather then transport all together. for example, you have the whole system together but it doesn't matter because your guests have to walk on paths to get to the Brachiosaur paddock.
Still a great criticism today. However the updates to JWE have really shown Frontier's dedication to the fanbase and to matching JPOG. The new terrain customization, dino AI, and dinosaur roster really have improved the game exponentially. Aside from dryosaurus I think JWE now has every JPOG dinosaur in it. JPOG holds a place in my heart, but I think JWE has finally truly surpassed it overall for me.
Now with all the free updates up to Return to Jurassic Park DLC, JWE is a good game I think, but still JPOG is better with some details. JWE is still lacking in end gae because you can get everything in control so well that fences breaking etc are just annoyances at best. Also JPOG has much better dinosaur AI.
I don't understand the problem with evolution. I love jpog i owned it back in its prime and i still do own and play it. But in the end evolution is just flat out better with graphics more mechanics and the fact its constantly being updated to this day. The only thing i prefer from jpog is the hunting/fighting, dinos will attack you while driving vehicles and mods are easy to use.
@@aldiascholarofthefirstsin1051 you poor thing, cant accept diverging opinions? You gonna cry? I played both and loved them both, but any one that says JPOG is better, seriously needs to take those nostalgiz goggles of their face because their not foing you any good, besides blinding you (wich now that i think of it, its also a bed thing lol) from basic dino animations, the wierd and bad and reducced camera angles, to claustrophobic maps, and bad graphics (even for that time in my opinion). JWE 1 and 2 are way better in my opinion
JPOG still stands as the better version. It has more gameplay elements and features that JWE doesn't. I love them both, but JWE just has better graphics, it doesn't capture the fun and unique elements of JPOG. I feel like JWE could be more. Like more variety in attractions.
I played both and loved them both, but any one that says JPOG is better, seriously needs to take those nostalgiz goggles of their face because their not foing you any good, besides blinding you (wich now that i think of it, its also a bed thing lol) from basic dino animations, the wierd and bad and reducced camera angles, to claustrophobic maps, and bad graphics (even for that time in my opinion). JWE 1 and 2 are way better in my opinion
honestly JPOG is beyond a classic. I love it so much. It really was absolutely amazing to see the classic Jurassic look and make an amazing park. I really enjoyed all of it
Agree on the "open all gates" being the only sabotage that matters. I learned a valuable lesson a couple days back when I had made my gates a little too convenient for my jeeps, making them also super convenient for a pair of heavily upgraded Ceratosaurs to roll right into an enclosure full of med/lg herbivores. They killed all 12 dinosaurs in the enclosure in the blink of an eye. They also seem to have added something so that dinos, especially carnos, actively make a break for any breach in a fence, regardless of whether they are agitated. I've only seen the "open all gates" situation once, but it was a helluva thing. I have to admit, though, it was very fun, and I was running a near 5-star park with about $250M in the bank at the time, so it didn't matter anyway. :) Great vid! I never did get to play Operation Genesis, but have really enjoyed Evolution so far (a week in).
Feontier updated the raptor behavior to reflect that. They will now ignore fighting Large carnivores or any Herbivore that fights back but will gladly eat small carnivores or Passive herbivores.
Well I feel like I really have to thank you for the effort you invested in this video, it is the most complete comparison so far, you really went in to the smallest of details. Here is you like and I will also suscribe my man.
I know jwe is a more established game (as of the end of 2020, where they ended the develpoement) compared to jpog, but there there really are some aspects where jpog did far better, mostly in area regarding dinosaur activities. I was the kind of guy who actually populated 1/3~1/2 of my park with gallimimus, by just watching them flocking around gives me a happy afternoon. This is something jwe never had; if they don't even run around together, then what's the point having a hundred gallimimus? I really hope frontier can bring back all these immersiveness in jwe 2, so we fans can feel that simple childhood happiness once again.
TL:DR. JPOG is best when you turn Jurassic Park" into Jurassic Petting Zoo"! In JPOG, if you want your rating to skyrocket to five stars quickly. Research the camera's asap, and than create a pen which resembles this "[ ]" or larger. Place all required items for "dino" health within the pen: feeder, pond, trees, etc. Run a guest path through the middle and place camera's along your guest paths {only a few are needed}. This will help them feel safe! Place also, herbivore avoidance beacons on the top and bottom, outside the pen where "dinos" might escape. Than have your herbivores roam free amongst the guest paths. Make sure to make this path essential to get anywhere else in the park. If you make this area big enough, you can even have the park entrance in there, so guests are greeted with herbivores as soon as they enter. You essentially turn it from a "Jurassic Park" to a "Jurassic Petting Zoo"! Also, don't attempt this with the carnivore's, especially the Raptors! All types of guest will respond to this positively! Even the "thrill-seekers". Guests have a fear rating which increases with proximity to ANY dino. Which is why the camera's are necessary. Herbivores will not attack guests, so turrets may not be required. The only downside to this is: dino deaths. Close proximity to dead dinos. The ultimate goal overall, to make JPOG the most fun. Is to build with as little fences as possible, between your guest and all dinos! Even carnivores!
Am i the only one here who thought JWE was far better then JPOG. I like the graphics better, more dinosaurs, more stuff to do, i like the expeditions better in JWE too. I felt that JPOG was far too easy for me.
@@syahnovlikuartapama5401 I also love how they put in the missions. It gives you more things to do and things to keep an eye on. I am actually very much considering getting all the DLC too. I have the deluxe edition. But it doesn't come with the DLC like i thought it would.
