I actually managed to find the main developer of Hex Heroes on Discord and I asked about the game. The reply I got was "Things have been rough for the team and we're planning an update soon." This was almost a year ago now. Safe to say the team was not planning an update soon.
I still love the Wii U. It wasn't perfect, but the second screen in the controller was such a cool thing. I remember thinking how nice it was that I could order my squad around on the fly in the Mass Effect 3 port. Third party devs just abandoned it too early.
Really annoys me that they blatantly removed wii u gamepad functionality from breath of the wild, it would have added a lot to the game to switch weapons ect real time and seeing as the shieka slate is modeled around the pad it's pretty obvious this would have been possible. It would have made the wii u version clearly better than the switch version though so I see the reason it was removed.
I enjoyed it but was very disappointed about the lie of being able to take into another room to play. I had one while living in pretty small apartment with thin walls and it couldn't even be played more than a few feet from the console, and walls would kill connection. So ya you could play in another room...as long as you take the entire console with you
@@gogogo8448the wiiu version plays at a lower resolution and average framerate docked, and like for like you get portability so idk if a simple menu or slightly faster weapon switching really makes anything "clearly better"
The Minecraft Wii U port didn't utilize the Wii U Gamepad... at all. When it released, people immediately asked the obvious question, why not allow managing the inventory on the Gamepad while playing the game on the TV? The devs responded, to my memory, that they hadn't considered that play style and would look into it. Then I don't think it was ever patched in.
Smash Ultimate is not a port; it's a full-on sequel...but NSMBU Deluxe is technically a port of *two* games, the other of which being New Super Luigi U.
Yep. Even though it doesn't immediately look it at first casual glance, even a number of the base systems were rewritten for Smash Ultimate. And yes, even a lot of character animations were redone. In fact, Ultimate was the first Smash bros to include facial expressions and supporting animations, for them, for various moves and reactions to hit, etc.
Following the U Craft story was such a blast back in the day. The dude behind that game was an absolute mad man, promissing games left and right, fighting everyone on sight and never delivering anything. The most notorious was his drama with the devs of Cube Life, that constantly called out on his bullshit, ironically Cube Lufe was the Minecraft clone to find success on the console before Minecraft, and later even saw a release on the Switch
I can't believe I remember these projects as well as I did - probably because I was the top moderator over on the Wii U subreddit during the active years of the system, and I would cover a lot of eShop-related content, including these Kickstarter projects as they were being funded and created for Wii U. I feel so sad about Hex Heroes not making it to the finish line, but the others... yeah, they probably weren't going to amount to much. The UCraft guy and I certainly didn't get along as he tried to shill his stuff on Reddit all the time, asking for people to "give us your hearts".
I was hoping you'd cover The 90's Arcade Racer. That game looked great, a glorious tribute to Sega arcade racers like Virtua Racing and Daytona. It got funded on kickstarter, then Nicalis came on the scene as a publisher..and then after that crickets. Though Nicalis did change the Wii U as a platform on their website, to say Switch at some point. I guess that counts as "progress"
oh god seeing hex heroes unlocked a core memory inside my brain... i was searching for multiplayer games on wii u i hadn't heard of and found THAT trailer then i waited... and waited... and waited and waited... untill i forgot all about its existence!
Project Cars had most of its funding come from WiiU backers only for them to later say it wasn’t possible once they had the money. They knew they had WiiU players desperate for a good looking racing game.
I remember when Slightly Mad Studios promised to bring ProjectCARS to WiiU, and got a lot of backers on KickStarters, only to never release it on the WiiU.
Imagine if you could of played 3ds on the wii U. I always heard rumors of a wii u prototype with 3ds port to play them. Nintendo was always into that stuff.
Switch has tons of WiiU ports, but it is not genuine to call ultimate a port of smash 4. The physics, the engine, the balance, the mechanics, the animations, the menu renders, the modes, the roster, the ost, etc are completely different beasts and truthfully the biggest resemblance is the artstyle. It was made from scratch with new assets. It’s not the same as Mario kart 8 receiving new content on switch or a revamped battle mode from the base game or SF4 getting updates to Ultra SF4, because despite the surface level similarities, ultimate’s functionally a different game with the same aesthetic. It would be like calling MK8 a port of MK7
No, Smash for Switch was not built from scratch. There were some tweaks to models and mechanics, but it was absolutely built on the existing work already done for the Wii U version.
