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Lies of P - Combat Showcase (Perfect Guard is Key) 

옹발이 ONGBAL
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00:00 Elite Enemies
02:23 Mad Donkey

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1 июл 2024

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Комментарии : 500   
@HesitateandyouLose
@HesitateandyouLose Год назад
Oooh the sounds of metal clashing, I love it.
@taryngotclout6013
@taryngotclout6013 Год назад
Just makes the blood boil 😤
@broccolin
@broccolin Год назад
Face me, Pinocchio.
@andrei-cezarbleaje5519
@andrei-cezarbleaje5519 Год назад
@@broccolin XD
@eetfuk3571
@eetfuk3571 Год назад
@@broccolin LMAO.
@lucifeers3219
@lucifeers3219 Год назад
Pinocchio, it was not... to be...
@shadyjoker27
@shadyjoker27 Год назад
My man Ongbal is at it again. No one can stop him.
@lucasduarte2315
@lucasduarte2315 Год назад
Only No hesitation, awesome!!
@user-jf9hb2ls2c
@user-jf9hb2ls2c Год назад
For people complaining about dodging after you save gephetto you can go to his room and use quartz to upgrade your dodge and many other things it's a whole skill tree
@js1zzle
@js1zzle Год назад
upgrading dodge huh.... sounds like the main reason most people hated Dark Souls 2 combat.
@angadthandi2281
@angadthandi2281 Год назад
@@js1zzle It depends if its just upping i-frames than that's a dogshit system. But maybe it could change the way you dodge or maybe let you do a double dodge or smth which would be pretty cool.
@lightningguy14
@lightningguy14 Год назад
@@js1zzlepeople hated it because rolling in the early game is just bad. There are very few invincibility frames and, to a new player, its not obvious that you have to level a stat just to give yourself more I frames.
@simonsanchez1504
@simonsanchez1504 Год назад
@@js1zzle it refers to adding an additional dodge. Not more I-frames 😃
@triplenaruto1
@triplenaruto1 Год назад
Is the game full game already out. I'm playing the demo did I overlook a tutorial cause apparently I can perfect block/ parry. Just learned this in the comments.
@KoreanSpy1997
@KoreanSpy1997 Год назад
I think the dodging system is just fine, it's just like bloodborne. Side stepping has decent s. But the key is to perfect-guard. It's a great combination between bloodborne and Sekiro, it's perfect.
@GT---
@GT--- Год назад
YES finally someone says this. A lot of people are complaining about the dodging but the perfect gaurd is such a small window that i dodged most of the time and it was great. I think the people complaining about the dodge dont know how to 😅 like u said its a great balance. Love this game
@dreamerk24m
@dreamerk24m Год назад
second this
@SomeUnkindledAsh
@SomeUnkindledAsh Год назад
I think the i-frames are more than generous, but the length of the dodge should be extended a bit. Bloodborne and even Sekiro cover more distance with their versions
@GRGCompletionist
@GRGCompletionist Год назад
I'm more of a "dodging" guy when it comes to games like these, Sekiro was an exception because aside from it being heavily focus on parrying and deflecting it also felt good and right at home with the samurai setting. This on the other hand feels more like bloodborne so dodging should've been the main focus and for the most part it's fine but it would be better in my opinion if they've added the rolling animation when you're in combat instead of when you're outside of it.
@user-dc8hz6oj7u
@user-dc8hz6oj7u Год назад
@@SomeUnkindledAsh well, there is this p-organ abilty that allows you to extend your dodge with a second input. Kind of like how dodging in GOW worked. It definitely makes the dodges feel better and more balanced. So no worries.
@HesitateandyouLose
@HesitateandyouLose Год назад
P stands for perfect guard I assume.
@jonslater9918
@jonslater9918 Год назад
It stands for Pinocchio, and that’s no joke
@fantiu1
@fantiu1 Год назад
After trying the demo this game really has potential, it seems to take the good things that FROM did right (sekiro parry, prosthetic use without needing a consumable resource, ER poise stance breaks...etc), and what I particularly enjoy is that you're still rewarded for being defensive with the deflects by building up the stance breaks as well as being able to outright break enemies weapons
@NYC_Goody
@NYC_Goody Год назад
Do the prosthetics not require consumables to refill? When using the arm, the bar goes down. Genuinely asking because I never used the arm during my demo playthrough
@fnerd8282
@fnerd8282 Год назад
@@NYC_Goody if I remember correctly the bar restores after resting at a stargazer
@NYC_Goody
@NYC_Goody Год назад
@@fnerd8282 yeah I know that for sure lol. I just meant in general combat and navigating the world
@why8298
@why8298 Год назад
@@NYC_Goodyit recharges and there’s also a consumable that partially recharges them instantly.
