Hey you, player who is about to start the journey of learning motion controls: Something of note that I learned whilst getting used to motion was that it's very easy to find your wrists overturning when in an engagement, which can be pretty uncomfortable if you keep doing it for prolonged periods of time. I learned at +5/+5 sensitivity not because it's objectively better but because it minimises wrist movement and keeps your controller steadier. When you're first learning you'll be confused why your controller is at a 45° angle after an engagement, but once you start getting used to using the right stick alongside the motion controls everything feels more natural. There are going to be a lot of times that you'll just end up aiming all over the place and feeling disoriented and embarrassed, and that's absolutely normal. I forced myself to play a considerable amount of Turf war to take the time getting used to motion, mostly because my opponents got considerably worse and easier to splat. Keeping the stakes low whilst learning means you'll not be stressed if you mess up, but will start feeling proud once you start getting reliable picks on opponents. In terms of weapon choice to start with, if you're not comfortable with a short range shooter until you have the basic mechanics down, try the jet squelcher. It gives you an insane range that lets you very comfortably get used to getting your aim on opponents. Remember, you're only trying to connect shots on your opponent at first, even if you don't splat them until a few games in, you're just ensuring you can aim. I'm still learning about 25 hours of playtime later, but I'm confident in my ability to get my aim on with relative ease. The journey really hurts at the beginning, but you're starting at the vertical side of the mountain that gets less steep the further you climb. Remember, Gem is a player who plays solo queue with some of the best players in the world. Learning to set appropriate goals on the path of learning motion controls is a healthy way to make yourself feel good for getting the small things right. I'm an A rank player now, and I'm proud of that, so the next big step is getting to S. Good luck out there! Hopefully you'll be wiping my team in our future games. 😉
This is actually very good advice for the newcomers. When I was trying to get used to motion controls, I set my sensitivity to +5 as well. I eventually turned it down because I found myself off target way too many times; but in handheld mode, I keep my sensitivity at +5 for the same reasons you listed above.
As a stick player until 2021 who converted to a motion player, I completely agree that motion is so much better, it’s difficult to get used to motion but after a while sticks start feeling weird, I recently played a few matches with stick and it felt WEIRD, but strangely familiar, so if you ever want to change from stick to motion it definitely isn’t impossible
That's me right now I was playing sticks when I first played splatoon until now and I'm trying to get used to motion controls but it's so uncomfortable 🤣🤣😩😩
splat 2 motion controls sucked that's why i always played stick.. after I tried splat 3 mc... everything changed! now it feel like I'm learning how to ride a bike again
I honestly really wish just sticks had *something* to make up for it being less precise at times because sticks are dramatically more comfortable to me, it just sometimes takes a little too long to line up my shots and gets me killed for it
yea! some form of aim assistance would be great for stick users. it's pretty much standard in any other shooter game that have both keyboard and mouse and a gamepad as an option, since unassisted sticks just can not compete with the accuracy of a mouse. i don't play with sticks at all, but I sincerely hope for all those that do that the devs eventually add some reticle friction at the very least
@@fluffy698 What i did back in splatoon 2 to get used to motion, and what i tell most of my friends who are new to splat to do, is to just play through the story mode using motion and not sticks that way you have a mostly stress-free/ low stakes environment to get used to it with.
Yeah I have to use sticks bc I have a lite and handheld mode does NOT mix well with motion controls like using a controller would. Makes my neck hurtjudt moving around and trying to get a natural camera angle constantly only for it to be undone once I matchmake, and trying to use guns w it is even worse Luckily I'm mostly a salmon run player but I feel like I can only use brushes and rollers w/o motion yet I don't have a fair chance to use anything but stick
I have 2800 hours in splatoon 2 on stick, I've never learned motion controls before. I am an octobrush main so sticks haven't hindered me as much as other weapons. I want to switch to the faster ink brush but with it's shorter spread I feel like I need to learn motion controls. Thanks for the tutorial, it was really useful
As a new player with Splatoon 3, I appreciate this sort of basics 101 videos. I immediately turned off the motion controls when I started up the game but I'll have to turn them back on and give them a go with this. Thanks.
thanks for explaining on how to avoid the "sprinkler aim" and warning shots, i have a huge problem with over and undershooting my opponents. i have pretty shaky hands so i resort to playing brush/bucket so i don't have to worry so much about precise play but i also really enjoy nzap and splattershot so i wanna learn how to aim consistently.