14:07 I have firsthand experience with a game project that was briefly on Kickstarter that wasn't a scam. I was part of a game project called Brony Battle Royale which was run by a guy who had absolutely no idea what he was doing. First he starts this poll where people can vote for the bronies they want on the project with the ability to add additional options. There were two problems with this: You could vote for the same bronies once a day and there was no requirement to ask them for permission first. This naturally lead to nobodies like myself and Angelmongone (who at the time was making videos of him talking while the "video" part of the video consisted rotating his pony avatar, he he improved a bit later on though but most of the videos are gone and he's apparently now going by "AJ-THE-TAILEDFOX" ) and a complete newcomer, Doc Xot. Most of the big names who won the poll either said no or didn't respond, which is how I got in. Then he started a Kickstarter without actually starting to make the game even so far as a proof of concept (which as I understand it, is against Kickstarter's rules) pretty much everyone involved had to dissuade him. It then turned out he had no programming knowledge or the money to hire programmers but Fast Track decided to learn programming and do it himself, which was obviously going to take years. Also he replaced the Kickstarter with a Patreon that _absolutely no one_ donated to because by that point no one had any reason to have much faith in the project. Then it turned out that ToonKriticY2K, who Fast Track was a fan of was a p*dofile, which was basically the last straw for Fast Track as the project was meant to be a passion project that was basically based on Fast Track's love for the fandom. So he handed it over to someone called "Dubcake" who went silent for a few years only to reveal he had actually already abandoned the project.
I think Nintendo marketed wrong.. Nearly every customer I had thought it was just a game pad for Wii. We had returns because they were buying wii u games for wii. I had a person ask for the Wii U tablet so they can play Batman Arkham City for thier Wii. Calling it a "Wii 2" would have made a difference. I'm not saying people are stupid, but sometimes you need to dumb things down to make things easier to understand. I also had customers looking for "Mario" while buying an Xbox so...theres that
I did it so that the people who do not know what I'm talking about would mention that part in the comments... turns out EVERYONE knows how proud his mother is
That Ucraft story reminded me of the fan game Sonic Omens for a bit there: A game that wasn’t very good, and who’s developers were picking fights with critics (kind like the Amico, but going a little further than that) and was pretty dodgy (with the devs Ouroboros Studio hiding builds behind Patreon, getting messaged by SEGA about it, enabling ads on GameJolt, calling critics ‘haters’, etc, stolen models, music, ghosted voice actors, the whole 9 yards!)
I never got to play the WiiU because I think everyone in my friend group misunderstood it as like a limited edition version of the Wii, or something like that. I don't think I've ever seen one in real life! So I enjoyed watching this little piece of gaming history I missed out on, haha. ☺️ (At least I didn't miss the PSP!)
The Wii U was a fine console with tremendous potential that was completely quashed by Nintendo's terrible marketing. I think the name was the biggest problem, since it confused most any consumer who wasn't a die-hard gamer already. When your biggest competitor isn't a competing console, but *your own previous hardware iteration*, you know you messed up somewhere. They didn't even learn their lesson right away as they still released the "New 3DS" a few years later, which was almost as messy a marketing situation. I'm glad a lot of the fantastic software it had has been given a second chance at life on the Switch.
I thought I didn't know what Hex Heroes was, but 5:01 rung a bell! I believe I was following the studio on Twitter? Or at least checking for updates. Wasn't it also gonna have Hat Kid from a Hat in Time and Alicia from Heart Forth Alicia? Oh man, this really brought me back, thanks for reminding me of its name. 6:53 Wow, I never thought it possible... you did NOT just mention Mario Castañeda, the voice of GOKU himself (here in Mexico) in a Slope's Game Room episode! =O Seriously, this vid has made my day already.=D 9:15 Ee-naoh?
It was nice to see the stories (and scams) about this failures, I enjoyed and was entertained to watch it, so thanks!. I feel kind bad the fate that the WiiU got, sure maybe it wasn't popular and felt more like a very but very late answer of Nintendo of a HD era console rather than next-gen device but still it was an unique hardware and the gamepad gimmick it wasn't that bad in my opinion just it wasn't properly handled. The gamepad could have worked very well for any game that featured local co-op as a main aspect. Anyway still I like the console (yes, I actually own one) those hours that I spent online on Mario Kart 8, Splatoon and Super Mario Maker (along with creating levels) was the best hours that I had in the past decade!.
