Limb Loss, Blood Death, Critical Part (Head, chest, stomach) Death, all occur at your maximum negative. (Your death rate global settings can mess with some of this, this is simply the 1x default setting for how it works). Limb loss can also be customized a bit. The default is that the limb is immediately is severed if the severing threshold is reached. But you can also change it to Rare, which requires you hit the severing threshold first and then take another attack to that limb to sever it (Basically your limb won't be lost to wound degeneration and gives you a chance to save it during combat if you're watching for it), or disabled entirely. If you have limb 100, Head 200, and 76 blood, you lose the limb at -100, die at head -200 and die at -76 blood. (Blood is based on toughness if i recall correctly and is pretty much just a flat +1% bonus per point of toughness. If you 75 base blood (human) you'll have 76 at 1 toughness (it gets rounded up to +1 bonus) and eventually 150 at maximum toughness. KO points are somewhat fluid (however a sufficiently powerful blow to something like your head (or taking damage to critical body parts below 0) can temp KO you, however you will recover from it after a bit if you're still above your absolute KO threshold) but generally you KO around 0 unless you've got a lot of toughness which lowers your absolute KO point (extending all the way down to within 1 point of death at maximum toughness) where you fall unconscious and remain so until healed back to 1+).
I know this was years ago but great info, thank you! I've been running from a lot of groups and save scumming whenever a fight starts to go bad... but now I know not to worry so much. Only downside is a lot of groups still attack for no reason, so I still don't get to pick my battles very much lol
Was forgetting how healing worked earlier this is really helpful. Not to mention couldn't figure out how to target a non hostile bandit. like 50 bandits chased me into a city got massacred then some up in the hills it was just a bloodbath made like 65000 cats from their loot alone and i didn't even loot all of them.
I set up a camp overlooking a robot factory. I was just close enough that the soldier droids couldn’t despawn. It was a fairly sporty area so the random spawns could pose a threat to them. So while my squad was healing, the skellies were getting ground down little by little. When they were knocked down, I ran my team in to disarm and capture them, then loot the place. I ended up taking four of them back to my base and cage them, although two died in transit. I use them as training dummies. It’s super effective.
new to the game. having a dedicated healer on passive is great idea especialy early game. i can see that not working out against more aggrssive types. but run away or give them skills. i would want assasin type healer lol. let them sneak all over lol.
Thanks for this video. My squad kept getting beaten up in battles and I wasn't sure if I was doing something wrong or not. But I guess in this game, getting beaten up is a good thing.
The Duples yeah my first character got the shit beat out of him now he is the strongest swords man in the game and almost unbeatable so i recommend that you go against stronger enemies
There is an option for limb loss (frequent-default comes of at -100) (rare comes off at -100 if it takes a hit after that or roughly at -200 comes off anyway) and (never, doesn't come off). Characters die at -100 for blood, head, stomach, chest. Medic skill also affects how many charges are used up when healing. A very high medic skill can patch well over 100 damage per charge of bandages. (also apples to robotics for repairing skeletons and artificial limbs) The medic kit has a skill required. While you can use advanced kits with no skill, it will cost more durability (charges) for an untrained medic to use them, so stick with bandages till your medic skill is around 20, then regular first aid kits till 40 or when you are rich enough to not give a crap (usually happens before this). Repair kits also have this function, but since there's only 2 types, go with the cheap ones till skill 30. A bed is rented for 24 hours, you can save cats by making people take turns in a single bed if you are in your first few days in Kenshi and need the money. Kenshi is backwards from other games. You level up faster for defeat than you do for victory, so getting trashed is your goal, but you do want to loose slowly, so pick on things a little tougher than you are, not things way over your levels.
In my squad, every1 got meds and every1 heals themselves. If every1 gets knocked out i pray to god we dont all die. Usually my strongest characters are the ones who wake up first, therefore becoming the best medics.... It is a fun way to play lol
It's all very good if you are in a group and you can have a medic, but what happens if you are solo? I'm assuming, especially if you don't have any first aid equipment, and you get KO'ed, you're character is just going to die out and there's nothing you can do about it? EDIT - Great videos though. Scary but intriguing :-((...
If you get into the dying state, while playing solo then you are doomed. If the damage you took isnt that bad and you manage to regain consciousness and get up, hopefully without major limb injuries, then you should get into a town, buy some first aid and heal yourself. This game is ruthless, and so you need to be always focused to everything around you, in order to not get into bad situations
great video, just one question. What does the gray part of the health bars mean? At 17:42 you have Fall selected and his head, stomach, and chest bars have a sliver of gray on the end what does that mean?
If I remember right - That is damage that can't be repaired by bandaging, only healing over time. Someone can fact check me on that, it's been a minute.
Great videos for a great game! Keep it up! I would like to add a list of enemies to fight in order form easiest to hardest that I've seen so far to help in leveling up combat skills. 1: Hungry Bandit 2: River Raptor 3: Dust Bandit 4: Gorrillos / Beak Things (ONE AT A TIME!) 5: Holy Nation After you fight each of these a few times you should have decent combat skills.
i have a guy in come, he has been in come for more than a week and all of his stats are improving, nothing red, still he doesnt wake up, is it a bug or does it really take more than a week in game time?
If they're in a recovery coma, you have to wait until his vital areas (chest, head, and stomach) are in the positives. If any of them are still negative numbers, he will remain in a recovery coma. If they remain in bed and aren't in a coma anymore, just click on them and move them around. They'll get up.
If clicking on them doesn't default to attack, just right-click on them and hold until a menu pops up. One of the options will be "Attack Unprovoked". Do that and your character will engage in combat.
@@justiceforjoggers2897 No problem. I figured that you already knew it by now, but decided to leave the reply in case any new players happen to see the video and read the comments.
You use skeleton repair kits which you can find all over the place in ruins and buy them in most mid-game shops; you can also eventually research and make them. The beds are late game research but can be found in certain waystations and cities that support skeletons
Damage from wear can only be healed by skeleton beds. Skeleton repair kits only heal immediate damage. This is the downside to playing skeletons, as living beings, while not immediately as durable, can eventually regenerate to full. Skeletons cannot without the specialized beds, which are fairly rare in the game. They are late-game tech that you CAN learn yourself, but until then beds can be found in robotics repair shops, as well as certain cities (Shark in the Swamp comes to mind, as well as Mongrel, Heft, Heng, World's End, Flats Lagoon, and Black Desert City. There's one at the Waystation in the Border Region as well, if I recall correctly). There are others as well, such as the Hivers in Vain. Renting a bed varies in price, ranging from 200 cats (in Black Desert City) up to 2000 in certain locations.