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Keeping it casual, what cards would you not put into your "casual" EDH Decks? Commander Discussion 

MoMoVsMTG
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*Disclaimer, again this is a video I intended to promote discussion vs me being on the Wotc rules committee deeming what cards are "casual" vs competitive, a personal opinion video* thanks :)
In this in-depth discussion video, join us as we delve into the fascinating world of Magic: The Gathering's Commander format. Whether you're a seasoned veteran or just beginning your journey in this format, understanding the distinction between casual and competitive play is crucial. Join me as I break down what qualifies a card for "casual" Commander play versus its more competitive counterpart.
Throughout this video, we'll explore some cards that are often considered staples in competitive Commander decks but might not be the best fit for more relaxed, casual playgroups. From powerful combo pieces to efficient tutors, we'll discuss why these cards may disrupt the balance and enjoyment of a casual game.
But fear not! Alongside highlighting these cards, I'll offer alternative choices that can still pack a punch while maintaining a more casual atmosphere at the table. Whether you're looking to spice up your casual Commander deck or simply curious about the intricacies of deckbuilding in this beloved format, this video has something for everyone.
So grab your favorite beverage, pull up a chair, and let's embark on this journey together as we explore the nuanced world of casual versus competitive Commander play. Don't forget to like, subscribe, and share your thoughts in the comments below. Let's keep the conversation going!

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16 май 2024

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Комментарии : 33   
@OddMidnight
@OddMidnight Месяц назад
I know you didn't name it in your top 5-I just saw it in your thumbnail-but opposition agent really isn't a game breaking card in casual. In fact, you'll rarely ever get value out of its ability unless your opponents are all playing tutors or fetchlands. It does shut down ramp, but that's pretty necessary when opponents are playing huge bombs like Scion of the Ur Dragon, for example. When you're playing a deck that's 1 to 3 colors and not green, your only methods are to either slow down their plan or board wipe. Having your deck filled with boardwipes is far more toxic gameplay than playing cards that just slightly even the playing field, I'd argue.
@MoMoVsMTG
@MoMoVsMTG Месяц назад
See that's an very intresting argument, for instance oppo agent is kinda where I draw the line, but everybody is different which is the beauty of it. I do agree with a lot of your points, as to why I play pillow fortish effects in place of extra board wipes etc. But I'd run something like aven mind sensor, and save it for primary tutors. I didnt have the guts to use it against a myriad landscape when I could have.
@OddMidnight
@OddMidnight Месяц назад
​​@@MoMoVsMTG Normally, I avoid flashing it in unless my opponent is doing something crazy. I like to give people the chance to not get punished by it. But I think it's more of a feel bad card than a game winning card, unless your opponents rely on tutors. Sometimes it makes the game fair by protecting tables from pubstompers who play cards that search for turn three win cons or cheat cards from their library into play. I've seen an opposition agent create a lot more healthy play environments than it has created toxic ones, even if it does make some people salty. But I can see where you're coming from.
@MoMoVsMTG
@MoMoVsMTG Месяц назад
@@OddMidnight I agreed with you 100% 😅, kinda like that break incase of emergency card lol
@jorgesandoval4466
@jorgesandoval4466 21 день назад
I don't have a problem playing/against these cards in casual but I think a bigger issue is people don't pull punches at casual tables if they do have higher power cards.
@andrewarchey
@andrewarchey 29 дней назад
here are a few thoughts 1. these are cards that are staples in their colors 2. if the card is legal to play in edh....play it 3. play interaction/responses to these cards 4. play better. 5. burgeoning isn't even a cEDH card.
@ServbotNumba40
@ServbotNumba40 29 дней назад
Of the cards in this video the only one i wouldn't put in a casual deck is Faerie Mastermind. All the other ones i have no problems with, but mastermind in mist cases is just a vanilla 2/1 in casual, it may block some flying damage but it will very rarely actually draw a card unless you pay 4 into it.
@andrewpeli9019
@andrewpeli9019 29 дней назад
Saying dockside is too much but Jeska’s Will is fine is wild. And that’s really the problem. Everyone measures cards differently.
@GagleDan
@GagleDan Месяц назад
for me what makes a deck not casual is basically just if its miserable to play vrs stuff like chaos and hard stax (winter orb stasis levels not like thalia blind obedience etc) or strategies like mass discard and board wipe tribal that limit how the game can be played don't feel as casual to me, basically my metric for if a deck feels casual or not is if the next payer just won would I be happy it was over or sad I didn't get to play more xD
@MoMoVsMTG
@MoMoVsMTG Месяц назад
I think this logic is true, through the lens of the "casual commander format" which is an angel I didn't touch on too much. Was mostly looking at cEDH vs regular commander play. But to further run with your point, I'd agree that mass board wipe "tribal", mass discard, or pure counterspell/heavy stax, MLD, etc is not cEDH, but it wouldn't qualify as a casual deck either. More along the lines of something strange like "man I don't wanna see that deck cause I'll never have a board state, or I'm going to get staxed out from playing anything" etc.
@gulgothica
@gulgothica Месяц назад
Months of playing with fun casuals. Then suddenly an idiot with massive control. Time for “Oops, all Counterspells!”