The biggest difficulty I face with motion controls is being able to keep my aim straight. You're shooting small targets and I find my reticle wavering around the target and never on it.
if you're holding as still as possible and your reticle is shaking, you either have very shaky hands or the sensitivity is too high. try turning the sens down and see if that helps you!
@@Star_Rattler Holding it as still as possible is fine, but that's not what my problem is. It's keeping my aim on a moving target. I might just try that though, thx.
Yeah. It's too sensitive. I like to keep my sensitivity at the highest I can before I can't hold the reticle still or aim at targets reliably because it requires super tiny movements that throw off my aim.
I used to have a similar problem but changing my posture while playing really helped! Currently I have this blanket (sometimes pillow) next to me that I rest my hands and controller on, which really helps to keep my aim steady and to make precise and snappy movements :) In other words I sit in a very shrimpy position and it works
Learning motion controls and a new weapon at the same time feels incredibly daunting, but I need to learn how to carry again since I’ll be playing with a group. Are any of the missions in Story mode particularly good for practice outside of the range?
I haven't played through all of the story mode yet, but my guess would be that practice range is still the best option. In story mode, the octos don't respawn and there's a lot of movement and puzzle-solving you have to do to get from one combat encounter to another. Most of them also don't move that much. In Octo Expansion from Splatoon 2, I did really like the inkjet-only levels because it gave you an indefinite amount of practice shooting repeatedly respawning enemies on a special that you can usually only activate in the practice range or anywhere else for a few seconds before having to charge again. If there were such a stage again (I haven't seen it yet but I'm not even halfway done with the story) it would be good for practicing that special. I'd love one of those for Trizooka, that hitbox is really confusing.
one of the early missions was Stringer only and shows you how it works. It definitely gave me a better feel for it. I'm sure there'll be a lot like thst
@@secondtoinfinity1944 is it that one in zone 5 with no checkpoints? (one way ride through target town) that one was brutal with sticks. (im gonna try to complete the other 2 weapons once i get more used to motion controls since im learning how to do them)
@@SquidSchool The story mode is good for practice as you’re put into all sorts of situations that could come up in game. It’s not grinding practice but it just helps to get used to the controls kinda practice
i really hate that motion controls is as necessary as it is because the position [or lack thereof] i'm in is inconvenient and doesn't work at all for motion controls. it makes it impossible for me to remain consistent, and i can't even keep up with it without constantly fixing the aim with Y or whatever it was. i subconsciously move all the time and don't really have the choice in making myself not do that, so i don't really play anything requiring much precision. it sucks and honestly almost makes me want to figure out using mouse/keyboard out of spite, lmao. if they're gonna make their games inaccessible and nonstandard then i'll use inaccessible and nonstandard ways to bypass that.
Just found your channel and I'm binge watching all your stuff!!! You're such a great resource for anyone getting into the game for the first time or trying to learn proper technique after mostly playing casually (me lmao). Thanks and keep it up!!! :D
Nice video it brought up a lot of good points. If anyone is starting to learn motion controls. Playing through some story mode stages is a good way to learn motion controls. The secret stage post-story is great for this. Fighting wave upon wave of Elite Octolings with a varaiety of weapons, subs, and specials being thrown at you is a good way to practice. If you can make it far enough... That secret stage is no joke. Took me over 2.5 hours to clear it. I used to play exclusively stick controls from Splatoon 1, 2, and 3 until a few days ago. I tried to learn it on 2. But i couldn't get used to it. I always felt like i needed more precision but finally broke down and stopped using sticks. Now it feels weird to not have motion. My biggest complaint is that we can't use the stick to look up and down alongside motion controls.
trust me, I have that trouble all the time in splat3 for no reason. Pressing y to readjust your aim helps you get ready for every battle- do it at the beginning, when approaching mid, to get your aim the way you want.
