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Level Up Your Game - Making Mage Legacies 

Occultists Anonymous
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Mage: The Awakening is a fantastic system for playing as a reality warping mage, and among the Wise are specific Legacies, passed down from Mentor to Student through arcane tutoring and harrowing initiations. While the rulebook provides all the rules for making a Legacy with 2nd edition, it can be a little, well, Arcane. Here I provide my breakdown for how to make your own Legacy.
These are intended to be unique and interesting, so the first thing is to learn how to make them following the rules, then ignore some rules to add some unique features!
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3 окт 2024

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Комментарии : 9   
@TheFiretiger
@TheFiretiger 2 года назад
Thanks. I needed just a simple conversation on this
@OccultistsAnonymous
@OccultistsAnonymous 2 года назад
Glad it could help you! These are obviously the basics and all and Legacies often break rules and normal conventions, but having I hope this gives you the base level to start with!
@thernalis6292
@thernalis6292 4 года назад
Oh wow. This is exactly what I needed! Awesome!
@OccultistsAnonymous
@OccultistsAnonymous 4 года назад
Glad to hear it! Got some legacies in mind already?
@KaiserAfini
@KaiserAfini 10 месяцев назад
I believe the Ruling Arcana can be anything they want, but the Arcana for the optional Attainments must be a Ruling Arcanum from the parent Path (core book page 199). The idea is to give a Path a third Ruling Arcana to help expand their toolkit (core book page 198), giving some extra customization alongside the specialization that comes with a Legacy. Awesome video, very clear and concise, I love Legacies, they are great for fleshing out a character's concept.
@OccultistsAnonymous
@OccultistsAnonymous 10 месяцев назад
Legacies are all unique and frequently break the rules. Everything presented here is guidelines and just encouragement for folks to dive in and make their own stuff!
@sethseth9059
@sethseth9059 Год назад
The people who wrote this were stroking themselves and expected that everyone was going to stroke them too. You want to have an accessible TTRPG then don't write your rules in a way you need to be lawyer to understand. I had to break it down to point form for the young person who didn't understand the legalese gibberish. If you need to show off then at least follow Chaosiums Call of Cthulhu's clear examples that they provide for their rules.
@OccultistsAnonymous
@OccultistsAnonymous Год назад
More that they were keeping word count low. It's entirely optional and no game is hurt by not using it. You can see similar short rules write ups with Vampire bloodlines, Werewolf lodges, and Geist krewe regalia to think of just a couple.
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