All that matters is that DK Mountain has that bridge at the end where all the chaos happens. That has made the entire booster course pass worth the $25 alone. The rest was just icing on the cake.
@@conspicuouspigeons there just so easy to dodge 95% of players just take the inside corner anyway.. Nothing more fulfilling in Mario Kart then knocking someone of a bridge..
I’m really hoping for a surprise element with Daisy Circuit, perhaps a switched up third lap? It’d be the only reason why it deserves to come after DK Mountain in the cup
I think you correct. The reason of Piranha Plant Pipeline's exclusion could be because of issues with the camera. Anyone whos seen this as a custom track should know what im talking about. The prefix leak shows that there was going to be another nitro track, but they likely didn’t know it was going to be this one when they made the plans, because it probably didn’t exist yet.
Thanks for pointing out the halfpipe in Rosalina's Ice World. I never really liked that track in 7 (though admittedly part of that was because it was the only 7 nitro without gliding, which disappointed me), but with the new shortcut at the end and new halfpipes, I will definitely enjoy it more
Great video! Glad to see Rosalina's Ice World as someone else's most hyped track, and nice to see some speculation about Daisy Circuit being the third track as I also found this off. Although there's a better chance it means nothing, I think there's a slight chance it could pull a Peach Gardens.
I was actually really excited for DK Mountain (I had to stop myself from screaming). It had been my most wanted Track since Wave 1, and I held on like a stubborn baby. And I am SO GLAD that I held on for all this time.
@@HP12775 I don't think so. I would love a lap change, but the difference between Peach Gardens and Daisy Circuit is that Peach Garden had 2 varients in Tour, Daisy Circuit never did.
I mean, it’d be the easiest thing in the world to have us take a right into a building or something and go reverse for the last lap Paris Promenade style. Could be cool as it’s also a track that is possible backwards
@@lemonquacklol I hope they do that or something similar. I love the concept of a retro track having the lap change and I hate how only 2 retros have it.
My Warp Pipe Canyon theory: Warp Pipe Canyon was never planned to begin with. Even with how janky it could be in 8DX, its theming is kinda simple, and so is the layout. Plus, Nintendo may have decided that it was too similar to Piranha Plant Slide in theming as well. I think they intentionally shelved it to save it for the next game, whether it’s in the base game or in a DLC.
It makes sense why Pipeline got snuffed so glad they picked a cool track, some people don’t like Rosalina Ice World but I think it’s the wing doesn’t match the special cup in 7 so hopefully it gets that second chance
I agree with your theory about why Pipeline was cut, except I believe Daisy Circuit was the track that they replaced it with. This is because Daisy Circuit was in development much more recently, and was probably more convenient to add on short notice than Ice World. Also, that could maybe explain why Daisy Circuit is Acorn 3. Maybe Pipeline was originally planned for Acorn 3, but when it was scrapped for Daisy Circuit, they didn’t change the placements for whatever reason, but that’s a bit of stretch. I’m sad that this journey is almost over, but I’m SUPER excited to play these tracks!!
I'm 90% certain Daisy Circuit replaced Pipeline, not only do the visuals look the most hastely cobbled together, but it's also super simple, doesn't feel too out of place, and maybe they weren't even planning to show off a sircuit track in the direct in the first place 🤔
There’s not enough tracks in tour for another BCP, even if you count scrapped ones like the Wuhus, Ghost Valley 3, and Banshee Boardwalk. Most I can see is 2 more surprise waves for a total of 8.
Daisy Circuit can’t really go backwards, because unlike Peach Gardens, it doesn’t really have an unused route like Peach Gardens. Daisy Circuit simply doesn’t have a way to make us go backwards
@@lukima_fxm that would make you drive through the finish line which would be weird because no other course makes you drive through the finish line before you get to the next lap
@@lemonquacklol There are no buildings to turn right into. Don't even try to come up with a potential way for Daisy Circuit to go backwards. With its layout and the design of the course, it's simply impossible to go backwards
Maybe we will get a suprise cup that will bring the total track count to 100? If it was the case we could see: Mushroom Bridge Shy Guy Bazar Airship Fotress Pipeline
Alternative titles: “Half of Wave 6 I’m not too excited for”, and “I’m gonna roast DK Mountain at every chance I can possibly get”. Jokes aside, I’m really excited for Wave 6 and DK Mountain is my most anticipated wave. Sad we didn’t get some others like *cough* Mushroom Bridge, *cough cough* Dry Dry Ruins, *COUGH HACK HICAPTH* Airship Fortress, *clears throat*, oh and I guess Piranha Plant Pipeline too.
Ironically, I think more people care about Pipeline now that it's getting cut than when it was originally revealed. I guess appreciate what you have until it's gone.
I love Rosalinas Ice World and thought Pipeline was very mid,so I'm happy it got replaced. Would like to see it in the next game tho. Still another absolutely kingly Albert Boris Video.