@vccavalcanti
@vccavalcanti 29 дней назад
Agree with your list Plus : 1-2 cmc tutors 0-1 cmc mana rocks Free interaction The one ring Gaeas cradle Sylvan library Demonic consultation / Thassas oracle Ad nauseam Tainted pact Cards that prevent interaction like grand abolisher , ranger captan of eos, silence I don’t believe that a single one would remove your deck from the list of casual But they indeed push the power level
@MoMoVsMTG
@MoMoVsMTG 29 дней назад
100% agree with your last statement. In my commander pods we can usally match up accordingly, just definitely don't see that everywhere though
@vccavalcanti
@vccavalcanti 28 дней назад
@@MoMoVsMTG your video was awesome because I was having this conversation with a friend that have a eldrazi deck with : mana crypt, mana vault, grim monolith, the one ring , lions eye diamond , unwinding clock, metal worker And he swear it is a mid deck
@MoMoVsMTG
@MoMoVsMTG 28 дней назад
@@vccavalcanti @vccavalcanti right which all comes down to everybody's perspective of how powerful one deck or cards within the deck make it. A lot of good discussion was had here which prompted me to make another video about taking a look at what is not seen as so casual within casual commander; but more importantly, also some general guidelines I use when assessing my own deck (or others) when trying to gage the "strength" of a deck instead of typical power level (7s) ratings.
@JusteazyGames
@JusteazyGames Месяц назад
It's often less about individual cards but more about card combinations. For an example from earlier today, I was playing with a mono-white guy who had wiped the board. Sure. I start to rebuild. Next turn he wipes again. With a different board wipe. Repeat for the next 2 turns. Turns out guy had 20 different board wipes in his deck. No board wipe, individually, would be that bad. But a solid third of your entire deck is just a collection of board wipes? That's just miserable. I scoop and refuse to play with these guy again. That ain't casual, that's toxic. EDIT: This is my first time on your channel, and missed that you're referring to commander specifically. This game in question was standard, but same general idea applies.
@MoMoVsMTG
@MoMoVsMTG Месяц назад
Yeah commander specifically, but still can apply the principles to historic brawl on arena or even any other format. I agree that the conjunction of many of these cards make em even stronger. A very basic example like a [[tooth and nail]] for generic creature vs [[tooth and nail]] for let's say a [[createrhoof behemoth]] and a [[myr battlesphere]] makes for a lot stronger of a deck. But a similarly to a comment made earlier, MLD, mass discard, mass board wipe, mass counterspells, heavy stax I definitely would few as not very casual, yet definitely not cEDH either, just kind of a rude(ish) thing to play unless the (3 other people) in commander are alright with a game of that; because generally speaking most players don't want to see themes like that since it leads to potiental unfun games and some player not able to play their decks pretty much. **edit: further note, a deck I have is massacre girl, a favorite deck of mine I've built, but I play it less often since it's heavier on board wipes/removal. I usally announce that fact if I'm looking to play it, and only bring it out if it's going to be hopefully on the same power levels of the decks others are playing.
@tr0798
@tr0798 29 дней назад
The 3w cost of smothering tithe makes it not worth it to me. By the time you have enough mana to cast it, it's almost irrelevant. Huge card draw is not a feature of every casual game, so utility goes down in casual. Every game ive ever played it, its benefit was marginal. I stopped running it in my selesnya deck bc it just didnt give enough value to justify continuing to have it. So i disagree with that one.
@arrowodd7695
@arrowodd7695 29 дней назад
Just be proxy friendly and play what you want. Trying to rule Zero or be casual with it doesn’t work for commander.
@MoMoVsMTG
@MoMoVsMTG 29 дней назад
The proxy situation is intresting, everybody has their own opinion my general thoughts on the matter is as long as I can read the card and the text is unchanged then that's cool, there's some secret lair cards that are almost impossible to read anyways and phyrexian text cards which you can't lol. Every play group is different, but rule zero can be as simple as " hey I'm looking to have a faster game" or " I'm looking to play some jank". I'm pretty fortunate with my playgroups where we can match up accordingly so one deck is an extremely skewed more powerful than the other which I feel ends up leading to more interesting games and not saying anything at all.
@scott898586
@scott898586 29 дней назад
I do not like the idea that you have to exclude "x" card(s) to be considered casual. Casual is really a subjective term to the types of decks in a playgroup. If everyone is playing optimized, then no one is at an advantage and it feels like a casual game of magic. It is one thing to not know something exists because you are new to the game and format. However, at a certain point just refusing to play certain cards to remain "casual" is kind of just dumb. Most people are opening up to the idea of proxies. I get not everyone has hundred to thousands of dollars to put into real copies of cards, but it isn't hard or expensive to make a functional proxy to run. I find a lot more people who move into the "competitive" side find it more fun than the "casual" side. The games have more interaction. Games don't end in a feels bad situation because people felt like they had no chance to begin with.