That's why you constantly use the refocus button. I constantly change my stance while playing but its never a problem since whenever im out of combat i just press y and instantly have standard aim back.
I Started using motion controls a couple days ago and I'm averaging 10 splats a game with my main weapon. Thanks for the recommendation! I owe it to you!
I always avoided Splatoon motion controls because I'm sooo used to using a stick, but this video is really great and will make me try getting into motion!
As I've heard through the grapevine, using motion is like using the mouse on pc games. Its specific, it reacts when you want to, and it's not slow. Getting used to it will be vital!
Oh my god this was so helpful. I’ve been avoiding motion controls since I’ve been able to turn them off (probably around the first time I played Splatoon 1), and it has frustrated me to no end how so many people crap on stick users, with the only advice being “just use gyro lol” and I have been dying for just some shred of help learning gyro. Thanks for the help, might actually have fun using gyro for the first time
Really helpful vid. I’m trying practice at playing with a pro controller / monitor since I grew up playing splat 1 with the game pad and pretty much only played splat 2 in handheld mode One tip that’s fairly obvious but in case anyones reading, go to settings and change your sensitivity as needed. And remember there is one for tv mode and one for handheld
I don’t care or want to care about the Motion vs Stick debate, but I prefer to use motion to feel more connected to the game and refining my aim with quicker turns. This might be good for snipers, although precision would still have to be trained on even with motion. I have done a few games with just stick controls, but motion just feels right in feeling like I’m part of the game, which is why I may be the few people who actually liked Zelda: Skyward Sword’s motion controls. Thankfully we have the option to disable the motion for people who struggle with motion sickness and disabilities, or just feel more comfortable with stick controls. Respect for them because I tried to do stick control in Splatoon 2 because the camera realignment is poo when I’m lying on my back and it didn’t go well for me 😂
I was stubborn with playing sticks for a whole year, I even played in a small team with them (though I never played in a tourney) and shortly after I decided to switch to motion, it's so much better!!
Unironically, I actually want to throw up when I use motion control. What should I do if I actually suffer from motion sickness? Coming from valorant and overwatch, I’m new to Splatoon but it saddens me that I can’t play it for more than 30 min :c
The main issue im having trying to learn motion controls is that while in combat more so if im getting shot i forget all about motion controls and tend to use the right stick for aiming. I generally play on an Xbox so I'm so used to using a controller and sticks for aiming but its such a bad habit to break and i don't know how. I mean I've only just started to learn motion controls yesterday but its beginning to annoy me. I've tried salmon run, turf war and story mode but in all 3 the same thing keeps happening.
If you are using pro controller switch to detached joycons and leave them separate the right one is for motion movement and the left is for regular movement. I get motion sickness pretty easily and this changed the game for me
i play on a switch lite, the problem with motion controls on a lite is that i can't see anything that is happening on the screen since i have to move the switch all the time. i want to use motion controls but it's just impossible to see
Hey! I had some questions on motions controls. First off, I use a switch lite, would you still recommend motion or stick? Secondly, what are you sensitivity settings at? Thanks! ^^
hey! I just got splat 3 when it got released and also use a switch lite! butttt I'd say you should use both! when moving around, you can use the stick to make wide turns but when you're shooting someone, the motion controls help a LOT esp since you might accidentally over swing when aiming with stick but there's less of that with motion! hope that helps! also sensitivity settings would maybe be like -1.5 for both but that highly depends on what you feel comfortable with
I play Splatoon 3 in handheld mode with gyro controls just fine. I would imagine switch lite gyro works similarly. Actually, it almost feels better handheld than on controller, but the smaller screen and extra weight makes both my eyes and my wrist tired quicker than if I played on the TV. So play sessions are shorter when I am handheld. As for sensitivity, I max out stick and gyro sensitivity on both handheld and TV mode.