@fantiu1
@fantiu1 Год назад
@@NYC_Goody its a bar that will go down on use and resets on every rest like a non refilling mana bar per rest, unlike Sekiro where the tools use emblems which are consumed like ammo and replenished through your stock EDIT: there are extra consumables that refill the arm bar but they are absolutely not necessary as you dont need them in your storage to refill the bar on rest, unlike emblems (or Bloodborne's silver bullets ammo)
@Gorengan
@Gorengan Год назад
this game has great potential!
@DemonChaoss
@DemonChaoss Год назад
Maen aj lo pake mod taekkk, gak pake mod useless konten lo taekkkk ... haha
@PierceArner
@PierceArner Год назад
It feels like this is gonna be something to really let you flex your skills once it fully releases! Awesome work as always and thanks for sharing!
@terenceosorio6680
@terenceosorio6680 Год назад
This demo has a lot more content than i was expecting and overall a really good experience. Im looking forward to the full game
@Danilli91
@Danilli91 Год назад
I'm really enjoying the demo, I think the first boss was quite instructive in teaching me that I have to use my guard more and try to make the perfect parry :)
@nomercy8989
@nomercy8989 Год назад
Did you guys know that you can break the weapon of those guards with big swords by throwing the cogs at them when they are blocking? It instantly breaks their weapon but if you perfect parry it takes 2 or 3
@perrytran9504
@perrytran9504 Год назад
Damn here I was thinking they were useless once I got the hook. I only thought to use them for aggroing guys.
@vince4503
@vince4503 Год назад
for real? i thought they were just equivalent of pebble in ds
@dogitosama
@dogitosama 10 месяцев назад
Nice finding, I think I broke their weapon with the hook too, but I'm not sure. But the cog is a real game changer
@oldhunterraziel5327
@oldhunterraziel5327 Год назад
Bought this after your no hit. Been playing the demo so this is very welcome so I can get ready for full game.
@sikevillian
@sikevillian Год назад
This game has been very impressive so far. Can't wait for the full game and see the insane runs & combat prowess!
@DemonChaoss
@DemonChaoss Год назад
Boring game very cluncky and slow, guard block hole the time is boring lmao
@thephoenix8892
@thephoenix8892 Год назад
Bro I died to that one watchman in the Petrification Quarantine zone like 15 times and he made that dude seem like nothing lol. The game is really good, I’ve just got to get used to the timing for the perfect parries. You REALLY have to be perfect in order for it to count
@allandm
@allandm Год назад
You really do! I honestly wish they were a little more generous with the parry timing, right now it feels waaay too risky as it needs to be perfect. So might as well dodge since it has a lot more s it feels
@rahndel2364
@rahndel2364 Год назад
@@allandm I think it’s fine because if you guard too early, you still get the damage reduction and the rally mechanic for the damage you took. So it’s a high reward system but not really high risk. It’s cool how they put so many ways to play in the game, dodging of you want, perfect guard if you’re feeling fancy and just blocking if you don’t wanna bother with timing. A great demo!
@allandm
@allandm Год назад
@@rahndel2364 i always feel like i dodge and parry just a feel frames too late and get hit xD maybe i just need to get used to the timings
@aminulhussain2277
@aminulhussain2277 Год назад
​@@allandm You don't need to be perfect, since you can hit the enemy to get your health back.
@allandm
@allandm Год назад
@@aminulhussain2277 you can only get your health back if you blocked, and usually not all of it
@LucasDimoveo
@LucasDimoveo Год назад
I look forward to dodge only runs (Bloodborne style) or Parry only runs.
@vincereese2997
@vincereese2997 Год назад
Another master class in video game combat. Excellent! Game looks dope.
@agentsmith1920
@agentsmith1920 Год назад
I had no idea this game existed till I saw Ongbal playing it. Downloaded the demo and it's really impressive.
