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KoF XIII: EX Iori Yagami combo video (FINAL VERSION) 

Persona Entertainment
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The King of Fighters XIII combo video showcasing what EX Iori Yagami is capable of, be that old, new, practical or impractical.
COMMENTS
None of the combos from the earlier version made it into this one. Even though I've made an EX Iori combo video ages ago, he's actually one of the least touched characters in the roster for me simply due to the amount of execution needed to push his potential and the difficulty in understanding how to optimize his damage output. He can empty cancel his rekkas (first or second hit) to decrease recovery time, allowing him more options on how to combo, such as an infinite, which can obviously lead to a stun but you get the idea. EX Iori is also one of the few characters in the game with the least amount of 100% combos but I've been able to add in some into the video.
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CHANGE LOG
- adjusted title screen
- removed 8 and added 12 combos (out of 8 and now making it 12)
- added KO effect to final combo
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NOTES
01) Elisabeth: Aims for most damage starting with two drive gauges and no power gauges.
02) Saiki: Infinite.
03) Kim: Aims for most damage with HD mode and two power gauges.
04) K': Aims for most damage with HD mode and three power gauges.
07) Ash: -
05) Daimon: -
06) Benimaru:-
08) Leona: -
09) Billy: -
10) Vice: -
11) Mature: -
12) Kyo: -
---
TRANSCRIPT
01) Elisabeth: jp C, C xx f A xx qcb A xx qcb A xx qcf-hcb P, dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P xx f B, dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcf-hcb P
02) Saiki: jp C, C xx f A xx qcb AC xx qcb AC xx qcf-hcb P, dash dp AC xx qcb AC (whiff) xx qcb AC xx qcf-hcb P, f B, dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, [qcb A (whiff) xx qcb A xx qcf-hcb P] x 21, dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, [qcb A (whiff) xx qcb A xx qcf-hcb P] x 4, qcf-hcb P xx qcfx4 AC
03) Kim: jp C, D xx BC, D xx qcb A xx qcb A xx qcf-hcb P, dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcf-hcb P xx qcfx4 AC
04) K': jp C, D xx BC, D xx qcb A xx qcb A xx qcf-hcb P, dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A, qcf-hcb P xx qcb-hcf AC
07) Ash: jp C, B xx hcb-f P, D xx BC, A, C xx hcb K (1 hit) xx dp C (2 hits) xx qcf AC, jp b B, dash B xx hcb-f P, D xx qcb A xx qcb A xx qcb AC xx qcb AC xx qcf-hcb AC (whiff), dp C (2 hits) xx qcb C xx qcb C xx qcf-hcb P, qcf-hcb P
05) Daimon: jp C, B, C xx f A xx D xx dp A xx qcfx2 P, f B, dp A, dp A xx qcfx2 P, f B, dp A, dp A xx qcfx2 P, f B xx dp A xx qcfx2 P, qcb A (whiff) xx qcb A, dp A, qcfx2 P
06) Benimaru:jp b B, f A xx hcb-f P, f A xx hcb-f P, dash C xx f A xx qcb C xx qcf-hcb P, d B xx BC, C xx dp C (2 hits) xx hcb-f P, dash C xx dp C (2 hits) xx hcb-f P, dash C xx dp C (2 hits) xx hcb-f P, dash C xx dp C (1 hit) xx qcf AC, jp C, B xx hcb-f P, dash C xx f A xx qcb AC xx qcf-hcb P, d C xx qcb C xx qcf-hcb P, qcf-hcb AC, hcb BD
08) Leona: jp C, C xx f A xx qcb AC xx qcb P xx qcf-hcb P, f B xx BC, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcf-hcb P xx qcb-hcf AC
09) Billy: jp C, B xx f A xx A xx qcb AC xx qcb AC xx qcf-hcb P, f B xx BC,f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff), dp A, qcf-hcb AC xx qcb-hcf AC
10) Vice: jp C, B, C xx f A xx BC, D xx qcb AC xx qcb AC xx qcf-hcb P, f B xx qcb AC xx qcb AC xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcf-hcb P xx qcb-hcf AC
11) Mature: jp C, C xx f A xx qcb AC xx qcb P xx qcf-hcb P, f B xx BC, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcfx2 P, qcb A (whiff) xx qcb A, qcf-hcb P xx qcb-hcf AC
12) Kyo: jp C, C xx f A xx qcb AC xx qcb P xx qcf-hcb P, f B xx BC, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcb A, dp A xx qcf-hcb AC xx qcb-hcf AC

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9 июл 2015

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Комментарии : 318   
@Yukari_MAiG
@Yukari_MAiG 7 лет назад
Combo in KoF XIII looks way more sick than XIV imo.
