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Analysis of Lara Croft Go and Kim Kardashian Hollywood from the point of view of text. This video looks at genre, goals and narrative and should be helpful for students (and teachers) who have to study these games for their AQA GCSE examination in the UK.
I hope it will be useful for other students of video games also, who are more than welcome to use it.
References and Links:
- Gabler, Kyle (2005) - ‘How to Prototype a Game in Under 7 Days’, Gamasutra, October 26, 2005, Retrieved from: www.google.co.uk/url?sa=t&rct... Last accessed 22.03.2018
- Juul, Jesper (2010) - A Casual Revolution, MIT Press.
- Lévi-Strauss, Claude (1955) - ‘The Structural Study of Myth’, The Journal of American Folklore, Vol. 68, No 270, Myth: a Symposium (Oct-Dec 1955), pp.428-444, retrieved from: people.ucsc.edu/~ktellez/levi... last accessed 22.03.2018
- Propp, Vladimir (1968) - The Morphology of the Folktale, University of Texas Press
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21 мар 2018