@philipclassified3292
@philipclassified3292 Год назад
Love how you also show it with evere, weapon, just the GOAT doing his stuff
@moonlitpebbles4778
@moonlitpebbles4778 Год назад
if there is one complain I have with the combat system shown in the demo, it's that guarding heavier attacks doesn't "stagger" you like in Sekiro, which leads to fights like the Mad Donkey showcased here where you can just guard a heavy hit and *immediately* start circling and attacking
@sinkintothedarknessofthema2695
That’s because in Sekiro, Wolf only has 1 arm so he doesn’t have the strength to fully guard against heavy attacks. When you have both arms it’s easier to guard a heavy attack.
@OMGlvl86turtlepilot
@OMGlvl86turtlepilot Год назад
@@sinkintothedarknessofthema2695 Ah yes, applying hyper realism to super specific scenarios and neglecting realism every other chance they get. classic game design
@sinkintothedarknessofthema2695
@@OMGlvl86turtlepilot You’re not wrong lmao Idk why they miss opportunities like that.
@ghostray3252
@ghostray3252 Год назад
The feature you mentioned is in the game. You just don't see it from this video because of all the perfect block. Normal block drains much more stamina per hit, and losing all stamina staggers you.
@terenceosorio6680
@terenceosorio6680 Год назад
​@Ghostray325 I think he's referring to the attacks that can't normally be dodged/blocked but ONLY perfect guarded/parried. In sekiro with those kinds of attacks, both characters stagger for a bit, with the enemy's meter building much more. In P tho, attack an enemies unblockable attack, P can pretty much attack away
@ABadassDragon
@ABadassDragon Год назад
Amazing gameplay that actually looks good. I watched some others and they just try and keep dodging and getting hit. I hope the full release emphasizes that you should do perfect blocks most of the time
@MaidenlessScrub
@MaidenlessScrub Год назад
Ongbal is a master of souls games. Poor bosses are just mobs for him to style on
@ni9274
@ni9274 Год назад
the timing of prefect blocks is too tight, it's better to dodge attack
@flamingmanure
@flamingmanure Год назад
@@ni9274 agreed, you would die alot in your first few in counters with alot of enemies and bosses, not so with dodging. they need to add a few perfect block frames to actually make it viable otherwise not many are going to use it their first time through the game.
@Etechtroniks
@Etechtroniks Год назад
I wish I could ONLY dodge. Parry window is hard with how these enemies attack. My 1st souls game so im struggling hard😢
@MaidenlessScrub
@MaidenlessScrub Год назад
@@ni9274 yeah the deflect window is so small and you can’t cancel an attack into a block like Sekiro. On top of that most enemies in this game have at least 2 delayed attacks. Bosses have more.
@Chief_Ten_Bears
@Chief_Ten_Bears Год назад
When the demo came out you were the first one I thought of!
@gessoalfa
@gessoalfa Год назад
i love parry system. very hard to master but very rewarding
@pyromantis
@pyromantis Год назад
That orange parry effect looks good
@whatisbestinlife8112
@whatisbestinlife8112 Год назад
A lot of people complaining about the short length of the dodge are not seeing the game for what it is. It plays more like Sekiro than DS (or even Bloodborne). You stay in direct range of the enemy much more (like Sekiro) and parry more to reach posture breakpoints (like Sekiro). Dodging works perfectly fine even with a shorter range. But trying to dodge out of range to pure safety like DS is doomed to feel frustrating and isn't how the game plays best. Actively parrying and dodging attacks while staying close and in melee range is how the game is meant to be played primarily. And it does it very well, imo. One of the better Soulslikes yet.
@andrei-cezarbleaje5519
@andrei-cezarbleaje5519 Год назад
This ^ , the game is played close and personal constantly applying pressure with the attacks and parries and the occasionals dodges .
@banditgamingps5
@banditgamingps5 Год назад
Agreed man. This is a very good game imo.
@mtrmario-ok1tg
@mtrmario-ok1tg Год назад
I came to that conclusion quite quickly and it's true this game wants you to block and not just dodge
@reynold99991
@reynold99991 Год назад
Me who wants to hulk smash all the time 😢
@ChuckPalomo
@ChuckPalomo Год назад
I only wish there were parry reaction animations like in Sekiro or Thymesia instead of the character just staying in pose when blocking. It added so much to the combat visuals.
