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Platform: Xbox 360, PS3, PC, Mac, PS Vita, various iOS devices
Developer: Playdead
This game was surprisingly tough to no-death. I died so many times on puzzle/platforming sections that I would normally go through with ease when practicing the various chapters individually ... it's just a completely different story putting yourself under the pressure of doing it within an actual playthrough. This is especially the case when you're either 1/2 or 3/4 of the way through the game ... one slip-up, and BAM you gotta restart.
14 окт 2024