To the people who didn't like the ending, I wouldn't be completely honest if I didn't say I can understand where you're coming from. On the other hand, remember that film noir was not known for happy or uplifting endings. Sure, a couple had them, I guess, but overall their general tone was downbeat and pessimistic, essentially seeing the world as largely corrupt. I've always felt it was a way of working out all those lingering negative feelings from the past fifteen years or so (the Depression and World War II). And in terms of the game itself, Phelps is the hero, but definitely a flawed one. His largest sin was committed by fire, his redemption was brought with the water, even if it took his life. And there is an ambivalent quality to the ending as well (something else film noir is known for) in that Roy Earle himself talked about the corruption that had been going on, indicating it's all been exposed and stopped, even if some of the bad guys like him got away. It's not the kind of ending we're all used to (especially in a video game), but in the context, I think it's highly appropriate.
+onlynameMrBlank ''His largest sin was committed by fire, his redemption was brought with the water'' that's a phrase that won't let me sleep tonight. Great analysis by the way.
Rdr1 and la noire both had tragic endings. Difference is rdr1 didn't rush a quarter of the whole game and the ending. Some symbolism does not suddenly make an ending good. It came out of nowhere.
Cole Phelps was the kind of cop who would see you smoking a blunt tell you toss it and have a nice day. Roy Earle was the kind of cop who would put you in handcuffs while he smoked it, plant the roach on you and lock you up for 90 days
Throw away the blunt now, unless you want the coroner to scrape your BRAINS off the bar. ... Thanks for your help citizen. I'll come find you if I have further questions. Word of advice... lay off the grass. It'll do you some good.
It was hinted in Cole as well, Ira had more damage done as what happened in the war happened to him at home too, Cole thought the Lapd would be his redemption.....then came along Roy
But in reality since ptsd fucked up my grandpa in Vietnam, which led him to be an alcoholic, and many other bad things they didn't stretch far from this at all as some people claim ira's actor was "overacting"
at the end of the day it's all about the palms you can grease. Not even Petersen was safe from the art of the deal -- the unseen one he makes with the Chief as Kelso is entering the sewer to chase after Hogeboom.
paradisecityX0. I felt exactly the same way. I got more absorbed into this than nearly any movie I've seen. This game defined a new genre of video games to me. Dramaction.
This game has no happy ending. If I make this into a movie I'll make the ending where Cole is alive and starts to get along with Jack, put their differences behind them and whatnot.
@@agentandrewmiltonpinkerton9818 I’d say Peterson blackmailed Roy, The Chief and The Mayor to exonerate Cole Phelps of all the past accusations against him including his affair with Elsa and secure Jack Kelso’s safety in exchange for his position as DA. He threaten to expose their corruption if they didn’t obey.
I like the game without a sequel. Even though it may seem unfinished to some, and you may want to avenge Cole, it sort of shows how messed up his police force was and it "shows the real story of his life" (even if he was not a real police force hero) . Still in my opinion the best game Rockstar Games has made, story wise. EDIT: I would also like to say that Team Bondi has created this masterpiece as well, so props to them !
Janis Berzins What the hell were you doing here if you didn't want to see the ending? No point in screaming "spoiler alert" when obviously people will talk about it in videos related to such things.
I still feel sorry for Hogeboom. He went seeking treatment and instead the doctor toyed with his mind destroying his already fragile grip on reality. He didn't want to hurt anyone else after what he did in the war but after accidentally killing that family he justified his actions the only way his damaged mind could.
Yeah and his last words and the way they were delivered by the actor it broke my heart, really good acting. One of the first things that comes to my mind when i hear LA Noire is all of the river tunnel sequence... that and the Homicide Desk.
This game is better than Grand Theft Auto V. Even though there was more to do in GTA V, I like this game better because of it's nice story line. Gameplay doesn't mean shit to me. LA Noire is one of those games you'll play and never forget. I liked how it focused more on its story rather than just it's shooting sequences unlike most games these days where it's just mindless shooting. I hope to see more games like this.
123doomdoom I actually did like it, but one thing I didn't care for what character development, and the personalities of most of the characters, particularly Michael and his family. Michael wasn't a terrible character, but he wasn't a very likable one either. I felt the game would've been better if the characters had better personalities. They just focused on gameplay in GTA V, like they always do.