@yaranyin4746
@yaranyin4746 2 года назад
Because It’s 3d and it’s seem lazy
@rdcarbonk1885
@rdcarbonk1885 Год назад
@@yaranyin4746 Even to this day snk has yet to catch on 3D or to be exact to demark itself. SNK used to be the king of sprites animations. It came up very late on 3D given that it skipped the ps3 era. The result is that even though the models of KOF XV are way better than those of kof XIV you can feel a certain rigidity in character animations. I never had my finger on it but when i saw orochi chris whose flame were so hot that the blazing heat agitated his dress and hair in kof 97-2002 now with almost static hair and clothes? Not all characters have that problem but it shows up on most of the short haired-cut late characters. SNK didnt release Kim early because his pants animation has yet to be fully revamped. Kof XIV had a very ugly Kim animation and they have been trying to fix that.
@hydrocosmo
@hydrocosmo 5 месяцев назад
@@rdcarbonk1885 yeah there's so much fluidity in pixel art that doesn't transfer to 3d without very specific intent. Check 2002 Angel vs 2022 Angel and all of the expressiveness of her hair is gone since it's basically glued to her head. They're still very reverant to the traditions set up by the 2d titles tho so hopefully they can stage a comeback with expressive characters like sf6.
@Hyunkel33
@Hyunkel33 7 лет назад
Reminder : this is a guy that, according to his profile, "hates violence". Yeaaaaaah...
@MiketheNerdRanger
@MiketheNerdRanger 6 лет назад
Ehunkel "I hate violence" my ass.
@1cyfir387
@1cyfir387 6 лет назад
lol exactly
@mostverticalproductions4808
@mostverticalproductions4808 6 лет назад
Reminds me of when Kamille gets his ass kicked by Wong in Zeta Gundam and just says 'violence is not the answer'
@neogotham2k395
@neogotham2k395 5 лет назад
Iori reminds me of Shizuo (Durarara) who hates violence as well
@hyliandoctor
@hyliandoctor 4 года назад
In his defense, Iori calls it a necessary evil. I assume that his excuse for fighting as viciously as he does is so he has to fight less.
@aqancaul
@aqancaul 5 лет назад
4:19 "Hmhmhmhm, hahahaha, haaaaahahahaha! " I really like this guy's laugh
@chococuache486
@chococuache486 8 лет назад
3:56 the achievement in Iori's life
@chococuache486
@chococuache486 4 года назад
Edit: This is one of multiple Iori's wet dreams
@SupimX
@SupimX 4 года назад
He actually had the chance to do it multiple times but since kyo gives stimulus to him its simply fun to keep him alive
@wildman7220
@wildman7220 2 года назад
@@SupimX Which multiple times ?
@dao8543
@dao8543 2 года назад
@@wildman7220 remember that time at XI? He could have killed both Shingo and Kyo if Ash dont take his artifact lol
@Angrygreentea
@Angrygreentea 2 года назад
@@SupimX He has two personalities, one where actually wants to kill him, other half says Kyo gives his life purpose, if he kills him he'll be without purpose.