@@oldgreg2914 dont get the deluxe bruh, if u want to get all those dlcs stuff. Maybe soon they are boutta releasing a Complete Edition. Get that instead. Its surely has a dlcs in it
Watching this now, it’s funny to remember the days when the Raptors had 5 ugly skins, and since then 10 different skins have been added. The Challenge mode Steppe skin (which is just like the rest of the bad ones but it was added), the Raptor Squad skins, 1993 Raptor skin, 1997 Male and Female Raptor skins, and the 2001 Male and Female Raptor skins. We’ve come so far.
As a warning, if you read this comment, it will be long, the vid is an hour long and its one of those details I usually have a lot to say about. Zoo tycoon 2 has always been my favorite, but after playing UC, no other Zoo game is enough, plus I love Jurassic park, I came to enjoy all 6 movies, yes that black sheep. A thing I can praise JPOG is the idea of certain dinos being allowed to roam freely and not causing a panic or causing harm and I hope other Zoo games do this.... If possible. Though for the limit on everything, I think that is technical limit, not because teh game saids "nope you reached the technical limit' but more of "if you go past it, you will break the game" So I have to say, the idea of a "site B" that is essentially sort of nature reserve I think is absolutely awesome and something I am disappointed that JWE nor JWE2 have as I would fully accept, heck maybe see dinos interact with old and abandoned facilities, however as a zoo game, I still think JWE and 2 are lack luster, sure the graphics are nice, the animals are nice in terms of appearance and animation but I feel its not impression for the fact that all they do is wander around and eat, sleep and maybe cause injuries. When it comes to a zoo game, I expect the ability to throw a plastic barrel into an enclosure and see the animals play with it. However I think the reason why JPOG's method of obtaining dinos is so ass backwards I can chock up to limiting you to the point you need to play multiple islands, no, that is beyond stupid and shit. Though I can say an improvement with JWE is that carnivores dont have a hunt need, early 2000s was a time when it was believed all carnivores had an instinctual need to hunt but after a few years it is proven false, which make sense, easy fight easy life, why spend energy on chasing game when you can just take the still carcass. As for the idea of diseases, I think its fascinating, but I sort of wish it is a sort of challenge you can toggle before land creation in the JWE games, aside from an added challenge, you get bonuses from it, so lets say a fresh dino in the beginning in the game will be fine but when you bring in more departments and guests, your at risk, heck maybe your main operation building has a small lab that will constantly work on cures, however you can't stop their research, its slow unless you build a dedicated bioresearch lab. As for a funny aspect in my opinion I would like to see, since you use a jeep you can drive around, what if you can set up an enrichment team, no not a team to get mulled by the dinos but a team to throw some harmless stuff around, specifically throwing down hay. You may say, how is hay fascinating, maybe to herbivores, well my friend, some animals like hay not just for eating but as bedding, so what if you have some parasaurs, the team throws down some hay, spread it around, some herbivores will investigate, sniff at it, at the team, then proceed to lay on the work because its comfy. However about a raptor giving you a false attack only to steal the hay bale? Hey, in JWE2 it takes place on the mainland, what if you can set up a site B or a Region B in like I dont know, maybe Yellowstone? You are merely a "study" or observation group and you do very little, what if you get Triceratops dualing with Bison herds for the right of grazing? What if, during a dual, Raptors or a large carnivore waits to eat the loser? What if you are given a mandatory scenario where some tourist complains that they purposely fed their infant child to Dilos? And your options are "pay out right or ask why they were dangling their kid outside of their car?"
The statement of Frontier about mods is just PR blabla. It is not because of estethics and athmosphare problems because mods are still an optional thing. This is really just because the rightholder of the Jurassic park/ world dont want their IP be changed in any way. It is like with Warhammer Total war. It is the worst game to mod because Games Workshop did not want a "Lord of the Rings" mods for the game with their IP. Of course Frontier cant say that out loud and therefore they just went with that excuse.
In the sequel all i really want to be changed, is allowing to change the gender of your dinosaurs as well as a much better combat system. I want a self sustained ecosystem by putting a bunch of dinosaurs together in sandbox, that’s why I prefer planet zoo much more than JWE (and hell I enjoy dinosaurs a lot more than currently living animals). Fighting in this game is predictable and boring as hell, it comes down to: Who is larger, who was given better genes, who is a carnivore and who has the most health. It seems that herbivores only have a 20% to kill carnivores, unless it’s something like a stego, anky or a hybrid capable of fighting, then they occasionally have a higher chance against small carnivores. I know there’s a carnivore bias, but come on, hadrosaurs (other than iguanodon) are one shot by e v e r y t h i n g.
Very interesting video. You mention the Zoo Tycoon series so much that I would actually love to see you cover it. Hope you make another video like this sometime in the near future!
I have to say I hated the JW movies they were massive letdowns but I’m glad they gave us a worthy sequel to a classic game that I loved growing up. Still have my copy for PS2 somewhere.
i played jwe 1 and 2 before i played genesis, and i really prefer the ps2 game. it just felt more alive. i played it last night again and i still enjoy it more. and i only got it last year, so theres no nostalgia on it for me.
i got both but gensis get boring quickly. love jurasdic park evolution very enjoyable am so addicted to it. by way you sound bit like Ian Malcolm (Jeff Goldblum) . I liked and subscribed 👍
Why can JWE and JPOG dinosaurs lay eggs, and in JPOG the dinosaurs eat the herbivores, and the dead herbivores add lowly vanish, and the carnivores chase the herbivores, if the Amos herbivores will fight or run
I wish carnivores can attack rangers, and give rangers the ability to Tranq Dinos as well making the rangers more of an intense mini-game rather than a chore. it won't take anything away from choppers as the choppers would still be a superior asset and would unlock transporting, and it would make the rangers much more fun and interesting to use.