I'm sorry but these are video games,maths thing you should prioritise in a video GAME is the GAMEPLAY. The main draw of a video game is the gameplay, if you're all about the story you should watch a film. A good story definitely helps make a good game but great gameplay is absolutely required to make a good game. GTAV triumphs over L.A. Noire certainly in gameplay and also has a pretty good story. L.A. Noire's gameplay grew extremely tedious near the end: walk around a room, pick up clues, interview someone, drive somewhere, pick up clues interview someone, chase someone, shoot some people, repeat, repeat.
PerfectTube12 I dont see why your comparing this to GTA V? They are totally opposite games (LA Noire was published by Rockstar not developed) with similar but also very different mechanics. Personally, I do not know a game anything like this, and the only things I can compare it to GTA V is the driving and open-world. This 2011 game has way better facial recognition than any 2017 game and you can see the dedication put into this game. I have come across no glitches or blips and you can see the detail and dedication. GTA is turning into a pay to win franchise. I have lost all respect in a game that introduced me to gaming.
Best ending to a game ever. Phelps living a life of image and caring about himself to a fall from grace that makes him stand up to roy and the whole police force and then sacrificing himself to save jack and Elsa... true redemption
"That kind of weight" figuratively and literally. Many soldiers are often scarred for life for their experience in war, but flamethrowers? Normal soldiers most times use weapons that kill quickly, but flamethrowers cause agonizing deaths, and screaming that would traumatize MANY.
I felt even worse for him than Cole. That poor guy went through anything, even after the war. And at his death neither Jack nor Cole seemed to care for him
Thought you were referencing the last line in Cowboy Bebop at first "You're gonna feel that weight." which has a similar ending to this now when I think on it.
Anybody who doesn't like the ending missed the point of Cole Phelps he was never the man he was built up to be as a war hero or a family man in short people are flawed no matter how good there intentions are
I don't really have a problem with Cole dying, what I do have a problem with is how anti-climatic it honestly felt, it was just really sudden. When it happened, I was asking out loud to myself "Wait... he actually died?".
It's called a movie option....old movies did it all the time where they showed the "hero" or "villain" die off screen to which they have another movie to make.....Rockstar can do it but I don't think a lot of people want to play that type of game anymore.
Ridho Ammar Harahap Not an anime, it's a game. Flora from Fire Emblem Fates. One of my least favorite games in the franchise to be honest but I still really liked this character regardless.
I feel like it being so sudden made it more powerful and symbolic. We had hours and hours of gameplay and story to learn, understand, and fall in love with the characters and through all we the player and they the characters made it through Cole is gone just like that.
Ohad Ben-Haim Red Dead Redemptions ending was really sad, But it had to be that way (Won't go into detail, Don't want to spoil it.) But this ending was somewhat uncalled for.
VideoGameFools I will say that Red Dead Redemption was sad as hell. I had waited 3 months before ending the game so I could play as John Marston after hearing from a friend I had finish the game before me to see how the ending was, had told me John gets killed and so does Uncle. Not only was the ending when they tore John to pieces open like a damn piece of paper after he saved Blackwater and the losing assholes who ran it, but when the guys he was working with had been killed by 2 Blackwater Police Officers on the outskirts of Blackwater and when I seen the Indian mission on the Liars And Cheats pack I had wrote a comment on Rockstar.com "What are you idiots thinking?? First I find out that John Marston is shot to death and then I download you're Liars And Cheats pack and play through that and it makes me feel worse when I see there are Indians and African American's scattered vastly throughout a farm, that were also killed by Blackwater Police Officers. You guys should check yourselves and not make a plot twist in a story that has a good line throughout the whole game" not saying the storyline wasn't interesting, which it was, in my opinion it's some of they're best work yet that has been done yet, it's just between L.A. Noire and they're like you said uncalled for ending, GTA IV and Niko's loss of Kate McReary or Roman, Red Dead Redemption and the loss of Uncle, Abigail and mostly John, GTA V and the loss of either Michael or Trevor which shouldn't even be a choice and the loss of Big Smoke who was emotionally fucked up on freebase (still had to be done). I think Rockstar needs to lighten up on the death's of they're characters and am I forgetting the uncalled for death of Claude's girlfriend at the end of the game which you can hear while she's talking about future plans of the 2 of them in the credits and the how Lance Vance was forced to turn on Tommy even though he didn't want to in Vice City, I had a hard time with those as well.