@makotoshishio8123
@makotoshishio8123 7 лет назад
2:54 first time I did that move it was by accident and it scared the shit out of me.
@hyliandoctor
@hyliandoctor 4 года назад
Yeah, if your man gets WOKE AS FUCK AND NUKES THE PLACE IN ONE GO, then it's probably gonna scare someone.
@codename06
@codename06 4 года назад
I scared my brother after I did this move on him 😂
@noshenn1055
@noshenn1055 3 года назад
Bro, how do i do that tho. it's so hard to understand in Steam Edition. ;(
@rafikhankhadem6657
@rafikhankhadem6657 3 года назад
@@noshenn1055 QCB+HCF+AC
@rivalmjd8541
@rivalmjd8541 2 года назад
My man goes ham out of nowhere and it’s jarring as heck XD
@sendylie1774
@sendylie1774 9 лет назад
Saiki just got mercilessly ass-handed.
@Dirty_Noob_X
@Dirty_Noob_X 6 лет назад
That combo on Saiki was insane!
@deathminertv6070
@deathminertv6070 3 года назад
I Saw That he Performs 99 Combo
@ryanmitchell9848
@ryanmitchell9848 2 года назад
God like
@ivanarredondo3635
@ivanarredondo3635 2 года назад
Ok
@hamood5970
@hamood5970 Год назад
death combo
@forgottensnecko4631
@forgottensnecko4631 3 года назад
0:27 DOO AGH DOO AGH DOO AGH DOO AGH DOO AGH
@eduardogomes3520
@eduardogomes3520 4 года назад
2:10 best laugh ever
@pinelemontr
@pinelemontr 4 года назад
3:51 is better
@eduardogomes3520
@eduardogomes3520 4 года назад
@@pinelemontr ? I didnt hear
@pinelemontr
@pinelemontr 4 года назад
@@eduardogomes3520 neo max laugh
@eduardogomes3520
@eduardogomes3520 4 года назад
@@pinelemontr ok
@tn-luna6915
@tn-luna6915 4 года назад
This video right here is my new definition of art. Loved it!
@BlackKoshinomi
@BlackKoshinomi 9 лет назад
This best iori combo video ever
@MdMonzu-rt1fu
@MdMonzu-rt1fu 7 лет назад
2:00 best move
@sterbill1
@sterbill1 7 лет назад
what happened to the combo where iori goes apeshit pinning the target down on the ground and then smashing them?
@metus11
@metus11 7 лет назад
Kurogane Tenzen if you mean the "Orochi Iori" Special when he goes ape sht smashing the enemy on the floor,it was removed 'cause Lore stuff,this classic iori is the variable of his flames, and he can control his orochi blood instead of going ape sht #SNKBringApeShitIoriBack
@KarlShota
@KarlShota 7 лет назад
Now that you mention the Lore, SNK missed an opportunity to give said 'eating' version of SDM Ya Otome back in KoF XI--especially when one takes the Kyo & Iori Team ending into account. That would've not only fit into the lore, but also serve as a call back to '96 where we saw Iori's 'eating' Ya Otome for the very first time without understanding why (until the '96 Yagami Team ending of course).
@medicineman5344
@medicineman5344 7 лет назад
Probably the same reason why they didn't give Kyo his 99' moveset (Which has his 182 Shiki and 127 shiki Yano Sabi move.) The Super Desperation move of EX iori is the same as Iori's Super desperation move in Kof 99.
@doryu1004
@doryu1004 6 лет назад
That was his orochi transformation
@foodwatcher5622
@foodwatcher5622 5 лет назад
He doesn’t have the orochi power thing
@BakiX
@BakiX 7 лет назад
What an absolutely breathtaking recreation of Iori's 95 stage. Like wow.
