Justice League: Road to EVO is an online Multiversus invitational tournament. The event was streamed on: / vgbootcamp You can check out the bracket here: www.start.gg/tournament/justi... #Multiversus #MVS #FGC
Not sure if this is local custom or not but it is faster than rematching online. I will say I'd like to see the character screen as to see which perks were chosen as well. Would be cool to see
Any shot u guys could start folders (playlists) within the channel that r separated by game only? So when u upload a video it’ll just go into the games folder? I only watch ultimate so sometimes it would be nice if i could just click on the ultimate folder and see the most recent video.
The best match I've seen ever ! Props to both teams And like I predict : Synume and Leviathan win it all ! This teamwork is too much to handle, even for Mirrorman and Rose who were amazing !
For all the comments that mention they can’t understand what it is they are seeing. I felt the same, until I played and then was I able to comprehend the movement. I mean literally testing every player to get a feel for each mechanic
This game mechanically might be better than smash , i wonder how far this game wil go ? This game came out so clean , and its so much different than smash too . the characters are amazing
If hitboxes/hurt boxes get fixed and improved dramatically I 100% believe this game can and will be far better than smash. The game being this good just at open beta is extremely promising and I hope it continues being this good. I think the game will stay in the hype train for a while because of the soon addition of rick and morty and *maybe* Walter White and Gustavo Fring
@@jschlopes Yeah I'm really hoping the changes to hit/hurtbox that Tony has been talking about really improve things. All in all though, I'm really liking this game. I got tired of NASB so quick, but I keep coming back to MV, so I hope it just keeps improving
Why does it seems like they ar moving way faster than I can move? I do boost jumping, double jump with fast falling and fast falling for movement, but I still don't seem to move this fast.
We’re gonna need to have sub genres for sub genres. Multiversus is a platform-fighter, but not a Smash-clone (same thing for Brawlhalla imo). So now we have fighting games -> platform-fighters -> smash clones. When’s the sub-sub-sub genres?
@@devoncampbell3607 I never even heard of this game. Is it called "Justice League", or is that the name of the tournament? RU-vid seems to think it's Disney Infinity, but I assume that to be very much incorrect.
@@StealthKey dont gert me wrong hes a lot better than i am if we played 100 times i wouldnt win once but im just saying it like it is itn not the players fault its the character arya get litteraly get knocked out by the slightest hits that render his teamte
I'm kinda sad. I love the idea of this game, love the characters, but I just can't enjoy the gameplay. It feels... weird. Stiff. Wrong, even, in a sense. I don't know how to explain it. I'm happy other people are enjoying though. The idea is great and the characters are awesome. The look is cool too, it's just the movements and gameplay themselves that feel off for me.
@@Agent-iq3sz Dunno, it doesn't strike me as a limited budget "problem". I think it's just a style choice. The physics itself and the brawlhalla style with so much air attacks and stiff movements while aerial are what throws me off. I don't think it's budget. Or at least not that as a first reason. It's a choice. A good one for many, but not the right one for me personally.
@@Agent-iq3sz bruh this game doesn’t have a limited budget, Nick Brawl did, comparing Multiversus budget to Nick Brawl budget is like a mountain and a mole hill.
@School in session Give it time to do what? For me to get used to the shitty floating physics? I agree with the op of this post, love the idea, but the gameplay looks too slow and cumbersome. Giving it time won’t help.
@School in session I don't think it's a matter of time, it's a matter of style. I don't think is a stupid choice or style or whatever, since lots of people enjoy it, but it's not my cup of tea.
@@nuibaba280 That's precisely why I can make that claim. Because I play a game that I've seen evolve from a party game into a competitive platform fighting game. This game was literally designed to add another IP to the genre that MY game created. What exactly are you saying?
@@C-mereSSBU Your logic is trash. Multiversus is still in beta and could easily "evolve" the same exact same. Brawlhalla did too and MVS is already going to evo. Your claims against MVS are baseless, especially when there's already a developing meta and combo game.
@@kingkrool4650 he means that even if it was a well played game and even the most incredible game played on this videogame, it would still not be impressive nor interesting, because it's juste not really cool as a spectator for him
@@hazeyretro I have played to his game a lot mostly 1v1 and it does still look like a mashfest. I know exactly what's going on and it still looks mashy. It just how the game looks
Said it before I'll say it again this game needs to refocus is idealization of pvp to 1v1's 2v2's just looks like a clusterfuck and it quite literally is just a hitbox clusterfuck. Maybe everyone likes 2v2's but I think it's their biggest failure from a competitive perspective.
This is basically playstation allstar battle royal smh & other similar copies of phenomenal fighting game there always that B lvl quality game not enough to make it top tier, we shall see overall kinda meh