Imagine this with the actual amount of frames put in an animated film. I think I counted 8 frames in this video. But that's from the pics I saw. Anime and animated films have somewhere between 10-48 frames per second. With Anime being on the lower end.
As a beginner animator, I did the mistake of drawing a character in full detail with the hair, cloth etc etc on the first go and use straight ahead principle when animating...... instead of pose to pose. It seriously kill me and the time management was horrible. Thank you youtube for existing and thank you for the person that made this video.
Animators deserve to be known before the voice actors or any author of any kind of animation. Imagine a 24 min long episode of an cartoon or anime, and that particular show is love by the viewers without even recognizing its own animators, that is just the sad reality for animation. Respect for all the animators out there.
That's why a lot shows use tricks like moving the background or only animating the mouth to make the viewer think there's more going on than there actually is. It's pretty genius.
I think, the reason why animators are generally less unknown, because they must work in mega big team (like, hundreds of animators for a full length film). Each animator did only a couple of minutes animation (months ~ a year worth of work!). Mad respect indeed, for animators!!!
@@DinoGirl that's why anime series' and this kind of stuff takes a lot of time between every new episode, for example, Dragonball using a lot of gifs when fighting, hits that repeat themselves over and over, or they just talk a lot which is the easiest animation part. besides, they work in a group where everyone working on separate scenes making it less time consumption
@@tabishrafiq96 tf does that even mean? Tell me one animation software that can make 2d animations like the one in the video and doesn't require drawing each frame by hand
@@nyctoverse5036 Blender Greas pencil? You still have to tweek frames but many of tweeks could be greatly speed up by sculpting poses and using armature.
@Darth NihilusUhhhh...no. He's just reflecting off the fact that,in the past, animators had none of this stuff. So seeing how long this takes with modern technology, imagine how much longer it must've taken humans to do this with only their hands, eyes, and see through paper. Chill out.
@@aliencommander632 it's an African proverb I have more where that came from...but I'm glad u like it, u can use it I'm not gonna copyright strike u xD
Huge respect for all animators out there! I can't imagine the amount of work poured into just a single fight scene in Demon Slayer. After seeing this video my respect for animators just shot up by 1000%.
Incredible! Your animation is so smooth, and your colors really give the characters depth. Thank you for the step-by-step on how you animated this. This was a great learning experience!
I know right. I wish i could do this kind of stuff but I'm practically still a beginner digital 'artist' and i watch these to learn more on smooth animation as well as making some background terrain from using the wet paint brush tool or air brush tool.
@@LordDankTron That's a great idea! I'm a beginner with digital too and I JUST started animation. It all looks terrible right now but hopefully watching amazing people (and lots of tutorials) I can get better and better
@@Scomicmaker It's is great learning from other artists. When i started trying to draw some human figures i didnt like being realistic with the eyes and mouth so i took a more anime look on my drawings and with animating im starting with animatics so i can get a foundation on my animation and ill start inbetween once i've got a whole animatic.
Play it at 1.5x speed and it looks a lot more realistic speed wise everybody but other than that GREAT animation! I love the background for sure and the angle you chose is really cool!
The running part from right to left could be faster but the last part running out of the screen already is too fast and would be more accurate at 0.5 speed with a lot more frames...
@@EdTadeo Hey, awesome videos! Maybe you can help me with a problem. If i have a layer with an animation and i select all frames and try to move the drawn character it only moves the visible image not the other frames too. Is there a way to do this? I just want to reposition the whole Animation without going through every single frame help!
@@oye_komodo_waran Sad to say, I haven't encounter that problem when I'm using Krita. I think selecting all keyframes won't work. So, best way I can think of is resize your entire canvas, then move your background according to your character's position. But that only works on just one character in the background. If ever I encounter this problem, I'll post something in the my Community tab.
@@EdTadeo Thank you for the very quick response! I think it's just not doable in Krita at the moment. I googled and found only two results that were what i was searching for. Only one had a solution by creating a transform layer, though the questioner said that it did not really work. So maybe a feature in the future, also i'd like to see an option to center non vector layers, but maybe i just have not figured that out. Thanks again, you're awesome!
@Ed Tadeo - I like your process as well. Framerate is similar to some projects I did as CU/IB. But knowing that this can be done on Krita... wow. @Amir Robinson - Your fear will be gone if you enjoy and love what you're doing. Sometimes you'll even forget the time.
Ed, thanks for this video. It is really cool watching your process. Amir, might I recommend AMB Animation Academy. They have free tutorials about 2d animations, including online courses that you can pay for. The guy who runs AMB Animation Academy does paper and pencil, though. Regardless, he teaches is the same technique that Ed uses in this video, so I think you'd find it valuable.
My birthday is 1/6 so I took this as a birthday present. Thank you. (Belated, I know.) When i think back to what Disney was doing with his full length movies (I formed my first Disney club in Kansas City, and actually sat in Walt's grade school desk and went to the movies in the same building where he did his first animations) and have studied the whole animation process for many years ... I am in awe with your skill at doing all the work, even with the kind of tool Krita is. I saw storyboarding, basic sketching, key form layout, inking, coloring, layering (simulating the multiplane camera) and compressing all the meetings, arguments, and decisions needed at each step of the way (done in your head) ... well, that would have been at least 20 people working maybe two weeks on a sequence like that one. And you would be designer, sketch and layout, key animator, fill-in artist, inker, color painter, cel manager, cameraman, lab tech, film editor, etc. all by yourself (!) with digital medium and program. Your talent and skill at this is truly amazing. BTW, I am 80 now, and I wish I had stayed with animation and art, but I wandered away into the technical end. Still, you have taken all the advantages available to you to do the impossible: better than Pixar all by yourself. (I'm assuming this is the case!) Yours is a job well done. Congratulations!