@nijigaharaTV
@nijigaharaTV 10 месяцев назад
These are puppets not humans so their movement is inherently clunky
@Voc_spooksauce
@Voc_spooksauce 9 месяцев назад
​@@nijigaharaTVStill it would look cool if they had more reactions, not like how humans react out of fear, but just the metal reflecting really
@JorgeRodriguez-xz5ec
@JorgeRodriguez-xz5ec 9 месяцев назад
There's a skill for that
@ChuckPalomo
@ChuckPalomo 9 месяцев назад
@@JorgeRodriguez-xz5ecreally? maybe I'll check it out. How does it look?
@mattbradley408
@mattbradley408 Год назад
This game has insane potential
@kevinmorales4405
@kevinmorales4405 Год назад
The sound fx in this game is incredible
@brucelam115
@brucelam115 Год назад
Dude, your gameplay is FIRE!!!!! You inspired me to play sekiro in a stylish way❤
@TwiggyShei
@TwiggyShei Год назад
Cant wait for this to come out. This game and Remnant 2 are my most anticipated of this hear and ill be getting my hands on both two months in a row. 2023 isnt so bad after all...
@PKLO9727
@PKLO9727 Год назад
I love the Sekiro and Wu Long influence to this game! I’ve always liked blade parrying over shield parrying. It just looks cooler even though ideally it’s not better lol
@Navefreamo
@Navefreamo Год назад
Mate Wu Long is shit bassicly
@hs-bd1po
@hs-bd1po Год назад
1:34 this shoulder atack reminds me of gundyr(dark souls 3)
@ksnumidium9168
@ksnumidium9168 Год назад
Lies of P looks super badass!
@Azure_Iolite
@Azure_Iolite Год назад
So many people are complaining that the perfect guard window is way too tight, but thats not an issue at all, if you miss time a perfect guard, simply don't let go of the button, keep your guard raised and just block the attack and then use the rally system to regain your health, missing a perfect guard isn't a major punishment in this game (well unless it's a fury attack, but most fury attacks are very telegraphed)
@atlasstoned
@atlasstoned Год назад
yup this same method applied to sekiro too, hold don’t tap
@zandgamesandmusic
@zandgamesandmusic 8 месяцев назад
That “ting, ting, ting,” is the music to my ears😂
@konkarne2471
@konkarne2471 Год назад
Damn... Those enemy hits sound heavyyyy
@BottleofLotion
@BottleofLotion Год назад
With this and Armored Core coming out, I know what I’ll be playing on my work days off.
@ianmiguelmanansala2957
@ianmiguelmanansala2957 Год назад
sensei did it again
@ghostray3252
@ghostray3252 Год назад
Now, for those of you who says 'Dodge is AWFUL in this game' here is dodge-only boss fight video. Dialogue is in Korean but you should be able to get plenty of info from the video. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-YhliRaFr7co.html
@omegalynx1750
@omegalynx1750 Год назад
Ongbal is going to have a field day with this!
@Sangheilitat117
@Sangheilitat117 Год назад
I like how the Donkey fight is just classic Souls backstab fishing.
@user-yr8zx1vj5q
@user-yr8zx1vj5q 9 месяцев назад
어떻게 게임을 이렇게 잘하는지...대단합니다
@simonwang4530
@simonwang4530 Год назад
Sekiro really revolutionized the sword combat of gaming since it’s release!
@kingkev6407
@kingkev6407 Год назад
The goat is back!!!!
@dirtiestharry6551
@dirtiestharry6551 Год назад
Kinda reminds me of Grime, 2.5d metrovania with souls-like element. That game too values parrying than dodging, enemies have weird wind up animations so you could press block at a wrong time, but once you figure out all enemy animations and moves, you feel like a god
@user-eq6hr3gv7q
@user-eq6hr3gv7q Год назад
대단하시네요 그때그때 반응속도로 가드하시는건가요 아니면 패턴을 외우시고 가드하시는건가요?🎉
@cortepapel5706
@cortepapel5706 Год назад
Recently got done with the demo, man it's hard to get parries down. But I'm still hella excited for this game!