@greycat725
@greycat725 9 лет назад
Those are some amazing combo man and dat infinite combo is just awesome!!!!Love it 10/10 x)
@wiv8499
@wiv8499 Год назад
this game is soo sick, the best kof i have saw hand down
@RagnarokB
@RagnarokB 9 лет назад
Well, that Saiki infinite shows that KoF XIII isn't bound by anything remotely resembly the SF4 juggle potential system. *LOL* Seriously though, amazing vid!
@Ilovevidgames123
@Ilovevidgames123 8 лет назад
+Robert Chase Yeah. For the most part, combos come to a natural end. Flame Iori's is one of only two even REMOTELY match-practical infinites in the game. ToD's aren't uncommon, but they tend to require tons of resources, and often require extra circumstances as well, such as particular starting screen positions and/or maximized starters.
@RagnarokB
@RagnarokB 8 лет назад
+Grant Larson Yeah, which is something I do appreciate about KoF XIII. There are long ass combos, but it's not like UMvC3 where you can pretty well do ToD's at will with the right assists. I suck at Marvel and even I have a few reliable ToDs that aren't terribly resource heavy. LOL
@blueflamedragon1624
@blueflamedragon1624 3 года назад
The second combos has Iori doing EWGFs.
@myyoutubeaccount4167
@myyoutubeaccount4167 2 года назад
Iori Mishima
@SquantoShinyShorts
@SquantoShinyShorts 6 месяцев назад
Amazing, I didn't even realize a lot of this was possible
@Gamma0_0
@Gamma0_0 8 лет назад
God I love Iori! He's so MMMMM~!
@pengamatyoutube6499
@pengamatyoutube6499 Год назад
Best combo ever.
@ryansantana798
@ryansantana798 8 лет назад
Very Good i like this Iori Yagami ♥ #Iori Yagami
@celestialshahzeb8097
@celestialshahzeb8097 7 лет назад
I like that saiki damage combo
@tarunjohal9215
@tarunjohal9215 5 лет назад
Kyo:"Tch, well, yagami seems happy he best me in this fight, till next time though, I'll make sure he gets burnt to a crisp!"
@micangasaurais6998
@micangasaurais6998 3 года назад
Os combos são bons mas, poderia tentar editar o vídeo colocando as sequências dos botões usados pra efetuar os combos. Tipo ➡️↘️⬇️LP + ➡️↘️⬇️KP. Entendeu ? A sequência dos golpes com as direções e os golpes se são fracos ou fortes.👍
@senhorbolacha3336
@senhorbolacha3336 8 лет назад
im sad... i cant even complete mr karate´s second trial -.-
@thechainsofmisery5106
@thechainsofmisery5106 8 лет назад
*Bloom of the wolf*
@jeffreyling9569
@jeffreyling9569 10 месяцев назад
He too happy get his flame back and burn like crazy
@abdu5320
@abdu5320 11 месяцев назад
Bro your empty cancels are on point...
@fyro_j8961
@fyro_j8961 7 лет назад
Man i miss the KOF 13 combo system 14 is not bad but doing K' Clarks Takumas and EX Ioris combos were my all time favorites
@yaranyin4746
@yaranyin4746 2 года назад
Yeah
@chikhnakof1985
@chikhnakof1985 6 лет назад
Wow really Awesome
@taylorcamille8156
@taylorcamille8156 4 года назад
he has a similar voice that Dio (JOJO), maybe it just my imagination.