@MoMoVsMTG
@MoMoVsMTG 29 дней назад
I agree, there shouldn't be a label: "casual card or not". As a lot of people were saying and something I tried to touch on is that most cards can't be labeled as "casual" or not; but more over, the combination of a lot of these cards together have a tendency to lean towards a less casual deck tho. If I wanted to see everydeck optimized with the best card draw, Ramp, tutors, combos, free spells, etc; I would play cEDH or precEDH pods where many staples are the same and decks look similar to eachother because it just makes sense there. Yeah casual is pretty subjective like you say, but generally speaking, imo there is more creative room in deck building. Instead of just throwing every genetic good staples into a deck because one can.
@scott898586
@scott898586 29 дней назад
@@MoMoVsMTG No disagreement in the idea that there can be more creativity in deck building then just using best in slot options. I am only going after the mindset that X card is not casual or that best in slot is not casual objective stance people tend to take. Competitive and powerful are not synonymous and you don't have to run any particular card(s), but to complain about others doing it creates the perpetual problem with subjective power levels to begin with.
@msolec2000
@msolec2000 Месяц назад
should have*, would have*, could have*
@MoMoVsMTG
@MoMoVsMTG Месяц назад
English is hard
@theetiologist9539
@theetiologist9539 Месяц назад
Esper sentinel, mana drain and gilded drake don’t strike me as cards that break casual. Two of them are just good removal and one of them is efficient non-engine card draw. The things that make Esper sentinel insane in CEDH don’t exist in casual very much, and I don’t think there’s a peice of single target removal in the game that I would ever have a problem with showing up in a casual match. Stealing an Eldrazi with a guilded drake vs a legerdemain isn’t that big of a difference, it’s just two mana less with fewer conditions to cast.
@andrewamann2821
@andrewamann2821 Месяц назад
Counterpoints for some of these cards... Dockside Extortionist: if people were more reserved, instead of overextending on artifacts and enchantments without expecting repercussions for doing so, it would be little more than a moderately-powered ritual. It's a brick on the accelerator for the person who plays it, as opposed to the slowdown caused by, say, Vandalblast. Smothering tithe/Rhystic Study: drawing cards is almost as valuable as the mana provided by not paying your taxes. If you don't want to be punished for value plays, deal with the issue first. "Casual" isn't just shorthand for playing like a greedy moron, run suitsble ways to protect your gameplan, be it in the form of keeping up, or in the form of interaction with the board, and understand that we're not all here to just watch you durdle about with your cardboard. Burgeoning: this card is grossly overrated if you don't have a strong enough draw engine to support it. Also, tutors are for players that can't find interesting and/or interlocking lines of play during deckbuilding that keep their plans viable in the event that they have to pivot mid-game. Power creep has been so bananas, as of late, that you need only do a bit of searching in Gatherer for key terms to find cards doing more of what you want your deck to be doing, or things adjacent to what you're already trying to do. Also, getting the cards you want to play onto the table, and keeping them there, isn't a right, it's a privilege and a responsibility. If you can't maintain your board state, you didn't deserve to have it to begin with.
@MoMoVsMTG
@MoMoVsMTG Месяц назад
I do like to hear the counterpoints as well! These definitely have merit as well.
@Vilegorico
@Vilegorico Месяц назад
I don't think it's relevant if people are playing 'correctly' against rhystic study. If it just said " your opponent spells cost 1 more mana", it's already an insane rate for this asymmetrical effect. If it gets removed it costed very little tempo, and it's one less removal to deal with the things that will actually win the game. If smothering tithe just taps two lands of each opponent each turn, you're probably just winning even harder.
@andrewamann2821
@andrewamann2821 Месяц назад
@@Vilegorico My dude, you're not seeing the potential of these cards as enablers for other strategies. With Altar of the Brood, and Psychic Corrosion, respectively, they're pretty effective as an incremental mill engine. Played alongside Brudiclad, in Jeskai+ piles, Smothering Tithe is an extremely effective token generator. Rhystic Study can also serve as chip damage off of Psychosis Crawler, and as a means to overfill your hand to serve as rudimentary self-mill for graveyard strategies in Dimir or Grixis. Don't just look at the cards for the immediate value, look at them for everything they can enable you to accomplish. Build engines, do clever things, make a boatload of Eldrazi tokens. People mostly complain about these cards because they don't see anything interesting done with them, beyond the most rudimentary uses. Play the game holistically, and turn minor nuisances into viable threats. Be the archenemy despite missing 3 of your last 6 land drops, and show people what's possible. Then shotgun the legs off of them with back-to-back Tezzerets...
@tr0798
@tr0798 29 дней назад
If you dont get burgeoning in your opening hand/first turn (8% chance, roughly 1 out of 12 hands), its basically useless. You're not sitting with a lot lands after the first 1-2 turns. Super overrated card. I dont run it because its a waste of deckspace
@andrewamann2821
@andrewamann2821 29 дней назад
@@tr0798 I will give Burgeoning it's due, if coupled with copious land tutors, but that's only really relevant if you're trying to do some really sideways Gitrog, Maze's End, or Scapeshift/Valakut setup, and you there are far more effective ways to go about something like that. It does, however, grant you a T2 Marit Lage, if you live in Magical Christmas Land, so, that's a thing.
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