@@eniuth i'm the VA and one of the concept artists for the game, you silly, hahahah. It's ok,. don't worry. We have a lot of stuff and the development is going pretty good!
Hey man! This game is looking very cool and because that... im trying to make my own PS1-style game. But there is a problem... the character! So this PS1-Style Horror Kit would be awesome. Please, create this kit! Hugs from Brazil!!!
I LOVE PS1 HORROR BRO GETTING TO WATCHING RN also you should definitely make the ps1 horror kit, i'm planning to work on a ps1 style game inspired by nightmare of decay
Sounds like a genuinely neat concept. A lot of Puppet Combo style games either have you as a completely powerless gal or guy running around in essentially a walking simulator, or pose you as a killer who does pretty much the same thing just the other way around. Making a game where the main character is sort of the villain, but also not in the act of being evil, more so dealing with the guilt of it is really neat. A cool concept to mess around with would be a sort of resource management type survival horror, except the resources are your mental states ie; sanity, hallucinations, guilt e.t.c. The player would have to navigate the house and avoid falling into insanity. Regardless of what route you take very excited to see where this project goes!
the kit for PS1 style games would be absolutely amazing, I can't explain how long I've spent making my own graphics for this style and they never turn out how I want them to. The kit would be such good help and inspiration!!
You have snap? I can help you with the game i have 100+ of kits made of just PS1/PSX Style things. But not scripts tho, its just if you want or not lol
As an expert of retro games. I recommend to compress the sounds to be more "old". Add more movement to the item in your hand using sine wave and remove the sway cuz its too modern. To fix the problem with the doors just make an SurfaceGui on the door as a button and it will be clickable with the tool in hand.
What really makes a horror game scary are the ending cutscenes, like only bad endings. Whatever the player tries to do to get a good ending, he won't get it.. only bad endings..
Suggestion: make multiple enemies, the 3 people who are haunting, the police and what would be cool is a stalker enemy, a family member of one of the victims hunting you down.
What would be cool is that the game should start by you driving your van back home and very distant police sirens can be heard in the background. You arrive home and go to the living room where the tv suddenly turns on and shows a picture of you, telling the public that you have escaped and informing them about your murders. I think this would nake the players understand the story more
Hi uh, i know this isnt related to the video but if you read this well, theres no way to get the library code in your doors tutorial in a normal match so could you do that? Good video tho!
I helped you out previously a long time ago on a pathfinding monster kit for your horror game kit. I can create another great detailed one, im an animator, and a builder too!
Man i love ps1 style horror games. Cant qait for more dev logs in this (Ive had many good ideas for horror games a ps1 style but idk how to code so i love seeing monkey dev make one in roblox)
MonkeyDev PS1-Style Horror Game Ideas: Title: " Coming Soon " Plot: As the player explores the house, they discover evidence of a gruesome crime: the previous occupants have been brutally murdered, their bodies left to rot. Haunted by guilt and the feeling of being watched, the player realizes that they are not alone in the house. The spirits of the victims seek vengeance, trapping the player inside and hunting them relentlessly. Gameplay: The game combines elements of survival horror and stealth as the player navigates the dark and claustrophobic corridors of the house while evading the vengeful spirits. The player must scavenge for supplies to survive, solving puzzles and uncovering clues about the house's dark history along the way. The house itself is a labyrinthine maze, with shifting layouts and hidden passages that reveal new threats and horrors. Ideas: 1.Voice Actor 2.Shadowed Memories 3.Echoes of the Past 4.Dark Reflections
maybe if you're trying to make a survival game out of this like survive for a curtain amount of time while doing tasks, you could try to give each entity a uniqe way to get rid of them temporarily.
Yo, I’m not sure if you’re interested but I have some tips and some scripts for you that will make ur game look more appealing (in my opinion) I’m a game developer that mainly focuses on ps1 games, though I mainly focus on puppet combo like style games. Some things that you may want to add to better the movement and for it to feel “smoother” is velocity; If you need any examples js ask.
Hey Monkeydev ! great work for this ps1 style game but i think it would be a good suggestion you explain the scripting on your videos if people don't like it they can just skip to another part of the video
idea for this PS1 style game make it start friendly like kids game but with time it gets deeper and deeper and then player need to escape maze or something
I have some question for you: 1. can you move the hide script to other object? 2. can you move the jumpscare script to other entity 3. what is the control of everything 4. can you remake the asset kit
You should make a video on how to make a blind monster that's sensitive to sound, would be very cool as there's no tutorials on how to achieve this besides regular path finding AI that also chases you when in its line of sight.
Hello, I used your DOORS kit and forgot to credit you. I also improved the closet and the drawer model. I forgot to credit you, and i'm gonna do it in the meantime.
Im trying to make an Alien Isolation style survival horror game. I got the basics of alot of it done but I need someone with ther same level of love for horror as me to proceed with it. You wanna see some of the stuff I made for it so far I sense real potential in it. Been working on it for awhile now