Ty DiCicco Yeah, Two of GTA V's endings were sad, Luckily they weren't canon, GTA IV's endings were sad, But the one where Kate dies is canon (Luckily, Roman is one of my favorite characters) And then we have Red Dead Redemption and L.A. Noire which are sad no matter what, John Mrston didn't deserve what he got, But the police would have tracked himdown and killed him or his family eventually, Cole on the other hand, Could have gotten out and lived, Literally, If he didn't argue with Jack on who would go up first he would have been fine...
"I always kill the things I love" Great ending and great game, I feel like Cole Phelps got redemption for ordering the killing of those Japanese citizens by dying to unravel corruption in the LAPD.
I always found it ironic that the guy that gets hurt and choked up the most at Cole's funeral was your partner that was the most corrupt and "tough guy" partner. The one Cole probably liked the least.
Elizabeth IV Is respecting him pulling a gun on him and threatening to kill him after he talked shit about his dead friend? Not saying Cole was swing I’d do the same thing but that’s not respect.
You know, the first time I watched this it was dramatic and sad, but now I realized Cole had all 7-6 seconds to jump, like Biggs told him to. It looks like he thaught to himself: ''Ahh, f**k it...''.
It'd be sweet if they made a spiritual successor in which you play as a cop(then get promotions like cole) in New York during the 1970's... hopefully some day.
Nah, 1960s, height of the Cold War, new technological innovations in police work, Vietnam war, hippie movement, rise in drug trafficking. 1960s NYC would be cool. You play as a Vietnam vet turned cop.
Antonio Ortiz No, it has to be in the 1970's. The 1970's are a perfect decade for a crime game. The 1970's had a shit load of crime. Cociane became frequently used, A lot of returning vietnam vets with no jobs resorting to drug dealing and prostitution, and major cities like New York and Chicago nearly became bankrupt. Also you have to remember that in the 70's AIDS and HIV did not exist yet, so everyone was fucking each other.
I really didn't like this ending. Roy and the Police Chief got away with their wrongdoings. The Vice Squad corruption scheme also apparently was still operational after Petersen made the deal with Earle. They all should've gone to jail. Phelps had an affair with Elsa but still he was the most honest cop in the game.
Noire was never about Phelps, this was just his chapter. Noire is more of a genre of story/character, and to borrow from someone else's definition 'Films noir tend to revolve around heroes who are more flawed and morally questionable than the norm, often fall guys of one sort or another.'
Likely an act as he was the one who sold Cole out to start with and led to his death, Cole had guilt from the war and Roy selling him out and ruining his life pushed it, Coles death was a form of suicide if you will
Just finished my most recent playthrough of the game. Does anyone else get chills when Cole and Biggs protect Jack's car on the way to the sewers? It felt like "yes! I've been waiting for you two to wreck shit together and quit your pissing contest." Though I understand the conflict between the two was more complex than a pissing contest. Such a great game. Great storytelling. Great acting. Great characters. Great detail. Such a shame Team Bondi had shitty work ethic.
The team that made it (Team Bondi in Australia) was pulled apart by their parent company which was Rockstar, there was quite a controversy at the time, something about Rockstar leaving people out in the credits and then some secret emails and what-not. You can read about it here: en.wikipedia.org/wiki/Team_Bondi
Great ending to a great game. It's one of those that you never forget. I remember playing this and beating it when it first came out and when it was on sale this past week I had to pick it up again. Although, I was disappointed that you couldn't play as Kelso to roam the streets of LA. It felt weird to play as Cole roaming the streets when we all saw him die. Also, I just want to say, what's up with Peterson's voice? To me it sounds like something that was pre-recorded or taken from something else. Not saying it was, that's just what I thought it sounded like. Anyways, yes. Amazing game, amazing ending, and one of the best Rockstar games out there.
I know that alot of people will agree with me when I say the real heroes are the ones who payed the ultimate price for victory in WW2. Some medal of honor recipients agree that the real heroes are the ones who died. All give some, some give all.
Yeah but Cole was in the heat of passion. If it was a different broad, Cole would've knew it was a wrong move to hit up a chick when all the Vice drama was going on and a partner he should've never trusted. It was a "now or never" chance for him to know Elsa and he took the risk and blew it. He never learned his lesson until the very end where he choose to do something that would benefit someone other than himself. He was a real hero, a tragic hero.
