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Know Your Unit Reborn: Terror Knight 

Coffee Potato
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The Shakety Shake guy!
Patreon for folks that would like to see this channel supported. It's like official panhandling!
/ coffeepotato

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22 июн 2023

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Комментарии : 48   
@rabbyd542
@rabbyd542 Год назад
My favorite thing is to put Lament of the Dead on a body snatch Lich. The mage killers try to go next to them and they pay dearly.
@CoffeePotato
@CoffeePotato Год назад
Massive Knight of Lodis energy on those builds 👌
@tostonesgg
@tostonesgg Год назад
the GOAT unit as far as I'm concerned. I'm glad Reborn did them justice man...They were just too badass to be so damn sluggish and difficult to use before on PSPLUCT.
@CoffeePotato
@CoffeePotato Год назад
I love how it wasn't just a direct buff, either. Their speed improved because the mechanisms of their skills changed, their debuffs hit harder because debuffs changed, even those big punishes from cudgels mean something totally new in context. That's the mentality I've loved about this remake.. the idea of taking what was, and changing the world around it to make it work, rather than dialing the knobs, whatever that would be called. I'm sure there's a term for that, I just call it elegant.
@corieschwartz888
@corieschwartz888 Год назад
You had me at "absolutely fucked"
@CoffeePotato
@CoffeePotato Год назад
Hey, it's accurate by definition 👌
@vagrant2863
@vagrant2863 Год назад
Only issue I ever noticed is I can never seem to get their debuff hit rates (paralytic wave mostly) higher
@CoffeePotato
@CoffeePotato Год назад
30% is all you need from Concentration. As long as you're not using it for snipes. So like if you're standing still and blocking, Sleep is barely slower than not acting at all. Paralytic wave hits 5, so the odds are far better. Latest POTD run I've just been using them for Lament and Sleep exclusively...results have been spectacular.
@DarkBlueHated
@DarkBlueHated Год назад
Love your “Know your unit” series! Hope you make more!
@CoffeePotato
@CoffeePotato Год назад
I will, and did. Scrapped 3 of them last month for the redo pile.
@r0000g
@r0000g Год назад
Finally! I've been waiting for this.
@CoffeePotato
@CoffeePotato Год назад
So have I!
@JasonStAubin-og5ij
@JasonStAubin-og5ij Год назад
Thanks tater, Once again I'm learning new tricks
@CoffeePotato
@CoffeePotato Год назад
That's what I'm here for 🫡
@maverick5169
@maverick5169 Год назад
You sound so happy in this video. Also TERROR KNIGHT GIGACHADS WIN
@CoffeePotato
@CoffeePotato Год назад
I am, TKs got such a well thought out improvement all around in Reborn. Just seeing the old meme cudgel build become a solid way to loop between Breach and Enfeeble setups is really heart warming.
@justsomejojo
@justsomejojo Год назад
I looooove using Breach+Fear in Reborn! It's just incredible seeing the damage suddenly spike like that. The fact that they made Fearful Impact the cheapest of those 100% hit skills is kind of insane imo. It never spikes damage as ridiculously hard in LUCT PSP and OV either, which I first thought was part of the TK buff, but I guess I'm just optimizing enough there to actually get the scaling (that is, my weapon and anatomy ranks are still low). I never knew Fear affected magic though. The easy combo with Breach made it an easy breaker for physical units, which must have pigeon-holed me into just targeting other things with my mages (which, yeah, I usually use my mages to disrupt the backlines and poison stuff rather than aiding the frontline). I'll need to try that Cudgel build sometime.
@CoffeePotato
@CoffeePotato Год назад
It does, and their ability to juggle breaks just feels really good. Like "this guy needs to step back and find some MP, time to trade in the casters", throw out the Whirl and recover.
@Galanthos
@Galanthos Год назад
I turned Denam into a TK at the first opportunity. No regrets. Even as Lord I often run him as a bit of a TK+ Terror Knights seem to be a little bit similar to Swordmasters in that they have a lot of tricks up their sleeve, but they have a hard time doing them all at once. A TK spamming Fearful Impact probably isn't going to have the MP for spells and finishers. If you want both Rampart and Lament you're going to have to make some choices about what other skills to take. Each of their weapon choices is going to have a pretty significant effect on what they are used for. Very different than something like Shaman or Ranger or Valkyrie who have very obvious builds.
@CoffeePotato
@CoffeePotato Год назад
Same, plus it combos insanely with other stuff. Fearful and Berserk with a Voulge was one of my favorite combos, made me think of the RuneScape spear slash, but actually good.
@JasonStAubin-og5ij
@JasonStAubin-og5ij Год назад
Any chance of getting a video with tips for the final battle in coda 4
@CoffeePotato
@CoffeePotato Год назад