@seiuchicompositions
@seiuchicompositions Год назад
The sound team went nuts with this game its so chunky and visceral
@rokiloki1023
@rokiloki1023 Год назад
流石過ぎる
@lutherbrown8873
@lutherbrown8873 Год назад
the cop with the baton has an insane amount of health
@Soulslike_Channel
@Soulslike_Channel Год назад
Very good
@user-vz1mz4xm3d
@user-vz1mz4xm3d Год назад
진찌 깔끔한 플레이~
@benedict6962
@benedict6962 Год назад
You can really see how the long stagger times made to accommodate a large number of weapons makes it feel so much different to Sekiro.
@AL_EVOz
@AL_EVOz Год назад
Very interesting. When you blocked i notice it was blocking all the time. Was there a time where you let go of block and press block again to get the perfect guard?
@user-os4yv3so2j
@user-os4yv3so2j Год назад
그는 신이야.....
@dirtdog5914
@dirtdog5914 Год назад
Bro is goated at every game
@SereTheDoggoUwU
@SereTheDoggoUwU Год назад
This game really makes you feel like Pinocchio
@perrytran9504
@perrytran9504 Год назад
The exaggerated swagger of a wooden puppet.
@DopelgangerDopelDopi
@DopelgangerDopelDopi Год назад
Lol. Third enemy using hollow infantries' sounds from Dark Souls II. Yeah, that's for sure free library's sounds, but still, the fact i recognized them immediately... Gorgeous.
@ni9274
@ni9274 Год назад
there is many stolen fromsoft assets on the UE marketplace, maybe it's that
@user-vb1bt7gz3j
@user-vb1bt7gz3j Год назад
옹발이님 22일에나오는 파이널판타지16 한번 해보시는게 어떠신가요? 이게임 데모 제가해봤는데 프롬소프트웨어 게임과달리 데메크나 갓오브워처럼 손이 좀 바쁜편이고 평타타격감이 구리긴한데 패링카운터가 많아서 옹발이님이 하시면 되게 재밌게 잘하실거 같더라고요 데메크처럼 적이공격할때 공격버튼 동시에누르면 패링되면서 슬로우모션으로 바뀌면서 딜타이밍 생기는것도 있고 적이 공격할때 특정스킬써주면 스킬이 카운터어택으로 강화되서 발동되는것도 꽤 있더라고요 패링액션게임 좋아하는사람들은 재밌게할거 같아요 ps5 있으시니까 한번 해보세요
@shieruuuu
@shieruuuu 7 месяцев назад
Still practicing perfect guard because it was so satisfying
@MarvinCabrera-vl8hc
@MarvinCabrera-vl8hc Год назад
That sound at 0:43 when the enemy was staggered is just like in all fromsoft games.
@URGA553
@URGA553 Год назад
Hello, I would be interested in what exactly you pay attention to? Do I feel different than Eldenring Parry for me. thanks for the video
@dpokan
@dpokan Год назад
Emphasis on deflects and P having a metal arm that can fit different tools is so Sekiro like.
@PoorMemerClan
@PoorMemerClan Год назад
i have not played demo still i am so hyped for thiss
@soraaoixxthebluesky
@soraaoixxthebluesky Год назад
Just finished the demo today. From someone coming from playing Ashen and Elden Ring and not Sekiro, never knew that perfect parry can be so satisfying.
@Bonsoir945
@Bonsoir945 Год назад
Try sekiro then, you will like it
@elhuitzilopochtlispartano5115
These Devs should contact you for your feedback.
@EstaminaLite
@EstaminaLite Год назад
Brabo
@MsCloseCombat
@MsCloseCombat 11 месяцев назад
My only gripe so far is the unnatural feel of the dodge, like it has no weight to it. Other than that I think this game really emphasizes on mastery, since the perfect guards are not just hard to connect, but really punishing when you don't. Really looking forward to what unique weapon arts can come from the weapon and handle merging.
@darencree9959
@darencree9959 Год назад
I mean, I knew I was bad at parrying, I just didn't think I was this bad, until I saw this video. Damn.
@boxsmasher6012
@boxsmasher6012 Год назад
I think I'm good at these games then I see this Thanks for giving us the best tips in the world ongbal ❤
@Wikkapedia
@Wikkapedia 9 месяцев назад
So satisfying
@enokitake0000
@enokitake0000 Год назад
you learn it fast,I commend
@Movel0
@Movel0 Год назад
Hope we can get that oversized cop puppet outfit at some point.