Theory-- What if we get a Mario Kart Ultimate for the Switch 2 which includes every course made? In this case theyre currently remaking every course, using Tour models for most, thus why the courses look better each wave: theyre all being improved and improved for a future release. This would explain how a course like Piranha Plant Pipeline, and many fan favorites, didn't make it; theyre saving them for the new game. The BCP and Tour can act as a way to affectively make up for the high costs of making the game (buying the BCP now and full ultimate later would cost $85 -- more likely to pay for the BCP and then full game later instead of paying $85 all at once).
Good analysis. Once Wave 6 has been out for a bit, will be very curious to see your final rankings for all the courses. Would be interesting to see the rankings of just the BCP courses and then the rankings of all 96 courses.
It was a magical journey up to the end… thank you for your predictions and videos about that, I watched every single one of them before and after the new waves… Thank you for this journey !
Oh well, maybe next game we get pirhana plant pipeline, when this game turns 15 years old Also, the wrocky wrench in Rome is not based on the modern version, rather the classic smb3 look
This wave is definitely the best. Rome Avanti is a very great city track and is even my 2nd favorite city track. DK Mountain is, well DK Mountain which is my favorite track of all time (also love how they removed those annoying wooden ramps.) Daisy Circuit is a simple but enjoyable track. While I would've prefered Pipeline, Cove is a very solid track and unique as well. I actually used to think Madrid Drive was mid when it first came out, but It's grown on me and is amazing. Rosalina's Ice World was completely unexpected and is a very great pick, underrated track. Bowser's Castle 3 is just amazing. Those visuals are amazing, remix is amazing, and the track isn't flat!! (I hope this means for the future SNES remakes will be like GBA ones, it's been way too long for SNES tracks to continue being flat.) And of course, we got Wii Rainbow Road. Just a stellar track. *I would also like to point out that while I was very wrong on the track picks, almost a year ago I called that wave 6 would only have 1 nitro instead of 3. And people called me crazy..*
@@user-vp3qd1yb2dyes it will. While the track is marked as a Tour track in the trailer it's going to lack the Tour prefix in-game. It's been like this for Ninja Hideaway and Merry Mountain.
Dawg, Rosalina’s ice world hits me hard as nostalgia. This addition is awesome and creative being the second to the special cup and spiny she’ll cup. Pretty fire inclusion, thank you Nintendo, very cool
That’s what I was hoping for maybe they don’t market that for a big surprise for one the wave comes out also hopefully they fix sunset, wild most likely they’re gonna do it in a lazy way though and just do it to wear white three I’ll look at instantly nighttime, unlike in the original, where each lap slowly made the map darker
Makes sense.. I would say "They could've done airship fortress" but it would clash with bowser castle 3. I mean luigi's mansion was also in tour... Huh.. It's crazy that out of 96 tracks none are luigi themed
I doubt they had any foresight back in the early waves as evidence by how rushed out they feel, but man, it should have been like Sky High Sundae who got the boot
Well, it certainly has been a ride, and hopefully, the next entry will have even more to offer, now that we’re finally at the end of Mario Kart 8 Deluxe!
The biggest surprise for me when the trailer showed was just how GOOD these tracks look. Some of them even look like base game tracks. That one screenshot from the top of the hill on Wii Rainbow Road puts me in chills
I'm okay with them leaving out Pipeline, if we get it in the next game. I just wish they also added some karts and gliders from Tour. I love the cat-paw glider and the bratwurst kart. qwq
I don't know if Pipeline was ever planned really. If it was, that means they have always planned for Cove and Pipeline to come in the same wave (given they'd be filling in CSNW_64 and CNSW_67 respectively) and that Pipeline would have always been planned to come in Wave 6 when in reality it plays and feels more like a Wave 1 or 2 track. Also if they really were planned to both be in Wave 6 that far in advance, I don't understand why they would give them such similar names. I think Pipeline was created purely just to give Tour a unique track of its own, and was never meant to come to the BCP. That would also explain why it feels so halfhazardly put together compared to other nitros and reuses a lot of assets from other courses like DS Mario Circuit and Rome Avanti and Piranha Plant Slide. Now why every city track had to come when their intent was never to preserve every single track? That is beyond me lol, surely they could have cut 1 or 2 of them and saved them for the next game to give the pass a bit more variety. Maybe it's because of the way their alternate routing works with the arrows and maybe they didn't want any of that in the next game idk.