@jhawkdx4000
@jhawkdx4000 4 года назад
You're thinking Shingo
@nattapolassawachainarong6633
@nattapolassawachainarong6633 3 года назад
Kim's hyou kyaku may be reference from kenshiro too
@watt5961
@watt5961 3 года назад
How do you do the combos with ioris overhead 6b ? I cant seem to land them
@goenitzyasakani
@goenitzyasakani 3 года назад
Que combasos del mejor de kof IORI YAGAMI
@SuperMiIk
@SuperMiIk 6 лет назад
I love him
@emilianokofrobloxypvzgamer7361
@emilianokofrobloxypvzgamer7361 4 года назад
Cool video Bro
@kwisisomphahlele8110
@kwisisomphahlele8110 7 лет назад
best of the best
@elimarinus424
@elimarinus424 3 года назад
He's too good
@valdenorsousa6134
@valdenorsousa6134 4 года назад
Eu gostei muito de jogar KOF.... 😎😎😎😎
@blueorca1244
@blueorca1244 4 года назад
0:26 how did you do Oniyaki (Drive cancel) to Aoibana? I always failed it. After Qcf+C, i did Qcb+A, it always did desperation move of Qcf Hcb + A
@ShinStriderHiryu
@ShinStriderHiryu 3 года назад
because its clearly tool assisted
@winterwemoon3645
@winterwemoon3645 3 года назад
I think I got it. Do the dp earlier than expected, then do the qcb A a little bit later. If I'm inaccurate or it doesn't work, try avoiding a ↘ when performing the qcb A after the dp.
@junkyyard2273
@junkyyard2273 3 года назад
@@ShinStriderHiryu Even tool assists don't have any chances against input mixes....
@shessomaru3310
@shessomaru3310 9 лет назад
I don't understand the "xx" part in your combo description, can you please explain? the second one (Saiki infinite), I really need a long explanation of that. Thanks in advance.
@Ilovevidgames123
@Ilovevidgames123 8 лет назад
+Md. Imran Hossain It indicates that the move before the "xx" is canceled into the move after the "xx".
@RaiTheGrilledCheese
@RaiTheGrilledCheese 3 года назад
In Saiki's combo, he's basically using Iori's rekka cancel for the infinite. His rekka cancel doesn't use the drive meter, but is a precise input of his Ya Otome DM with a bit of delay after the second hit so it will cancel freely instead of activating his DM
@Pivotman99
@Pivotman99 8 лет назад
How are you able to from Iori's EX Rekka (2) into his shinigami axe kick? No matter what I do, it just doesn't seem like it's possible to connect since it takes way too long for the action to be performed, and to land
@volauvent1505
@volauvent1505 8 лет назад
+Pivotman99 You have to do an empty cancel by inputting his QCF-HCB P super after inputting his two rekkas. That will shorten the recovery and allow you to get the axe kick to connect. The timing for all of that is very strict though.
@009pru
@009pru 5 лет назад
This game just look so fuckin clean ...
@rzqhipnox1667
@rzqhipnox1667 3 года назад
Can you please explain the 1st combo I don't understand what qcf-hcb-p means, i do know qcf means quarter circle forward and hcb means half circle back but what does the p mean.
@personaentertainment
@personaentertainment 3 года назад
P = punch (A or C button).
@rzqhipnox1667
@rzqhipnox1667 3 года назад
@@personaentertainment thanks
@yaranyin4746
@yaranyin4746 2 года назад
@@personaentertainment it’s been 6 year Bro how are you doing? I misses this game tho
@Z0mbieexx00
@Z0mbieexx00 3 года назад
2021 ANY ONE?
@357mview2
@357mview2 6 лет назад
I always wished that they gone put the power move of the surgery “crazy iori” kof2002,10anniversary
@malykhy798
@malykhy798 3 года назад
Wow combo so cool nice won bro
@birdzalid2737
@birdzalid2737 7 лет назад
Can someone make a tutorial on the wolf bloom?
@ronaldjunior7018
@ronaldjunior7018 9 лет назад
Nice
@EADPE
@EADPE 8 лет назад
Free will. This brought old memories from when you did those 97 combos. :D Have you found that this game has more versability than all before but the timing is a bitch and must be exact? this Xlll is heavier than what the game was kinda dissapointing...
@verximama828
@verximama828 2 года назад
So does Lvl. 1 super with follow up do more damage than lvl. 2 as a combo ender?
@JinChristian
@JinChristian Год назад
scaling
@hectorhithere
@hectorhithere 9 лет назад
How can you do this when I can't even do a tenth of what your doing T-T
@masterofthemash5310
@masterofthemash5310 9 лет назад
Where did you find that thumbnail pic?