You should do a video on Dreamcast Kickscammers! There’s Elysian Shadows, Paprium, Saber Riders, and I think SLaVE qualifies too, there’s definitely enough for a video!
I would take a Wii U (with my virtual console games included) and a Dreamcast with the full library over a Switch to be honest. My Wii U and Dreamcast are both still hooked up and ready to play
Holy frick. I thought i was the only dude to remember that insane brickblast dev. Brickblast was one of the first games i ever reviewed on my website, and the dev was a bit of a prick mad that I didnt love it. Gave some feedback on what I’d like to see in the game, and that was that. Funny enough he also promised that ucraft would cross interact with an application called SDK Paint that came around near the end of the wii u’s life, and while that application was rather decent, I struggle to see how those games would remotely interact… Looking back I dodged quite a few bullets by not backing any KSes, as some i bookmarked to see what they became later never came to be.
Why do I have the feeling we might end up seeing a similar video for Chicken Wiggle Switch (renamed Hatch Tales)? A similar slowing down and death of updates happened there, too. At this rate, it will probably try to slip into obscurity and disappear, along with all the kickstarter money he got from the successful Kickstarter campaign. As for my experience with Kickstarter, it leaves me lukewarm. I've only joined a Kickstart for 3 projects, and I would say it was at a 33% success rate. Only one of them was an unsuccessful Kickstart so it didn't cost me any money. So for ones I paid money for, 2 were successful. I would have to say, the Monster Hunter Board game was a rather nice success, though and definitely made the sting of the Hatch Tales one, less. Thankfully, I paid the minimal for the Hatch Tales one so it wasn't that bad a loss. It would be for those who did pay the higher tiers, though. Monster Hunter, I upgraded, but when they stuff arrived I really got a Lot for the money. Thing is, the Monster Hunter one was definitely a less risky bet given it was done by an established small company with a sizable amount of successful and fun boardgames already under their belt before. And they seem to still be pumping out successful board game adaptations to this day.
I never thought I'd click this video to discover gaming's own To Boldly Flee, but Lynn and the Spirits of Inao might do. Come to think of it, how come the creators of To Boldly Flee, the Walker brothers, haven't been showcased on this show yet with their Pop Quiz Hotshot disaster?
I fully understand the need for sponsorship, and i hold no grudges against SGR for taking a sponsorship opportunity that allows him to keep creating the videos we love. That said, I had hoped with 30 million dollars of Funko Pops being thrown in landfill, that hydrocephalic-centered mass media figures had burned themselves out. If the sponsor had been selling Sega themed dioramas with normal sized heads (streets of rage, toejam and earl, Sonic, etc...) then I'd be happy to plunk down some money on those. Not that I wouldn't enjoy the Castlevania set, but those big heads turn me off so bad.
Not gonna lie, I was confused when I heard, back ghen, that the latam dub voice of Goku was going to make a game. But, just someone else with the same name lol
The moral lesson that we can learn from watching this...When you donate your cash for a project, buyer beware because it could backfire in the worst way.
I won't get rid of my Wii U until Nintendoland is somehow playable on another system. You can do it Nintendo! There are enough switches out there, make it so you use a 2nd switch as the gamepad it will work!
I should mod my Wii U since Nintendo officially killed it off, online and everything. I heard that it has everything built in to run gamecube games except for the disc reader and memory card slot (and controller support if you didn’t pick up the Smash Bros converter). Between that, its built in Wii hardware and its Virtual console emulators, it is the ultimate retro Nintendo gaming machine as long as you buy some more memory storage for it.
Kickstarter was absolutely wild. Perhaps now that the hype is over, those investing in such projects, both as buyers and sellers, will think twice before launch. I'm still waiting for Sword of Fargoal 2 😅 You ever want to see another dev trainwreck that occurs over a number of slow-petering years, simply follow that story...as best you can anyway.
90s super GP is one that still has yet to release. Pelikan13 said it was going to be a wiiu exclusive and then it was said to come to switch and now its ????
The Wii U was unfortunately executed so poorly. The lackluster resistive touch screen, terrible battery life, the need for constant teathering and the console being pretty underpowered overall for a non portable system. And why did it only have an inward facing camera? An outward sensor for the TV wouldve made so much sense! Also, the lack of the ability to play DVDs was just weird.
