why is david, a man who was in the military, losing to a photography teacher and listening to a 18 year old girls commands😭YOU SHOULD KNOW HOW TO FIGHT THIS MFER WHAT ARE YOU DOING
@@MastahMeister David is a security guard so at the very least he knows hand to hand combat how to defend himself if he is dealing with a intruder at the school who refuses to leave when caught.
Not many people catch the fact that David says “Yes Sir” to one of Max’s suggestions. I think this alongside other hidden indicators throughout the story (given the audience) add value and meaning to it. To myself, this scene was a battle between sick minds. Not so simple as “big strong man in army should beat weak photographer.” Then again I don’t expect this thought process to be common.
I actually thought that was good game design even though the boys didn’t. If you think about it, it’s actually more of that would make the game better. Actual gameplay!
56% (apparently) of people dont care that the world is gonna try and kill Chloe over and over again, so basically they are hoeing everything they come across 🤦
Three other moments I can think of when Mark laughed to the point of tears: 1. “WHAT DID HE DEEEEWW?!?” 2. his reaction to Des being like “I need to make a Ubisoft account” that one time they were trying to play Uno 3. Lee screaming “DO IT” in their season 1 walking dead playthrough
I swear sometimes I worry if these guys are sociopaths. Whenever there meant to help someone they just be laughing. They stay hoeing Alyssa and that guy who got hit by that debris😂😂
Regardless if Max had powers or not, Jefferson clearly had eyes for her and would've kidnapped and killed her eventually and is INCREDIBLY lucky to have been gifted powers a week before her death.
No, it literally wouldn't have mattered if she got her powers or not. The sequence of Nathan being caught after killing Chloe is him confessing everything (because he was in questioning, then it showed Jefferson being taken away), including Jefferson, because Nathan knew everything Jefferson did. So this whole game and story was absolutely useless, it was meant for you to get close to Chloe and for the last decision to be hard. They failed at that though because Chloe was obnoxious, arrogant and selfish all game, who wouldn't choose Chloe?
54:38 Genuinely one of the funniest sequences I've seen in any game. David's complete trust in Max's instructions, that weak kick he gives the table, the way Jefferson just kicks the table back by putting his foot forward, the way the table bounces off David's shins, then Jefferson shooting Max. Straight comedy.
@@ihavelargeregrets8326 I just skipped straight to the Jefferson vs David segment cuz I knew that would be the most entertaining part of the video for me
That joke at the end is how I know Leland be writing his own lines in their skits. That nigga is too got damn funny bruh. And then Marks laugh is contagious as hell. Just makes shit 10x funnier 😂
Now that the game is over, I hope they realized the Chaos Theory/Butterly Effect in the whole game is that, in every reality, Chloe dies no matter what. Saving her life threw the world off balance and it came down to either allowing the world to balance itself with her death or take the lives of everyone else.
The equilibrium would have balanced itself regardless, because wiping out the town would have reset the equilibrium the same way letting Chloe die would. If you choose to sacrifice Arcadia bay, Chloe wouldn’t just die like she has been throughout the game. Everything would basically be back to normal
Ngl the way I took the game was that the tornado was rachel, and sacrificing arcadia bay lets her take out her anger on the city for not helping her, while sacrificing chloe leads to a route where justice is truly served as nathan and Jefferson get arrested
@@jonarhax3388I don’t care for it BUT that makes sense lol. Mainly because I feel the writers FORCED so much without things making sense. Like Chloe and Max didn’t warn ANYONE. Even if people didn’t listen, they could have still tried.
@@manuelitomendoza1784 Not really You only uncover the whole game's story BECAUSE Max saved Chloe BECAUSE she suddenly got powers Without those powers, she doesn't reunite with Chloe which then leads her to David and his groundwork for investigating Jefferson and his shenanigans, without knowing all that, she can't pin anything against Jefferson via David to get him arrested because then she wouldn't know ANY of that like she did in the Sacrifice Chloe ending, she still used all that accumulated knowledge Otherwise, without gaining powers, she would just carry on with her business, not knowing even in the slightest that Jefferson is behind everything Sooner or later, he would come for her and she won't be able to do anything about it
@@FERKILL377 Not if she didn’t do anything. If she never saved Chloe, Nathan would’ve confessed and Jefferson would be arrested. That’s what was shown at the end of the game
54:20 Mark: That was the sorriest shit I've ever seen Lee: Were you not in the military This is the funniest part of the game. 😭😭 Rewinding time to see David get repeatedly bodied even though he's a soldier fighting a teacher. 💀💀
20:46 This is my MAIN issue with this game. We still only concerned about Chloe?! The tornado is still out there and MAX herself just ALMOST died. Absolutely crazy smh. Mark and Leland were right about Chloe and Max being irresponsible.
