as a child this game was next to impossible. I loved it so much any ways. the music by its self is magic. makes me miss my passed away friends who played with me as a younger teen.
It was not impossible. You just needed to implement all the characters. So if you got stuck just grab another one. I love the music, this and Guardian Legend. It's dope music.
This. Game. I remember renting it from our local video store when I was 7 or 8 and just ran around and explored as Pochi. I never got far or got any crowns, but I loved the adventure. One day, I went to a used video game store and found a copy. I quickly scooped it up and still have it 25 years later. Still haven’t beaten the damned thing, but still love it like I’m a kid again.
I did the SXT, Same eXact Thing! It’s only one of the deadliest NES soundtracks I can think of, aside from some Konami titles like the CastleVanias and Sunsoft ones like Fester’s Quest and Journey to Silius, the underground concourse and I never actually that game nor gamed since the 90’s.
I did the SXT, Same eXact Thing! It’s only one of the deadliest NES soundtracks I can think of, aside from some Konami titles like the CastleVanias and Sunsoft ones like Fester’s Quest and Journey to Silius, the underground concourse and I never actually that game nor gamed since the 90’s.
So many fond memories of renting this game on a Friday night and being so excited to get home to play it....never finished the game, but must have rented it 50+ times. Definitely one of the hidden gems as far as NES soundtracks go. Makes me miss the good old days...
I used to rent and play this game from a mom and pop’s hole in the wall video store at 8 years old. Huge nostalgic memories. I could never get very far and still have not beaten this game, but the soundtrack will forever bring me back to my childhood just like time travel.
In all these decades, there's never been another game like this. Side scroller, open world, multiple characters with various abilities and tool specializations which allow them to explore distinct parts of the world. This format could be redone 20 times and every single one of them would be a classic. It's kind of sad that certain formats just don't get redone and expanded upon.
Eventually beat this game, but it took weeks. Had to call the Game Counselors to find the damn Shield. Was lucky enough to not find fourth boss until I got the crown the dad could access. It mopped the floor with anyone else. Sure was fun warping around as the son. Satisfying final boss fight. Wonderful game all around.
Wow.it's been ages since I have played this one but,it's one I remember well.the Music was great,and as challenging as it was,and as much as most people hated it,I never did.It was one of my favorites,to this day...
This is one of my favorite games that belonged to my late brother. I have yet to finish the game since I was confused where to go (his manual was trashed unfortunately), but I hope to play again and complete the game while reminiscing on this music.
I've always thought the Overworld track sounds suspiciously like "Always Something There to Remind Me" by Naked Eyes... but I LOVE this entire soundtrack. Straight-up genius work from a straight-up genius composer.
That’s an awesome way to think of that and I think I kind of get it. I personally get reminded of Marty Balin’s Hearts Can Be That Way when you first descend into the dungeon.
This game was brilliantly designed to be frustration inducing to beat w/o a guide, but yet so unique crafted you kept playing anymore to try to figure out more of the puzzle on how to go about it. The sound track was really the icing on the cake.
koshiro's most under-appreciated masterpiece IMO and, for me, his most complete work. I really dig lots of his other works, but LotW is by far the most densely packed.
Never made it to the first boss and know every one of these songs. Impossible game but creative layout. It makes me wonder if this game was just built around the player being able to hear the entire soundtrack without ever beating the game lol. The final boss was so easy with cheat codes though. And amazing boss battle song for that too! man this is a great soundtrack. timeless
I want to beat this game so bad. Its haunted me for almost 20 years. Farthest ive got is getting two crowns. I know where the other two are but I cant beat the third boss. He just kills me unbelievably fast :(
+imbisoul Change the order of who you get the crowns with. As Lyll is the weakest, you generally want to use her first of second. The bosses are strictly ordered, no matter who fights them. Also, get the shield! It makes the 3rd and 4th bosses much easier!
My parents bought this game for me one year for Christmas when I asked them for Final Fantasy. I guess they just didn't know the difference and they thought "one fantasy adventure game is as good as another". Stroke of luck I suppose! I actually did finish the game, but it was a collaborative effort between me, my older cousin, and my younger brother, all doing our own runs and comparing notes on where to find various items and the best order to do things, and it took months.
just seeing that cover art takes me back. i must've been under 8 or 9 when i first tried this game. kept coming back despite sucking at it, mostly for the music. (didn't know it at the time but games like this and megaman could've sucked something fierce but the music would've saved it
Definitely in the top 5 NES games right up there with Megaman 2 (or 3), contra, jackal and life force. just try and play this game without a manual or walkthrough. You can't even tell what the items do! so confusing.
Did the people that wound up forming Quintet and making ActRaiser wind up having some involvement in this NES port too? I swear I've read something to that effect. It would make sense that Broderbund would publish more than one Compile-related NES game though (along with Guardian Legend)
A very under-rated OST. Koshiro's known mostly for his work on the Ys series, (he also did the OST for ActRaiser....another under-rated soundtrack), but this one to me is one that sticks. Another below me said the loops are short......which yeah, they are, but there's a lot going on in some of these tracks that after a while, I don't notice it. LotW is still a personal favorite of mine from way back. I still recall the hours I spent in Xemn's (the father's) area of the map getting to a certain part that I could see from Meyna's area, but couldn't reach with her specifically. While "Roas's Theme" is never heard in-game, it's still a nice 'Easter egg' of sorts. Weird though how they left it in there. That and Meyna's area themes are my favorites. As mentioned, the MSX2 version of the game also has a lot of music bits and at least 5 or 6 other songs that were never ported over to the NES version.
+Anominus Anominus: That's something I'd like to know too. Sure, we can access it from this button code: ((Up/Right + A + B on the 2nd controller, Left/Down and Select on the 1st controller. ( You should still be holding the buttons. Press START on the 1st controller. If you hear a tone, you've done the button combo correctly. Point to the picture on the wall and just hit 'A" to cycle through all 16 tracks.)) Where in the ROM's code does "Roas' Theme" start, and does it point to anywhere on the map code? Again, I'd love to know. Most who used to do this NES ROM hacking stuff have moved on, so it may be hard to figure out. In this OST, it's titled "Theme of Roas" starting at 11:15. I've heard all other 15 tracks in-game. Also in the MSX2 version of this game, there's a different theme for each boss, and some dungeon songs (like that for Meyna) are far longer....the NES's limitations required editing. Pochi's section has an entirely different theme altogether....in the MSX2 version of this game, it's more 'upbeat' for lack of a better term.
I always loved this soundtrack until I heard the MSX2 version that had unique themes for each boss, a totally different theme for Pochi, and a longer music track for Maia (Meyna) with an intro and extra section left out of the tune in the NES version. I still love the music in this version though.
Go ahead, but some games just suck. lol I played some classic Atari games, and...wow. Some of them were fun and all, but a number of others were really not worth the time. As it turns out, there are good and bad games made for each generation of consoles. Not long ago, I thought old games were always besterererest. Consider me enlightened.
True, but also consider this was made in mid-1987, still in the fairly early days of the Famicom/NES when developers were just barely learning to utilize and really master the system's musical potential. Plus, Yuzo was only 19 when he wrote this and was just barely getting his feet wet!