My only issue with this ending is that it feels rather rushed. Frankly, the whole Arson desk felt sort of random once Kelso became the focus. It wasn't a good call to sideline Cole for the last few missions of the game, only to unceremoniously kill him off. If they wanted that death to have more impact, then we should have been following Cole right up to the end. It's unfortunate, too, because the setup for the Arson desk (where disgraced and demoted Cole is partnered with the standoffish veteran Biggs and still works to do the right thing in the face of corruption and scorn) was a really cool one.
This game really represents corruption that does happen not just in the US, but all around the world. It also symbolizes the emotional pain of the soldiers suffering from PTSD. Cole suffering from the fact that he always felt guilty about ordering Iwa to burn the cave full of innocent people, Iwa not being able to think straight after burning the cave, and the other soldiers as well in the game who blamed Cole and could never get over what happened in Japan. Back to what I was saying, while playing LA Noire, you do experience what it's like for soldiers to suffer from PSTD, and also that corruption does happen anytime anywhere
What an amazing game. When I first played it, I didn't like the ending at all. Although I like it more now, Killing off the main character in a video game is not a smart move at all. If it were a TV show or a movie it would be one thing, but in a video game it's just a bad idea. I mean think about it, by doing that, you're basically taking away the players sense of accomplishment that he or she earned. Personally, I think the ending would have been much better if Biggs sacrificed his life to save Cole (after Cole saved Jack). I know it may sound odd, but let me explain my view on it. First, the most obvious reason is that Biggs was old. He had pretty much lived his life and didn't much more to live for (other than solving a few arson investigations) which automatically makes him a disposable character in my book, secondly, it seemed pretty clear that he was the most loyal of all the partners. Not that the other guys weren't loyal, but they weren't really put in the same position as Biggs. There were times he put his life and even his job at risk to help Cole, and he always stood by him and defended him when he needed it. And not to mention he was also a war vet like Cole. Therefore by putting himself at risk to save Cole, it would almost be like him saving a fellow marine, just like Cole saving Jack. I guarantee this ending would have worked, and it would have worked much better than the one they stuck with. I understand that killing off Cole was all part of the story, but again, don't kill off the main character you play as.
+LongDieseldog I don't actually think he actually died tho, I think he got washed away and they never found his body after a certain time period. They did a funeral for him and presumed he died. He could have lived and possibly have a different backstory for future games, if they decide to reboot the game.
Biggs, an old man, saving Cole would be too heroic, doesn't fit noir genre. I'm ok with the ending but it was kinda rushed. I think it would be better if instead of final unsatisfying shootout in the sewers and brief moments with damaged Flamethrower guy we had to go through sort of interrogation/talk with him using Cole. Like, if you chose the wrong options he geets more and more upset and eventually can go angry and burn everyone.
Y'know, I found Jack Kelso to be a lot more interesting than Phelps. I'd like a game from Rockstar where you play as a corporate investigator, seems a lot more intriguing than your run of the mill cop.
I have not enjoyed a game more than this masterpiece (ever). I know it came out several years ago, but this is the 1st time I played it. Can't wait for the new content to be released in November.
@@godofwar234regi5 Here's what I learned about what was going on, what did Cole and Jack uncover. Cole reads that the houses burning down was not all about insurance extortion, it's extortion by eminent domain. So let me get this straight, the houses all built in the path of a freeway are absolutely nothing, the materials used to build those houses are bogus and the houses insured will have phony values. So when the Federal Government commences to build the future freeway they would have to rebuy those pieces of land and all of that money that the Federal Government gave when they buy that land will end up in the Suburban Redevelopment Fund's pockets including Leland Monroe, Fletcher Bowron, William Worrell, Donald Sandlers, Curtis Benson and Doctor Harlan Fontaine. For the guys who bought those houses they'd get their money back but unfortunately two families the Morellis and the Sawyers won't get their money back because they all died in the fire but for families like the Steffens they do and will be forced to sell their house. Who started the fires is Ira Hogeboom who was manipulated by Doctor Fontaine to burn the houses. Learning what we see here this violates codes of ethics in so many ways and if the Feds find out about this then there's a good chance a board of inquiry will be ordered by both the FBI and the President of the United States
Detective Phelps was a hero I don't care what history or arrogance he had when he was in Okinawa he was just a good man guided by his past to do whats right he's a hero and he should've survived La needed more hereto fight the war on crimes,
Actually, I really don´t like it that they let Phelps die. It didn´t improve the story, and I think he was an amazing, incredibly well-written, young and new character whose story could easily be expanded. Wasted opportunity.
