Best tip for Kullervo: switch his abilities to inverted. That way all you have to do is tap r1 instead of holding down r1 for wrathful advance. Makes it a million times better 🙏
Such an awesome and informative video. I love how you go through absolutely everything - focus school, companion, weapons, synergies, everything. Very very nice
My favourite frame at the moment, I'm playing with melee crescendo as well currently to stay at 12x combo. Trying to see if I can while nourish is active, just use 3 then 1, and just use diriga to prime. Use vazarin school, group with no2, kulervo 3 to hit all and no1 to melee kill all which procs ground finishers to build crescendo.
I recreated a very similar build for my kullervo with all purple shards and it made me hit my very first damage cap Took me a good week to get kullervo hate with Adapter the helminth Segment and tons of bile to remove old shards but it was 100% worth it this warframe is simply amazing imo
Absolutely love this video i was unsure of the Rauta shotgun and how it actually works within this setup and now i know. Im looking forward to trying this out soon only issue is my shard count is near 0 at the moment so may have to wait 3-4 weeks to build em back up... DE fix Netracells!!. Seriously though another great video with some KEY information if you don't know how primers work you need to watch this! Keep it up dude and I look forward to the next one!
20:24 - 20:41 This right here is important. Only certain enemies can produce those juicy 2.1 Billion dmg numbers. i was in the simulacrum for hours trying to figure why... whyyy cant I hit dmg cap. I'm glad I rewatched the vid and listened to this part.
This build got so much better with the Jade update giving us the Harmony scythe and its BULLSHIT OP heavy attacks, and thats even before adding on Melee Afflictions. Also, I opted to put Nourish over Collective Curse, as i find the ability pain in the arse to use given that you HAVE to be aiming at an enemy for it to work, and if they move or you miss it still casts the ability costing the energy but does nothing. If it was just a "every enemy within the 65 degree cone is chained together" effect, i wouldnt have subsumed it off. That, plus i like Wrath of Ukkos constant combo counter build up and time scaling. have enough enemies and you can cast it once and have it run until the end. It just feels nice.
Hey man this is just what I was looking for!Where's his survivability? I noticed he's really struggling with over guard in just an hour long SP surv. You should do a video on surviving with him. If I missed something crucial in the video please let me know :)
Survival comes from Overguard + Priming mostly. OG Gating -> Rolling Guard if needed -> Priming with Radiation & Companion Radiation should be good enough for most cases. It's a similar-ish style to Shield Gating. Combination of Gates + Crowd Control
i know,It's been a few months. But using a Zaw is also very interesting, since Exodia Force if it has a hit with status, it has 50% to deal 200% damage to enemies within 6 meters, so another opportunity to deal more damage with Curse
If you ignore his range, efficieny, and continuity and build into max energy and strength, he's literally invincible unless you forget to refrensh your over guard, between strength and zenurik i have his overguard at 33000 which can refresh in an instant and be spammed in mobs. Never once been downed with him in steel path or netracells.
I'm looking for a build like this. Do you mind sharing. I have looked all over for a good build and found nothing I like. But your build seems right up my ally and In my wheel house.
I bought Qorvex recently to main as since i lost my old account, after seeing Kullervo and what he could do though I decided to switch mains lol, still love you tho Qorvex
Just a reminder that Syam has a funny gimmick (or a few) First, it's bugged, CO multiplies Base damage mods, so you want Preasure point Arcane fury and Steel Charge Even tho it may sound weird, you want gas electrick on it, with melee influence The shockwave traves 70 mts, it has 40mts terrain punch through, so after a wall, it goes 40 meters straight, ypu can kill more enemies that what ypu can see Collective curse shares damage between enemies, so if it hits more than one linked dude, it's almost like if they took more than one hit of the same attack that has no fallof nor follow through reduction, meaning, rolm nuke, and far hallway nuke too Meaning, basically, it's the META kullervo melee, period Unless you put Titron into the question, then it can rival for single target (nuke with CoC) damage, but not for easy nuke, since Syam removes the need for any buildup or the actual requirement of CoC
Good video tenno. I been studying this frame since release. I pushed it a bit further. On the frame I found that holster amp and vigorous swap is a much ( hidden damage) also I didn't put any elements on my weapon only the melee arcane exposure cause the amount of damage your dealing armor doesn't matter
Damn great video! Just have a question though, at 15:30. Would it be better to use Coaction Drift rather than Power Drift? Oh, and I use both mods in my build because, well, why not?, But I just want to know. Kullervo's fun as fuck to use, hell he's strong even without Archon Shards, that's how strong he is.