Unfortunately, I play on handheld most of the time, which makes motion controls 5x harder. Now the screen you're aiming on is moving too. And your eyes have to follow it. This can lead to things becoming harder to see, or accidently moving your hands again, and then you're not looking at the tower anymore and have to readjust, in which time you've probably been killed already. I've tried, but it's really difficult. I breezed through most of the story mode, and now I'm having trouble on basic levels trying them with motion controls.
As a handheld player myself I thought about all you said as well before trying motion controls, and yes it’s true but with practice those things won’t bother you anymore. I recently started using motion controls literally 3 months ago so I’m not a vet but I’m already really good with it to where I’m dominating my Anarchy and X battle matches. Just give it another shot, I was really surprised with how fast I caught on, it’s definitely gonna be frustrating at first but I know you got this!! Look at me I’m dumb as hell and I got it lol, btw play a lot of salmon run to help with aiming and try with low sensitivity at first, good luck!!!
Being in Comp once before and learning to improve. Its always nice to look at a simple concept that i am familiar but learning something new. Great Video!!
I prefer stick controls because for some reason my motions controls just slightly jitter, which throws off my sim I think it might be something with my hands, but with sticks I have my sensitivity set to 4 so I can still move pretty similar to a motion control player
I really tried to use them motion controls but man it just makes me sick. I'm pretty good with sticks but there is definitely a loss in accuracy which makes some weapons a bit harder to use. Something about the slight wobble just makes me so nauseous which sucks.
By cramped do you mean you don't have enough space to move them or that your wrists are starting to feel tight? For the first case, I'd suggest raising your control sensitivity and also using the right stick to adjust your neutral position when possible as you turn more and more. For the second, do wrist stretches! I have a couple resources for them in #resources on the Squid School Discord, and I recommend the RU-vid channel 1HP, a bunch of physical therapists who work specifically with gamers to help reduce overuse injuries.
The most difficult thing with motion controls that caused me to quit them was that I like to flail around a lot with a controller in hand, which obviously throws off aim. Plus, I play other FPSes too so if I get used to motion controls too much I'll end up forming bad habits in the other ones too...
I had a hard time with motion controls until I decided to try detaching my joycons and playing with the 2 separated. With that setup the right joycon controls the aim with motion like a shooter arcade game. The left joycon is not sensitive to motion and is used for movement. I highly recommend trying this setup for people who have a hard time with motion. I went from B- to S in a week because of the improvement in my aim after switching to this method.
one of the main reasons i'm not too keen on motion controls is that it feels really cumbersome and unnecessary to have to jerk my arms around like i'm playing a racing game just to hit anything, just tilting the stick is way more comfortable for me.
@Kiki Laker Okay? The point of my reply is to offer a way for op to play with motion controls with the required physical movement reduced to a more acceptable level. What I said is based entirely around what they stated.
As a new player I'm shocked at the difference in shot distance. All those people commenting on other newer Splatoon playing RU-vidr vids say to aim up, those liars. :( This content was really good. I suck at motion and really want to get better.
@@SquidSchool It's really good to know. I main dualies so I was stuck in that "I'm aiming high and missing a lot but sometimes I pepper them awkwardly enough to get a kill" zone but now I'm going to practice motion and continue to practice dodge rolls/turret mode in combo with that. Your shots of going down, coming up and shooting 3 times to get a kill, then vanishing again are amazing. I know it'll take work to get there but I'm going to try. I also need to work on the whole...don't panic...thing. That seems like the biggest hurdle to get over. Also thank you for your 'inking base' video. Even as a new player I was agitated at people screaming at me to ink base constantly because I could tell they were wrong. I had a match last night with someone who also plays dualies doing nothing but inking base. No kills, no deaths, and 0 special uses and they prevented me from being able to re-charge my special but they earned 300 whole points and probably 'best home base inker' so I'm guessing they still felt like they contributed. For the rest of us on the team they may as well have been afk.