@NikoLiberty1000 I actually liked the ending. I mean, it did make me somehow feel sad, but the game at least is realistic. Bad people can't always be stopped, and corrupted men just continued. It didn't leave any questions to me
Bryce Fleetwood But many who survive it are on open spaces where they can hold on to something and avoid getting heavily battered. A drain with water rushing would smash him against the walls too many times to survive
My favorite thing by far about this game were the characters. None of them were perfect, not even Phelps. But they were all likeable and memorable in their own ways.
Unfortunately, I got spoiled for the ending around the middle of the game, but I was still in a state of shock at the end, likely because of how sudden it was. I had grown to love Cole’s character a lot, and just like that, he was dead. I actually found myself crying.
I think Cole's death was for the best. He lived with the guilt of all that happened during the war, and then had to live in shame after Roy revealed Cole's affair. Regardless, Cole's service to LA was second to none. He died a good man and was freed from that gray cloud that followed him around his whole life. I'm not saying I liked that he died, I would have loved a sequel that featured him, but I think his death may have been the best for him.
For those of you that don't get the ending it's more or less Poetic Justice. Phelps was a flawed an who tried to act perfect. He hurt many people and never came down from his "ivory tower" until the final missions of the game. Cole Phelps is basically Magwitch from Great Expectations. Though, Cole isn't inherently evil like Magwitch is, they are very similar characters. They also both died in similar ways (Well magwitch was crushed by a boat, but he died trying to save Pip...kinda.)
R.I.P Cole Phelps (1920-1947) Cole,s last Words "goodbye" 😢😢😢😢😢😢😢😢😢😢😢 Rest In Peace Cole Phelps We Will Never Forget You Cole Phelps A Young Man A Brave Man A Soldier A Cop Father Husband Friend 😢😢😢😢😢😢😢😢😢😢
Description: This video shows how to close a case with a Five Stars rating on a single play-through. @GTASeriesVideos, That was damn well done. I... We don't know how we can thank you.
To all of you people who do not know what LA Noire is: it is an investagation/Detective game where you be a Police Officer, but more of a Detective working for the Los Angeles Police Department Detective Department/Division. You first start out as a Patrolman working cases then you will become a Detective after you complete the last Patrol case. The Detective Cases are: Traffic, Homicide, Vice, and Arson.
Jack would never avenge Cole's death. Cole was not a great man, he cheated on his wife and abandoned his family. I always felt that Jack Kelso was the true protagonist in this story, he was an honest man and fought for what was right. I never liked Phelps' actions in this story. Phelps was a great detective, but also was a class A dumbass.
Cole was a good officer and detective. He did his best in law enforcement, but in the end his mind could not sustain all the corruption, and stayed rogue near the end until he lost control. Anyone else that says he was a piece of dog crap can build a time machine and go back in time and put yourself in his shoes.
Phelps was a good cop in this game! Although he had made enemies, but now & it was good He retete his friends were not bask he died. Despite everything, he was not living erson it is sad that he died just stupid and no one of his colleagues. Rest in peace Phelps. The game is done very very well.
Why people says Cole need to die? In one of the missions,after you are done doing a case,Roy will give you a ride to a bar which you entered then you both go to a room and there was Elsa,which Roy slapped then you meet each other.after that,in a mission you get depromoted into Arson because you slept with Elsa for 3 times.now Roy deserves to die eh?
Even though Team Bondi closed, Rockstar still owns the LA Noire intellectual property ,so there is a possibility of a sequel.Many former Team Bondi employees gone to work in different R*studios. Also On February 13 2012, Rockstar answered numerous fan questions about their games, fans questioned the future of the LA noire Franchise.Rockstar responded by saying "they are considering what the future may hold for LA Noire as a series since it was a successful release." Hope all of this info helps.
Throughout the whole game, Biggs was my favourite partner and the Phelps/Earle fight in the newspaper flashback was one of his best moments, when he tells the officer to back off. I loved the personality they gave him. Hard-nosed, yet compassionate. It might be because he reminds me of my dad a bit. I was all about GTA when I was younger, but it just doesn't hold my interest quiteas much anymore. A compelling story line from one of my favourite times in history? Yes, please.
Beautifully said, it would have been an artistic compromise if cole had lived just so people wouldn't get sad. Noire art calls for great tragedy in all mediums.