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Liquid with UVs in Cinema 4D 

Lukas Thorup
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16 окт 2024

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Комментарии : 49   
@dwisenhower
@dwisenhower Месяц назад
i found that having a Gaussian sdf at a low percentage, and another sdf smooth set to "mean curvature" gives good results. Just thought id share it
@lukasthorup
@lukasthorup Месяц назад
Awesome find!
@3rdVisionStudio
@3rdVisionStudio 3 месяца назад
I think us as the 3d/c4d community owe this guy so much. Your tuts and guidance have a massive impact on the industry as a whole. Keep doing what you're doing!
@lukasthorup
@lukasthorup 3 месяца назад
@@3rdVisionStudio I really appreciate the kind word my man 🙏🙏🙏
@effectatron
@effectatron 3 месяца назад
Once again I will instantly share this in my discord cuz it's awesome! Great stuff as always!
@bogdanciocART
@bogdanciocART 3 месяца назад
That's so cool! It's similar to the UV Advection setting from X-Particles, but seems to be so accurate, thank you ❤‍🔥
@lukasthorup
@lukasthorup 3 месяца назад
@@bogdanciocART thanks man ☺️ its a bit fiddly but its works 😉
@RogerKilimanjaro
@RogerKilimanjaro 3 месяца назад
very cool tip, thanks for sharing. also love the fake liquid simulation, is the flock modifier acting like some kind of viscosity/surface tension parameter?
@lukasthorup
@lukasthorup 3 месяца назад
@@RogerKilimanjaro Yeah thanks dude, a you can see its no perfect. But its something 😂
@andreaskoumis7468
@andreaskoumis7468 Месяц назад
this is brilliant, my brain could have never made these links! thank you so much
@everythingsfine3064
@everythingsfine3064 3 месяца назад
exactly when i needed this, you helped me out. brilliant man I want to hug you. I wonder next time if you could explain a little what you did exactly, I still don't understand why the texture is sticking now.....
@casparlucas_
@casparlucas_ 3 месяца назад
Great stuff! Wanted a tutorial on this for ages
@HuyLe2607
@HuyLe2607 3 месяца назад
That’s amazing. Great technique and thank you for sharing it.
@mitch4248
@mitch4248 3 месяца назад
You are a mad man! Thanks a ton for sharing all this knowledge ❤
@eilonhay4812
@eilonhay4812 2 месяца назад
quick question, I made a cube and fractured it, and dropped it into a container, then I volume meshed it. is there a way to make the same UV trick you did with particles on a fractured object? (btw im making a concrete pour, and I want the lumpiness of gravel, that's why the fractured object)
@Pkulinsky
@Pkulinsky 3 месяца назад
Thats grate! Especially about transfer uv to volume builder. Thank you Lukas!
@adamzunder7370
@adamzunder7370 2 месяца назад
Really clever man. Keep up the good stuff!
@rahnaissance
@rahnaissance Месяц назад
for future projects, is it possible when you take changes in the settings to zoom in? it´s hard to see in which settings you are or for example in which emitter you use or where to find this.
@Ayvazovsky_kar
@Ayvazovsky_kar 3 месяца назад
Lukas this is pretty helpful! Thank you🔥
@StillSameSharkk
@StillSameSharkk 3 месяца назад
This is impressive!! Thank you so much!
@gillesdillenseger6472
@gillesdillenseger6472 Месяц назад
Wow that's so clever, really cool tutorial 👍
@migueltoledo8590
@migueltoledo8590 Месяц назад
Love your contents Lukas!, what about the rock ground, how do you make it?
@ВладиславСавченко-в2д
Amazing,bro Coolest Chanel ,that I see with cinema4d❤
@lukasthorup
@lukasthorup 3 месяца назад
@@ВладиславСавченко-в2д thanks mate, appreciate it 🙌
@SandroSanakoti
@SandroSanakoti 3 месяца назад
Absolutely beautiful!
@danieljoda
@danieljoda 14 дней назад
Amazing!!! Thank you for sharing 😊
@alientan2949
@alientan2949 3 месяца назад
You are a Genius!
@debakowski
@debakowski 2 месяца назад
Nice work! When i first saw thumbnail i thought it will be Houdini tut. :o
@khalilboss2855
@khalilboss2855 3 месяца назад
super cool tutorial. Thank you for sharing!
@joshvanover
@joshvanover 3 месяца назад
Incredible.
@JWMD_
@JWMD_ 3 месяца назад
Awesome man! Thanks for sharing !! :)
@Jhizzle473
@Jhizzle473 Месяц назад
Could you do a tutorial on fluid running into stuff or falling on objects like in the intro to for those about to die?
@neoqueto
@neoqueto 29 дней назад
Guy creates a black to green gradient and I said out loud "COORDINATES!" What a HACKER! Hell yeah!
@gv0zdysh0k
@gv0zdysh0k 3 месяца назад
very-very interesting and informative!
@KosretEbdulrehman
@KosretEbdulrehman 3 месяца назад
i just stopped using cinema 4d for simulations, no matter what you do, the simulations don't look good and realistic, therefore i'm learning houdini for simulations.
@bogscave
@bogscave 3 месяца назад
Good luck! 😁
@Birkkromann
@Birkkromann 3 месяца назад
Same here. Best decision I ever made. Especially with the 20.5 release. I can render 2.5 million grains on my M1 MacBook without a problem.
@tariqkhan86
@tariqkhan86 2 месяца назад
Let us hope c4d does liquid next version
@АлександрМинаев-е3п
@АлександрМинаев-е3п 2 месяца назад
Please. Create tutorial realistic tornado, ocean, explotion, water splash to spline, snow in Cinema 4D
@delianhristov8086
@delianhristov8086 3 месяца назад
Genius trick! I hope I can recreate this using Octane :)
@lukasthorup
@lukasthorup 3 месяца назад
@@delianhristov8086 i think its possible
@苏昆-g6y
@苏昆-g6y 3 месяца назад
Is there a node with similar functions in Houdini that can allow fluid to have UV?
@lebadger
@lebadger Месяц назад
Great thanks!
@ennistreppo5720
@ennistreppo5720 3 месяца назад
thanks!
@ааа-к7е2о
@ааа-к7е2о 2 месяца назад
Hi, I can't find “Mesh Emitter”. Only “Emitter” is available. Could this be related to the c4d version? I have 2024.2.0.
@PolygonDivision
@PolygonDivision 2 месяца назад
you need at least 2024.4.1 update.
@ааа-к7е2о
@ааа-к7е2о 2 месяца назад
@@PolygonDivision thanks for the answer
@whf1836
@whf1836 3 месяца назад
天才
@allumettes77
@allumettes77 3 месяца назад
Try Houdini, less expensive, more reliable
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