@steffan9415
@steffan9415 9 месяцев назад
How do you parry consecutives attacks? Some people says that to parry perfectly I have to hold a bit the block button for a second, but I find it hard when the enemy attacks repeatedly, hold or tap the button?
@vChilly
@vChilly Год назад
i was saying to myself how am I not getting the perfect guard off, but i went to practice in the garden and realised the timing is very very tight compared to most games im used to.
@metalurgent
@metalurgent Год назад
I am VERY exited to play this myself. Hopefully it doesnt require too good of a computer
@_You_Are_Not_Him_
@_You_Are_Not_Him_ Год назад
I was having trouble with deflects out of a gourd stance like that. How did you do it?
@YUM0N
@YUM0N Год назад
didnt realize you could charge up the left trigger attack
@dhtprnl
@dhtprnl Год назад
고난이도에 리턴값 큰 플레이=옹발 선생님 싱글벙글 인형학살자 on
@Snaplexity
@Snaplexity 9 месяцев назад
i dont get one thing, do you riposte them like in elden ring with perfect parry like you need 2 to do a critical or how they fall on their knes or get disoriented after a parry or is it damage? ,didnt get that thing
@Madheim777
@Madheim777 10 месяцев назад
Wonder if the Pleasure Island will be adapted somehow inside the game. It has potential to be terrifying.
@mikeyswift2010
@mikeyswift2010 Год назад
What class did u go with in the beginning?
@SAFIS448
@SAFIS448 Год назад
Hesitation is defeat
@sja85
@sja85 Год назад
What are you? The king of parries?
@jacktheripper3581
@jacktheripper3581 Год назад
자잘한 공격은 회피로 어떻게든 하고 붉은 공격만 퍼펙트 가드로 막는 식으로 했는데...이걸 보니 퍼펙트 가드를 한참 연습해야겠다는 생각이 듭니다 젠장 ㅋㅋㅋㅋ
@thirdkratos
@thirdkratos Год назад
ongbal your opinion please, do you think the perfect guard frames are harder than sekiro?
@laughtale1837
@laughtale1837 Год назад
You were holding the block button in the first fight?
@m-pouya-m
@m-pouya-m Год назад
Malenia: phew he's busy for a while Isshin in pain: he'll be back
@youngtied2092
@youngtied2092 9 месяцев назад
Glad to see someone posting content of this game. I feel it's super 💤 on
@jorb333
@jorb333 Год назад
Played through the demo 3 times and the deflect system always seems off, are you hitting the button right before it hits you or when it hits you?
@kroganbaby6163
@kroganbaby6163 Год назад
How strict is the timing in this?
@8YourWorstNightmare.
@8YourWorstNightmare. Год назад
Very nice bro👍👍👍👍👍👍👍👍
@zinoudznabil3637
@zinoudznabil3637 Год назад
the enemy weapon break after you perry it consecutively and with weapon sharpening mechanic on place i think it will deal less damage to you
@TheKreator98
@TheKreator98 Год назад
Very solid game.
@Ch4oTiK
@Ch4oTiK Год назад
So this game has a nice mix of both Bloodborne and Sekiro combat and movement options it seems
@IveNeverStoodUp
@IveNeverStoodUp Год назад
what is with games that take place in classical european/"punk" settings where you press rb for light attacks, rt for heavy attacks, have movement unimpeded by the animation system, have little boxes in the lower left corner of the screen where you select active equipment and consume your limited healing item that you have to walk to drink, have checkpoints in the form of lights you have to sit down to use, use exclusively royalty free animations, and suck? it must be some wicked coincidence
@hedgehoginacanoe5838
@hedgehoginacanoe5838 Год назад
Yes another souls like. Fucking love them
@fulltimeslackerii8229
@fulltimeslackerii8229 Год назад
which combat system felt better? this or jedi survivor
@DANIELis74
@DANIELis74 Год назад
So how much are you enjoying the demo?
@lapapaya5418
@lapapaya5418 Год назад
Something about the dodging felt off. Like I kept getting stuck on something.
@YUM0N
@YUM0N Год назад
It'd be nice to see some dodge gameplay
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