Overall great work. Lara's legs feel a bid weird after sliding, though. She kinda builds up momentum with her left leg, but she moves her left leg forward first, instead of the opposite, giving a sensation she's being pushed forward instead of actually running. Before the slide she kinda switches legs too. The first time I saw the animation in the beginning of the video I didn't noticed it directly, but I felt her motion had something off, then I understood why. Just to end on a good note, the lizard felt good, and scenario is beautiful.
@Dave Hanson Nice opinion. But I think it's because of the vibrance of the colors of the animation that isn't cohesive with the environment, thus making them "floating". The tone of the characters are like during an afternoon but the setting is set during nighttime. The animation is actually good, I don't know what made you think that it isn't good? Perhaps, your standards are just too high I guess...
Carl Naredo I’m an animation student and I can say that colour has nothing to do with the animation looking “floaty”. It’s simply due to poor timing and the feeling of weight is off when she’s running (e.g. when her foot hits the ground when she first runs into screen). I’m not looking at the final product which includes the background and colours but simply the animation test when it was fully inbetweened.
You do not have non single video where you show your skills, so how you pretend to criticize the hard work from another person if you didn't accomplish anything? ¡Give an opinion is free, but has no real value!
Dave Hanson I still would say this is bad lol. It takes aLOT to animate and he’ll get better overtime. Can’t expect it to be perfect each time. He of course should take criticism but to say it’s bad when it just needs work is meh.
I saw this video almost 3 years ago and i can in a way say that this is one of the very first thing that inspired me to start animation. It took me a 2 years to actually start to learn it tho but thanks RU-vid for showing this video again to me.
in my opinion, you could fast it up a little bit, because the lizard, in the last frames seems a little bit slower than he should be, but except for this, the whole thing is unbelievable beautiful, it is fascinanting, almost scary of how gorgeous it is. It just blows my mind that a single person were able to do something so weel done like this, good job bro, you are such a ENORMOUS inspiration
Has it been five years already? jeese!. i love this video. looking into Krita right now and searched up "Best Krita Animation" found you again. i rember this video from way back!! Mad insperation from you.
Oh Man, finally , Open Source programs deserve this, good painter, good skills showing how to create great artwork with any tool, and Krita is a great tool
Thats amazing! Not just the drawings themselves - yall noticed the camera movements and shaking? Details can really make stuff awesome. I wanna try doing my own animations as well :)
@letter h yeah, to me at least. Because my parents keeps making me study math so that I could become an engineer or some crap like that. Sorry if I sounded mean I just hate math @u@
There is actually a reason for this. its the same reason he did the pony tail separate too. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-uDqjIdI4bF4.htmlm5s
Im actually working on an animation rn. It's the " Everything Black" meme. Watching your videos really help me relax when Im thinking about my animation and how long its gonna take to make it. Every time I think of it, I get so stressed because I'm always busy with homework or chores. Then when Im done with that all I wanna do is relax and watch yt or draw. I'm new at animation so I'm always watching videos like these. Edit: What did you use to make the screen shake? And what did you use for music? Sorry if Im asking to much 😅
idk how to do it anywhere else but in adobe after effects, i made a camera shake effect using keyframes and moving the canvas ever so slightly in different directions
It’s so amazing how animators can think about animating something and then actually doing it for me it’s hard in my head I will think of animating something but then when I put it to work it just dose not end up how I have it in my head that’s annoying
This is just amazing man.... It actually gives me hope that i can do it too with this software. All i need is hardwork and patience. You're literally amazing, blessed are your hands
What i like about animation is that, other than planning, its mostly doing your job calmly on your own, nothing really hard to think about. Maybe 'how does this muscle work' or 'whats the color of this now?', and then just goes back to filling your sketch back up. It kind of reminds me of powerwash simulator in that sense.
OMG This is epic! I really love how you animate! Your background is vert good too! You are amazing 😊 Please make an animation of alien! (It was very epic too) 😄
This flew into my recommended lol BUT w A IT, this is an amazing animation, done on Krita nonetheless! One thing was bothering me at 0:06. Her right leg should've lifted first, all her balance was transferred to her left leg when the sliding animation ended. It looks awkward boosting off of her left leg, other than that though, I love this!
Bro I liked this one for real! This is was really good I tried to give Krita a shot back in the day but it kept crashing so I stuck with my Clio studio paint! But the best animation software free hands down though!
Also check out opentoonz if you're already comfortable with clip studio paint. For me it's Krita to get comfortable animating before i try out the very complex opentoonz, though you might enjoy it.
For a flawless animation, you gotta stick to your character’s position every frame no matter how much time it will take. The result of patience is rewarding! 👍🏼
Dont be a perfectionist,if you do your brain will allways makes perfect and dont wanna fail,that causes no improvement because you wont try anything new in feir of not perfect
Hello there! I could use Blender for 3D environments but not using the grease pencil to animate 2Ds. Grease pencil for me looks like vector graphics, very clean. I like mine to look organic like pencil. Besides, I'm a little got used to Krita, makes me work faster. ;)
Amazing job dude! Keep up the good work! I've been a fan of Tomb Raider since I was 4 or 3 years old back in the 90's and since then Lara has become one of my child/adulthood icons. I also appreciate you using the classic Lara instead of the reboot like everyone else.
Great job, i enjoyed every single frame. Animating is trully an excrushiating process but the results can be amazing like in your case. Thanks for sharing.