Funny enough: in the episode in the prinicpal's office when they asked Max who to blame for everything that had been happening lately (I think it was after Kate on the roof) Nathan and David were both options, but the third one was Mr. Jefferson. It made no sense because CLEARLY he hadnt been doing anything wrong at face value, but it just shows that they were laying out clues for people to suspect he was the twist villain early on, I thought he was fishy ever since that choice because the other two were just such big red herrings.
One could choose that choice because he's a teacher, so it's kind of expected of him to be aware of this, especially since he did "notice" changes in her behavior and because of the way he was talking to her way before that event, he was kind of aggressive to her or inconsiderate a bit(I could be wrong don't remember exactly), but it could be seen as a reason.
@@ZarriaL23That decision is completely emotionally driven. It makes no sense to save Chloe. Especially when the storm only happens in the timelines where she’s alive.
@@mariitz_ That's a major theme of the story. "You can't avoid fate." Everything they did in each timeline pushed nature closr to destroying everything and sometimes even still resulted in Chloe's death, just in different ways.
it makes good emotional sense but not the most logical sense both endings im fine with though though initially when i was younger watching I got so mad at people who picked the other ending I unsubbed
LIFE IS PEAK Aye, thank yall for playing this game even if yall didn't enjoy it halfway through. Yalls commentary carries any game yall play.🙏🙏 Hope yall give life is strange 2 a chance. That game definitely will get yall activated.🔥 🔥
"There was no clues for this at all..." The same duo that forgets everyones names and talks over all the dialogue 😭love this playthrough sm tho sad to see it end
@@trialerrorsharer9398 Like I said when you go back and watch it’s obvious it’s not Nathan’s dad since they message so differently and doesn’t make sense in context of Nathan’s life. Also it wouldn’t be very exciting if the clues were in your face, it’s supposed to be a mystery that when you go back, you pick up on things and realise.
@@TheHoggsterPro This exactly. The game has an entirely different context the second time around or if you watch someone else play after you finish it. The beginning is actually kind of disgusting once you know the twist.
@@dm_ilnaw the story is MESSY. It’s annoying because if they fine tuned it then it could be so much better. It’s mainly the characters and “conveniences” that make it so disorganized. It’s not an awful game but it’s definitely not all we thought it was when it first came out. Max and Chloe aren’t good main characters. Mark and Lee were right. They didn’t say ANYTHING about the tornado ONCE before it hit. Then you’re given the option to sacrifice the town?! Come on man lol. If they were smarter the game would be better.
@@ParablePreacherthe story isnt messy, you expect the whole town to evacuate from two girls telling them a storm is coming? thats not realistic either.
@@JurtYT no, i expect the characters to tell SOMEONE that true town might be in danger from the storm. We didn’t even see ONE scene. If I’m wrong you can show me when and where Max tells people about the storm before it comes.
@@tayl5683 Please can y’all stop overhyping Life is strange 2. When life is strange 2 came out NOBODY was calling it even close to peak. 99% of life is strange fans said it was WORSE than the original. I played it and it was MID then and it’s MID now. You just want them to play your favourite series when there’s a trillion other games they would enjoy more. Please STFU we do not want to wait months for them to finish another game they don’t even like
I remembered this game being fire as hell years ago… after watching it again years later, turns out it’s wack fr & the story’s mediocre too. Should have left this game in the past 💀
That big thick ass tornado was there for one life??😂😂😂 All them supernatural disasters came for Chloe ass. “Either she go or you all go either way she got to go today”😂😂😂
I feel like streamer mode takes a lot of the mood and atmosphere from the story. From what I remember a decade ago, the songs that are now copyrighted fit the tone of the story really well and it sucks that y’all couldn’t experience that. Enjoyed the play through keep it up!
Exactly what I thought through the whole thing. This game loses a lot, and I mean A LOT without the soundtrack. It's just clunky, it completely fails to capture the tone of the story.