I'm definitely sticking with sticks (hehe). My hands shake and have tremors frequently, and I do get motion sickness easily. I'm okay with not improving as much as possible, since I do not really desire to play Splatoon competitively. I do understand how motion controls are better though, it's just not for me.
Man, I have been doing better at Splatoon 3 than I was at Splatoon 2, but this was great. Really helped me see what I was doing differently, and what I still needed to work on. I've subscribed and I liked the video so I can come back to it as needed.
Can anyone explain why motion control disables up/down on the right stick?? I started out trying motion but got really annoyed not being able to look up and down and have been performing much better since i switched to stick. Personally id really like to be able to make all sweeping motions with the stick and only minor adjustments with motion, but for some reason this is not an option. Why is it like this? I dont understand why nintendo would make it like this
Personally like that up and down is disabled. Vertical aiming feels much more suited to stick. But it does suck that the option isn’t available for those who want it.
I’m brand new to splatoon and just made it to S+ and decide I should probably start using motion controls. I’m struggling a lot with turning corners since the right stick becomes so floaty when you turn it on. Anyone have any advice?
Im trying to learn motion aiming and the biggest problem i had personally was being able to control my movement, which is even worse because I tend to go towards more agile, aggressive weapons, any tips to control my movement?
I remember during splatoon 1 sitting myself down and forcing myself to stick to it and get better. Sticks sucked, but motion controls were weird. Something that helped me was turning the sens ALLLL the way up. I sat down and got good w chargers but it took MONTHS. (and a lot of losses w me sighing and hitting "keep going")
Outside of splatoon players (especially if you play halo like me) complain about crossplay because of how accurate mouse players are, and how strong aim assist on controllers can be. Ever since I played Doom 2016 on my Switch, I'm a firm believer that if controllers made gyro aim standard, crossplay can be 100% feasible. And Right now Xbox is the only company that hasn't adopted gyro. I'd use my pro-controller or buy a dual sense if I didn't find the xbox controller the most comfortable for me, and if I didn't play on PC where Xbox controllers work flawlessly. Everything else I've had issues. Playstation 3 had the sixaxis system, wii got motion then the motion plus, and they've been standard since. Even the old steam controller came with gyro and its in the steamdeck. Xbox needs to get with the program and add gyro to the controllers, and add gyro drivers to windows/xbox OS. If we want crossplay to be standardized, then so too must gyro aiming.
I wish they added sensitivity setting for up/down and left/right. As a PC player , it's really hard using motion control when you have to keep moving the whole arm just to aim/turn
You can change the sensitivity settings, but it’s for the whole stick a not separate if that’s what you are talking about. And you don’t need to use gyro aim just to turn, that’s what the right stick is for.
I feel that the up down sensitivity for gyro is too high even on low sensitivity. Sometimes trying to adjust Abit to left/right resulted in some elevation in the process. (I tried testing it in lobby while looking at my controller. It kinda still move a bit) I also feel that when you start shooting, the camera move up as well? I don't know if using the PS5 controller on switch affect the gyro but I was thinking of getting a switch pro controller. Though The price is kinda way too high for a controller that doesn't have a good dpad.
I just messed around with motion aiming for the first time today for about 30 minutes before I left for work and messed around a little bit in the pregame Lobby and then attempted a few story missions and my aiming is definitely better with it it's very easy to accurately snap from Target to Target compared to using the analog sticks but when it comes to moving around and aiming at the same time along with jumping and using the right stick to make sharp turns it's definitely something that is going to take many hours until I can actually go into matchmaking or even play the DLC content using motion controls but I really want to get them down because I feel like overall for every Nintendo switch games the controls are not all that great when it comes to gaming and being able to tweak your sensitivity settings perfectly
The hardest part for me if using a 2 hand, non split joycon grip is what to do when something goes beyond my wrists range of motion (say a dualie that likes to run circles around you). How do you reset your wrists to neutral without losing track?
