Mr. Blue Is Too Smooth bloody hell I forgot that was even a thing. Love that Keyblade, too. All I thought about was raw damage output for most of the fights.
I abused the classic tone and the grand chef in this fight. The classic tone for it's insane magic stat and recharge time, and the grand chef for it's defensive abilities and healing shotlock. Anything physical, I used the Ultima Weapon, but I definitely wish I used Nano Gear for it's suprisingly good transformation as it's jack of all trades. The power form of the grand chef, The yoyos of Happy gear for quick lock on, The Aoe of the storm Flag, the hyper hammer of The favorite deputy and Classic tone, it covers all bases. It's personally my favorite keyblade from the game because of this, but it's Stats and abilities don't allow to get much love, despite ironically the nano arms being perfect for the data battles. 12 out of the 14 bosses in the data fight have some form of a stun based attack, the exceptions I believe are xigbar here and Ansem.
The10creative -Blinis I think he meant that aesthetically cause Xigbar/Luxu uses sniper guns then you as Sora should also use the keyblade that morphs into guns, I was jokingly adding that the Shotlock firing on the keyblade could also be included
At this point,I want to fight a Younger Yen Sid as a bonus boss of sorts. Have him be just as difficult as Yozora, but Magic based instead of Yozora's Tech based style.
@@godzilla4189 So basically just have Yin Sid fire off particle and elemental effects without involving any sort of mechanical physical weapon or any data particle effect showing up besides like maybe a wand or staff.
they are reaction commands, situation commands are what pops up when you build the arrow things with combos. square just doesn't want to fully accept the kh2 influence.
@@AlexanderMartinez-kd7cz No not really. If they call them Situation Commands then that is what they are. Also, the Showdown command only occurs if you block enough of his projectiles back at him, and there isn't a tight window for you to use it, so I dunno why you think it's a reaction command. And your last comment holds no ground whatsoever.
@@AlexanderMartinez-kd7cz Because they are the developers? What they say goes. You're right that an apple is an apple, but that's objectively true, which can't be said here. It doesn't even make much sense if you actually think about what you said. Reaction Commands mainly appear when certain enemies in KH2 perform certain actions. As the name suggests, the commands disappear quickly, so you need to react appropriately or you'll miss your chance to use it. SCs mainly appear by filling your gauge, and the only way for Showdown to appear, is to deflect enough of his attacks, and there is a consistent number tied to when the command will pop up, just like SCs, so if anything, this is more SC-like, than RC-like.
I really love the new moves they give to Xigbar. Specially that bow shot. I never imagine he can combine his guns in other ways beside the sniper gun of KH2
It's very refreshing to watch someone do these fights without doing a ridiculous amount of damage to the boss in a single combo. Really makes you show off real skill
It would've been better as a sort of "Critical Dodge" mechanic to compliment Critical Counter. Even with the DLC, the game's just chock-full of missed opportunities.
Codec Call parody: *Ienzo*: Here, we have Xi- *Terra*: Hm!? *Riku*: What is it Terra? *Terra*: I’ve fought that guy before back in Radiant Garden years ago when he captured Master Xehanort. *Ven*: Oh yeah! He was also there to fight Aqua when we all first went to the Keyblade Graveyard. *Aqua*: And that guy was also there for the second Keyblade War. *Ienzo*: Ah yes. Braig used to be one of Ansem the Wise’s apprentices and also a high ranking member of both Organizations as Xigbar. I think I remember him being very close to yo-I mean Xehanort. *Terra*:...So that fight we had was just a ruse for Xehanort to get my trust and for me to grow strong in darkness. (Sigh) Should’ve known better. *Ven*: You okay? *Terra*:He...kept mocking me for being weak and I...used to the darkness to accidentally shot his eye out. *Aqua*: 0__0!!!...Look, it wasn’t entirely your fault Terra. Xehanort played us all not just you. *Ven*: Yeah! Don’t feel too down on yourself. *Terra*: I’m still a little ashamed by it...but thanks. *Ienzo*: So that explains the eyepatch...Anyway, Braig later changed to Xigbar after becoming a Nobody. He has an affinity for Space which lets him teleport, change the arena, and even stand upside down in the air. *Riku*: Yeah, he always fires arrows with his two crossbows. He can be a bit easy or annoyingly difficult depending on timing the blocks. *Ienzo*: But remember that Xigbar has a few tricks up his sleeves. He can fire a few different ammo such as unblockable blue bolts. But once you deflect enough arrows at him, Xigbar might trigger a duel with you. Don’t move until he starts to shoot, then fire quick shots at him for massive damage. *Terra*: To think that man had close ties to Xehanort. Go get’em. *Riku*: Right. Let’s roll Sora! *Begin Data Battle*
(Reasons he uses Shooting Star, Oathkeeper, And Honey sprout) Honey sprout and Shooting Star have one reason in common, being the formchanges, But HS also has the Honey effect that makes your opponents slow, just like how slow it's been for Luxu waiting for Xehanort to Perish and for Luxu to be able to get The keyblade Nort uses back. Oathkeeper is used to show how Luxu's the only one the M.O.M trusted with the Box, showing at least somewhat of a bond between the two
Now that Xehanort has played his part and Xigbar can use his keyblade again, i wonder what the hell his new moveset is going to be like in future Kingdom Hearts games.
Now that was with Style. It’s nice to see some content where someone is actually using their own strategy and play style vs just spam a strategy that the internet or game expects you to do. I still have some improvements to make and I eventually need to get some KH3 content up on my channel. Just as soon as I finish Chain of Memories. Lol!
nnightkingj True, but I’ve seen plenty of videos where people use the same strategies and even though I’m watching a different video, a different player, seeing the same strategy over and over stops becoming entertaining to watch. Videos where players do their own play styles or like to make challenges for themselves or even just do something different is fun to watch. Honestly I’m kinda a spammer really. It’s mostly cause I have yet to challenge myself in proud or critical mode of KH3. I know I’m not that good yet.
Daenar Mahari yeah thats probably due to wanting to just finish the fight and get it over with usually people pick up different strategies after they already beat the boss and if you're playing anything less than Critical it's a span fest you can get away with spam on any difficulty aside from critical
nnightkingj can’t argue that. It’s really easy to to spam to win in Kingdom Hearts 2 & 3 on normal mode. Here soon I’m gonna try my luck in Critical Mode and I’m making a challenge out of it with my friends where we choose one Keyblade and stick with it from start to finish and we’re gonna compete to see how well we do against all the bosses. We’re not allowed to use Oath Keeper, Oblivion, and Ultima Weapon aren’t allowed due to being OP. Lol!
Nicely done! So like i still haven't beat Xiggybo but magic is super useful in this fight. Instead of shooting Fire across the donut shaped field, use Blizzaga. The crystal stops the shotgun blast attack and I've been able to use the trail to skate towards Xigbar. And if you shoot projectile magic around the attack at 0:33, it'll stagger him if you miss the reprisal. Also magic from the guns is amazing-it tracks and moves way faster than the normal shots. Otherwise I love how straightforward his fight is and doing the showdown game is so satisfying!
this literally looks cooler than high-level DMC5 combo vids imho KH RE:MIND just has this natural flow cus the boss AI's are a lot better, and while its simplified compared to DMC its also still super freeform, plus KH has always had s-tier animation so basic combat just looks cool by default even if you don't throw in crazy timed finishers and shotlock cancels.
*sees thumbnail* That’s actually ingenious. Use double arrowguns against a keyblade master WHO ALSO USES DOUBLE ARROWGUNS!!! Oh shit, it’s all making sense now!