She could’ve done both, gone to San Francisco and save everyone. Just gotta warn that the storm comes around the same time she leaves for San Francisco
EXACTLY LMAOOO to this day it pisses me off so much that the huge decision at the end of the entire game has such an obvious plot hole 💀 all they had to do is be like “max tried that but no one believed her” or smth and it’d make sense
If you can do both what's the point of the story? It's the final decision, that you'd have to live by - every decision before that is optional. It removes the gravity of the situation because ALL of the story progression are setup to see if you can sacrifice Chloe given all that you went through. If you have nothing to lose then why bother with developing their bond when they can use her powers to solve the case? They get Jefferson and she goes to San Fransisco. Chloe? Alive - Impact? Zero. What's the point of the decision system? The story is quite linear but the sacrificial choice is a good culmination of story AND game design. You can debate if it needs something more or less to reinforce the final scene but it will always be the same. Media literacy is dead.
@@axumen I get what youre saying but its their fault for writing the story in a way where theres such an obvious easy solution, having you go back in time and warn madsen abt jefferson just begs the question why you wouldn't just warn everyone about the storm and just physically move everyone before the storm. For me it ruined the game (I was loving the experience before the ending) because of literally what you said, this ending made EVERY decision that didn't involve chloe mean nothing. Either you go back in time and theres zero point to the story since no decision you made matters, or you kill the entire city and the only decisions you made that matter are the ones with chloe. Saving Kate? Doesn't matter- she either dies in the storm if you don't sacrifice chloe or will be forced to jump if you do sacrifice chloe since evidently saving people from dying with the power forces a storm to come. Saving literally any civilian in the last stretch of the game? Doesn't matter since they all die anyways (not to mention the ending implies they all should come with their own separate storms since you changed fate by saving them all by abusing your power) Decide to either date warren or treat him like shit? Doesn't matter, he either dies to the storm or you go back in time and reverse all progress made with him. Befriend Victoria and try and help her become a better person? Doesn't matter, she either dies to the storm or you go back in time and reverse all progress made with her. The metaphorical meaning of the ending is incredible but making it rely so heavy on the literal issue of a physical storm that can so easily be avoided ruins it. It especially ruins the climax of saving Kate from jumping since there should be no difference between that and saving chloe but it also ruins every single relationship in the game that isn't chloe since everyone else dies in the save chloe ending. Essentially, the "save chloe vs save everyone" type of ending is great narratively, but the way the story sets it up logistically just breaks all immersion the second you start to think about it too hard. Considering we're working with literal magic it would've been easy for them to put in some kind of clause that makes it make sense, but as the story stands now, its a gaping plot hole that the entire story stands on that imo ruins the story.
@@ChikaJihyoIf you need to write this block of text to convince that the story does not just need some suspension of disbelief then I don't really care. The game is simple, it weighs Chloe and everything you've done so far so if you want to save everyone AND Chloe then you missed the point. Even if you decide to sacrifice Arcadia doesn't mean the story is meaningless. The point was to make the final decision not easy, impactful - if it does even a small hesitation then its done its job. If a time-traveling game is "ruined" because of the time-traveling then I don't know what to do here. Appreciating the game as a whole doesn't take away the events/decisions along the way. It's part of its charm/replayability - that other media can't. I cannot fathom how you could have fun if you have that view. You might enjoy the finality of a book more. Maybe it's a case of "thinking too hard" and don't have that so I guess that's your problem I guess.
@@axumen Damn I wrote a block of text cause I thought we was having a genuine discussion, not an argument? You don't gotta insult me five times over lol I'm glad you enjoyed the game cause I genuinely wished i could, I obviously understand suspension of disbelief but I just think its wild how the entire premise of the endings stands on the suspension of disbelief that other people couldn't fit into that car that max and chloe drove away in. If they woulda been like "theres a magic forcefield stopping everyone from leaving arcadia bay" then I wouldve LOVED the ending. Like I said I love the thematic idea of sacrificing chloe vs the world, but the literal issues kinda ruin it for me. Obviously it didn't ruin it for most people and thats great, just throwing out my own personal opinion after playing the game
W Dylan promise, Thank you for finishing Life is Strange, even if you didn't rock with it all the way through This game was hitting 9 years ago for sure, I hope yall can play Life is Strange 2 if you need more of these story type games to play afterwards I think you will enjoy that one more, its got male protagonists and a family oriented story, more up to date too!