@alloyofgold1506
@alloyofgold1506 5 лет назад
Iori with no flames final combo should be done at Ash
@lorfikof3422
@lorfikof3422 5 лет назад
Ciempre e querido saber comp asen Las recas de iori.
@user-yk1ex9cg5v
@user-yk1ex9cg5v 5 лет назад
庵、炎が戻ってよかった また、自由に炎があやつれるね また、奪われそうになったら わたしが身代わりになるから 安心してね
@rafaportuense
@rafaportuense 7 лет назад
What means letter 'P' when you do (qcf-hcb P,)? I Know to do quarter cicle front-half cicle back but i dont know what is P. I'm beginner. Thanks ! Alguem da comunidade BR sabe me explicar o que significa a letra P ? sou noob no jogo... Valeu !
@rafaportuense
@rafaportuense 7 лет назад
+ShinZero Não é pq punch são os botões A or C.
@supersonicstep
@supersonicstep 7 лет назад
+Rafa portuense A Or C Both
@Gleysinhooo
@Gleysinhooo 7 лет назад
Alguém da Comunidade KOF Br sabe fazer o Rekka infinito do Iori??
@biggtakof4378
@biggtakof4378 3 года назад
iori dlc .
@FaarehGroove21
@FaarehGroove21 8 лет назад
In Elisabeth's transcript above in second line, why did you write "qcf-hcb P"? You never did that, actually.
@xXpliXmaXx1999
@xXpliXmaXx1999 6 лет назад
Den la lista de movimientos de estos combos :(
@pkpikachu5270
@pkpikachu5270 4 года назад
Bellísimo de mi personaje favorito...... Aunque es orrible que tenga infinito tan facil!
@user-gt3pz8zy2h
@user-gt3pz8zy2h 5 лет назад
庵、炎が戻って良かったね わたしのすべてを庵にあげる 安井さんの声、かっこいい、ぴったりだよ 安井さんにもすべてをあげる
@mokujinlee
@mokujinlee 9 лет назад
Great combos.
@davidmatos5570
@davidmatos5570 4 года назад
Como escolho ele desse jeito no modo orochi
@omichi12
@omichi12 5 лет назад
Como se consigue al iori de llamas?
@Bboyduck
@Bboyduck 9 лет назад
MILLIA !
@BassWizard01
@BassWizard01 7 лет назад
why do you have to use your ult at K first ?!?!??!!
@009pru
@009pru 5 лет назад
KOF xiii for PS4 please
@aleatorios0000
@aleatorios0000 3 года назад
How can you drive cancel dp into rekka without canceling into super? Maybe your input is a clean 623 instead 6236, I always accidentally cancel dp into super because my input is 6236C-214A.
@joeoc3562
@joeoc3562 3 года назад
Hi Could you explain me about the number of the inputs? I have seen it sometimes but i dont understand Thakns
@aleatorios0000
@aleatorios0000 3 года назад
@@joeoc3562 Look at the numpad of your keyboard, the numbers are the directions with 5 being neutral. Here's some basic examples of numpad notations translated into traditional Street Fighter notation: 236 = Quarter Circle Forward (QCF) 214 = Quarter Circle Back (QCB) 623 = Shoryuken/Dragon Punch (DP) 41236 = Half Circle Forward (HCF) 63214 = Half Circle Back (HCB)
@joeoc3562
@joeoc3562 3 года назад
Thanks u!!!!!