Hey Rukey - I have a video on my channel which shows most of my fashion. However currently I am redoing all my builds for 2024 then I'm redoing my Fashion for 2024 as-well. If you prefer to join my Livestream and ask I don't mind quickly showing a request here and there
I love Wrathful Advance. I just recently started using melee weapons after account linking and switching from console to PC. I put Wrathful Advance on my Gauss Prime and go full blender with Guandao Prime and all the red crits. Im curious which frame is the best pilot for Wrathful Advance subsume. I really want to try it on Baruuk, but i inly just built him. Saryn is another one that seems would be good. I'm excited to see more melee builds on this channel!
I use a build that focuses on his 4, It have great coverage and kills anything if you pair it with roar, I subsumed his 1st unfortunately. But I have no issues with survivability.
@@ihatescamo as much range and strength with a little duration. I have some archon shards for cast speed but otherwise i have 128% duration 50% efficiency 280% range 225% strength. I increase strength with other arcanes and whatnot. I could send you the build if you want. I dont know how I would though
Critical Damage & Damage are the better ones to roll for (when in Kullervo's hands) An Elemental like Toxin isn't a bad thing to have on the Riven as it's a good flex into two combinations: Corrosive & Viral. Overall though, it's mostly Critical Damage/Damage you're looking for if you want raw power and are building up your Combo Counter naturally
This is one of my favorite builds I've ever seen, but just a quick question. If I wanted to not helminth Nourish because I like the combo building mechanic of his 4 and it's QOL, what would change about the build? I know viral might have some effect that could tamper with some stuff you've modded. Or does it just stay the same? (Besides of course just swapping in arcane energize for one of the arcanes to compensate for the Nourish loss.
Hey dude, thanks If I kept the 4 in: I would adjust my build for Primed Flow + Equilibrium + ENERGIZE to make sure I can sustain my energy needs. That being said, with extremely high costing casts due to the low efficiency, I may need backup elsewhere like Azure/Amber shards to help. It's one of the reasons why I decided to go against his 4th for this build in particular. Viral is a nice additional from Nourish but definitely not a full requirement. If you wish for bigger amplification then it will definitely help with extra damage, but this is beyond overkill anyways haha. Viral can build up faster from the Primer regardless and then helping your energy as I mentioned above would arguably replace the Nourish and allow you to keep the full Kullervo kit instead. Either way, there is a little wiggle room so definitely take the time to trial and test. Hope this information helped in some way
hunter adrenaline says ally overguard counts as health if no shields are preasent... doesnt that mean he has infinite energy? what am i missing and why doesnt everybody run that mod?
Has anyone tried the furax wraith/incarnon with breach surge over his 4th If don’t correctly with the curse ability belonging to KULLERVO damage will disintegrate most enemies leaving only a shadow of where they once were. I’m running a heat,radiation,magnetic + melee arcane for corrosive damage on melee attacks. I haven’t quite figured out chaining other weapons to move damage around I’ve simply focused on one weapon to kill all or most things.
Where did you see it's capped at 0.80? Unfortunately that information isn't correct. Fire rate mods do affect the fire rate. Try entering a mission (or simulacrum) with no mods and shoot, and then pop on Barrage and Frail Momentum and shoot. You will feel the difference immediately
Not entirely sure what you're asking - but Strength continues to buff anything else that scales off Strength values. In this build that would be Overguard from Recompense and Nourish on-top of Wrathful. I don't utilise my 3rd that often so the Redirection value doesn't mean anything to me personally so I continue to scale other abilities.
I havent played in four years because I had a switch account. Got back into it by merging accounts on my ps5 and everything sucks. My warframe builds and weapons do shit damage. Should I just delete the game? Im frustrated as hell
It's part of the learning curve - as is with any game. Things are frustrating because they don't make sense. So, best solution is to put in time to help make it make sense. There's plenty of guides, walkthrough's, playthrough's, websites and streams that help players. So if you need help, seek the information you need help with and there will always be someone there to help guide you
Condition Overload is worth using if you are noticing at-least a good 3 to 4 Status Types being procced often enough to make it reliable. This can come from any source, not just your companion by all means. If you aren't finding something that outsources elements enough, then you can stick with Primed Pressure Point for that reliable damage increase. CO just scales better.
Can we take a second to appreciate that warframe has power creeped so much that the damage numbers are literally reaching the integer limit for how high computers can count XD