I think what hurts the game for me is 2 big things: Character Writing/Pacing and Story not knowing what it wants thematically 1. The acting/animations show their age, cuz alotta characters feel kinda flat, and their delivery always feels off. Also alotta lines just feel very heavy handed. Makes it was hard for me to really feel attached with alotta characters when they act so robotic. Cuz its clear the game banks on you loving Chloe, and if you don't, then the game's emotional weight just tanks. Max is also such a doormat character that gets pushed around so much, and uses her powers in very mundane ways, especially in earlier eps. Wanna also say, I'm not one of those, "Grr, there's no action, therefore its boring". Nah. I just think its not utilized well cuz- 2. Story doesn't know if it wants to be a super grounded real world teen drama/thriller or a supernatural/psychological mystery. Cuz it could've done both, but it feels like the writing team just kinda threw moments of actual engaging supernatural moments at the ends of eps, instead of sprinkling them throughout the story. Would've been way cooler if weird, alt dimension stuff affected Max throughout the game, foreshadowing instead just at the end. Make Max have some kinda mini god complex when she gets her powers early, so when she can't use them those moments hit harder, and humbles her. Incorporate more unnaturally happening things throughout her investigations and other puzzle moments, so the downtime where she's having real ass convos HITS harder. I'm just spit balling and if ONE person sat there and read this, have a nice day/night, I just like expressing thoughts ✌
So well put!!! I just played through this game this week before watching rdc play it and you are SPOT ON with the Chloe thing. I disliked Chloe (cared wayyyy more for Kate) and so the entire second half of the game just felt so dead cause all of a sudden all the relationships with the entire rest of the cast is thrown away, and only Chloe matters. I specifically was thrown way out of immersion when max’s entire city died while she was on the airplane and she ONLY cared about Chloe dying and not a single other person there 💀 I feel like if the game focused more on the slice-of-life-with-powers of the first half of the game and didn’t shoehorn Chloe in, I woulda loved it wayyyy more Idk tho, maybe I’m just salty that Kate was my fav character and we saw her a total of one time after saving her life 💀 not to mention the whole “saving Chloe caused the tornado” should totally apply to saving Kate too lol
There are a lot of things that Mark and Leland didn't do in this game that would've helped illustrate your second point better. For example, there are pictures Max can take with cameras collect throughout the game that require good use of her rewind powers (sometimes you have to set up the picture before you take it by moving things in place and getting yourself to places you wouldn't be able to without rewinding). Very weirdly, the ONLY picture they got was the one you have to get Jefferson to take for you (it's in this episode during the fight with Madsen). Another example is saving Alyssa, who has the potential to get injured in every episode. You can rewind time to save her once you know what would happen to her. The only way you can save her in the last episode is by saving her in all of the first four episodes. There are moments that Max does things that make her feel powerful (she even comments on them) after helping her friends; Mark and Leland just didn't do any of them. They made decisions and stuck with them.
I recommend playing what others saying: Action: Beyond two souls A way out Scary: Chilla‘s art games Fears to fathom Puppet combo games Alien isolation Outlast whistleblower Funny: High on life Trover saves the universe
The other ending really does show how awful Max and Chloe are but the city did kinda deserve it for ignoring the slow tornado heading straight for them
2:17:07 - Makes sense, if I'd had to reccomend a Life is Strange game for y'all it would probably be the 2nd game. The 2nd one seems more what y'all would like. The choices hold more weight, way more action and violence, and depending on your character's relationships it could determine the ending for the main characters or if certain characters even live. There's also less time you spend needing to search for clues or small details so it can be a bit more fast paced. That said I appreciate y'all at least checking out the 1st game, even if it wasn't y'all thing it was still enjoyable.
Tbh I don't think they should play the other Life is Strange games simply because this one didn't meet their satisfaction. They dont even pay attention to everything in these type of games, so its probably for the best anyway. Plus it would probably just make them take forever to play it.
They only finished this one because people wouldn't stfu. They spent an entire segment arguing about what clothes they wore in the past. The story was okay and the character development was lame. Alot of these "Fans" push these mid games that have nothing on tell tale games. These the same fans that hyped up the quarry.
@babyboijeremy They needed to skip the 1st and go straight to 2nd. The 2nd is completely different and has a different cast too. It's more action based and don't need to pay attention to the story as much. They really gonna enjoy the 2nd one, trust
I’m so happy they put all the fails in here, I was doing the same thing when I first played I couldn’t stop laughing cuz I said why we gotta tell a military vet how to squabble 😂😂😂
I don’t feel bad about sacrificing Chloe. Chloe’s life wasn’t more important than innocent people. As soon as I got the choice, I didn’t even hesitate to send her on her way… I can’t wait until Life Is Strange 2! I preferred it over part 1.. 😭
I genuinely feel like they’re gonna love Life Is Strange 2. It has so many funny and interesting moments and every little thing you do actually matters. Along with a storyline that builds tension over time which makes the ending decision fire because there are so many factors affecting it that are based on what you did
I was just about to search for the ending on RU-vid and then I saw this upload; it was my birthday yesterday so I’m going to consider this my gift from RDC 🤣🤣😁