@aaronnya4766
@aaronnya4766 4 года назад
Una pregunta este juego es para play o que otra consola
@copernicoolmos7623
@copernicoolmos7623 6 лет назад
Ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooioooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo9ooooooooooooooooooooooooooooooooooooooooooooooooooo
@BraveVesperia0828
@BraveVesperia0828 8 лет назад
I can never get any of these combos in the stupid mobile version, the game won't let me do the same move twice in the row and hit the opponent
@Bonus7
@Bonus7 8 лет назад
+Wayne Wang The mobile has different properties because there's no variation on the moves. Read it as the rekka example - the LP version can be linked from a DP cancel, but the HP version can't. What I meant is that the game only gives you the HP version of the rekka, thus limiting your combo possibilities. There are very few chars that can do decent combos, don't worry it's not your fault. There's nothing you can do about it... I guess.
@RafidW9
@RafidW9 8 лет назад
yeah, repetitive moves are not available in mobile, but if you put some time into it, you can find some 100% combos. check out my channel, i got some good combos in iOS
@1cyfir387
@1cyfir387 6 лет назад
Marcelo Lima You can actually link rekka into the dp and back into the rekka on mobile. You just need to do the second rekka REALLY late or do it really fast and only get the first and last hit.
@takamichinoku4167
@takamichinoku4167 6 лет назад
I seriously miss this game.. I played KOF 14 and just wished it was 13. Can't get behind it at all.
@ragnabloud
@ragnabloud 3 года назад
buy 13 and get a 360 cheap
@takamichinoku4167
@takamichinoku4167 3 года назад
@@ragnabloud I actually got it on PS Now! So glad they have it on their
@ragnabloud
@ragnabloud 3 года назад
@@takamichinoku4167 so good to hear
@juandavidespinozalopez7789
@juandavidespinozalopez7789 6 лет назад
Wao
@Redpillliving
@Redpillliving 3 года назад
How come all combos start with a jumping hit, what if your opponent knows that’s all you got to start a combo?
@James-oj6ru
@James-oj6ru 3 года назад
_Then just skip the jump heavy attack step....._ it’s that obvious, there’s also the hyper hop option which kinda help you with your opponent trying to predict your jump attack
@anusobhin3751
@anusobhin3751 4 года назад
Hey how u did that max cancel😱😱😱 PLEASE REPLY!!!!!!!🔥🔥🔥
@verximama828
@verximama828 4 года назад
Well,it's only available when you're in HD mode,and it's possible with most supers,including Iori's. Just input the command for NeoMax during the super... However,for some supers,it's not possible
@miguelhernandez2902
@miguelhernandez2902 7 лет назад
how do you get the classic iori on kof 13???
@DRAGO115
@DRAGO115 7 лет назад
Miguel Hernandez Press
@longphan7656
@longphan7656 5 лет назад
I think we all start with no power in the bar, by the time it goes full, the opponent is almost dead so it’s kinda useless to use these combos anyway
@winterwemoon3645
@winterwemoon3645 3 года назад
But for example, you're almost defeated at 1% life gauge, while the enemy has full health. What would you do 👁️👄👁️
@Leckelicious
@Leckelicious 7 лет назад
Por volta dos 30 segundos, Iori começa a repetir a segunda parte de um de seus movimentos. Como isso é possível?
@alexandreoliveira7604
@alexandreoliveira7604 7 лет назад
Nos rekkas né? Ele cancela Muito Rapidamente a primeira parte na segunda...
@Leckelicious
@Leckelicious 7 лет назад
Alexandre Oliveira Mas como se a segunda parte tem o mesmo comando da primeira? Sendo um movimentos de três golpes, se você continuar o comando, ele continua e não cancela. Só se cancela um movimento com outro movimento ou com sua versão ex. Inclusive, em um dos modos missão, há uma sequência na qual Iori usa apenas o segundo golpe desse movimento (de três hits), mas ele faz a primeira parte sem acertar o adversário (em queda), continuando da segunda.
@user-sj4pf6dy9y
@user-sj4pf6dy9y 4 года назад
2:08
@Rullplayz
@Rullplayz 4 года назад
I can't find this game, is it available on mobile?
