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Lesson 17 - 3DS Max - Total Beginners - Lathe Modifier 

Miled Rizk
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In this lesson for 3DS Max total beginners series, we'll learn about the Lathe modifier, we will learn how to use it properly, plus all its parameters, also we will see how to set up a background image to use for drawing the outline needed to model the geometry. We will learn how to draw the outline, fillet the corners, outline the segments,... At minute 15:17 we will learn the concept of Implicit geometry vs Explicit geometry.
You can download the image I used in the video from here:
drive.google.com/file/d/15GSS...
#3dsmax #3dsmaxtutorial #3dsmaxlathe
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Please watch: "3DS Max Easy Modeling - Simple Chair - Part 1"
• 3DS Max Easy Modeling ...
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19 май 2024

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Комментарии : 5   
@MiledRizk
@MiledRizk 2 месяца назад
If you have any suggestions or requests please leave them in the comments area. Also, if you like to support further the channel you can use the Thanks button, thank you.
@mikakorhonen5715
@mikakorhonen5715 2 месяца назад
I made plate for pizza. Very close to camera, so used turbo smooth. Center vertex is annoying when using lathe+turbo smooth. I left small hole there. 🫣
@MiledRizk
@MiledRizk 2 месяца назад
Hi, i recommend you to add an edit poly modifier after the Lathe, create the necessary edge loops to control the degree of smoothness, and the start/end of the smooth transitions, then add the TurboSmooth. You can check out my two tutorials on TurboSmooth to use it correctly.
@mikakorhonen5715
@mikakorhonen5715 2 месяца назад
@@MiledRizk Sounds good step. Pizza covered hole anyway. :)
@MiledRizk
@MiledRizk 2 месяца назад
:)))