I liked the Wii U but it's not really fair to call Breath of the Wild or especially Smash Ultimate Wii U ports . Smash Ultimate is the next in the series and Breath of the Wild came out at the same time on both systems.
Well damn, I didn't know the Switch sold so well! I recently was wondering if anything would top the PS2's huge sales numbers and the Switch is getting close!
Yeah, that last direct showed loads of new games, so still plenty of chance for people to buy the system. I hope it does surpass it... I love the switch
40 seconds in, and you're calling Smash Ultimate a port of Smash for Wii U? OK. EDIT: The Hex Heroes info is pretty spot-on. That bit about Smash just puzzled and annoyed me. DKC Tropical Freeze or Pikmin 3 would be better games to pick out, but I suppose those didn't top the Switch charts.
I cant wait for in the next 3-5 years people start saying the Wii U was misunderstood and how it's better than we give it credit for etc, etc. That, and for how expensive collecting for it will become😒
I really shouldn't be surprised that you butchered the names of Miyazaki movies since you did mispronounce the very common (well common in Mexico) Spanish name Juan. Spanish tends to pronounce "J" like an "H".
That may be the most burchered form of "Mononoke" I've ever heard. XD Incidentally, it's like Mo-No-No-Ke, with the ke pronounced like Kay. Although a quick review video would have probably told you that.
The fact that Game and Wario also threw a jab to the kickstarters only for the game to also flop and trashed by everyone who wanted Wario Land instead. Hopefully the kickstarter was only about liking posts and sharing advertisment.
I liked the Wii U but then again, I’m a Nintendo fan girl. I don’t find many exclusives interesting on PlayStation and Microsoft. I also don’t have a high end PC so I only play small indie games on steam and nothing crazy. The only game I liked on the ps3 that my sister and I owned that was exclusive (at the time) was last of us and I liked playing on my sister’s completed GTA 5 file and just mess around and kill people and get killed. Okay I also liked little big planet. Katamari is on switch now so yeah.
I was one of those backers! I missed the email to give me a choice of a new key, which defaulted me to getting a Steam key. At the time, my PC could not run the game, and they could not exchange it for a Switch or Playstation code. Then reviews were so universally lukewarm, it took any wind out of my sails to ever play the game. I finally got a cheap copy for PS4 and barely started it. I wish Playtonic luck in the future, but that game just fell flat on its face for me.
@@donnylurch4207 BS if you backed the game and never had an alternative console. They should have either refunded, or pushed forward with dev. No one was telling them they couldn't release on Wii U, they probably just didn't think it would be profitable.
While you can call BOTW a port, its absolutely not the case with Smash ultimate at all without stretching heavily. Its also very wrong to say that shovel knight was a wii u kickstarter, just because it says it was also compatible for it. It was first and foremost a pc game.
Um... is it fair to say that Breath of the Wild was a port of a Wii U game? I'm not sure about the others mentioned - I think Mario Kart's in the same boat here - but wasn't it a simul-release between the consoles? I feel like calling Breath of the Wild a port of a Wii U game is like saying that the PS5 version of a game that was also released on XBox1 is a "port of an XBox1 game".
In my eyes they are made for 1 system and then all other versions are made based off that. Hence why most 3rd party companies make games so that the weakest systems can run the games as well as the more powerful systems. Breath of the wild most definitely started its development life for the Wii U before being made for both systems
11:56 SOO OTHER THAN ITS BEING CRAMPED A BIT IN A REGULAR HOUSE.. THE JOB IS EXACTLY HOW IT WOULD BE.. YOU HAVE A BOSS THAT TELLS YOU WHAT TO PROGRAM... OR CREATE OR WHATEVER YOUR JOB IS... IF THATS NOT REAL WORLD EXPERIANCE THAN IDK WHAT IS.... RELEASE THE GAME AND GIVE THE MONEY TO THE PROGRAMMERS/DEVS.
Yo dawg, I heard you like failure, so I packed this full of failures so you can watch this doc about failures for a failure while thinking about failure!
0:19 It's amazing how much Sony's been winning the console wars _except_ for the PS3 which was a bit of a fumble and the Wii was just too well-marketed and the PS4 because the Switch is technically an eighth-gen console. Nintendo hasn't even entered the ninth generation of consoles yet. Only time will tell if they can beat the PS5 by entering the competition late again or if they'll skip the eighth outright.