This is one of the reasons I like using max sensitivity; I can turn ~270 degrees before I hit that point, so it's less likely to happen. As has been mentioned, the right stick is great for making broad, smooth adjustments that are harder to make when your wrists are all tangled up aiming at someone. You may also situationally be able to move your character so that the camera angle becomes more advantageous
There is but 1 reason i do not use motion-controls. I accidentally bought joy cons that cannot use motion controls. So i could be the best player in the world but be held back by my refusal to buy any more joy-cons
some of the worst things is to want to get better at the game and play with motion control, but having a switch lite, it makes it so hard to use that i just prefer to play without it, and id say i still get good amount of kills but i have to use weapons that arent quite shooting oriented. Thats why i play brush and roller, but If you have any tips for playing with motion aim with a switch lite, id appreciate it ^^" maybe a video about pplaying in handheld mode
Ive tried on multiple occasions to switch to motion controls but it frustrates the hell out of me. Im too fidgety in my seat mostly. I dont have shakey hands or anything like that, i just dont sit still...
I’m actually dealing with an awkward position issue. My desk is too low for my hands to go below it and too high for my hands to go above it, at least when I’m sitting in a comfortable position relative to my monitor. So my hands sit on my desk and to aim sharply upwards or downwards I have to lever up my arms.
this guides pretty good, ive completed story mode and am level 10 in the online mode, and ive been using sticks this whole time, my issue is the left/right turning on motion because my seating where i play doesnt let me rotate properly, any ideas to make the left/right better besides practicing the aim thing? my left/right on my wrists isnt that good anyways. edit: been doing some of the extra weapon types i missed in the story missions and im breaking my old times, seems this is pretty good, but i gotta use the stick and movement to handle left/right, i only used sticks in the first place cause the motion was something i was not willing to deal with before. aims definitely better though, i did a mission with the bamboozler and i couldnt aim that thing for crap on sticks, and i was splatting enemies alot easier. guess its time for my online team to carry me until i figure this out lol, with sticks i was getting top or 2nd score on the team. (i was also using spammy machinegun and bucket weapons, so thats a thing)
You can fucking do it man i believe, even someone like me who's been using motion controls for 7 years am struggling with the steadiness aspect, everyones got their own problems they need to solve and i believe we can do it
@@Smash78 yeah its a pretty good weapon but im not satisfied with the range, i bought an explosher early and im regretting it, it doesnt have the firerate to get someone out quickly and it pierces targets which i find annoying because a direct pop on someone is like 90 damage and its a needle in a haystack to land, if only it exploded on contact like the lochnload from TF2. edit: nevermind, explosher supremacy.
@@Smash78 update, ive completed the secret kettle, i keep carrying my team, nobody wants to use my expertly placed squid beakons when i run support, and i still get top score when trying to support, i also get top score if we lose cause team doesnt know how to ink turf (or the base if im using a bad painting weapon) hero shot replica is really strong (same as splattershot). sheesh.
Splatoon 3 is my first Splatoon, I tried motion controls and I was absolutely abysmal. Then I went to sticks because I'm used to stick controls in general because I play alot of shooters, and I actually started doing really well. But I acknowledge I won't ever be in the upper echelons of skill levels using stick.
Trust me, I’ve played tons of console shooters over the years, but sticks are kind of abysmal on Splatoon. There’s no separate vertical and horizontal sensitivity for stick, so any accidental motions up or down will cause “sprinkler aiming” like they say in the video. I’m with Animal on this one. Edit: oh, and did I forget to mention there’s no aim assist here unlike other shooters?