@thecatastrophe132
@thecatastrophe132 4 года назад
It is, but I’ve not played it. The better version is on XBox. If you can get it on XBox 360, it’s backward compatible, so you can play it on XBox One. Mobile isn’t as good at all, as you only have Attack, Special, and NeoMax I think, rather then having a HP, HK, LP, HP. Mobile’s probably better for beginners. Try finding an XBox 360 instead of getting mobile version. tl;dr? The game is only for XBox 360, but it is backward compatible. There is a mobile version, but it’s more beginner orientated. If you want to hone your fighting game skill with an arcade stick, get it for XBox.
@Rullplayz
@Rullplayz 4 года назад
TheCatastrophe 132 Thanks👍
@ibblue0710
@ibblue0710 4 года назад
@Age Old This game is also available on PS3 and PC via Steam.
@spectrexkia7679
@spectrexkia7679 8 лет назад
Iori flame is better than kyo cause iori rules
@josephben5927
@josephben5927 7 лет назад
lmao said no one ever irl
@acydrayn73
@acydrayn73 6 лет назад
Youcef Benamara I love iori...
@chara2038
@chara2038 5 лет назад
Kyo sucks
@anikasartandcraft6465
@anikasartandcraft6465 3 года назад
Ya that's true but kyo is more skillful for his training that's why his flame becoming more strong
@diamonddogsgaming7059
@diamonddogsgaming7059 2 года назад
these combos are extremely difficult to pull off... the timing window is extremely minute and you have to be right on the dot, especially when going into drive mode... they made it easier in kof xv to go into quick mode as the character will dash forward automatically instead of doing the command manually. So these combos are a lot more difficult in xiii.. I wish kof xv had same graphics as xiii
@JoseLuis-fp3qq
@JoseLuis-fp3qq 4 года назад
Like por Rocky y candy que están el la chatarra
@DanielMoreno-le2qx
@DanielMoreno-le2qx 6 лет назад
Habra alguna persona que juegue a si KOF A 12
@user-gt3pz8zy2h
@user-gt3pz8zy2h 5 лет назад
庵、炎が戻ったんだね これでまた、自由に炎が操れるんだね わたし、庵の事、愛してるから これからもずっと、一緒にいてね 庵の服、いいなあ、わたしも着たい
@ahxell9434
@ahxell9434 2 года назад
4:18
@jwal7190
@jwal7190 8 лет назад
1:33 - 1:50 Stylin so fucking hard
@-deidaraakatsuki--arteesve9441
@-deidaraakatsuki--arteesve9441 4 года назад
Porque solo el kof XIII Puede seguir golpeando al oponente y no en kof 2012 -A...
@spectrexkia7679
@spectrexkia7679 8 лет назад
He's doing practice
@tommygibson3408
@tommygibson3408 5 лет назад
屈機之最
@user-op1bs6dv7c
@user-op1bs6dv7c 6 лет назад
Hidoi
@Rodi25
@Rodi25 7 лет назад
this kof is another my kof nothing combo iroi ex ı dont know how to combo iori ex
@ahxell9434
@ahxell9434 2 года назад
0:44
@fernandoaldahircanalesrome1895
!!predator!! mortal kombat x
@deathminertv6070
@deathminertv6070 3 года назад
Dark Ash Combo Plzzzzzzzz
@vipalgerie5845
@vipalgerie5845 3 года назад
King fghiter 97 .Toop jeux
@user-yk1ex9cg5v
@user-yk1ex9cg5v 5 лет назад
庵の着てる服いいな わたしも着たいなあ そうすれば、庵とお揃いで 歩けるのにね
@alexitovelaalvarez4039
@alexitovelaalvarez4039 6 лет назад
Heyy q combo es este
@user-gt3pz8zy2h
@user-gt3pz8zy2h 5 лет назад
庵、炎を取り戻したんだね 良かった、これでまた、自由に炎が操れるんだね 庵の炎でわたしのすべてを焼き尽くしてほしいの わたしのすべてを庵にあげる 庵、ずっとわたしのそばにいてね
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