Kirrahe was hilarious. A stalwart soldier but kind of a snarky guy. But i loved how he was always on Shepard's side. Kirrahe is the guy you want watching your back.
Mordin did actually meet Javik, and you're right he did want to experiment on him. Javik told him he could, if he could best Javik in combat. Mordin replied, "Problematic." And just walked away.
I always liked Kirrahe - he is basically Mass Effect's version of the Brigadier from Doctor Who. He cares about his troops, never has a bad word to say, became a loyal friend after the events of Virmire, pledges his full support in ME3 regardless of what you decide to do regarding the Salarians, is willing to throw his life away to save the councillor if needed, and is cool, calm, collected and even a bit sassy. If I could pick/choose existing characters to join me on the ship/become squad-mates, Kirrahe would have been selected after ME1 hands down. He'd not only provide subtle humour with his snarky professionalism, but would kick serious ass to boot.
Kirrahe: *Hold! The! Line!* Joker: it's just the line to the galley, Kirrahe.... Liara is aloud to cut! Man, I thought _Garrus_ had a stick up his ass...
Padok: Javik how did Prothean mate? Javik: In my cycle, mating was punishable by death. Padok: And there you have it, could be worth writing a paper on some day.
in early scripts of me3 Kirrahe was with Wrex considered to be part of shepard's squad if he survived Virmire like a "reward" for players who export his me1 save file, but for unknow reasons that no was possible, maybe for the few time they got to made the game
There are several things about ME3 that baffle me. The ending, what happened to Legion and the way the Geth were handled, why we couldn't fight to save the Elcor or the Batarians, why we only see half our old squad mates as holograms.... but the most baffling thing to me, is why the hell we couldn't bring Kirrahe along as a squad mate.
@@bennitori4 Time like regardless of all the criticisms of ME3, it all basically boils down to they were not given any time to actually do the things they wanted by EA, who was expecting the "Bioware magic" to work things out. Which again happened with both Andromeda and Anthem... yeah...
@@bennitori4 Why would Kirrahe even be considered as an option for a squad mate? He was in ME1 for a bit over an hour and had maybe three conversations, he was pretty irrelevant in the plot as a whole and had a business relationship with Shepard at best. You people are worse than those gaslighting Garrus as Shepard's BFF in ME1 when he was nothing more than someone fed up with red tape.
It's actually painfully obvious. Kirrahe specifically asks for help and drops huge ass hints as you progress in the mission. Plus, the objectives are marked on your map. Plus, your teammates make comments about it. Plus they're all in plain view and en route to the lab, aside from the Geth flyers, but that's still within eye-shot of the lab entrance. My friend, who didn't even know how to bring up the power wheel, saved Kirrahe his first go round, completely by accident.
In the first part of the mission on Virmire, make sure you do everything you can to help him & his team, so disrupt the Geth communications, destroy the satellite uplink, destroy the flyers near the fuel tanks & finally as you are about to enter the base & disable the alarms, make sure you disable the alarms so you fight more Geth, rather than sending the Geth to Kirrahe's location so you have less to fight. That is how you keep him alive. Hope that helps.
he does try Javik says sure if Mordin could kill him first. Mordin backs off and says it's problematic. If you talk to Javik after obtaining mordin on the ship he says so.
Kiarrahe asks for help from Shepard by doing things along the way. So it is a little too obvious that whatever those things are at those alternate route that are in plain sight. If the players has no curiousity or the ability to explore places and got people killed, well suck to be them.
If only EA and Bioware could gain/regain a soul and some brains so they could give us a DLC for Legendary Edition where Kirrahe is a fully functioning squadmate.
you'll notice radio chatter between the captain and either kaidan / ashley (whoever you decided should go with them), they'll hint at tasks you have to complete.
Oddly enough I didn't encounter Kirrahee on this mission despite the fact that he survived in ME1. I did meet him briefly as he was fighting Cerberus but I never got a chance to talk to him.
When I said "paths" I meant objectives. Not actual roads. And it only takes a little bit of exploring to find them. Only people who just run in to main missions without going to other places they can go, may fail to do this and get people (salarians) killed.
I went for the bomb site to save Kaiden and still got kirrahe out. I think its all the little side stuff like the comms tower, drone refuleing station and junk.
Yeah you need to do all the little tasks to save him, but he always went with the team member you send to the AA tower during the assault. The team member at the bomb site was dropped off by the Normandy and had no STG dudes with them. So idk, thats how it allways panned out with my playthroughs.
Kirrahe doesnt save the councillor if Thane survived me2, so the doctors briefing doesnt change. Thane has to die either way, either in me2 in the suicide mission or in me3 by saving the councillor. >