Recently I took up a freelancing project where I worked with @Thomas Brush to put together a code base for him to begin the development of his game smoothly. I took care of many of the large systems that would slow down development. Things such as a player controller, dialogue system, saving mechanics, basic weapons, enemies and pathfinding, and much more.
I am planning on turning a lot of these mechanics into RU-vid videos and also releasing an Udemy course, so if you're interested in that make sure to subscribe and stay tuned!
Also make sure to wishlist "Father" on steam: store.steampowered.com/app/15...
* Also I am so thankful for the 5000 subscribers, never thought we would reach this mark and it's so awesome to see a community forming! *
----- LETS TRY AND HIT : 50 LIKES ✌ --------
★ Upcoming Videos :
- How to write a Dialogue System ❤
- How to create a Saving System ❤
◕‿◕ The next part is even better and in order for you to see it you have to subscribe and tap that bell icon to be notified.
☾ Stay tuned for the next episode, I will be releasing new videos once every 5 to 6 weeks discussing what I have done over the course of the weeks, always giving you some good entertainment with some knowledge on how you can tackle complex challenges in your own games! (◕‿-)
I'll see you next time ✌
OTHER VIDEOS
CUSTOM CHARACTER CONTROLLER TUTORIAL
☢ • (01) Stealth Game - Cu...
INVERSE KINEMATICS SERIES
☢ • (05) Stealth Game - In...
♬ MUSIC ♬ :
☮ LAKEY INSPIRED - Distant
If any of these videos or music belong to you and you wish for them to be taken down, please email me at : ajays.workemail@gmail.com
Thank you, for watching guys :)
#unity #freelancing #thomasbrush #fps
22 май 2021