I made a few a bit back, but will cover it with new ideas soon. My favorite approach doing trio at that point was a Lament/Phalanx/Conserve/Evade Lord with renewal and a Voulge setting up for a Stinky Set Archer Vyce and Brimstone Bow, and Catiua running for her life as a Ninja or Valk. Idea was to deal with the mobs, use alleyway blocks and Phys cards on Vyce to drop Eagle/Tremendous/Double Shots to one tap anything hit by a Breach, Fear, or Both. Once the crowd was thin enough for a breakthrough, they're headed to the top of the cliff to avoid Tarty's finisher.
@JasonStAubin-og5ij
@JasonStAubin-og5ij Год назад
@CoffeePotato thanks again, I'll try, I've seen how your builds over the last few weeks... I need to up my game.
@Uberskull
@Uberskull 6 месяцев назад
By how much does fear lower attack and defense stats along with breach and weaken status effects? Is it percentage based or set values?
@CoffeePotato
@CoffeePotato 6 месяцев назад
Percentage based. It's 15% for everything with Fear, 50% bonus multiplier for Breach, Weaken is a 50% reduction, Fortify and Strengthen are 20%, while others like Concentration are 30% increase and also 30% locked in minimum.
@CL-os5cz
@CL-os5cz Год назад
Unfortunately they get a "coolness" debuff for not wearing red capes, jet black armor and horned helmets unlike their Xytegenian Empire counterparts.
@CoffeePotato
@CoffeePotato Год назад
Truth spoken right there. Plus no cool back spins for no reason, truly D tier. For.."destroyed my friggin defense, ouch"
@enigmazero8624
@enigmazero8624 5 месяцев назад
Can TKs not use 1H cudgels? I wanted to try a cudgel and crossbow on one.
@CoffeePotato
@CoffeePotato 5 месяцев назад
They can use any cudgels classed as a mace. This means Baldur, Damasc, Cursed, and the Sagara, which is one handed.
@enigmazero8624
@enigmazero8624 5 месяцев назад
Huh, ok. I guess I’m not far enough into the game to be able to have access to some of those so I’m stuck with a 2H cudgel on this unit. Thanks for clarifying.
@mareczek00713
@mareczek00713 Год назад
Do you know whether One Vision got ported to Reborn? If I recall there was talk of it early on after release...
@CoffeePotato
@CoffeePotato Год назад
Not quite yet. So while there's still folks working on different mods, the system was more different than expected, and most of the stuff OV would be ported for were also accomplished in different ways. Plus Raics was tired, so it's mostly everyone else working on stuff as far as I've seen. I'm still planning to make a video on this topic soon.
@mareczek00713
@mareczek00713 Год назад
@@CoffeePotato Well, then we'll wait for the video :)
@CoffeePotato
@CoffeePotato Год назад
@@mareczek00713 Working on it, wanted to get some input from Raics first.
@gaberielpendragon
@gaberielpendragon Год назад
I'm debating doing a playthrough with mono Terror Knights. Even when you can't hit bosses, their minions are still fair game.
@scarybubblegum5100
@scarybubblegum5100 Год назад
Thing is, *only* Fear can't hit bosses. Breached, Enfeeble and Paralyse all can. Fearful Impact is very powerful stripping away defences, even without inflicting Fear
@CoffeePotato
@CoffeePotato Год назад
Plus Breach and Enfeeble work great, you could always Breach into a Whirl into Enfeeble into a big recovery buffet.
@scarybubblegum5100
@scarybubblegum5100 Год назад
@CoffeePotato Or just Strengthen with a Swordmaster, and casually wipe a group with Crimson Reach (or delete something from the game with Dancing Sprite, jeez that thing seems to hit absurdly hard)
@pokelogikx
@pokelogikx 11 месяцев назад
I made my denam a zweihander terror knight and I regret nothing
@CoffeePotato
@CoffeePotato 11 месяцев назад
Hard to regret anything when everything is mush 🫡
@SeniorAdrian
@SeniorAdrian 8 месяцев назад
Should i change my terror knight to dark element?
@CoffeePotato
@CoffeePotato 7 месяцев назад
It helps make their Health Drain better, and not many things hit divine before post game, so there's definitely benefits, but it's not mandatory.
@tochtliochtli7239
@tochtliochtli7239 Год назад
Smash that MF like button
@CoffeePotato
@CoffeePotato Год назад
Why thank ya!
@goodintentions8106
@goodintentions8106 11 месяцев назад
So it would be best to actually give cudgels to terror knight:o
@CoffeePotato
@CoffeePotato 11 месяцев назад
Depends on what you're going for, but it's a really solid combo. Fear pairs with Trinity Pulse insanely well.
@goodintentions8106
@goodintentions8106 11 месяцев назад
@@CoffeePotato ah im just starting out. Just cleared chapter 1 for the first time. I played the psp port before this and made it to the start of coda and would like to go further. Im considering changing the initial wizard into a terror knight for the initial boost of cudgel then. It sounds amazing!
@CoffeePotato
@CoffeePotato 11 месяцев назад
@@goodintentions8106 It is, it's amazing how far two debuffs can go. Sleep is great for disabling an incoming turn, or forcing a unit not to re-roll their hyper armor skills, while stun is always reliable for turn deletions with Concentration.
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