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Build an inventory system for Godot 4!
Inventories are a core aspect of many different game genres and provide players with a universally understood way to collect and manage game items. In this course, you’ll build a modular and expandable inventory system that allows users to collect items, stack items, and even drop items back into the world. These skills will give you the foundations to take item interactivity to a new level and add a new dimension to your games.
A basic understanding of Godot and GDScript is needed for this course.
You will learn how to:
- Use Resources to create items
- Manage 2D and 3D objects
- Craft inventory UI systems
- Control item properties like stacking
- Connect 3D game items to inventory
- Improve game feel with physics
… and more!
17 сен 2024