Pipeline could've been so cool to see. Imagine if the pipes were in anti-gravity, with you being able to drive on every bit of them like that one slide level in Galaxy 2
I hated Piranha Plant Pipeline so I'm glad it's being excluded. It was basically on the level of a Mushroom Cup course. Too short, too simple for Wave *Six.*
11:56 actually the term "upbeat" in a song doesn't mean what allot of people think it means "upbeat" either can refer to the literal upbeats of a song or you can say a song is "upbeat" to say it mainly utilizes its upbeats (example: london loop) but i agree that wii rr's music is allot more energetic and celebratory
Think about the ppp situation this way: Do you really want another tour track? We have so many of them, I believe we only have 3 3DS tracks in the BCP, so I was happy about another one! (Wish it was wuhu loop tho lmao)
@@user-yn3vs3mj4e who’s stopping them from preserving PPP in Mario kart 9/10? (Edit: also it may not work in MK8’s engine, just like he said, it may have been replaced last minute)
The next (and possibly last for a while) time this track will ever be playable in a game is in July when the Pipe Tour reruns in MKT, and it'll be only playable for 2 weeks, so yeah. I would have liked to have all 21 tracks in lol
imagine they piranha plant pipeline in a secret cup, along with the 3 other rainbow roads were missing, thus rounding the track count up to 100 and ending the booster course pass perfectly
Then why bring so many of them in the first place instead of only like half of them at most, including tracks that wouldn’t even be all that liked, like Tokyo Blur and Sky-High Sundae?
@@cutecharacterpowerIt would've been easier AND more profitable work to not include all the city tracks, which required heavy redesigning for the routes, and instead adding Airship Fortress like everyone wanted.
I feel like they should’ve teased DK Mountain, so that way we would’ve had the jungle argument finished with a lot sooner, there wouldn’t be as many people arguing against Wii Rainbow Road, and Daisy Circuit would’ve been a Huge surprise
Like you said I am SO GLAD we got Piranha Plant Cove instead of Pipeline, I despise Pipeline, to me it really does seem to similar to Piranha Plant Slide, mind you I am not a fan of Piranha Plant Slide as well, and the music for pipeline is very forgettable to me, and the track design is just super basic and boring to play. Sad we didn't get Mushroom Bridge but I had low hopes for getting 2 GCN's especially towards the end, but super excited to play DK Mountain!
The one thing they should do is let you select who races with you in GP I’m tired of seeing Inkling Link Villager and Isabelle show up in a race they’re NOT MARIO CHARACTERS
i feel like dokan (ppp) should have had the spot of moonview highway in the 5th wave, for some reason they didn't like it (i'm expecting it would have made for a weird race with 12 players and scrapped it) or ig they didn't have it ready yet, thus moonview made the cut (which was supposed to be wave 6 placement 3, the daisy circuit one). now they had to add cove as a more difficult course and they thought that havibg 2 tracks in the same wave souding similar is meh, as such either dc or rosalina's ice world made it in
Another thing that’s weird about this wave is that there are no GBA courses which does make sense because they put in most of the themes from GBA but at the same time Bowser’s Castle 4 was already in tour so idk maybe they’re saving it for the next Mario kart game
Not sure if you looked at leaks, but there was never intended to be a GBA course in wave 6 if the prefix leak was indeed accurate. BC4 is a good track, but there needed to be another SNES course and 3 just suited the role
Spiny cup is already showing lots of potential of becoming my favourite cup in the game. I just hope Madrid will play nicely in Mario Kart 8's engine, since some of the cities can feel pretty janky at times.
Pipeline’s issues were likely -Too many Tour tracks in wave 6 -Cove already being a Piranha Plant track for the wave -Camera -Them not having the effort to make the whole thing anti-grav where if they didn’t there would be outrage 💀
Those first 2 points are completely stupid. "Too many Tour tracks in wave 6," waves 4 and 5 both had 3 Tour tracks, yet wave 6 having 3 is just too much? "Cove already being a Piranha Plant track for this wave," Pipeline isn't a Piranha Plant track at all and is completely different from Cove. In Japan (where Nintendo is) Pipeline is called Pipe Canyon, no correlation to Piranha Plants whatsoever, why it's called Piranha Plant Pipeline in other countries I'll never know, but it's not important IT'S. NOT. PIRANHA. PLANT. THEMED.
@@mailpaper7754 Even if it isnt piranha plant themed (which I totally agree on) it would seem odd to westerners regardless. And for too many tour tracks in wave 6, if they added pipeline then there would be 4 tracks (or half the wave), as opposed to the three seen in waves 4 & 5.
Im willing to bet that Pipeline is gonna be a retro in the next game. It could be the only tour one. I could also see a secret cup but I doubt they're going to do that. I'd give it like a 10% chance.
I'm sad pipeline didn't get in cause the live band would've went hard in this I think rosalinas ice world is a curve ball but I tend to love that one track epspically for the piano but they went hard on this one huge props can't wait ot play this in 2 days time
Good video, i couldn’t really watch it since I’m at a hotel but i read subtitles lol. I don’t really care for anything this wave has to offer but I’ll play it
I’m excited for most part, sad we’re not getting Dino Dino Jungle but most of these tracks I’m experience for first time since skipped Wii & 3DS entries so this be good ending to journey