@@thebuzzard4543 trust me it’ll be worth the time put in, I decided to play Splatoon 2 before 3 came out to practice my gyro aiming and it’s paying dividends now.
i would recommend another drill for those learning motion controls from a fellow motion learner, although i would recommend one wepon class in particular for this drill, it could help with all of them in my opinion. pick up a charger (i was a dark tet main in 2, and i love the splatana wiper in 3, it works awesomely for the wiper) and get to a large gray target. start charging full shots and using only motion, hit the target. try to use your whole tank. speed up the target change. once youre comfortable with that, try partial charges, same thing. after that, you can diverge from that to fit your wepon and playstyle most, and please take in account distance. for example, i use my sub to snuff enemies out so i will usually need to snap my reticle a small or medium distance on either stationary-ish (shooting down the torpedo) or moving (dodging the torpedo) targets at a short to medium distance, so ill do some more of those same drills with my wepon, on moving and stationary targets, making sure to charge and not charge the wiper, and using the torpedo sometimes on the targets. hope this helps yall, gl
Hey squid school, I was just wanting to ask, what sensitivity settings do you play on? I can pretty much get used to anything after a long enough period, but i was curious which sensitivity you would personally use or recommend.
I personally use max sensitivity and definitely recommend it for short-range weapons. It's really personal preference, there are plenty of top players who aren't at max. Charger players tend to prefer lower, usually between -1 and +2
I personally recommend finding the highest sensitivity you can snap back and forth between dummies in front of you and then setting the right stick sensitivity to an amount that lets you snap a 180 onto a target very quickly. For me this is 4.5 and 2.5 respectively even when I’m playing charger.
The only issue with handheld is that you can't use a wired internet connection, and wifi is less stable. I don't think it interferes with your ability to play the game well, though.
I kinda like motion controls, but the fact that you get look up or down with stick assistance kinda ruins it for me. Splatoon3 is my first splatoon, and I wanna be decent enough to play with motion, but starting out, it feels completely unintuitive.
I promise that struggling with it is worth it. You will play worse at first, for maybe a couple weeks, but when you start getting used to them your aim will improve at an accelerating rate, at the same time that sticks players are starting to hit a plateau and you'll be faster than them for the rest of the time you play the game.
This is my first splatoon game and I want to get really good at it. I don't have a pro controller and I've been playing using joycons and using motion controls on the right one. Is that viable or is it important to play using a pro controller?
there are joycon “comfort grips” i think they’re called which are similar to a full on pro controller but at half the price, it’s been a while since i’ve used a pro controller so i don’t know if there’s a huge difference but it definitely helps 👍
It’s widely agreed that the pro controller is the best way to play, but I’ve also played with the joycons in the grip that comes with the console and I thought it was ok, definitely not as comfortable, but good enough.
I have no trouble aiming or playing with Joy Cons. It is just that the controllers are so small I can’t play for too long without my hands cramping. If you don’t have that issue then I think you can continue to use the joy cons.
I just can’t for the life of me get used to motion. Im going to try to and use your tips but its hard getting used to this after two days of playing with stick lol I thought i was going pretty good with stick until i got splattered by people with godly aim.
omg. im new to splatoon and havent used motion controls before and i was always so confused as to why is the only game that makes me shake while playing 😭
@@unlockedocean176 not at all! I had a competitive teammate who played with high sens motion on handheld for a while. Only downside is that you can't use a LAN adapter that way
@@SquidSchool You should be able to use a lan adapter in handheld with a USB OTG adapter, but if you catch the cable on your arm or something and it disconnects then you're out of luck
The one thing I struggle with when it comes to motion aiming, is snapping. I have tried to snap my aim many times, but I'm always a few millimeters off. I'm just glad that I'm still allowed to turn the camera with the right stick, and then use my gyro to fine-tune my aiming.
I don't know if this is good for those new to motion controls or scared of trying it but what I do, after hours of play time only to realise I could have turned off motion controls but suffered through the growing pains, is start on low sensitivity and gradually work my way up until I find my limit (your health is far more important than this game). I started at around -1 and now I'm considering moving up to +3.5 from +3.0 after gradually increasing my sensitivity over a period of months. Learning takes time and energy. And resources like this channel are incredibly valuable!
I would recommend to play as much of the singleplayer as you can. I have only played a little bit of Splatoon 1 after finishing it's singleplayer part and really wasn't used to motion controls anymore but after finishing every singleplayer mission with every weapon apart from After Alterna(couldn't beat the octolings) I was much more used to playing with motion controls.